#, fuzzy msgid "" msgstr "" "Project-Id-Version: Cemu\n" "POT-Creation-Date: 2021-07-16 19:03+0200\n" "PO-Revision-Date: 2018-06-12 19:51+0200\n" "Last-Translator: \n" "Language-Team: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: BreakpointWindow.cpp:41 GeneralSettings2.cpp:1295 msgid "On" msgstr "" #: BreakpointWindow.cpp:47 ModuleWindow.cpp:41 debugPPCThreadsWindow.cpp:45 msgid "Address" msgstr "" #: BreakpointWindow.cpp:53 textureRelationWindow.cpp:60 #: wxDownloadManagerList.cpp:114 wxTitleManagerList.cpp:105 msgid "Type" msgstr "" #: BreakpointWindow.cpp:59 msgid "Comment" msgstr "" #: BreakpointWindow.cpp:201 DisasmCtrl.cpp:624 msgid "Enter a new comment." msgstr "" #: BreakpointWindow.cpp:201 #, c-format msgid "Set comment for breakpoint at address %08x" msgstr "" #: BreakpointWindow.cpp:216 msgid "Create memory breakpoint (read)" msgstr "" #: BreakpointWindow.cpp:217 msgid "Create memory breakpoint (write)" msgstr "" #: BreakpointWindow.cpp:238 msgid "Enter a memory address" msgstr "" #: BreakpointWindow.cpp:238 msgid "Memory breakpoint" msgstr "" #: CemuApp.cpp:30 msgid "Browse" msgstr "" #: CemuApp.cpp:31 msgid "Select a file" msgstr "" #: CemuApp.cpp:32 msgid "Select a directory" msgstr "" #: CemuApp.cpp:34 msgid "base" msgstr "" #: CemuApp.cpp:35 msgid "update" msgstr "" #: CemuApp.cpp:36 msgid "dlc" msgstr "" #: CemuApp.cpp:37 msgid "save" msgstr "" #: CemuApp.cpp:39 msgid "Japan" msgstr "" #: CemuApp.cpp:40 msgid "USA" msgstr "" #: CemuApp.cpp:41 msgid "Europe" msgstr "" #: CemuApp.cpp:42 msgid "Australia" msgstr "" #: CemuApp.cpp:43 msgid "China" msgstr "" #: CemuApp.cpp:44 msgid "Korea" msgstr "" #: CemuApp.cpp:45 msgid "Taiwan" msgstr "" #: CemuApp.cpp:46 msgid "Auto" msgstr "" #: CemuApp.cpp:47 msgid "many" msgstr "" #: CemuApp.cpp:49 msgid "Japanese" msgstr "" #: CemuApp.cpp:50 GeneralSettings2.cpp:107 msgid "English" msgstr "" #: CemuApp.cpp:51 msgid "French" msgstr "" #: CemuApp.cpp:52 msgid "German" msgstr "" #: CemuApp.cpp:53 msgid "Italian" msgstr "" #: CemuApp.cpp:54 msgid "Spanish" msgstr "" #: CemuApp.cpp:55 msgid "Chinese" msgstr "" #: CemuApp.cpp:56 msgid "Korean" msgstr "" #: CemuApp.cpp:57 msgid "Dutch" msgstr "" #: CemuApp.cpp:58 msgid "Portugese" msgstr "" #: CemuApp.cpp:59 msgid "Russian" msgstr "" #: CemuApp.cpp:60 msgid "Taiwanese" msgstr "" #: CemuApp.cpp:61 msgid "unknown" msgstr "" #: CemuApp.cpp:65 msgid "AccountId missing (The account is not connected to a NNID)" msgstr "" #: CemuApp.cpp:66 msgid "" "IsPasswordCacheEnabled is set to false (The remember password option on your " "Wii U must be enabled for this account before dumping it)" msgstr "" #: CemuApp.cpp:67 msgid "" "AccountPasswordCache is empty (The remember password option on your Wii U " "must be enabled for this account before dumping it)" msgstr "" #: CemuApp.cpp:68 msgid "PrincipalId missing" msgstr "" #: CemuApp.cpp:115 msgid "" "Cemu detected that it is being launched through Steam.\n" "There is currently an issue where Steam shader pre-caching in combination " "with Vulkan async shader compilation causes graphic bugs.\n" "We highly recommend that you turn off Steam shader pre-caching in the " "settings of Steam or simply launch Cemu manually." msgstr "" #: CemuApp.cpp:116 GameUpdateWindow.cpp:33 GameUpdateWindow.cpp:39 #: GameUpdateWindow.cpp:45 GeneralSettings2.cpp:1496 #: GraphicPacksWindow2.cpp:596 MainWindow.cpp:387 TitleManager.cpp:518 #: wxTitleManagerList.cpp:247 wxTitleManagerList.cpp:265 #: wxTitleManagerList.cpp:296 wxTitleManagerList.cpp:528 msgid "Warning" msgstr "" #: CemuApp.cpp:362 msgid "" "Your mlc01 folder seems to be missing.\n" "\n" "This is where Cemu stores save files, game updates and other Wii U files.\n" "\n" "The expected path is:\n" "{}\n" "\n" "Do you want to create the folder at the expected path?" msgstr "" #: CemuApp.cpp:365 msgid "Yes" msgstr "" #: CemuApp.cpp:365 msgid "No" msgstr "" #: CemuApp.cpp:365 msgid "Select a custom path" msgstr "" #: CemuApp.cpp:443 msgid "" "Couldn't create a required mlc01 subfolder or file!\n" "\n" "Error: {0}\n" "Target path:\n" "{1}" msgstr "" #: CemuApp.cpp:468 msgid "" "Couldn't create a required cemu directory or file!\n" "\n" "Error: {0}" msgstr "" #: CemuApp.cpp:494 msgid "Select a mlc directory" msgstr "" #: CemuApp.cpp:502 msgid "" "Cemu can't write to the selected mlc path!\n" "Do you want to select another path?" msgstr "" #: CemuApp.cpp:502 ChecksumTool.cpp:427 ChecksumTool.cpp:454 #: ChecksumTool.cpp:475 ChecksumTool.cpp:480 ChecksumTool.cpp:485 #: ChecksumTool.cpp:492 ChecksumTool.cpp:497 ChecksumTool.cpp:535 #: ChecksumTool.cpp:561 ChecksumTool.cpp:565 ChecksumTool.cpp:575 #: ChecksumTool.cpp:584 ChecksumTool.cpp:596 ChecksumTool.cpp:613 #: ChecksumTool.cpp:622 ChecksumTool.cpp:641 ChecksumTool.cpp:650 #: DSUSettings.cpp:54 DownloadGraphicPacksWindow.cpp:156 #: DownloadGraphicPacksWindow.cpp:222 DumpCtrl.cpp:265 GameUpdateWindow.cpp:62 #: GeneralSettings2.cpp:1100 InputSettings.cpp:126 InputSettings.cpp:626 #: InputSettings.cpp:632 InputSettings.cpp:687 InputSettings.cpp:701 #: InputSettings.cpp:707 InputSettings.cpp:712 InputSettings.cpp:725 #: MainWindow.cpp:272 MainWindow.cpp:274 MainWindow.cpp:450 MainWindow.cpp:452 #: MainWindow.cpp:454 MainWindow.cpp:1942 MainWindow.cpp:1946 #: MainWindow.cpp:1950 MainWindow.cpp:1954 MainWindow.cpp:1959 #: MainWindow.cpp:1967 MemorySearcherTool.cpp:196 SaveImportWindow.cpp:124 #: SaveImportWindow.cpp:164 SaveImportWindow.cpp:176 SaveImportWindow.cpp:183 #: SaveImportWindow.cpp:199 SaveImportWindow.cpp:220 SaveImportWindow.cpp:228 #: SaveTransfer.cpp:100 SaveTransfer.cpp:116 SaveTransfer.cpp:123 #: SaveTransfer.cpp:139 SaveTransfer.cpp:195 TitleManager.cpp:569 #: TitleManager.cpp:660 TitleManager.cpp:678 TitleManager.cpp:687 #: TitleManager.cpp:693 TitleManager.cpp:706 VulkanCanvas.cpp:30 #: gpu7ShaderCache.cpp:209 helpers.cpp:88 helpers.cpp:105 #: wxCreateAccountDialog.cpp:67 wxCreateAccountDialog.cpp:75 #: wxCreateAccountDialog.cpp:84 wxCreateAccountDialog.cpp:90 #: wxTitleManagerList.cpp:274 wxTitleManagerList.cpp:308 #: wxTitleManagerList.cpp:337 wxTitleManagerList.cpp:568 msgid "Error" msgstr "" #: CemuUpdateWindow.cpp:44 msgid "Update" msgstr "" #: CemuUpdateWindow.cpp:48 DownloadGraphicPacksWindow.cpp:325 #: GameUpdateWindow.cpp:153 SaveImportWindow.cpp:65 SaveTransfer.cpp:66 #: wxCreateAccountDialog.cpp:41 msgid "Cancel" msgstr "" #: CemuUpdateWindow.cpp:55 msgid "Changelog" msgstr "" #: CemuUpdateWindow.cpp:532 CemuUpdateWindow.cpp:550 msgid "Exit" msgstr "" #: CemuUpdateWindow.cpp:533 msgid "No update available!" msgstr "" #: CemuUpdateWindow.cpp:549 msgid "Update available!" msgstr "" #: CemuUpdateWindow.cpp:554 msgid "Extracting update..." msgstr "" #: CemuUpdateWindow.cpp:559 msgid "Couldn't download the update!" msgstr "" #: CemuUpdateWindow.cpp:562 msgid "Applying update..." msgstr "" #: CemuUpdateWindow.cpp:569 msgid "Extracting failed!" msgstr "" #: CemuUpdateWindow.cpp:575 ChecksumTool.cpp:592 MainWindow.cpp:421 msgid "Success" msgstr "" #: CemuUpdateWindow.cpp:576 msgid "Restart" msgstr "" #: CemuUpdateWindow.cpp:598 msgid "Downloading update..." msgstr "" #: ChecksumTool.cpp:87 msgid "Title checksum of {:08x}-{:08x}" msgstr "" #: ChecksumTool.cpp:102 msgid "Verifying integrity of game files..." msgstr "" #: ChecksumTool.cpp:118 GraphicPacksWindow2.cpp:271 msgid "Control" msgstr "" #: ChecksumTool.cpp:121 msgid "Verify online" msgstr "" #: ChecksumTool.cpp:122 msgid "Verifies the checksum online" msgstr "" #: ChecksumTool.cpp:141 msgid "Verify with file" msgstr "" #: ChecksumTool.cpp:142 msgid "Verifies the checksum with a local json file you can select" msgstr "" #: ChecksumTool.cpp:147 TitleManager.cpp:131 msgid "Export" msgstr "" #: ChecksumTool.cpp:148 msgid "Export the title checksum data to a local json file" msgstr "" #: ChecksumTool.cpp:372 msgid "Export checksum entry" msgstr "" #: ChecksumTool.cpp:423 msgid "Export successful" msgstr "" #: ChecksumTool.cpp:427 msgid "Can't write to file: {}" msgstr "" #: ChecksumTool.cpp:454 msgid "JSON file doesn't satisfy needed schema" msgstr "" #: ChecksumTool.cpp:475 msgid "Wrong title id: {}" msgstr "" #: ChecksumTool.cpp:480 msgid "Wrong version: {}" msgstr "" #: ChecksumTool.cpp:485 msgid "Wrong region: {}" msgstr "" #: ChecksumTool.cpp:492 msgid "The verification data doesn't include a wud hash!" msgstr "" #: ChecksumTool.cpp:497 msgid "" "Your game image is invalid!\n" "\n" "Your hash:\n" "{}\n" "\n" "Expected hash:\n" "{}" msgstr "" #: ChecksumTool.cpp:507 msgid "Select a file to export the errors" msgstr "" #: ChecksumTool.cpp:535 msgid "Can't open file to write!" msgstr "" #: ChecksumTool.cpp:557 msgid "The following files are missing:" msgstr "" #: ChecksumTool.cpp:565 msgid "" "{} files are missing!\n" "Do you want to export a list of them to a file?" msgstr "" #: ChecksumTool.cpp:575 msgid "" "{} files have an invalid hash!\n" "Do you want to export a list of them to a file?" msgstr "" #: ChecksumTool.cpp:584 msgid "" "Multiple issues with your game files have been found!\n" "Do you want to export them to a file?" msgstr "" #: ChecksumTool.cpp:592 msgid "Your game files are valid" msgstr "" #: ChecksumTool.cpp:596 msgid "JSON parse error: {}" msgstr "" #: ChecksumTool.cpp:613 ChecksumTool.cpp:641 msgid "Can't open file!" msgstr "" #: ChecksumTool.cpp:622 ChecksumTool.cpp:650 msgid "Can't parse json file!" msgstr "" #: ChecksumTool.cpp:633 msgid "Open checksum entry" msgstr "" #: ChecksumTool.cpp:678 msgid "Grabbing game files" msgstr "" #: ChecksumTool.cpp:719 msgid "Hashing game file: {}/{}" msgstr "" #: ChecksumTool.cpp:725 msgid "Generated checksum of {} game files" msgstr "" #: ChecksumTool.cpp:731 msgid "Reading game image: {}" msgstr "" #: ChecksumTool.cpp:760 msgid "Reading game image: {}/{}kb" msgstr "" #: ChecksumTool.cpp:764 msgid "Generating checksum of game image: {}" msgstr "" #: ChecksumTool.cpp:779 msgid "Generated checksum of game image: {}" msgstr "" #: DSUSettings.cpp:18 msgid "DSU client settings" msgstr "" #: DSUSettings.cpp:27 msgid "IP" msgstr "" #: DSUSettings.cpp:32 msgid "Port" msgstr "" #: DSUSettings.cpp:54 msgid "The entered port must be between 1 and 65535" msgstr "" #: DebuggerWindow2.cpp:176 msgid "GoTo (CTRL + G)" msgstr "" #: DebuggerWindow2.cpp:179 msgid "Toggle Breakpoint (F9)" msgstr "" #: DebuggerWindow2.cpp:184 DebuggerWindow2.cpp:432 msgid "Break (F5)" msgstr "" #: DebuggerWindow2.cpp:186 msgid "Step Into (F11)" msgstr "" #: DebuggerWindow2.cpp:187 msgid "Step Over (F10)" msgstr "" #: DebuggerWindow2.cpp:421 msgid "Run (F5)" msgstr "" #: DebuggerWindow2.cpp:563 MainWindow.cpp:1728 msgid "&Exit" msgstr "" #: DebuggerWindow2.cpp:566 MainWindow.cpp:1729 msgid "&File" msgstr "" #: DebuggerWindow2.cpp:570 msgid "&Pin to main window" msgstr "" #: DebuggerWindow2.cpp:571 msgid "Break on &entry point" msgstr "" #: DebuggerWindow2.cpp:572 MainWindow.cpp:1797 msgid "&Options" msgstr "" #: DebuggerWindow2.cpp:576 msgid "&Registers" msgstr "" #: DebuggerWindow2.cpp:577 msgid "&Memory Dump" msgstr "" #: DebuggerWindow2.cpp:578 msgid "&Breakpoints" msgstr "" #: DebuggerWindow2.cpp:579 msgid "Module&list" msgstr "" #: DebuggerWindow2.cpp:581 msgid "&Window" msgstr "" #: DisasmCtrl.cpp:602 msgid "Enter a new instruction." msgstr "" #: DisasmCtrl.cpp:728 DumpCtrl.cpp:216 msgid "Enter a target address." msgstr "" #: DisasmCtrl.cpp:728 DumpCtrl.cpp:216 msgid "GoTo address" msgstr "" #: DownloadGraphicPacksWindow.cpp:126 msgid "Graphic packs cannot be updated while a game is running." msgstr "" #: DownloadGraphicPacksWindow.cpp:126 DownloadGraphicPacksWindow.cpp:204 #: DownloadGraphicPacksWindow.cpp:211 GettingStartedDialog.cpp:73 #: GraphicPacksWindow2.cpp:190 msgid "Graphic packs" msgstr "" #: DownloadGraphicPacksWindow.cpp:156 DownloadGraphicPacksWindow.cpp:222 msgid "Failed to connect to server" msgstr "" #: DownloadGraphicPacksWindow.cpp:204 msgid "No updates available." msgstr "" #: DownloadGraphicPacksWindow.cpp:211 msgid "" "Updated graphic packs are available. Do you want to download and install " "them?" msgstr "" #: DownloadGraphicPacksWindow.cpp:315 msgid "Checking version..." msgstr "" #: DownloadGraphicPacksWindow.cpp:393 msgid "Downloading graphic packs..." msgstr "" #: DownloadGraphicPacksWindow.cpp:397 msgid "Extracting..." msgstr "" #: DownloadManager.cpp:361 msgid "Downloading account ticket" msgstr "" #: DownloadManager.cpp:414 msgid "Downloading system tickets..." msgstr "" #: DownloadManager.cpp:476 msgid "Retrieving update information..." msgstr "" #: DownloadManager.cpp:498 msgid "Downloading ticket" msgstr "" #: DownloadManager.cpp:551 msgid "Downloading meta data" msgstr "" #: DownloadManager.cpp:556 msgid "Connected. Right click entries in the list to start downloading" msgstr "" #: DownloadManager.cpp:632 msgid "Logging in.." msgstr "" #: DownloadManager.cpp:655 msgid "Login failed. Outdated or incomplete online files?" msgstr "" #: DownloadManager.cpp:663 msgid "Failed to query account status. Invalid account information?" msgstr "" #: DownloadManager.cpp:667 msgid "Updating ticket cache" msgstr "" #: DownloadManager.cpp:672 msgid "Failed to request tickets (invalid NNID?)" msgstr "" #: DownloadManager.cpp:697 msgid "This account is not linked with an NNID" msgstr "" #: DownloadManager.cpp:708 msgid "Failed. Account does not have password set" msgstr "" #: DownloadManager.cpp:1025 msgid "TMD download failed" msgstr "" #: DownloadManager.cpp:1034 msgid "Invalid TMD" msgstr "" #: DownloadManager.cpp:1148 msgid "Cannot write file. Disk full?" msgstr "" #: DownloadManager.cpp:1170 msgid "Cannot create file" msgstr "" #: DownloadManager.cpp:1175 msgid "Download failed" msgstr "" #: DumpCtrl.cpp:201 RegisterCtrl.cpp:205 RegisterCtrl.cpp:224 #: RegisterCtrl.cpp:238 RegisterWindow.cpp:343 RegisterWindow.cpp:359 #: RegisterWindow.cpp:375 msgid "Enter a new value." msgstr "" #: GameProfileWindow.cpp:19 GameProfileWindow.cpp:248 msgid "Edit game profile" msgstr "" #: GameProfileWindow.cpp:36 GameProfileWindow.cpp:91 GeneralSettings2.cpp:221 #: GeneralSettings2.cpp:312 GeneralSettings2.cpp:736 msgid "General" msgstr "" #: GameProfileWindow.cpp:39 msgid "Load shared libraries" msgstr "" #: GameProfileWindow.cpp:40 msgid "" "EXPERT OPTION\n" "This option will load libraries from the cafeLibs directory" msgstr "" #: GameProfileWindow.cpp:43 msgid "Launch with gamepad view" msgstr "" #: GameProfileWindow.cpp:44 msgid "" "Games will be launched with gamepad view toggled as default. The view can be " "toggled with CTRL + TAB" msgstr "" #: GameProfileWindow.cpp:51 msgid "CPU" msgstr "" #: GameProfileWindow.cpp:58 msgid "Mode" msgstr "" #: GameProfileWindow.cpp:60 msgid "Single-core interpreter" msgstr "" #: GameProfileWindow.cpp:60 msgid "Single-core recompiler" msgstr "" #: GameProfileWindow.cpp:60 msgid "Multi-core recompiler" msgstr "" #: GameProfileWindow.cpp:60 msgid "Auto (recommended)" msgstr "" #: GameProfileWindow.cpp:63 msgid "Set the CPU emulation mode" msgstr "" #: GameProfileWindow.cpp:66 msgid "Thread quantum" msgstr "" #: GameProfileWindow.cpp:75 msgid "" "EXPERT OPTION\n" "Set the maximum thread slice runtime (in virtual cycles)" msgstr "" #: GameProfileWindow.cpp:78 msgid "cycles" msgstr "" #: GameProfileWindow.cpp:113 GeneralSettings2.cpp:228 msgid "Graphics API" msgstr "" #: GameProfileWindow.cpp:119 msgid "Shader mul accuracy" msgstr "" #: GameProfileWindow.cpp:121 msgid "false" msgstr "" #: GameProfileWindow.cpp:121 msgid "true" msgstr "" #: GameProfileWindow.cpp:121 msgid "minimal" msgstr "" #: GameProfileWindow.cpp:123 msgid "" "EXPERT OPTION\n" "Controls the accuracy of floating point multiplication in shaders.\n" "\n" "Recommended: true" msgstr "" #: GameProfileWindow.cpp:138 msgid "Graphic" msgstr "" #: GameProfileWindow.cpp:169 GameProfileWindow.cpp:184 msgid "Controller" msgstr "" #: GameProfileWindow.cpp:175 msgid "Forces a given controller profile" msgstr "" #: GameUpdateWindow.cpp:33 msgid "" "It seems that there's a wrong title installed at the target location.\n" "Please use the title manager to fix it first!" msgstr "" #: GameUpdateWindow.cpp:39 msgid "" "It seems that the selected title is already installed, do you want to " "reinstall it?" msgstr "" #: GameUpdateWindow.cpp:45 msgid "" "It seems that a newer version is already installed, do you still want to " "install the older version?" msgstr "" #: GameUpdateWindow.cpp:61 msgid "" "Error when trying to move former title installation:\n" "{}" msgstr "" #: GameUpdateWindow.cpp:94 msgid "Invalid folder structure" msgstr "" #: GameUpdateWindow.cpp:116 msgid "" "Not enough space available.\n" "Required: {0} MB\n" "Available: {1} MB" msgstr "" #: GameUpdateWindow.cpp:142 msgid "Installing DLC ..." msgstr "" #: GameUpdateWindow.cpp:144 msgid "Installing update ..." msgstr "" #: GameUpdateWindow.cpp:146 msgid "Installing title ..." msgstr "" #: GameUpdateWindow.cpp:227 msgid "Current file:" msgstr "" #: GameUpdateWindow.cpp:259 msgid "" "Do you really want to cancel the installation process?\n" "\n" "Canceling the process will delete the applied files." msgstr "" #: GameUpdateWindow.cpp:259 msgid "Info" msgstr "" #: GeneralSettings2.cpp:97 msgid "Interface" msgstr "" #: GeneralSettings2.cpp:105 msgid "Language" msgstr "" #: GeneralSettings2.cpp:107 msgid "Default" msgstr "" #: GeneralSettings2.cpp:110 msgid "" "Changes the interface language of Cemu\n" "Available languages are stored in the translation directory\n" "A restart will be required after changing the language" msgstr "" #: GeneralSettings2.cpp:127 msgid "Remember main window position" msgstr "" #: GeneralSettings2.cpp:128 msgid "Restores the last known window position and size when starting Cemu" msgstr "" #: GeneralSettings2.cpp:131 msgid "Remember pad window position" msgstr "" #: GeneralSettings2.cpp:132 msgid "Restores the last known pad window position and size when opening it" msgstr "" #: GeneralSettings2.cpp:136 msgid "Discord Presence" msgstr "" #: GeneralSettings2.cpp:137 msgid "" "Enables the Discord Rich Presence feature\n" "You will also need to enable it in the Discord settings itself!" msgstr "" #: GeneralSettings2.cpp:140 msgid "Fullscreen menu bar" msgstr "" #: GeneralSettings2.cpp:141 msgid "" "Displays the menu bar when Cemu is running in fullscreen mode and the mouse " "cursor is moved to the top" msgstr "" #: GeneralSettings2.cpp:144 GettingStartedDialog.cpp:133 msgid "Automatically check for updates" msgstr "" #: GeneralSettings2.cpp:145 msgid "Automatically checks for new cemu versions on startup" msgstr "" #: GeneralSettings2.cpp:148 msgid "Save screenshot" msgstr "" #: GeneralSettings2.cpp:149 msgid "" "Pressing the screenshot key (F12) will save a screenshot directly to the " "screenshots folder" msgstr "" #: GeneralSettings2.cpp:152 msgid "Use permanent storage" msgstr "" #: GeneralSettings2.cpp:153 msgid "" "Cemu will remember your custom mlc path in %LOCALAPPDATA%/Cemu for new " "installations." msgstr "" #: GeneralSettings2.cpp:163 msgid "MLC Path" msgstr "" #: GeneralSettings2.cpp:169 msgid "" "The mlc directory contains your save games and installed game update/dlc data" msgstr "" #: GeneralSettings2.cpp:175 msgid "" "Select a custom mlc path\n" "The mlc path is used to store Wii U related files like save games, game " "updates and dlc data" msgstr "" #: GeneralSettings2.cpp:183 msgid "Game Paths" msgstr "" #: GeneralSettings2.cpp:188 msgid "" "Add the root directory of your game(s). It will scan all directories in it " "for games" msgstr "" #: GeneralSettings2.cpp:195 msgid "Add" msgstr "" #: GeneralSettings2.cpp:197 msgid "" "Adds a game path to scan for games displayed in the game list\n" "If you have unpacked games, make sure to select the root folder of a game" msgstr "" #: GeneralSettings2.cpp:200 msgid "Remove" msgstr "" #: GeneralSettings2.cpp:202 msgid "Removes the currently selected game path from the game list" msgstr "" #: GeneralSettings2.cpp:241 msgid "Select one of the available graphic back ends" msgstr "" #: GeneralSettings2.cpp:245 msgid "Graphics Device" msgstr "" #: GeneralSettings2.cpp:248 msgid "Select the used graphic device" msgstr "" #: GeneralSettings2.cpp:251 msgid "Precompiled shaders" msgstr "" #: GeneralSettings2.cpp:252 msgid "auto" msgstr "" #: GeneralSettings2.cpp:252 msgid "enable" msgstr "" #: GeneralSettings2.cpp:252 msgid "disable" msgstr "" #: GeneralSettings2.cpp:256 msgid "" "Precompiled shaders can speed up the load time on the shader loading " "screen.\n" "Auto will enable it for AMD/Intel but disable it for NVIDIA GPUs as a " "workaround for a driver bug.\n" "\n" "Recommended: Auto" msgstr "" #: GeneralSettings2.cpp:259 msgid "VSync" msgstr "" #: GeneralSettings2.cpp:261 msgid "Controls the vsync state" msgstr "" #: GeneralSettings2.cpp:268 msgid "Async shader compile" msgstr "" #: GeneralSettings2.cpp:269 msgid "" "Enables async shader and pipeline compilation. Reduces stutter at the cost " "of objects not rendering for a short time.\n" "Vulkan only" msgstr "" #: GeneralSettings2.cpp:272 msgid "Full sync at GX2DrawDone()" msgstr "" #: GeneralSettings2.cpp:273 msgid "" "If synchronization is requested by the game, the emulated CPU will wait for " "the GPU to finish all operations.\n" "This is more accurate behavior, but may cause lower performance" msgstr "" #: GeneralSettings2.cpp:281 msgid "Bilinear" msgstr "" #: GeneralSettings2.cpp:281 msgid "Bicubic" msgstr "" #: GeneralSettings2.cpp:281 msgid "Hermite" msgstr "" #: GeneralSettings2.cpp:281 msgid "Nearest Neighbor" msgstr "" #: GeneralSettings2.cpp:282 msgid "Upscale filter" msgstr "" #: GeneralSettings2.cpp:283 msgid "" "Upscaling filters are used when the game resolution is smaller than the " "window size" msgstr "" #: GeneralSettings2.cpp:286 msgid "Downscale filter" msgstr "" #: GeneralSettings2.cpp:287 msgid "" "Downscaling filters are used when the game resolution is bigger than the " "window size" msgstr "" #: GeneralSettings2.cpp:292 msgid "Keep aspect ratio" msgstr "" #: GeneralSettings2.cpp:292 msgid "Stretch" msgstr "" #: GeneralSettings2.cpp:293 msgid "Fullscreen scaling" msgstr "" #: GeneralSettings2.cpp:294 msgid "" "Controls the output aspect ratio when it doesn't match the ratio of the game" msgstr "" #: GeneralSettings2.cpp:319 msgid "API" msgstr "" #: GeneralSettings2.cpp:330 msgid "Select one of the available audio back ends" msgstr "" #: GeneralSettings2.cpp:337 msgid "Latency" msgstr "" #: GeneralSettings2.cpp:339 msgid "" "Controls the amount of buffered audio data\n" "Higher values will create a delay in audio playback, but may avoid audio " "problems when emulation is too slow" msgstr "" #: GeneralSettings2.cpp:350 msgid "Mono" msgstr "" #: GeneralSettings2.cpp:350 GeneralSettings2.cpp:407 msgid "Stereo" msgstr "" #: GeneralSettings2.cpp:350 msgid "Surround" msgstr "" #: GeneralSettings2.cpp:352 msgid "TV" msgstr "" #: GeneralSettings2.cpp:359 GeneralSettings2.cpp:398 msgid "Device" msgstr "" #: GeneralSettings2.cpp:362 msgid "Select the active audio output device for Wii U TV" msgstr "" #: GeneralSettings2.cpp:368 GeneralSettings2.cpp:409 msgid "Channels" msgstr "" #: GeneralSettings2.cpp:377 GeneralSettings2.cpp:418 InputPanelGamepad.cpp:165 #: InputPanelWiimote.cpp:103 msgid "Volume" msgstr "" #: GeneralSettings2.cpp:391 msgid "Gamepad" msgstr "" #: GeneralSettings2.cpp:401 msgid "Select the active audio output device for Wii U GamePad" msgstr "" #: GeneralSettings2.cpp:440 GeneralSettings2.cpp:715 GeneralSettings2.cpp:1033 #: GeneralSettings2.cpp:1034 msgid "Disabled" msgstr "" #: GeneralSettings2.cpp:440 msgid "Top left" msgstr "" #: GeneralSettings2.cpp:440 msgid "Top center" msgstr "" #: GeneralSettings2.cpp:440 msgid "Top right" msgstr "" #: GeneralSettings2.cpp:440 msgid "Bottom left" msgstr "" #: GeneralSettings2.cpp:440 msgid "Bottom center" msgstr "" #: GeneralSettings2.cpp:440 msgid "Bottom right" msgstr "" #: GeneralSettings2.cpp:443 GeneralSettings2.cpp:739 msgid "Overlay" msgstr "" #: GeneralSettings2.cpp:450 GeneralSettings2.cpp:531 msgid "Position" msgstr "" #: GeneralSettings2.cpp:453 msgid "Controls the overlay which displays technical information while playing" msgstr "" #: GeneralSettings2.cpp:458 GeneralSettings2.cpp:540 msgid "Text Color" msgstr "" #: GeneralSettings2.cpp:460 msgid "Sets the text color of the overlay" msgstr "" #: GeneralSettings2.cpp:465 GeneralSettings2.cpp:545 msgid "Scale" msgstr "" #: GeneralSettings2.cpp:467 msgid "Sets the scale of the overlay text" msgstr "" #: GeneralSettings2.cpp:474 msgid "FPS" msgstr "" #: GeneralSettings2.cpp:475 msgid "The number of frames per second. Average over last 5 seconds" msgstr "" #: GeneralSettings2.cpp:478 msgid "Draw calls per frame" msgstr "" #: GeneralSettings2.cpp:479 msgid "The number of draw calls per frame. Average over last 5 seconds" msgstr "" #: GeneralSettings2.cpp:482 msgid "CPU usage" msgstr "" #: GeneralSettings2.cpp:483 msgid "CPU usage of Cemu in percent" msgstr "" #: GeneralSettings2.cpp:486 msgid "CPU per core usage" msgstr "" #: GeneralSettings2.cpp:487 msgid "Total cpu usage in percent for each core" msgstr "" #: GeneralSettings2.cpp:490 msgid "RAM usage" msgstr "" #: GeneralSettings2.cpp:491 msgid "Cemu RAM usage in MB" msgstr "" #: GeneralSettings2.cpp:494 msgid "VRAM usage" msgstr "" #: GeneralSettings2.cpp:502 GeneralSettings2.cpp:509 msgid "The VRAM usage of Cemu in MB" msgstr "" #: GeneralSettings2.cpp:505 msgid "This option requires Win8.1+" msgstr "" #: GeneralSettings2.cpp:514 GeneralSettings2.cpp:741 msgid "Debug" msgstr "" #: GeneralSettings2.cpp:515 msgid "Displays internal debug information (Vulkan only)" msgstr "" #: GeneralSettings2.cpp:524 msgid "Notifications" msgstr "" #: GeneralSettings2.cpp:535 msgid "Controls the notification position while playing" msgstr "" #: GeneralSettings2.cpp:542 msgid "Sets the text color of notifications" msgstr "" #: GeneralSettings2.cpp:547 msgid "Sets the scale of the notification text" msgstr "" #: GeneralSettings2.cpp:554 msgid "Controller profiles" msgstr "" #: GeneralSettings2.cpp:555 msgid "Displays the active controller profile when starting a game" msgstr "" #: GeneralSettings2.cpp:558 msgid "Low battery" msgstr "" #: GeneralSettings2.cpp:559 msgid "Shows a notification when a low controller battery has been detected" msgstr "" #: GeneralSettings2.cpp:562 msgid "Shader compiler" msgstr "" #: GeneralSettings2.cpp:563 msgid "Shows a notification after shaders have been compiled" msgstr "" #: GeneralSettings2.cpp:566 msgid "Friend list" msgstr "" #: GeneralSettings2.cpp:567 msgid "Shows friend list related data if online" msgstr "" #: GeneralSettings2.cpp:587 msgid "Account settings" msgstr "" #: GeneralSettings2.cpp:597 msgid "Active account" msgstr "" #: GeneralSettings2.cpp:604 msgid "Create" msgstr "" #: GeneralSettings2.cpp:608 InputSettings.cpp:202 TitleManager.cpp:120 msgid "Delete" msgstr "" #: GeneralSettings2.cpp:625 msgid "Online settings" msgstr "" #: GeneralSettings2.cpp:628 msgid "Enable online mode" msgstr "" #: GeneralSettings2.cpp:641 msgid "No account selected" msgstr "" #: GeneralSettings2.cpp:646 msgid "Online play tutorial" msgstr "" #: GeneralSettings2.cpp:654 msgid "Account information" msgstr "" #: GeneralSettings2.cpp:666 msgid "The persistent id is the internal folder name used for your saves" msgstr "" #: GeneralSettings2.cpp:669 msgid "Mii name" msgstr "" #: GeneralSettings2.cpp:669 msgid "The mii name is the profile name" msgstr "" #: GeneralSettings2.cpp:670 msgid "Birthday" msgstr "" #: GeneralSettings2.cpp:673 msgid "Female" msgstr "" #: GeneralSettings2.cpp:674 msgid "Male" msgstr "" #: GeneralSettings2.cpp:677 msgid "Email" msgstr "" #: GeneralSettings2.cpp:688 msgid "Country" msgstr "" #: GeneralSettings2.cpp:713 msgid "Crash dump" msgstr "" #: GeneralSettings2.cpp:715 msgid "Lite" msgstr "" #: GeneralSettings2.cpp:715 msgid "Full" msgstr "" #: GeneralSettings2.cpp:718 msgid "" "Creates a dump when Cemu crashes\n" "Only enable when requested by a developer!\n" "The Full option will create a very large dump file (includes a full RAM dump " "of the Cemu process)" msgstr "" #: GeneralSettings2.cpp:729 msgid "General settings" msgstr "" #: GeneralSettings2.cpp:737 msgid "Graphics" msgstr "" #: GeneralSettings2.cpp:738 msgid "Audio" msgstr "" #: GeneralSettings2.cpp:740 TitleManager.cpp:101 msgid "Account" msgstr "" #: GeneralSettings2.cpp:1100 msgid "Can't delete the only account!" msgstr "" #: GeneralSettings2.cpp:1110 msgid "Are you sure you want to delete the account {} with id {:x}?" msgstr "" #: GeneralSettings2.cpp:1114 msgid "Confirmation" msgstr "" #: GeneralSettings2.cpp:1216 msgid "At least one issue has been found" msgstr "" #: GeneralSettings2.cpp:1253 msgid "Your account is a valid online account" msgstr "" #: GeneralSettings2.cpp:1294 GeneralSettings2.cpp:1313 msgid "Off" msgstr "" #: GeneralSettings2.cpp:1314 msgid "Double buffering" msgstr "" #: GeneralSettings2.cpp:1315 msgid "Triple buffering" msgstr "" #: GeneralSettings2.cpp:1317 msgid "Match emulated display (Experimental)" msgstr "" #: GeneralSettings2.cpp:1495 msgid "" "Please be aware that online mode lets you connect to OFFICIAL servers and " "therefore there is a risk of getting banned.\n" "Only proceed if you are willing to risk losing online access with your Wii U " "and/or NNID." msgstr "" #: GeneralSettings2.cpp:1657 msgid "You have to restart the game in order to apply the new settings." msgstr "" #: GeneralSettings2.cpp:1657 MainWindow.cpp:728 TitleManager.cpp:277 #: VulkanRenderer.cpp:296 msgid "Information" msgstr "" #: GeneralSettings2.cpp:1669 msgid "Select a directory containing games." msgstr "" #: GeneralSettings2.cpp:1783 msgid "Online Status" msgstr "" #: GettingStartedDialog.cpp:23 msgid "" "It looks like you're starting Cemu for the first time.\n" "This quick setup assistant will help you get the best experience" msgstr "" #: GettingStartedDialog.cpp:31 msgid "mlc01 path" msgstr "" #: GettingStartedDialog.cpp:32 msgid "" "The mlc path is the root folder of the emulated Wii U internal flash " "storage. It contains all your saves, installed updates and DLCs.\n" "It is strongly recommend that you create a dedicated folder for it (example: " "C:\\wiiu\\mlc\\) \n" "If left empty, the mlc folder will be created inside the Cemu folder." msgstr "" #: GettingStartedDialog.cpp:34 msgid "" "A custom mlc path from a previous Cemu installation has been found and " "filled in." msgstr "" #: GettingStartedDialog.cpp:40 msgid "Custom mlc01 path" msgstr "" #: GettingStartedDialog.cpp:43 GettingStartedDialog.cpp:64 msgid "Select a folder" msgstr "" #: GettingStartedDialog.cpp:48 msgid "(optional)" msgstr "" #: GettingStartedDialog.cpp:56 msgid "Game paths" msgstr "" #: GettingStartedDialog.cpp:58 msgid "" "The game path is scanned by Cemu to locate your games. We recommend creating " "a dedicated directory in which\n" "you place all your Wii U games. (example: C:\\wiiu\\games\\)\n" "\n" "You can also set additional paths in the general settings of Cemu." msgstr "" #: GettingStartedDialog.cpp:62 msgid "Game path" msgstr "" #: GettingStartedDialog.cpp:75 msgid "" "Graphic packs improve games by offering the possibility to change " "resolution, tweak FPS or add other visual or gameplay modifications.\n" "Download the community graphic packs to get started.\n" msgstr "" #: GettingStartedDialog.cpp:77 msgid "Download community graphic packs" msgstr "" #: GettingStartedDialog.cpp:91 msgid "Next" msgstr "" #: GettingStartedDialog.cpp:109 msgid "Input settings" msgstr "" #: GettingStartedDialog.cpp:111 msgid "" "You can configure one controller for each player.\n" "We advise you to always use GamePad as emulated input for the first player, " "since many games expect the GamePad to be present.\n" "It is also required for touch functionality.\n" "The default global hotkeys are:\n" "CTRL - show pad screen\n" "CTRL + TAB - toggle pad screen\n" "ALT + ENTER - toggle fullscreen\n" "ESC - leave fullscreen\n" "\n" "If you're having trouble configuring your controller, make sure to have it " "in idle state and press calibrate.\n" "Also don't set the axis deadzone too low." msgstr "" #: GettingStartedDialog.cpp:113 msgid "Configure input" msgstr "" #: GettingStartedDialog.cpp:121 msgid "Additional options" msgstr "" #: GettingStartedDialog.cpp:127 msgid "Start games with fullscreen" msgstr "" #: GettingStartedDialog.cpp:130 msgid "Open separate pad screen" msgstr "" #: GettingStartedDialog.cpp:147 msgid "Don't show this again" msgstr "" #: GettingStartedDialog.cpp:151 msgid "Previous" msgstr "" #: GettingStartedDialog.cpp:155 msgid "Close" msgstr "" #: GettingStartedDialog.cpp:235 msgid "Getting started" msgstr "" #: GraphicPacksWindow2.cpp:214 LoggingWindow.cpp:21 MemorySearcherTool.cpp:62 #: TitleManager.cpp:57 msgid "Filter" msgstr "" #: GraphicPacksWindow2.cpp:222 msgid "Installed games" msgstr "" #: GraphicPacksWindow2.cpp:248 msgid "Graphic pack" msgstr "" #: GraphicPacksWindow2.cpp:258 msgid "Description" msgstr "" #: GraphicPacksWindow2.cpp:274 msgid "Reload edited shaders" msgstr "" #: GraphicPacksWindow2.cpp:294 msgid "Download latest community graphic packs" msgstr "" #: GraphicPacksWindow2.cpp:388 msgid "Active preset" msgstr "" #: GraphicPacksWindow2.cpp:439 msgid "This graphic pack has no description" msgstr "" #: GraphicPacksWindow2.cpp:521 GraphicPacksWindow2.cpp:551 msgid "Restart of Cemu required for changes to take effect" msgstr "" #: GraphicPacksWindow2.cpp:595 msgid "This update removed or renamed the following graphic packs:" msgstr "" #: GraphicPacksWindow2.cpp:595 msgid "You may need to set them up again." msgstr "" #: InputPanelClassic.cpp:53 InputPanelGamepad.cpp:66 InputPanelPro.cpp:47 msgid "Left Axis" msgstr "" #: InputPanelClassic.cpp:74 InputPanelClassic.cpp:126 InputPanelGamepad.cpp:87 #: InputPanelGamepad.cpp:139 InputPanelPro.cpp:68 InputPanelPro.cpp:120 #: InputPanelWiimote.cpp:151 msgid "Deadzone" msgstr "" #: InputPanelClassic.cpp:84 InputPanelClassic.cpp:136 InputPanelGamepad.cpp:97 #: InputPanelGamepad.cpp:149 InputPanelPro.cpp:78 InputPanelPro.cpp:130 #: InputPanelWiimote.cpp:162 msgid "Range" msgstr "" #: InputPanelClassic.cpp:104 InputPanelGamepad.cpp:117 InputPanelPro.cpp:98 msgid "Right Axis" msgstr "" #: InputPanelClassic.cpp:156 InputPanelGamepad.cpp:185 InputPanelPro.cpp:150 #: InputPanelWiimote.cpp:82 msgid "D-pad" msgstr "" #: InputPanelGamepad.cpp:206 msgid "blow mic" msgstr "" #: InputPanelGamepad.cpp:217 msgid "show screen" msgstr "" #: InputPanelWiimote.cpp:37 msgid "Extensions:" msgstr "" #: InputPanelWiimote.cpp:40 msgid "MotionPlus" msgstr "" #: InputPanelWiimote.cpp:44 InputPanelWiimote.cpp:124 msgid "Nunchuck" msgstr "" #: InputPanelWiimote.cpp:48 msgid "Classic" msgstr "" #: InputSettings.cpp:55 msgid "Input Settings" msgstr "" #: InputSettings.cpp:75 msgid "Controller {}" msgstr "" #: InputSettings.cpp:125 msgid "Couldn't save settings for controller {0}: {1}" msgstr "" #: InputSettings.cpp:184 msgid "Profile" msgstr "" #: InputSettings.cpp:192 msgid "Load" msgstr "" #: InputSettings.cpp:197 msgid "Save" msgstr "" #: InputSettings.cpp:211 msgid "Emulate Controller" msgstr "" #: InputSettings.cpp:230 msgid "Controller API:" msgstr "" #: InputSettings.cpp:267 msgid "Settings" msgstr "" #: InputSettings.cpp:274 msgid "Controller:" msgstr "" #: InputSettings.cpp:287 msgid "Test if the controller is connected" msgstr "" #: InputSettings.cpp:292 msgid "Calibrate" msgstr "" #: InputSettings.cpp:294 msgid "Reset the default state of the controller" msgstr "" #: InputSettings.cpp:298 MemorySearcherTool.cpp:202 msgid "Clear" msgstr "" #: InputSettings.cpp:300 msgid "Clear all currently set input settings" msgstr "" #: InputSettings.cpp:389 msgid "Additional settings" msgstr "" #: InputSettings.cpp:397 msgid "Rumble" msgstr "" #: InputSettings.cpp:411 msgid "Button Threshold" msgstr "" #: InputSettings.cpp:414 msgid "" "The threshold of a button to recognizes a press from a trigger/axis value" msgstr "" #: InputSettings.cpp:626 InputSettings.cpp:725 msgid "No profile name selected!" msgstr "" #: InputSettings.cpp:632 InputSettings.cpp:707 msgid "The given profile name is not valid!" msgstr "" #: InputSettings.cpp:687 msgid "Couldn't load the selected profile!" msgstr "" #: InputSettings.cpp:701 msgid "No profile name entered!" msgstr "" #: InputSettings.cpp:712 msgid "Couldn't save the profile!" msgstr "" #: InputSettings.cpp:1120 msgid "Searching for controllers..." msgstr "" #: LoggingWindow.cpp:15 msgid "Logging window" msgstr "" #: LoggingWindow.cpp:29 msgid "Filter messages" msgstr "" #: MainWindow.cpp:272 MainWindow.cpp:582 MainWindow.cpp:605 msgid "Cannot open file" msgstr "" #: MainWindow.cpp:274 MainWindow.cpp:584 MainWindow.cpp:607 msgid "Not a valid NFC NTAG215 file" msgstr "" #: MainWindow.cpp:387 msgid "" "Cemu can't write to its directory.\n" "Please move it to a different location or run Cemu as administrator!" msgstr "" #: MainWindow.cpp:421 msgid "Title installed!" msgstr "" #: MainWindow.cpp:426 msgid "Title installation has been canceled!" msgstr "" #: MainWindow.cpp:439 TitleManager.cpp:447 msgid "Update error" msgstr "" #: MainWindow.cpp:450 msgid "Unable to open file." msgstr "" #: MainWindow.cpp:452 msgid "Unknown file type." msgstr "" #: MainWindow.cpp:454 msgid "Failed to launch file." msgstr "" #: MainWindow.cpp:525 msgid "All Wii U files (wud, wux, iso, wad, rpx, elf)" msgstr "" #: MainWindow.cpp:526 msgid "Wii U image (wud, wux, iso, wad)" msgstr "" #: MainWindow.cpp:527 msgid "Wii U executable (rpx, elf)" msgstr "" #: MainWindow.cpp:528 msgid "All files (*.*)" msgstr "" #: MainWindow.cpp:533 msgid "Open file to launch" msgstr "" #: MainWindow.cpp:560 TitleManager.cpp:370 msgid "Select title to install" msgstr "" #: MainWindow.cpp:573 msgid "Open file to load" msgstr "" #: MainWindow.cpp:728 msgid "Cemu must be restarted to apply the selected UI language." msgstr "" #: MainWindow.cpp:1196 msgid "Updating game list..." msgstr "" #: MainWindow.cpp:1592 msgid "" "There's a new update available.\n" "Do you want to update?" msgstr "" #: MainWindow.cpp:1592 msgid "Update notification" msgstr "" #: MainWindow.cpp:1693 msgid "&Load" msgstr "" #: MainWindow.cpp:1694 msgid "&Install game title, update or DLC" msgstr "" #: MainWindow.cpp:1724 msgid "End emulation" msgstr "" #: MainWindow.cpp:1760 msgid "&English" msgstr "" #: MainWindow.cpp:1761 msgid "&Japanese" msgstr "" #: MainWindow.cpp:1762 msgid "&French" msgstr "" #: MainWindow.cpp:1763 msgid "&German" msgstr "" #: MainWindow.cpp:1764 msgid "&Italian" msgstr "" #: MainWindow.cpp:1765 msgid "&Spanish" msgstr "" #: MainWindow.cpp:1766 msgid "&Chinese" msgstr "" #: MainWindow.cpp:1767 msgid "&Korean" msgstr "" #: MainWindow.cpp:1768 msgid "&Dutch" msgstr "" #: MainWindow.cpp:1769 msgid "&Portuguese" msgstr "" #: MainWindow.cpp:1770 msgid "&Russian" msgstr "" #: MainWindow.cpp:1771 msgid "&Taiwanese" msgstr "" #: MainWindow.cpp:1782 msgid "&Fullscreen" msgstr "" #: MainWindow.cpp:1785 msgid "&Graphic packs" msgstr "" #: MainWindow.cpp:1787 msgid "&Separate GamePad view" msgstr "" #: MainWindow.cpp:1790 msgid "&General settings" msgstr "" #: MainWindow.cpp:1791 msgid "&Input settings" msgstr "" #: MainWindow.cpp:1794 msgid "&Active account" msgstr "" #: MainWindow.cpp:1796 msgid "&Console language" msgstr "" #: MainWindow.cpp:1801 msgid "&Memory searcher" msgstr "" #: MainWindow.cpp:1803 msgid "&Title Manager" msgstr "" #: MainWindow.cpp:1804 msgid "&Download Manager" msgstr "" #: MainWindow.cpp:1805 msgid "&Tools" msgstr "" #: MainWindow.cpp:1812 msgid "&CPU" msgstr "" #: MainWindow.cpp:1818 msgid "&Scan NFC tag from file" msgstr "" #: MainWindow.cpp:1819 msgid "&NFC" msgstr "" #: MainWindow.cpp:1824 msgid "&Unsupported API calls" msgstr "" #: MainWindow.cpp:1825 msgid "&Coreinit Logging (OSReport/OSConsole)" msgstr "" #: MainWindow.cpp:1826 msgid "&Coreinit File-Access" msgstr "" #: MainWindow.cpp:1827 msgid "&Coreinit Thread-Synchronization API" msgstr "" #: MainWindow.cpp:1828 msgid "&Coreinit Memory API" msgstr "" #: MainWindow.cpp:1829 msgid "&Coreinit MP API" msgstr "" #: MainWindow.cpp:1830 msgid "&Coreinit Thread API" msgstr "" #: MainWindow.cpp:1831 msgid "&NN NFP" msgstr "" #: MainWindow.cpp:1832 msgid "&GX2 API" msgstr "" #: MainWindow.cpp:1833 msgid "&Audio API" msgstr "" #: MainWindow.cpp:1834 msgid "&Input API" msgstr "" #: MainWindow.cpp:1835 msgid "&Socket API" msgstr "" #: MainWindow.cpp:1836 msgid "&Save API" msgstr "" #: MainWindow.cpp:1837 msgid "&H264 API" msgstr "" #: MainWindow.cpp:1839 msgid "&Graphic pack patches" msgstr "" #: MainWindow.cpp:1840 msgid "&Texture cache warnings" msgstr "" #: MainWindow.cpp:1842 msgid "&OpenGL debug output" msgstr "" #: MainWindow.cpp:1843 msgid "&Vulkan validation layer (slow)" msgstr "" #: MainWindow.cpp:1845 msgid "&Log PPC context for API" msgstr "" #: MainWindow.cpp:1850 msgid "&Textures" msgstr "" #: MainWindow.cpp:1851 msgid "&Shaders" msgstr "" #: MainWindow.cpp:1852 msgid "&nlibcurl HTTP/HTTPS requests" msgstr "" #: MainWindow.cpp:1856 msgid "&Logging" msgstr "" #: MainWindow.cpp:1857 msgid "&Dump" msgstr "" #: MainWindow.cpp:1860 msgid "&Render upside-down" msgstr "" #: MainWindow.cpp:1879 msgid "&Open logging window" msgstr "" #: MainWindow.cpp:1881 msgid "&View PPC threads" msgstr "" #: MainWindow.cpp:1882 msgid "&View PPC debugger" msgstr "" #: MainWindow.cpp:1883 msgid "&View audio debugger" msgstr "" #: MainWindow.cpp:1884 msgid "&View texture cache info" msgstr "" #: MainWindow.cpp:1885 msgid "&Show frame profiler" msgstr "" #: MainWindow.cpp:1886 msgid "&Dump current RAM" msgstr "" #: MainWindow.cpp:1889 msgid "&Debug" msgstr "" #: MainWindow.cpp:1894 msgid "&Check for updates" msgstr "" #: MainWindow.cpp:1895 msgid "&Getting started" msgstr "" #: MainWindow.cpp:1896 msgid "&About" msgstr "" #: MainWindow.cpp:1897 msgid "&Help" msgstr "" #: MainWindow.cpp:1942 msgid "otp.bin could not be found" msgstr "" #: MainWindow.cpp:1946 msgid "otp.bin is corrupted or has invalid size" msgstr "" #: MainWindow.cpp:1950 msgid "seeprom.bin could not be found" msgstr "" #: MainWindow.cpp:1954 msgid "seeprom.bin is corrupted or has invalid size" msgstr "" #: MainWindow.cpp:1967 msgid "Unknown error occured" msgstr "" #: MemorySearcherTool.cpp:48 msgid "Memory Searcher" msgstr "" #: MemorySearcherTool.cpp:61 MemorySearcherTool.cpp:419 msgid "Search" msgstr "" #: MemorySearcherTool.cpp:79 MemorySearcherTool.cpp:420 msgid "Results" msgstr "" #: MemorySearcherTool.cpp:85 MemorySearcherTool.cpp:101 msgid "address" msgstr "" #: MemorySearcherTool.cpp:90 MemorySearcherTool.cpp:103 msgid "value" msgstr "" #: MemorySearcherTool.cpp:95 msgid "Stored Entries" msgstr "" #: MemorySearcherTool.cpp:100 msgid "description" msgstr "" #: MemorySearcherTool.cpp:102 msgid "type" msgstr "" #: MemorySearcherTool.cpp:104 msgid "freeze" msgstr "" #: MemorySearcherTool.cpp:196 msgid "Your entered value is not valid for the selected datatype." msgstr "" #: MemorySearcherTool.cpp:383 msgid "&Add new entry" msgstr "" #: MemorySearcherTool.cpp:384 msgid "&Remove entry" msgstr "" #: MemorySearcherTool.cpp:477 msgid "Results ({0})" msgstr "" #: ModuleWindow.cpp:35 wxDownloadManagerList.cpp:102 wxTitleManagerList.cpp:99 msgid "Name" msgstr "" #: ModuleWindow.cpp:48 msgid "Size" msgstr "" #: RegisterWindow.cpp:418 msgid "&Zero" msgstr "" #: RegisterWindow.cpp:419 msgid "&Increment" msgstr "" #: RegisterWindow.cpp:420 msgid "&Decrement" msgstr "" #: RegisterWindow.cpp:422 msgid "&Copy" msgstr "" #: RegisterWindow.cpp:424 msgid "&Goto Disasm" msgstr "" #: RegisterWindow.cpp:425 msgid "G&oto Dump" msgstr "" #: SaveImportWindow.cpp:24 msgid "Import save entry" msgstr "" #: SaveImportWindow.cpp:33 SaveTransfer.cpp:31 msgid "Source" msgstr "" #: SaveImportWindow.cpp:35 msgid "Select a zipped save file" msgstr "" #: SaveImportWindow.cpp:36 msgid "Import save entry {}" msgstr "" #: SaveImportWindow.cpp:40 SaveTransfer.cpp:38 msgid "Target" msgstr "" #: SaveImportWindow.cpp:61 SaveTransfer.cpp:62 wxCreateAccountDialog.cpp:37 msgid "OK" msgstr "" #: SaveImportWindow.cpp:123 msgid "" "You are trying to import a savegame for a different title than your " "currently selected one: {:016x} vs {:016x}\n" "Are you sure that you want to continue?" msgstr "" #: SaveImportWindow.cpp:163 SaveTransfer.cpp:99 msgid "" "The given account id is not valid!\n" "It must be a hex number bigger or equal than {:08x}" msgstr "" #: SaveImportWindow.cpp:175 SaveTransfer.cpp:115 msgid "" "There's already a file at the target directory:\n" "{}" msgstr "" #: SaveImportWindow.cpp:182 SaveTransfer.cpp:122 msgid "" "There's already a save game available for the target account, do you want to " "overwrite it?\n" "This will delete the existing save files for the account and replace them." msgstr "" #: SaveImportWindow.cpp:198 SaveTransfer.cpp:138 msgid "" "Error when trying to delete the former save game:\n" "{}" msgstr "" #: SaveImportWindow.cpp:219 msgid "" "Error when creating the extraction path:\n" "{}" msgstr "" #: SaveImportWindow.cpp:227 msgid "" "Error when opening the import zip file:\n" "{}" msgstr "" #: SaveTransfer.cpp:22 msgid "Save transfer" msgstr "" #: SaveTransfer.cpp:194 msgid "" "Error when trying to move the save game:\n" "{}" msgstr "" #: TitleManager.cpp:67 debugPPCThreadsWindow.cpp:112 #: textureRelationWindow.cpp:119 msgid "Refresh" msgstr "" #: TitleManager.cpp:71 msgid "" "The following prefixes are supported:\n" "{0}\n" "{1}\n" "{2}\n" "{3}\n" "{4}" msgstr "" #: TitleManager.cpp:91 msgid "Install title" msgstr "" #: TitleManager.cpp:108 msgid "Open directory" msgstr "" #: TitleManager.cpp:110 msgid "Open the directory of the save entry" msgstr "" #: TitleManager.cpp:114 msgid "Transfer" msgstr "" #: TitleManager.cpp:116 msgid "Transfers the save entry to another persistent account id" msgstr "" #: TitleManager.cpp:122 msgid "Irrevocable delete the save entry " msgstr "" #: TitleManager.cpp:126 msgid "Import" msgstr "" #: TitleManager.cpp:128 msgid "Imports a zipped save entry" msgstr "" #: TitleManager.cpp:133 msgid "Exports the selected save entry as zip file" msgstr "" #: TitleManager.cpp:174 msgid "Connect" msgstr "" #: TitleManager.cpp:181 msgid "Select an account and press Connect" msgstr "" #: TitleManager.cpp:189 msgid "Show available titles" msgstr "" #: TitleManager.cpp:195 msgid "Show available updates" msgstr "" #: TitleManager.cpp:201 msgid "Show installed" msgstr "" #: TitleManager.cpp:220 msgid "Title manager" msgstr "" #: TitleManager.cpp:227 msgid "Title Manager" msgstr "" #: TitleManager.cpp:228 msgid "Download Manager" msgstr "" #: TitleManager.cpp:277 msgid "Currently active downloads will continue in the background." msgstr "" #: TitleManager.cpp:333 msgid "Found {} titles, {} updates, {} DLCs and {} save entries" msgstr "" #: TitleManager.cpp:434 msgid "Update installation has been canceled!" msgstr "" #: TitleManager.cpp:517 msgid "Are you really sure that you want to delete the save entry for {}" msgstr "" #: TitleManager.cpp:568 msgid "" "Error when trying to delete the save directory:\n" "{}" msgstr "" #: TitleManager.cpp:645 msgid "Select a target file to export the save entry" msgstr "" #: TitleManager.cpp:659 msgid "" "Error when creating the zip for the save entry:\n" "{}" msgstr "" #: TitleManager.cpp:677 msgid "" "Error when trying to add a directory to the zip:\n" "{}" msgstr "" #: TitleManager.cpp:686 TitleManager.cpp:692 msgid "" "Error when trying to add a file to the zip:\n" "{}" msgstr "" #: TitleManager.cpp:705 msgid "" "Error when trying to add a cemu_meta to the zip:\n" "{}" msgstr "" #: TitleManager.cpp:1026 msgid "Getting installed title information..." msgstr "" #: VulkanCanvas.cpp:28 msgid "" "Error when initializing Vulkan renderer:\n" "{}" msgstr "" #: VulkanRenderer.cpp:296 msgid "" "The currently installed graphics driver does not support the Vulkan " "extension necessary for asynchronous shader compilation. Asynchronous " "compilation cannot be used.\n" " \n" "Required extension: VK_EXT_pipeline_creation_cache_control\n" "\n" "Installing the latest graphics driver may solve this error." msgstr "" #: WGISettings.cpp:20 msgid "WGI settings" msgstr "" #: WGISettings.cpp:28 msgid "Trigger rumble" msgstr "" #: bootGame.cpp:267 msgid "Failed to run this title because at least one of the files is damaged." msgstr "" #: bootGame.cpp:382 msgid "" "This title is encrypted. To run this application open keys.txt and add the " "disc title key" msgstr "" #: debugPPCThreadsWindow.cpp:33 msgid "PPC threads" msgstr "" #: debugPPCThreadsWindow.cpp:50 msgid "Entry" msgstr "" #: debugPPCThreadsWindow.cpp:55 msgid "Stack" msgstr "" #: debugPPCThreadsWindow.cpp:60 msgid "PC" msgstr "" #: debugPPCThreadsWindow.cpp:65 msgid "LR" msgstr "" #: debugPPCThreadsWindow.cpp:70 msgid "State" msgstr "" #: debugPPCThreadsWindow.cpp:75 msgid "Affinity" msgstr "" #: debugPPCThreadsWindow.cpp:80 msgid "Priority" msgstr "" #: debugPPCThreadsWindow.cpp:85 msgid "SliceStart" msgstr "" #: debugPPCThreadsWindow.cpp:90 msgid "SumWakeTime" msgstr "" #: debugPPCThreadsWindow.cpp:95 msgid "ThreadName" msgstr "" #: debugPPCThreadsWindow.cpp:100 msgid "GPR" msgstr "" #: debugPPCThreadsWindow.cpp:105 msgid "Extra info" msgstr "" #: debugPPCThreadsWindow.cpp:115 msgid "Auto refresh" msgstr "" #: debugPPCThreadsWindow.cpp:354 msgid "Boost priority (-5)" msgstr "" #: debugPPCThreadsWindow.cpp:355 msgid "Boost priority (-1)" msgstr "" #: debugPPCThreadsWindow.cpp:357 msgid "Decrease priority (+5)" msgstr "" #: debugPPCThreadsWindow.cpp:358 msgid "Decrease priority (+1)" msgstr "" #: debugPPCThreadsWindow.cpp:360 msgid "Resume" msgstr "" #: debugPPCThreadsWindow.cpp:361 msgid "Suspend" msgstr "" #: debugPPCThreadsWindow.cpp:363 msgid "Write stack trace to log" msgstr "" #: gpu7ShaderCache.cpp:198 msgid "" "Outdated shader cache\n" "\n" "The stored shader cache for this game was created with a Cemu version prior " "to 1.16.0.\n" "\n" "There are no significant downsides to reusing an existing cache but it may " "contain bloat that is no longer used by current versions of Cemu.\n" "\n" "It is highly recommended to start a new cache. Note that a new cache means " "that you will experience additional stutter during the first minutes of " "gameplay." msgstr "" #: gpu7ShaderCache.cpp:198 msgid "Shader cache migration" msgstr "" #: gpu7ShaderCache.cpp:200 msgid "Use existing cache" msgstr "" #: gpu7ShaderCache.cpp:200 msgid "Create new cache [recommended]" msgstr "" #: helpers.cpp:93 helpers.cpp:110 msgid "Error code" msgstr "" #: textureRelationWindow.cpp:43 msgid "Texture cache" msgstr "" #: textureRelationWindow.cpp:65 msgid "PhysAddr" msgstr "" #: textureRelationWindow.cpp:70 msgid "Dim" msgstr "" #: textureRelationWindow.cpp:75 msgid "Resolution" msgstr "" #: textureRelationWindow.cpp:80 msgid "Format" msgstr "" #: textureRelationWindow.cpp:85 msgid "Pitch" msgstr "" #: textureRelationWindow.cpp:90 msgid "Tilemode" msgstr "" #: textureRelationWindow.cpp:95 msgid "SliceRange" msgstr "" #: textureRelationWindow.cpp:100 msgid "MipRange" msgstr "" #: textureRelationWindow.cpp:105 msgid "Last access" msgstr "" #: textureRelationWindow.cpp:110 msgid "OverwriteRes" msgstr "" #: textureRelationWindow.cpp:122 msgid "Show only active" msgstr "" #: textureRelationWindow.cpp:125 msgid "Show views" msgstr "" #: wxCreateAccountDialog.cpp:13 msgid "Create new account" msgstr "" #: wxCreateAccountDialog.cpp:23 msgid "" "The persistent id is the internal folder name used for your saves. Only " "change this if you are importing saves from a Wii U with a specific id" msgstr "" #: wxCreateAccountDialog.cpp:67 msgid "No persistent id entered!" msgstr "" #: wxCreateAccountDialog.cpp:74 msgid "The persistent id must be greater than {:x}!" msgstr "" #: wxCreateAccountDialog.cpp:82 msgid "The persistent id {:x} is already in use by account {}!" msgstr "" #: wxCreateAccountDialog.cpp:90 msgid "Account name may not be empty!" msgstr "" #: wxDownloadManagerList.cpp:96 wxTitleManagerList.cpp:93 msgid "Title id" msgstr "" #: wxDownloadManagerList.cpp:108 wxGameList.cpp:607 wxTitleManagerList.cpp:111 msgid "Version" msgstr "" #: wxDownloadManagerList.cpp:120 msgid "Progress" msgstr "" #: wxDownloadManagerList.cpp:126 msgid "Status" msgstr "" #: wxDownloadManagerList.cpp:366 msgid "&Resume" msgstr "" #: wxDownloadManagerList.cpp:368 msgid "&Retry" msgstr "" #: wxDownloadManagerList.cpp:370 msgid "&Download" msgstr "" #: wxDownloadManagerList.cpp:498 msgid "Paused" msgstr "" #: wxDownloadManagerList.cpp:502 msgid "Not installed (Partially downloaded)" msgstr "" #: wxDownloadManagerList.cpp:503 msgid "Not installed" msgstr "" #: wxDownloadManagerList.cpp:506 msgid "Initializing" msgstr "" #: wxDownloadManagerList.cpp:508 msgid "Checking" msgstr "" #: wxDownloadManagerList.cpp:510 msgid "Queued" msgstr "" #: wxDownloadManagerList.cpp:512 msgid "Downloading" msgstr "" #: wxDownloadManagerList.cpp:514 msgid "Verifying" msgstr "" #: wxDownloadManagerList.cpp:516 msgid "Installing" msgstr "" #: wxDownloadManagerList.cpp:518 msgid "Installed" msgstr "" #: wxDownloadManagerList.cpp:521 msgid "Error:" msgstr "" #: wxGameList.cpp:59 msgid "" "This game entry seems to be either an update or the base game was merged " "with update data\n" "Broken game dumps cause various problems during emulation and may even stop " "working at all in future Cemu versions\n" "Please make sure the base game is intact and install updates only with the " "File->Install Update/DLC option" msgstr "" #: wxGameList.cpp:429 wxGameList.cpp:1132 wxGameList.cpp:1184 msgid "never" msgstr "" #: wxGameList.cpp:601 msgid "Game" msgstr "" #: wxGameList.cpp:614 msgid "DLC" msgstr "" #: wxGameList.cpp:621 msgid "You've played" msgstr "" #: wxGameList.cpp:627 msgid "Last played" msgstr "" #: wxGameList.cpp:633 wxTitleManagerList.cpp:117 msgid "Region" msgstr "" #: wxGameList.cpp:716 msgid "&Start" msgstr "" #: wxGameList.cpp:719 msgid "&Favorite" msgstr "" #: wxGameList.cpp:720 msgid "&Edit name" msgstr "" #: wxGameList.cpp:723 msgid "&Wiki page" msgstr "" #: wxGameList.cpp:724 msgid "&Game directory" msgstr "" #: wxGameList.cpp:725 msgid "&Save directory" msgstr "" #: wxGameList.cpp:726 msgid "&Update directory" msgstr "" #: wxGameList.cpp:727 msgid "&DLC directory" msgstr "" #: wxGameList.cpp:730 msgid "&Edit graphic packs" msgstr "" #: wxGameList.cpp:731 msgid "&Edit game profile" msgstr "" #: wxGameList.cpp:737 msgid "&Refresh game list" msgstr "" #: wxGameList.cpp:739 msgid "Style: &List" msgstr "" #: wxGameList.cpp:740 msgid "Style: &Icons" msgstr "" #: wxGameList.cpp:741 msgid "Style: &Small Icons" msgstr "" #: wxGameList.cpp:889 msgid "Reset &width" msgstr "" #: wxGameList.cpp:890 msgid "Reset &order" msgstr "" #: wxGameList.cpp:893 msgid "Show &name" msgstr "" #: wxGameList.cpp:894 msgid "Show &version" msgstr "" #: wxGameList.cpp:895 msgid "Show &dlc" msgstr "" #: wxGameList.cpp:896 msgid "Show &game time" msgstr "" #: wxGameList.cpp:897 msgid "Show &last played" msgstr "" #: wxGameList.cpp:898 msgid "Show ®ion" msgstr "" #: wxGameList.cpp:1227 msgid "You can configure game paths in the general settings." msgstr "" #: wxTitleManagerList.cpp:245 msgid "" "There's an wrong title installed at the target location, should we fix that?" msgstr "" #: wxTitleManagerList.cpp:263 msgid "" "There's already a newer or equal version installed at the correct location, " "so the redundant version will be deleted:" msgstr "" #: wxTitleManagerList.cpp:273 wxTitleManagerList.cpp:307 #: wxTitleManagerList.cpp:567 msgid "" "Error when trying to delete the entry:\n" "{}" msgstr "" #: wxTitleManagerList.cpp:294 msgid "" "There's already an older version installed at the correct location, so the " "older version will be overwritten:" msgstr "" #: wxTitleManagerList.cpp:336 msgid "" "Error when trying to move the entry to the correct location:\n" "{}" msgstr "" #: wxTitleManagerList.cpp:456 msgid "This base game is installed at the wrong location." msgstr "" #: wxTitleManagerList.cpp:459 msgid "This update is installed at the wrong location." msgstr "" #: wxTitleManagerList.cpp:462 msgid "This DLC is installed at the wrong location." msgstr "" #: wxTitleManagerList.cpp:468 msgid "You can use the context menu to fix it." msgstr "" #: wxTitleManagerList.cpp:499 msgid "&Launch title" msgstr "" #: wxTitleManagerList.cpp:501 msgid "&Open directory" msgstr "" #: wxTitleManagerList.cpp:503 msgid "&Verify integrity of game files" msgstr "" #: wxTitleManagerList.cpp:507 msgid "Fix entry" msgstr "" #: wxTitleManagerList.cpp:509 msgid "&Delete" msgstr "" #: wxTitleManagerList.cpp:524 msgid "" "Are you really sure that you want to delete the following folder:\n" "{}" msgstr "" #: wxTitleManagerList.cpp:526 msgid "" "Are you really sure that you want to delete the following file:\n" "{}" msgstr ""