Cemu-Language/resources/fr/cemu.po
FRtranslator a0bda0e121
Updated french language for Cemu 2.0-4
Updated for 2.0-4
2022-11-22 09:54:07 +01:00

4476 lines
126 KiB
Plaintext

msgid ""
msgstr ""
"Project-Id-Version: Cemu\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2022-11-22 09:52+0100\n"
"Last-Translator: \n"
"Language-Team: \n"
"Language: fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 1.8.7\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: src/util/helpers/helpers.cpp:69 src/util/helpers/helpers.cpp:86
#: src/gui/ChecksumTool.cpp:416 src/gui/ChecksumTool.cpp:443
#: src/gui/ChecksumTool.cpp:464 src/gui/ChecksumTool.cpp:469
#: src/gui/ChecksumTool.cpp:474 src/gui/ChecksumTool.cpp:481
#: src/gui/ChecksumTool.cpp:486 src/gui/ChecksumTool.cpp:525
#: src/gui/ChecksumTool.cpp:561 src/gui/ChecksumTool.cpp:566
#: src/gui/ChecksumTool.cpp:575 src/gui/ChecksumTool.cpp:587
#: src/gui/ChecksumTool.cpp:604 src/gui/ChecksumTool.cpp:613
#: src/gui/ChecksumTool.cpp:632 src/gui/ChecksumTool.cpp:641
#: src/gui/MainWindow.cpp:263 src/gui/MainWindow.cpp:265
#: src/gui/MainWindow.cpp:444 src/gui/MainWindow.cpp:457
#: src/gui/MainWindow.cpp:464 src/gui/MainWindow.cpp:481
#: src/gui/MainWindow.cpp:489 src/gui/MainWindow.cpp:497
#: src/gui/MainWindow.cpp:504 src/gui/MainWindow.cpp:2274
#: src/gui/MainWindow.cpp:2278 src/gui/MainWindow.cpp:2282
#: src/gui/MainWindow.cpp:2286 src/gui/MainWindow.cpp:2291
#: src/gui/MainWindow.cpp:2299 src/gui/DownloadGraphicPacksWindow.cpp:145
#: src/gui/DownloadGraphicPacksWindow.cpp:211 src/gui/TitleManager.cpp:547
#: src/gui/TitleManager.cpp:638 src/gui/TitleManager.cpp:656
#: src/gui/TitleManager.cpp:665 src/gui/TitleManager.cpp:671
#: src/gui/TitleManager.cpp:684 src/gui/debugger/DumpCtrl.cpp:256
#: src/gui/CemuApp.cpp:361 src/gui/canvas/VulkanCanvas.cpp:32
#: src/gui/GameUpdateWindow.cpp:96 src/gui/GeneralSettings2.cpp:1100
#: src/gui/dialogs/CreateAccount/wxCreateAccountDialog.cpp:67
#: src/gui/dialogs/CreateAccount/wxCreateAccountDialog.cpp:75
#: src/gui/dialogs/CreateAccount/wxCreateAccountDialog.cpp:84
#: src/gui/dialogs/CreateAccount/wxCreateAccountDialog.cpp:90
#: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:122
#: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:162
#: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:174
#: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:181
#: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:197
#: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:217
#: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:225
#: src/gui/dialogs/SaveImport/SaveTransfer.cpp:96
#: src/gui/dialogs/SaveImport/SaveTransfer.cpp:112
#: src/gui/dialogs/SaveImport/SaveTransfer.cpp:119
#: src/gui/dialogs/SaveImport/SaveTransfer.cpp:135
#: src/gui/dialogs/SaveImport/SaveTransfer.cpp:191
#: src/gui/input/InputAPIAddWindow.cpp:131 src/gui/MemorySearcherTool.cpp:198
#: src/gui/components/wxTitleManagerList.cpp:529
#: src/gui/components/wxTitleManagerList.cpp:584
#: src/gui/components/wxTitleManagerList.cpp:826
msgid "Error"
msgstr "Erreur"
#: src/util/helpers/helpers.cpp:74 src/util/helpers/helpers.cpp:91
msgid "Error code"
msgstr "Code d'erreur"
#: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:374
msgid "Downloading account ticket"
msgstr "Téléchargement du ticket du compte"
#: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:427
msgid "Downloading system tickets..."
msgstr "Téléchargement des tickets du système..."
#: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:489
msgid "Retrieving update information..."
msgstr "Récupération des informations de mise à jour..."
#: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:511
msgid "Downloading ticket"
msgstr "Téléchargement du ticket"
#: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:564
msgid "Downloading meta data"
msgstr "Téléchargement des métadonnées"
#: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:569
msgid "Connected. Right click entries in the list to start downloading"
msgstr ""
"Connecté. Faites un clic droit sur les entrées dans la liste pour démarrer "
"le téléchargement"
#: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:655
msgid "Logging in.."
msgstr "Connection en cours..."
#: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:678
msgid "Login failed. Outdated or incomplete online files?"
msgstr ""
"La connection a échoué. Les fichiers en-ligne sont-ils périmés ou "
"incomplets ?"
#: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:686
msgid "Failed to query account status. Invalid account information?"
msgstr ""
"Impossible d'obtenir l'état du compte. Information de compte non valide ?"
#: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:690
msgid "Updating ticket cache"
msgstr "Mise à jour du cache des tickets"
#: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:695
msgid "Failed to request tickets (invalid NNID?)"
msgstr "Impossible de demander les tickets (NNID non valide ?)"
#: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:719
msgid "This account is not linked with an NNID"
msgstr "Ce compte n'est pas lié à un NNID"
#: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:729
msgid "Failed. Account does not have password set"
msgstr "Échec. Le compte n'a pas de mot de passe défini"
#: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:1057
msgid "TMD download failed"
msgstr "Échec du téléchargement du TMD"
#: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:1066
msgid "Invalid TMD"
msgstr "TMD non valide"
#: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:1175
msgid "Cannot write file. Disk full?"
msgstr "Impossible d'écrire le fichier. Disque plein ?"
#: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:1196
msgid "Cannot create file"
msgstr "Impossible de créer le fichier"
#: src/Cemu/Tools/DownloadManager/DownloadManager.cpp:1201
msgid "Download failed"
msgstr "Échec du téléchargement"
#: src/gui/ChecksumTool.cpp:85
msgid "Title checksum of {:08x}-{:08x}"
msgstr "Calcul de la somme de contrôle du titre {:08x}-{:08x}"
#: src/gui/ChecksumTool.cpp:105
msgid "Verifying integrity of game files..."
msgstr "Vérification de l'intégrité des fichiers du jeu..."
#: src/gui/ChecksumTool.cpp:121 src/gui/GraphicPacksWindow2.cpp:275
msgid "Control"
msgstr "Contrôle"
#: src/gui/ChecksumTool.cpp:124
msgid "Verify online"
msgstr "Vérifier en ligne"
#: src/gui/ChecksumTool.cpp:125
msgid "Verifies the checksum online"
msgstr "Vérifie la somme de contrôle en ligne"
#: src/gui/ChecksumTool.cpp:144
msgid "Verify with local file"
msgstr "Vérifier avec le fichier local"
#: src/gui/ChecksumTool.cpp:145
msgid "Verifies the checksum with a local JSON file you can select"
msgstr ""
"Vérifie la somme de contrôle avec un fichier JSON local que vous choisissez"
#: src/gui/ChecksumTool.cpp:150 src/gui/TitleManager.cpp:133
msgid "Export"
msgstr "Exporter"
#: src/gui/ChecksumTool.cpp:151
msgid "Export the title checksum data to a local JSON file"
msgstr ""
"Exporter les données de la somme de contrôle du titre vers un fichier JSON "
"local"
#: src/gui/ChecksumTool.cpp:361
msgid "Export checksum entry"
msgstr "Exporter l'entrée de la somme de contrôle"
#: src/gui/ChecksumTool.cpp:412
msgid "Export successful"
msgstr "Exportation réussie"
#: src/gui/ChecksumTool.cpp:416
msgid "Can't write to file: {}"
msgstr "Impossible d'écrire dans le fichier : {}"
#: src/gui/ChecksumTool.cpp:443
msgid "JSON file doesn't satisfy needed schema"
msgstr "Le fichier JSON ne correspond pas au schéma requis"
#: src/gui/ChecksumTool.cpp:464
msgid "The file you are comparing with is for a different title."
msgstr "Le fichier que vous comparez est pour un titre différent."
#: src/gui/ChecksumTool.cpp:469
msgid "Wrong version: {}"
msgstr "Mauvaise version : {}"
#: src/gui/ChecksumTool.cpp:474
msgid "Wrong region: {}"
msgstr "Mauvaise région : {}"
#: src/gui/ChecksumTool.cpp:481
msgid "The verification data doesn't include a WUD hash!"
msgstr "La vérification des données n'inclut pas un hash de WUD !"
#: src/gui/ChecksumTool.cpp:486
msgid ""
"Your game image is invalid!\n"
"\n"
"Your hash:\n"
"{}\n"
"\n"
"Expected hash:\n"
"{}"
msgstr ""
"L'image de votre jeu n'est pas valide :\n"
"\n"
"Votre hash :\n"
"{}\n"
"\n"
"Hash attendu :\n"
"{}"
#: src/gui/ChecksumTool.cpp:496
msgid "Select a file to export the errors"
msgstr "Sélectionnez un fichier pour exporter les erreurs"
#: src/gui/ChecksumTool.cpp:525
msgid "Can't open file to write!"
msgstr "Impossible d'ouvrir le fichier pour écriture !"
#: src/gui/ChecksumTool.cpp:548
msgid "The following files are missing:"
msgstr "Les fichiers suivants sont manquants :"
#: src/gui/ChecksumTool.cpp:556
msgid "The following files are damaged:"
msgstr "Les fichiers suivants sont endommagés :"
#: src/gui/ChecksumTool.cpp:566
msgid ""
"{} files have an invalid hash!\n"
"Do you want to export a list of them to a file?"
msgstr ""
"{} fichiers ont un hash non valide !\n"
"Souhaitez-vous exporter une liste de ceux-ci dans un fichier ?"
#: src/gui/ChecksumTool.cpp:575
msgid ""
"Multiple issues with your game files have been found!\n"
"Do you want to export them to a file?"
msgstr ""
"Plusieurs problèmes avec les fichiers de votre jeu ont été trouvés !\n"
"Souhaitez-vous les exporter dans un fichier ?"
#: src/gui/ChecksumTool.cpp:583
msgid "Your game files are valid"
msgstr "Les fichiers de votre jeu ne sont pas valides"
#: src/gui/ChecksumTool.cpp:583 src/gui/MainWindow.cpp:407
#: src/gui/CemuUpdateWindow.cpp:619
msgid "Success"
msgstr "Succès"
#: src/gui/ChecksumTool.cpp:587
msgid "JSON parse error: {}"
msgstr "Erreur de traitement du fichier JSON : {}"
#: src/gui/ChecksumTool.cpp:604 src/gui/ChecksumTool.cpp:632
msgid "Can't open file!"
msgstr "Impossible d'ouvrir le fichier !"
#: src/gui/ChecksumTool.cpp:613 src/gui/ChecksumTool.cpp:641
msgid "Can't parse json file!"
msgstr "Impossible de traiter le fichier json !"
#: src/gui/ChecksumTool.cpp:624
msgid "Open checksum entry"
msgstr "Ouvrir l'entrée de la somme de contrôle"
#: src/gui/ChecksumTool.cpp:683
msgid "Reading game image: {}"
msgstr "Lecture de l'image du jeu : {}"
#: src/gui/ChecksumTool.cpp:712
msgid "Reading game image: {0}/{1} kB"
msgstr "Lecture de l'image du jeu : {0}/{1} kio"
#: src/gui/ChecksumTool.cpp:716
msgid "Generating checksum of game image: {}"
msgstr "Génération de la somme de contrôle de l'image du jeu : {}"
#: src/gui/ChecksumTool.cpp:732
msgid "Generated checksum of game image: {}"
msgstr "Somme de contrôle générée pour l'image du jeu : {}"
#: src/gui/ChecksumTool.cpp:739
msgid "Grabbing game files"
msgstr "Récupération des fichiers du jeu"
#: src/gui/ChecksumTool.cpp:768
msgid "Hashing game file: {}/{}"
msgstr "Hashage du fichier du jeu : {}/{}"
#: src/gui/ChecksumTool.cpp:778
msgid "Generated checksum of {} game files"
msgstr "Somme de contrôle générée pour {} fichiers du jeu"
#: src/gui/MainWindow.cpp:263 src/gui/MainWindow.cpp:670
#: src/gui/MainWindow.cpp:693
msgid "Cannot open file"
msgstr "Impossible d'ouvrir le fichier"
#: src/gui/MainWindow.cpp:265 src/gui/MainWindow.cpp:672
#: src/gui/MainWindow.cpp:695
msgid "Not a valid NFC NTAG215 file"
msgstr "Ceci n'est pas un fichier NFC NTAG215 valide"
#: src/gui/MainWindow.cpp:407
msgid "Title installed!"
msgstr "Le titre est installé !"
#: src/gui/MainWindow.cpp:413
msgid "Title installation has been canceled!"
msgstr "L'installation du titre a été annulée !"
#: src/gui/MainWindow.cpp:426 src/gui/TitleManager.cpp:401
msgid "Update error"
msgstr "Erreur lors de la mise à jour"
#: src/gui/MainWindow.cpp:443
msgid "Unable to launch game because the base files were not found."
msgstr ""
"Impossible de démarrer le jeu car les fichiers de base n'ont pas été trouvés."
#: src/gui/MainWindow.cpp:455
msgid ""
"Unable to mount title.\n"
"Make sure the configured game paths are still valid and refresh the game "
"list.\n"
"\n"
"File which failed to load:\n"
msgstr ""
"Impossible de monter le titre.\n"
"Vérifiez que les chemins configurés pour les jeux sont toujours valides et "
"rechargez la liste des jeux.\n"
"\n"
"Voici le fichier qui n'a pu être chargé :\n"
#: src/gui/MainWindow.cpp:462
msgid "Failed to launch game."
msgstr "Impossible de démarrer le jeu."
#: src/gui/MainWindow.cpp:479
msgid "Failed to launch executable. Path: "
msgstr "Impossible de démarrer l'exécutable. Chemin : "
#: src/gui/MainWindow.cpp:487
msgid ""
"Unable to launch title.\n"
"Make sure the configured game paths are still valid and refresh the game "
"list.\n"
"\n"
"Path which failed to load:\n"
msgstr ""
"Impossible de démarrer le titre.\n"
"Vérifiez que les chemins configurés pour les jeux sont toujours valides et "
"rechargez la liste des jeux.\n"
"\n"
"Voici le fichier qui n'a pu être chargé :\n"
#: src/gui/MainWindow.cpp:495 src/gui/MainWindow.cpp:502
msgid ""
"Unable to launch game\n"
"Path:\n"
msgstr ""
"Impossible de démarrer le jeu\n"
"Chemin :\n"
#: src/gui/MainWindow.cpp:581
msgid "All Wii U files (*.wud, *.wux, *.wua, *.iso, *.rpx, *.elf)"
msgstr "Tous les fichiers Wii U (*.wud, *.wux, *.wua, *.iso, *.rpx, *.elf)"
#: src/gui/MainWindow.cpp:582
msgid "Wii U image (*.wud, *.wux, *.iso, *.wad)"
msgstr "Image Wii U (*.wud, *.wux, *.iso, *.wad)"
#: src/gui/MainWindow.cpp:583
msgid "Wii U archive (*.wua)"
msgstr "Archive Wii U (*.wua)"
#: src/gui/MainWindow.cpp:584
msgid "Wii U executable (*.rpx, *.elf)"
msgstr "Exécutable Wii U (*.rpx, *.elf)"
#: src/gui/MainWindow.cpp:585
msgid "All files (*.*)"
msgstr "Tous les fichiers (*.*)"
#: src/gui/MainWindow.cpp:588
msgid "Open file to launch"
msgstr "Ouvrir le fichier à lancer"
#: src/gui/MainWindow.cpp:620
msgid "Select folder of title to install"
msgstr "Sélectionnez le dossier du titre à installer"
#: src/gui/MainWindow.cpp:620
msgid "Select the folder that stores your update, DLC or base game files"
msgstr ""
"Sélectionnez le dossier contenant les mises à jour, DLC ou fichiers de base "
"du jeu"
#: src/gui/MainWindow.cpp:636
msgid ""
"The (parent) folder of the title you selected is missing at least one of the "
"required subfolders (\"code\", \"content\" and \"meta\")\n"
"Make sure that the files are complete."
msgstr ""
"Le dossier (parent) du jeu que vous avez sélectionné ne contient pas au "
"moins un des sous-dossiers requis (\"code\", \"content\" and \"meta\")\n"
"Vérifiez que les fichiers sont complets."
#: src/gui/MainWindow.cpp:644
msgid "The folder you have selected cannot be found on your system."
msgstr ""
"Le dossier que vous avez sélectionné ne peut pas être trouvé sur votre "
"système."
#: src/gui/MainWindow.cpp:646
msgid "Unable to find the /meta/meta.xml file inside the selected folder."
msgstr ""
"Impossible de trouver le fichier /meta/meta.xml dans le dossier sélectionné."
#: src/gui/MainWindow.cpp:661
msgid "Open file to load"
msgstr "Ouvrir le fichier à charger"
#: src/gui/MainWindow.cpp:797
msgid "Cemu must be restarted to apply the selected UI language."
msgstr "Cemu doit être redémarré afin d'appliquer le changement de langue."
#: src/gui/MainWindow.cpp:797 src/gui/TitleManager.cpp:282
#: src/gui/GeneralSettings2.cpp:1662
#: src/Cafe/HW/Latte/Renderer/Vulkan/VulkanRenderer.cpp:254
msgid "Information"
msgstr "Information"
#: src/gui/MainWindow.cpp:963
msgid ""
"Warning: Disabling the accurate barriers option will lead to flickering "
"graphics but may improve performance. It is highly recommended to leave it "
"turned on."
msgstr ""
"Attention : Désactiver l'option des barrières fiables provoquera des "
"graphismes clignottants mais peut améliorer les performances. Il est "
"fortement recommandé de la laisser activée."
#: src/gui/MainWindow.cpp:963
msgid "Accurate barriers are off"
msgstr "Les barrières fiables sont désactivées."
#: src/gui/MainWindow.cpp:1343
msgid "Updating game list..."
msgstr "Mise à jour de la liste des jeux..."
#: src/gui/MainWindow.cpp:1720
msgid ""
"There's a new update available.\n"
"Do you want to update?"
msgstr ""
"Une mise à jour est disponible.\n"
"Voulez-vous mettre à jour ?"
#: src/gui/MainWindow.cpp:1720
msgid "Update notification"
msgstr "Message de mise à jour"
#: src/gui/MainWindow.cpp:1760
msgid "About Cemu"
msgstr "À propos de Cemu"
#: src/gui/MainWindow.cpp:1794
msgid ""
"Cemu\n"
"Version {0}\n"
"Compiled on {1}\n"
"Original authors: {2}"
msgstr ""
"Cemu\n"
"Version {0}\n"
"Compilée le {1}\n"
"Auteurs d'origine : {2}"
#: src/gui/MainWindow.cpp:1803
msgid ""
"Cemu is a Wii U emulator.\n"
"\n"
"Wii and Wii U are trademarks of Nintendo.\n"
"Cemu is not affiliated with Nintendo."
msgstr ""
"Cemu est un émulateur de Wii U.\n"
"\n"
"Wii et Wii U sont des marques déposées de Nintendo.\n"
"Cemu n'a aucune affiliation avec Nintendo."
#: src/gui/MainWindow.cpp:1813
msgid "Used libraries and utilities:"
msgstr "Bibliothèques et outils utilisés :"
#: src/gui/MainWindow.cpp:1954
msgid "Thanks to our Patreon supporters:"
msgstr "Merci à nos supporters sur Patreon :"
#: src/gui/MainWindow.cpp:1984
msgid "Special thanks:"
msgstr "Remerciements particuliers :"
#: src/gui/MainWindow.cpp:2027
msgid "&Load..."
msgstr "&Charger..."
#: src/gui/MainWindow.cpp:2028
msgid "&Install game title, update or DLC..."
msgstr "&Installer un jeu, une mise à jour ou un DLC..."
#: src/gui/MainWindow.cpp:2058
msgid "End emulation"
msgstr "Arrêter l'émulation"
#: src/gui/MainWindow.cpp:2062 src/gui/debugger/DebuggerWindow2.cpp:632
msgid "&Exit"
msgstr "&Quitter"
#: src/gui/MainWindow.cpp:2063 src/gui/debugger/DebuggerWindow2.cpp:635
msgid "&File"
msgstr "&Fichier"
#: src/gui/MainWindow.cpp:2094
msgid "&English"
msgstr "&Anglais"
#: src/gui/MainWindow.cpp:2095
msgid "&Japanese"
msgstr "&Japonais"
#: src/gui/MainWindow.cpp:2096
msgid "&French"
msgstr "&Français"
#: src/gui/MainWindow.cpp:2097
msgid "&German"
msgstr "A&llemand"
#: src/gui/MainWindow.cpp:2098
msgid "&Italian"
msgstr "&Italien"
#: src/gui/MainWindow.cpp:2099
msgid "&Spanish"
msgstr "&Espagnol"
#: src/gui/MainWindow.cpp:2100
msgid "&Chinese"
msgstr "&Chinois"
#: src/gui/MainWindow.cpp:2101
msgid "&Korean"
msgstr "C&oréen"
#: src/gui/MainWindow.cpp:2102
msgid "&Dutch"
msgstr "&Hollandais"
#: src/gui/MainWindow.cpp:2103
msgid "&Portuguese"
msgstr "&Portugais"
#: src/gui/MainWindow.cpp:2104
msgid "&Russian"
msgstr "&Russe"
#: src/gui/MainWindow.cpp:2105
msgid "&Taiwanese"
msgstr "&Taiwanais"
#: src/gui/MainWindow.cpp:2109
msgid "&Fullscreen"
msgstr "&Plein écran"
#: src/gui/MainWindow.cpp:2112
msgid "&Graphic packs"
msgstr "Packs &graphiques"
#: src/gui/MainWindow.cpp:2114
msgid "&Separate GamePad view"
msgstr "&Vue séparée du GamePad"
#: src/gui/MainWindow.cpp:2117
msgid "&General settings"
msgstr "Paramètres &généraux"
#: src/gui/MainWindow.cpp:2118
msgid "&Input settings"
msgstr "Paramètres des &manettes"
#: src/gui/MainWindow.cpp:2121
msgid "&Active account"
msgstr "Compte &actif"
#: src/gui/MainWindow.cpp:2123
msgid "&Console language"
msgstr "&Langue de la console"
#: src/gui/MainWindow.cpp:2124 src/gui/debugger/DebuggerWindow2.cpp:641
msgid "&Options"
msgstr "&Options"
#: src/gui/MainWindow.cpp:2128
msgid "&Memory searcher"
msgstr "&Rechercher dans la mémoire"
#: src/gui/MainWindow.cpp:2130
msgid "&Title Manager"
msgstr "&Gestionnaire de titres"
#: src/gui/MainWindow.cpp:2131
msgid "&Download Manager"
msgstr "&Gestionnaire de téléchargement"
#: src/gui/MainWindow.cpp:2132
msgid "&Tools"
msgstr "&Outils"
#: src/gui/MainWindow.cpp:2136
msgid "&1x speed"
msgstr "Vitesse &normale"
#: src/gui/MainWindow.cpp:2137
msgid "&2x speed"
msgstr "Vitesse &2x"
#: src/gui/MainWindow.cpp:2138
msgid "&4x speed"
msgstr "Vitesse &4x"
#: src/gui/MainWindow.cpp:2139
msgid "&8x speed"
msgstr "Vitesse &8x"
#: src/gui/MainWindow.cpp:2140
msgid "&0.5x speed"
msgstr "Vitesse &0,5x"
#: src/gui/MainWindow.cpp:2141
msgid "&0.25x speed"
msgstr "Vitesse &0,25x"
#: src/gui/MainWindow.cpp:2142
msgid "&0.125x speed"
msgstr "Vitesse &0,125x"
#: src/gui/MainWindow.cpp:2146
msgid "&Timer speed"
msgstr "&Vitesse de l'horloge"
#: src/gui/MainWindow.cpp:2147
msgid "&CPU"
msgstr "&CPU"
#: src/gui/MainWindow.cpp:2152
msgid "&Scan NFC tag from file"
msgstr "&Scanner un tag NFC depuis un fichier"
#: src/gui/MainWindow.cpp:2153
msgid "&NFC"
msgstr "&NFC"
#: src/gui/MainWindow.cpp:2158
msgid "&Unsupported API calls"
msgstr "&Appels d'API non pris en charge"
#: src/gui/MainWindow.cpp:2159
msgid "&Coreinit Logging (OSReport/OSConsole)"
msgstr "Journalisation de &Coreinit (OSReport/OSConsole)"
#: src/gui/MainWindow.cpp:2160
msgid "&Coreinit File-Access"
msgstr "Accès de fichiers &Coreinit"
#: src/gui/MainWindow.cpp:2161
msgid "&Coreinit Thread-Synchronization API"
msgstr "API de &synchronisation de flux Coreinit"
#: src/gui/MainWindow.cpp:2162
msgid "&Coreinit Memory API"
msgstr "API &mémoire Coreinit"
#: src/gui/MainWindow.cpp:2163
msgid "&Coreinit MP API"
msgstr "API &Coreinit MP"
#: src/gui/MainWindow.cpp:2164
msgid "&Coreinit Thread API"
msgstr "API Thread &Coreinit"
#: src/gui/MainWindow.cpp:2165
msgid "&NN NFP"
msgstr "&NN NFP"
#: src/gui/MainWindow.cpp:2166
msgid "&GX2 API"
msgstr "API &GX2"
#: src/gui/MainWindow.cpp:2167
msgid "&Audio API"
msgstr "API &audio"
#: src/gui/MainWindow.cpp:2168
msgid "&Input API"
msgstr "API des &entrées"
#: src/gui/MainWindow.cpp:2169
msgid "&Socket API"
msgstr "API du &socket"
#: src/gui/MainWindow.cpp:2170
msgid "&Save API"
msgstr "API des &sauvegardes"
#: src/gui/MainWindow.cpp:2171
msgid "&H264 API"
msgstr "API &H264"
#: src/gui/MainWindow.cpp:2173
msgid "&Graphic pack patches"
msgstr "Pack de patchs &graphiques"
#: src/gui/MainWindow.cpp:2174
msgid "&Texture cache warnings"
msgstr "Avertissements de cache de &texture"
#: src/gui/MainWindow.cpp:2176
msgid "&OpenGL debug output"
msgstr "Sortie de débogage &OpenGL"
#: src/gui/MainWindow.cpp:2177
msgid "&Vulkan validation layer (slow)"
msgstr "Couche de validation &Vulkan (lent)"
#: src/gui/MainWindow.cpp:2179
msgid "&Log PPC context for API"
msgstr "&Enregistrer le contexte PPC pour l'API"
#: src/gui/MainWindow.cpp:2184
msgid "&Textures"
msgstr "&Textures"
#: src/gui/MainWindow.cpp:2185
msgid "&Shaders"
msgstr "&Shaders"
#: src/gui/MainWindow.cpp:2186
msgid "&nlibcurl HTTP/HTTPS requests"
msgstr "Requêtes HTTP/HTTPS &nlibcurl"
#: src/gui/MainWindow.cpp:2190
msgid "&Logging"
msgstr "&Journaux"
#: src/gui/MainWindow.cpp:2191
msgid "&Dump"
msgstr "&Dump"
#: src/gui/MainWindow.cpp:2194
msgid "&Render upside-down"
msgstr "&Rendu retourné"
#: src/gui/MainWindow.cpp:2199
msgid "&Accurate barriers (Vulkan)"
msgstr "&Barrières fiables (Vulkan)"
#: src/gui/MainWindow.cpp:2205
msgid "&Audio AUX only"
msgstr "&Audio AUX uniquement"
#: src/gui/MainWindow.cpp:2210
msgid "&Open logging window"
msgstr "&Ouvrir la fenêtre de journalisation"
#: src/gui/MainWindow.cpp:2212
msgid "&View PPC threads"
msgstr "&Afficher les flux PPC"
#: src/gui/MainWindow.cpp:2213
msgid "&View PPC debugger"
msgstr "Afficher le débogueur &PPC"
#: src/gui/MainWindow.cpp:2214
msgid "&View audio debugger"
msgstr "Afficher le débogueur &audio"
#: src/gui/MainWindow.cpp:2215
msgid "&View texture cache info"
msgstr "&Afficher les infos des caches de texture"
#: src/gui/MainWindow.cpp:2216
msgid "&Show frame profiler"
msgstr "&Afficher le profileur d'image"
#: src/gui/MainWindow.cpp:2217
msgid "&Dump current RAM"
msgstr "&Dumper la RAM"
#: src/gui/MainWindow.cpp:2220
msgid "&Debug"
msgstr "&Débug"
#: src/gui/MainWindow.cpp:2225
msgid "&Check for updates"
msgstr "&Chercher des mises à jour"
#: src/gui/MainWindow.cpp:2226
msgid "&Getting started"
msgstr "&Pour commencer"
#: src/gui/MainWindow.cpp:2228
msgid "&About Cemu"
msgstr "&À propos de Cemu"
#: src/gui/MainWindow.cpp:2230
msgid "&Help"
msgstr "&Aide"
#: src/gui/MainWindow.cpp:2274
msgid "otp.bin could not be found"
msgstr "Le fichier otp.bin est introuvable"
#: src/gui/MainWindow.cpp:2278
msgid "otp.bin is corrupted or has invalid size"
msgstr "Le fichier otp.bin est corrompu ou a une taille non valide"
#: src/gui/MainWindow.cpp:2282
msgid "seeprom.bin could not be found"
msgstr "Le fichier seeprom.bin est introuvable"
#: src/gui/MainWindow.cpp:2286
msgid "seeprom.bin is corrupted or has invalid size"
msgstr "Le fichier seeprom.bin est corrompu ou a une taille invalide"
#: src/gui/MainWindow.cpp:2299
msgid "Unknown error occured"
msgstr "Une erreur inconnue est survenue"
#: src/gui/DownloadGraphicPacksWindow.cpp:115
msgid "Graphic packs cannot be updated while a game is running."
msgstr ""
"Les packs graphiques ne peuvent être mis à jour pendant que le jeu est en "
"cours d'exécution."
#: src/gui/DownloadGraphicPacksWindow.cpp:115
#: src/gui/DownloadGraphicPacksWindow.cpp:193
#: src/gui/DownloadGraphicPacksWindow.cpp:200
#: src/gui/GettingStartedDialog.cpp:87 src/gui/GettingStartedDialog.cpp:285
#: src/gui/GraphicPacksWindow2.cpp:190
msgid "Graphic packs"
msgstr "Packs graphiques"
#: src/gui/DownloadGraphicPacksWindow.cpp:145
#: src/gui/DownloadGraphicPacksWindow.cpp:211
msgid "Failed to connect to server"
msgstr "Impossible de se connecter au serveur"
#: src/gui/DownloadGraphicPacksWindow.cpp:193
msgid "No updates available."
msgstr "Aucune mise à jour disponible."
#: src/gui/DownloadGraphicPacksWindow.cpp:200
msgid ""
"Updated graphic packs are available. Do you want to download and install "
"them?"
msgstr ""
"Une version plus récente des packs graphiques est disponible. Souhaitez-vous "
"les télécharger et les installer ?"
#: src/gui/DownloadGraphicPacksWindow.cpp:302
msgid "Checking version..."
msgstr "Vérification de la version..."
#: src/gui/DownloadGraphicPacksWindow.cpp:312 src/gui/GameUpdateWindow.cpp:182
#: src/gui/dialogs/CreateAccount/wxCreateAccountDialog.cpp:41
#: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:63
#: src/gui/dialogs/SaveImport/SaveTransfer.cpp:62
#: src/gui/CemuUpdateWindow.cpp:47
#: src/gui/input/settings/DefaultControllerSettings.cpp:198
#: src/gui/input/settings/WiimoteControllerSettings.cpp:216
#: src/gui/input/InputAPIAddWindow.cpp:76
msgid "Cancel"
msgstr "Annuler"
#: src/gui/DownloadGraphicPacksWindow.cpp:380
msgid "Downloading graphic packs..."
msgstr "Téléchargement des packs graphiques..."
#: src/gui/DownloadGraphicPacksWindow.cpp:384
msgid "Extracting..."
msgstr "Extraction..."
#: src/gui/TitleManager.cpp:59 src/gui/LoggingWindow.cpp:22
#: src/gui/GraphicPacksWindow2.cpp:216 src/gui/MemorySearcherTool.cpp:64
msgid "Filter"
msgstr "Filtrer"
#: src/gui/TitleManager.cpp:69
#: src/gui/windows/TextureRelationViewer/TextureRelationWindow.cpp:111
#: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:115
msgid "Refresh"
msgstr "Rafraîchir"
#: src/gui/TitleManager.cpp:73
msgid ""
"The following prefixes are supported:\n"
"{0}\n"
"{1}\n"
"{2}\n"
"{3}\n"
"{4}"
msgstr ""
"Les préfixes suivants sont pris en charge :\n"
"{0}\n"
"{1}\n"
"{2}\n"
"{3}\n"
"{4}"
#: src/gui/TitleManager.cpp:93
msgid "Install title"
msgstr "Installer un titre"
#: src/gui/TitleManager.cpp:103 src/gui/GeneralSettings2.cpp:737
msgid "Account"
msgstr "Compte"
#: src/gui/TitleManager.cpp:110
msgid "Open directory"
msgstr "Ouvrir le dossier"
#: src/gui/TitleManager.cpp:112
msgid "Open the directory of the save entry"
msgstr "Ouvrir le dossier de la sauvegarde"
#: src/gui/TitleManager.cpp:116
msgid "Transfer"
msgstr "Transfert"
#: src/gui/TitleManager.cpp:118
msgid "Transfers the save entry to another persistent account id"
msgstr "Transfère l'entrée de la sauvegarde vers un autre compte persistant"
#: src/gui/TitleManager.cpp:122 src/gui/GeneralSettings2.cpp:603
#: src/gui/input/InputSettings2.cpp:163
msgid "Delete"
msgstr "Supprimer"
#: src/gui/TitleManager.cpp:124
msgid "Permanently delete the save entry"
msgstr "Supprimer définitivement l'entrée de sauvegarde"
#: src/gui/TitleManager.cpp:128
msgid "Import"
msgstr "Importer"
#: src/gui/TitleManager.cpp:130
msgid "Imports a zipped save entry"
msgstr "Importe une sauvegarde compressée au format ZIP"
#: src/gui/TitleManager.cpp:135
msgid "Exports the selected save entry as zip file"
msgstr "Exporte la sauvegarde sélectionnée en fichier compressé ZIP"
#: src/gui/TitleManager.cpp:176
msgid "Connect"
msgstr "Connection"
#: src/gui/TitleManager.cpp:183
msgid "Select an account and press Connect"
msgstr "Sélectionnez un compte et appuyez sur Connection"
#: src/gui/TitleManager.cpp:191
msgid "Show available titles"
msgstr "Afficher les titres disponibles"
#: src/gui/TitleManager.cpp:197
msgid "Show available updates"
msgstr "Afficher les mises à jour disponibles"
#: src/gui/TitleManager.cpp:203
msgid "Show installed"
msgstr "Afficher les titres installés"
#: src/gui/TitleManager.cpp:222
msgid "Title manager"
msgstr "Gestionnaire de titres"
#: src/gui/TitleManager.cpp:229
msgid "Title Manager"
msgstr "Gestionnaire de titres"
#: src/gui/TitleManager.cpp:230
msgid "Download Manager"
msgstr "Gestionnaire de téléchargement"
#: src/gui/TitleManager.cpp:235 src/gui/TitleManager.cpp:363
msgid "Searching for titles..."
msgstr "Recherche de titres..."
#: src/gui/TitleManager.cpp:282
msgid "Currently active downloads will continue in the background."
msgstr "Les téléchargements actifs continuent en arrière-plan"
#: src/gui/TitleManager.cpp:331
msgid "Found {0} games, {1} updates, {2} DLCs and {3} save entries"
msgstr ""
"Trouvé {0} jeux, {1} mises à jour, {2} DLC et {3} entrées de sauvegardes"
#: src/gui/TitleManager.cpp:369
msgid "Select title to install"
msgstr "Sélectionnez le titre à installer"
#: src/gui/TitleManager.cpp:388
msgid "Update installation has been canceled!"
msgstr "L'installation de la mise à jour a été annulée !"
#: src/gui/TitleManager.cpp:495
msgid "Are you really sure that you want to delete the save entry for {}"
msgstr ""
"Êtes-vous vraiment sûr de vouloir supprimer l'entrée de la sauvegarde pour {}"
#: src/gui/TitleManager.cpp:496 src/gui/CemuApp.cpp:119
#: src/gui/GameUpdateWindow.cpp:66 src/gui/GameUpdateWindow.cpp:72
#: src/gui/GameUpdateWindow.cpp:78 src/gui/GeneralSettings2.cpp:1497
#: src/gui/GraphicPacksWindow2.cpp:601
#: src/gui/components/wxTitleManagerList.cpp:786
msgid "Warning"
msgstr "Attention"
#: src/gui/TitleManager.cpp:546
msgid ""
"Error when trying to delete the save directory:\n"
"{}"
msgstr ""
"Erreur lors de la tentative de suppression du dossier de la sauvegarde :\n"
"{}"
#: src/gui/TitleManager.cpp:623
msgid "Select a target file to export the save entry"
msgstr "Sélectionnez un fichier de destination pour l'export de la sauvegarde"
#: src/gui/TitleManager.cpp:637
msgid ""
"Error when creating the zip for the save entry:\n"
"{}"
msgstr ""
"Erreur lors de la création de la sauvegarde compressée (ZIP):\n"
"{}"
#: src/gui/TitleManager.cpp:655
msgid ""
"Error when trying to add a directory to the zip:\n"
"{}"
msgstr ""
"Erreur lors de la tentative d'ajout d'un dossier au fichier ZIP :\n"
"{}"
#: src/gui/TitleManager.cpp:664 src/gui/TitleManager.cpp:670
msgid ""
"Error when trying to add a file to the zip:\n"
"{}"
msgstr ""
"Erreur lors de la tentative d'ajout d'un fichier au fichier ZIP :\n"
"{}"
#: src/gui/TitleManager.cpp:683
msgid ""
"Error when trying to add cemu_meta file to the zip:\n"
"{}"
msgstr ""
"Erreur en essayant d'ajouter le fichier cemu_meta dans le zip :\n"
"{}"
#: src/gui/TitleManager.cpp:757
msgid "Getting installed title information..."
msgstr "Obtention de la liste des titres installés..."
#: src/gui/debugger/RegisterWindow.cpp:31
msgid "Registers"
msgstr "Registres"
#: src/gui/debugger/RegisterWindow.cpp:78
msgid "FP view mode"
msgstr "Mode de vue à la première personne"
#: src/gui/debugger/RegisterWindow.cpp:342
#: src/gui/debugger/RegisterWindow.cpp:358
#: src/gui/debugger/RegisterWindow.cpp:374 src/gui/debugger/DumpCtrl.cpp:199
#: src/gui/debugger/RegisterCtrl.cpp:204 src/gui/debugger/RegisterCtrl.cpp:223
#: src/gui/debugger/RegisterCtrl.cpp:237
msgid "Enter a new value."
msgstr "Entrez une nouvelle valeur."
#: src/gui/debugger/RegisterWindow.cpp:417
msgid "&Zero"
msgstr "&Zéro"
#: src/gui/debugger/RegisterWindow.cpp:418
msgid "&Increment"
msgstr "&Incrémenter"
#: src/gui/debugger/RegisterWindow.cpp:419
msgid "&Decrement"
msgstr "&Décrémenter"
#: src/gui/debugger/RegisterWindow.cpp:421
msgid "&Copy"
msgstr "&Copier"
#: src/gui/debugger/RegisterWindow.cpp:423
msgid "&Goto Disasm"
msgstr "&Goto Disasm"
#: src/gui/debugger/RegisterWindow.cpp:424
msgid "G&oto Dump"
msgstr "G&oto Dump"
#: src/gui/debugger/ModuleWindow.cpp:23
msgid "Modules"
msgstr "Modules"
#: src/gui/debugger/ModuleWindow.cpp:35 src/gui/debugger/SymbolCtrl.cpp:18
#: src/gui/components/wxDownloadManagerList.cpp:100
#: src/gui/components/wxTitleManagerList.cpp:132
msgid "Name"
msgstr "Nom"
#: src/gui/debugger/ModuleWindow.cpp:41
#: src/gui/debugger/BreakpointWindow.cpp:47 src/gui/debugger/SymbolCtrl.cpp:24
#: src/gui/MemorySearcherTool.cpp:87 src/gui/MemorySearcherTool.cpp:103
msgid "Address"
msgstr "Adresse"
#: src/gui/debugger/ModuleWindow.cpp:48
msgid "Size"
msgstr "Taille"
#: src/gui/debugger/DumpWindow.cpp:18
msgid "Memory Dump"
msgstr "Dump de la mémoire"
#: src/gui/debugger/BreakpointWindow.cpp:28
msgid "Breakpoints"
msgstr "Points d'arrêt"
#: src/gui/debugger/BreakpointWindow.cpp:41 src/gui/GeneralSettings2.cpp:1295
msgid "On"
msgstr "Actif"
#: src/gui/debugger/BreakpointWindow.cpp:53 src/gui/MemorySearcherTool.cpp:104
#: src/gui/components/wxDownloadManagerList.cpp:112
#: src/gui/components/wxTitleManagerList.cpp:138
msgid "Type"
msgstr "Type"
#: src/gui/debugger/BreakpointWindow.cpp:59
msgid "Comment"
msgstr "Commentaires"
#: src/gui/debugger/BreakpointWindow.cpp:201
#: src/gui/debugger/DisasmCtrl.cpp:638
msgid "Enter a new comment."
msgstr "Entrez un nouveau commentaire."
#: src/gui/debugger/BreakpointWindow.cpp:201
#, c-format
msgid "Set comment for breakpoint at address %08x"
msgstr "Définit un commentaire pour le point d'arrêt à l'adresse %08x"
#: src/gui/debugger/BreakpointWindow.cpp:216
msgid "Create memory breakpoint (read)"
msgstr "Créer un point d'arrêt mémoire (lecture)"
#: src/gui/debugger/BreakpointWindow.cpp:217
msgid "Create memory breakpoint (write)"
msgstr "Créer un point d'arrêt mémoire (écriture)"
#: src/gui/debugger/BreakpointWindow.cpp:238
msgid "Enter a memory address"
msgstr "Entrez une adresse mémoire"
#: src/gui/debugger/BreakpointWindow.cpp:238
msgid "Memory breakpoint"
msgstr "Point d'arrêt mémoire"
#: src/gui/debugger/DisasmCtrl.cpp:616
msgid "Enter a new instruction."
msgstr "Entrez une nouvelle instruction."
#: src/gui/debugger/DisasmCtrl.cpp:762 src/gui/debugger/DumpCtrl.cpp:214
msgid "Enter a target address."
msgstr "Entrez une adresse cible."
#: src/gui/debugger/DisasmCtrl.cpp:762 src/gui/debugger/DumpCtrl.cpp:214
msgid "GoTo address"
msgstr "GoTo adresse"
#: src/gui/debugger/SymbolWindow.cpp:16
msgid "Symbols"
msgstr "Symboles"
#: src/gui/debugger/DebuggerWindow2.cpp:222
msgid "GoTo (CTRL + G)"
msgstr "GoTo (CTRL + G)"
#: src/gui/debugger/DebuggerWindow2.cpp:225
msgid "Toggle Breakpoint (F9)"
msgstr "Activer les points d'arrêts (F9)"
#: src/gui/debugger/DebuggerWindow2.cpp:230
#: src/gui/debugger/DebuggerWindow2.cpp:493
msgid "Break (F5)"
msgstr "Arrêt (F5)"
#: src/gui/debugger/DebuggerWindow2.cpp:232
msgid "Step Into (F11)"
msgstr "Aller dedans (F11)"
#: src/gui/debugger/DebuggerWindow2.cpp:233
msgid "Step Over (F10)"
msgstr "Aller par-dessus (F10)"
#: src/gui/debugger/DebuggerWindow2.cpp:269
msgid "PPC Debugger"
msgstr "Débogeur PPC"
#: src/gui/debugger/DebuggerWindow2.cpp:300
msgid "> no modules loaded"
msgstr "> aucun module chargé"
#: src/gui/debugger/DebuggerWindow2.cpp:307
msgid "> unknown module"
msgstr "> module inconnu"
#: src/gui/debugger/DebuggerWindow2.cpp:482
msgid "Run (F5)"
msgstr "Exécuter (F5)"
#: src/gui/debugger/DebuggerWindow2.cpp:639
msgid "&Pin to main window"
msgstr "&Attacher à la fenêtre principale"
#: src/gui/debugger/DebuggerWindow2.cpp:640
msgid "Break on &entry point"
msgstr "Arrêter au point d'&entrée"
#: src/gui/debugger/DebuggerWindow2.cpp:645
msgid "&Registers"
msgstr "&Registres"
#: src/gui/debugger/DebuggerWindow2.cpp:646
msgid "&Memory Dump"
msgstr "Dumper la &mémoire"
#: src/gui/debugger/DebuggerWindow2.cpp:647
msgid "&Breakpoints"
msgstr "&Points d'arrêts"
#: src/gui/debugger/DebuggerWindow2.cpp:648
msgid "Module&list"
msgstr "&Liste de modules"
#: src/gui/debugger/DebuggerWindow2.cpp:649
msgid "&Symbols"
msgstr "&Symboles"
#: src/gui/debugger/DebuggerWindow2.cpp:651
msgid "&Window"
msgstr "&Fenêtre"
#: src/gui/debugger/SymbolCtrl.cpp:31
msgid "Module"
msgstr "Module"
#: src/gui/CemuApp.cpp:30
msgid "Browse"
msgstr "Parcourir"
#: src/gui/CemuApp.cpp:31
msgid "Select a file"
msgstr "Sélectionner un fichier"
#: src/gui/CemuApp.cpp:32
msgid "Select a directory"
msgstr "Sélectionner un dossier"
#: src/gui/CemuApp.cpp:34
msgid "base"
msgstr "Base"
#: src/gui/CemuApp.cpp:35
msgid "update"
msgstr "Mise à jour"
#: src/gui/CemuApp.cpp:36
msgid "dlc"
msgstr "DLC"
#: src/gui/CemuApp.cpp:37
msgid "save"
msgstr "Sauvegarde"
#: src/gui/CemuApp.cpp:39
msgid "Japan"
msgstr "Japon"
#: src/gui/CemuApp.cpp:40
msgid "USA"
msgstr "USA"
#: src/gui/CemuApp.cpp:41
msgid "Europe"
msgstr "Europe"
#: src/gui/CemuApp.cpp:42
msgid "Australia"
msgstr "Australie"
#: src/gui/CemuApp.cpp:43
msgid "China"
msgstr "Chine"
#: src/gui/CemuApp.cpp:44
msgid "Korea"
msgstr "Corée"
#: src/gui/CemuApp.cpp:45
msgid "Taiwan"
msgstr "Taïwan"
#: src/gui/CemuApp.cpp:46
msgid "Auto"
msgstr "Auto"
#: src/gui/CemuApp.cpp:47
msgid "many"
msgstr "plusieurs"
#: src/gui/CemuApp.cpp:49
msgid "Japanese"
msgstr "Japonais"
#: src/gui/CemuApp.cpp:50 src/gui/GeneralSettings2.cpp:112
msgid "English"
msgstr "Anglais"
#: src/gui/CemuApp.cpp:51
msgid "French"
msgstr "Français"
#: src/gui/CemuApp.cpp:52
msgid "German"
msgstr "Allemand"
#: src/gui/CemuApp.cpp:53
msgid "Italian"
msgstr "Italien"
#: src/gui/CemuApp.cpp:54
msgid "Spanish"
msgstr "Espagnol"
#: src/gui/CemuApp.cpp:55
msgid "Chinese"
msgstr "Chinois"
#: src/gui/CemuApp.cpp:56
msgid "Korean"
msgstr "Coréen"
#: src/gui/CemuApp.cpp:57
msgid "Dutch"
msgstr "Néerlandais"
#: src/gui/CemuApp.cpp:58
msgid "Portugese"
msgstr "Portugais"
#: src/gui/CemuApp.cpp:59
msgid "Russian"
msgstr "Russe"
#: src/gui/CemuApp.cpp:60
msgid "Taiwanese"
msgstr "Taïwanais"
#: src/gui/CemuApp.cpp:61
msgid "unknown"
msgstr "inconnu"
#: src/gui/CemuApp.cpp:65
msgid "AccountId missing (The account is not connected to a NNID)"
msgstr "Le AccountID est manquant (le compte n'est pas connecté à un NNID)"
#: src/gui/CemuApp.cpp:66
msgid ""
"IsPasswordCacheEnabled is set to false (The remember password option on your "
"Wii U must be enabled for this account before dumping it)"
msgstr ""
"IsPasswordCacheEnabled est réglé sur faux (l'option Se souvenir du mot de "
"passe sur votre WiiU doit être activée pour ce compte avant d'en faire un "
"dump)"
#: src/gui/CemuApp.cpp:67
msgid ""
"AccountPasswordCache is empty (The remember password option on your Wii U "
"must be enabled for this account before dumping it)"
msgstr ""
"AccountPasswordCache est vide (l'option Se souvenir du mot de passe sur "
"votre WiiU doit être activée pour ce compte avant d'en faire un dump)"
#: src/gui/CemuApp.cpp:68
msgid "PrincipalId missing"
msgstr "Il manque PrincipalId"
#: src/gui/CemuApp.cpp:119
msgid ""
"Cemu can't write to its directory.\n"
"Please move it to a different location or run Cemu as administrator!"
msgstr ""
"Cemu ne peut écrire dans son propre dossier.\n"
"Veuillez le déplacer ailleurs ou exécuter Cemu en tant qu'administrateur !"
#: src/gui/CemuApp.cpp:224
msgid ""
"Your mlc01 folder seems to be missing.\n"
"\n"
"This is where Cemu stores save files, game updates and other Wii U files.\n"
"\n"
"The expected path is:\n"
"{}\n"
"\n"
"Do you want to create the folder at the expected path?"
msgstr ""
"Votre dossier mlc01 semble manquer.\n"
"\n"
"C'est l'endroit où Cemu enregistre les fichiers de sauvegarde, mises à jour "
"des jeux et autres fichiers Wii U.\n"
"\n"
"Le dossier attendu est :\n"
"{}\n"
"\n"
"Souautez-vous créer le dossier dans le chemin attendu ?"
#: src/gui/CemuApp.cpp:227
msgid "Yes"
msgstr "Oui"
#: src/gui/CemuApp.cpp:227
msgid "No"
msgstr "Non"
#: src/gui/CemuApp.cpp:227
msgid "Select a custom path"
msgstr "Sélectionner un chemin personnalisé"
#: src/gui/CemuApp.cpp:300
msgid ""
"Couldn't create a required mlc01 subfolder or file!\n"
"\n"
"Error: {0}\n"
"Target path:\n"
"{1}"
msgstr ""
"Impossible de créer un sous-dossier ou fichier requis dans mlc01 !\n"
"\n"
"Erreur : {0}\n"
"Dossier cible :\n"
"{1}"
#: src/gui/CemuApp.cpp:326
msgid ""
"Couldn't create a required cemu directory or file!\n"
"\n"
"Error: {0}"
msgstr ""
"Impossible de créer un dossier ou fichier requis pour Cemu !\n"
"\n"
"Erreur : {0}"
#: src/gui/CemuApp.cpp:353
msgid "Select a mlc directory"
msgstr "Sélectionner le dossier contenant la MLC"
#: src/gui/CemuApp.cpp:361
msgid ""
"Cemu can't write to the selected mlc path!\n"
"Do you want to select another path?"
msgstr ""
"Cemu ne peut écrire dans le dossier de la mlc choisi !\n"
"Souhaitez-vous sélectionner un autre dossier ?"
#: src/gui/canvas/VulkanCanvas.cpp:30
msgid ""
"Error when initializing Vulkan renderer:\n"
"{}"
msgstr ""
"Erreur lors de l'initialisation du moteur Vulkan :\n"
"{}"
#: src/gui/GameProfileWindow.cpp:19 src/gui/GameProfileWindow.cpp:247
msgid "Edit game profile"
msgstr "Editer le profil du jeu"
#: src/gui/GameProfileWindow.cpp:36 src/gui/GameProfileWindow.cpp:91
#: src/gui/GeneralSettings2.cpp:226 src/gui/GeneralSettings2.cpp:305
#: src/gui/GeneralSettings2.cpp:733
msgid "General"
msgstr "Général"
#: src/gui/GameProfileWindow.cpp:39
msgid "Load shared libraries"
msgstr "Charger les bibliothèques partagées"
#: src/gui/GameProfileWindow.cpp:40
msgid ""
"EXPERT OPTION\n"
"This option will load libraries from the cafeLibs directory"
msgstr ""
"OPTION POUR EXPERTS\n"
"Cette option va charger les bibliothèqyes depuis le dossier cafeLibs"
#: src/gui/GameProfileWindow.cpp:43
msgid "Launch with gamepad view"
msgstr "Démarrer avec la vue du GamePad"
#: src/gui/GameProfileWindow.cpp:44
msgid ""
"Games will be launched with gamepad view toggled as default. The view can be "
"toggled with CTRL + TAB"
msgstr ""
"Les jeux seront démarrés avec la vue du GamePad activée par défaut. La vue "
"peut être (dés)activée en appuyant sur CTRL + TAB"
#: src/gui/GameProfileWindow.cpp:51
msgid "CPU"
msgstr "CPU"
#: src/gui/GameProfileWindow.cpp:58
msgid "Mode"
msgstr "Mode"
#: src/gui/GameProfileWindow.cpp:60
msgid "Single-core interpreter"
msgstr "Interpréteur sur un cœur"
#: src/gui/GameProfileWindow.cpp:60
msgid "Single-core recompiler"
msgstr "Recompilateur sur un cœur"
#: src/gui/GameProfileWindow.cpp:60
msgid "Multi-core recompiler"
msgstr "Recompilateur sur plusieurs cœurs"
#: src/gui/GameProfileWindow.cpp:60
msgid "Auto (recommended)"
msgstr "Auto (recommandé)"
#: src/gui/GameProfileWindow.cpp:63
msgid "Set the CPU emulation mode"
msgstr "Définit le mode d'émulation du CPU"
#: src/gui/GameProfileWindow.cpp:66
msgid "Thread quantum"
msgstr "Limite de temps par thread"
#: src/gui/GameProfileWindow.cpp:75
msgid ""
"EXPERT OPTION\n"
"Set the maximum thread slice runtime (in virtual cycles)"
msgstr ""
"OPTION POUR EXPERTS\n"
"Déinit le temps d'exécution maximal pour un thread (en cycles virtuels)"
#: src/gui/GameProfileWindow.cpp:78
msgid "cycles"
msgstr "cycles"
#: src/gui/GameProfileWindow.cpp:113 src/gui/GeneralSettings2.cpp:233
msgid "Graphics API"
msgstr "Moteur graphique"
#: src/gui/GameProfileWindow.cpp:119
msgid "Shader multiplication accuracy"
msgstr "Fiabilité de multiplication des shaders"
#: src/gui/GameProfileWindow.cpp:121
msgid "false"
msgstr "non"
#: src/gui/GameProfileWindow.cpp:121
msgid "true"
msgstr "oui"
#: src/gui/GameProfileWindow.cpp:121
msgid "minimal"
msgstr "minimale"
#: src/gui/GameProfileWindow.cpp:123
msgid ""
"EXPERT OPTION\n"
"Controls the accuracy of floating point multiplication in shaders.\n"
"\n"
"Recommended: true"
msgstr ""
"OPTION POUR EXPERTS\n"
"Contrôle la précision de la multiplication en virgule flottante dans les "
"shaders.\n"
"\n"
"Recommandé : oui"
#: src/gui/GameProfileWindow.cpp:138
msgid "Graphic"
msgstr "Graphismes"
#: src/gui/GameProfileWindow.cpp:169 src/gui/GameProfileWindow.cpp:183
#: src/gui/input/InputSettings2.cpp:217 src/gui/input/InputAPIAddWindow.cpp:53
msgid "Controller"
msgstr "Manette"
#: src/gui/GameProfileWindow.cpp:174
msgid "Forces a given controller profile"
msgstr "Force un profil défini de manette"
#: src/gui/PadViewFrame.cpp:24
msgid "GamePad View"
msgstr "Vue du GamePad"
#: src/gui/GameUpdateWindow.cpp:19 src/gui/components/wxGameList.cpp:399
msgid "DLC"
msgstr "DLC"
#: src/gui/GameUpdateWindow.cpp:21
msgid "Base game"
msgstr "Jeu de base"
#: src/gui/GameUpdateWindow.cpp:23
msgid "Demo"
msgstr "Démo"
#: src/gui/GameUpdateWindow.cpp:26
msgid "System title"
msgstr "Titre du système"
#: src/gui/GameUpdateWindow.cpp:28
msgid "System data title"
msgstr "Titre de données du système"
#: src/gui/GameUpdateWindow.cpp:30 src/gui/CemuUpdateWindow.cpp:43
msgid "Update"
msgstr "Mise à jour"
#: src/gui/GameUpdateWindow.cpp:65
msgid ""
"It seems that there is already a title installed at the target location but "
"it has a different type.\n"
"Currently installed: '{}' Installing: '{}'\n"
"\n"
"This can happen for titles which were installed with very old Cemu "
"versions.\n"
"Do you still want to continue with the installation? It will replace the "
"currently installed title."
msgstr ""
"Il semble qu'il y a déjà un titre installé à l'emplacement cible mais il a "
"un type différent.\n"
"Actuellement installé : '{}' , Installation en cours : '{}'\n"
"\n"
"Cela peut arriver pour des titres qui ont été installés sur de très "
"anciennes versions de Cemu.\n"
"Voulez-vous toujours procéder à l'installation ? Ceci remplacera le titre "
"actuellement installé."
#: src/gui/GameUpdateWindow.cpp:72
msgid ""
"It seems that the selected title is already installed, do you want to "
"reinstall it?"
msgstr ""
"Il semble que le titre sélectionné soit déjà installé, souhaitez-vous le "
"réinstaller ?"
#: src/gui/GameUpdateWindow.cpp:78
msgid ""
"It seems that a newer version is already installed, do you still want to "
"install the older version?"
msgstr ""
"Il semble qu'une version plus récente soit déjà installée, souhaitez-vous "
"tout de même installer la version plus ancienne ?"
#: src/gui/GameUpdateWindow.cpp:95
msgid ""
"Error when trying to move former title installation:\n"
"{}"
msgstr ""
"Erreur lors de la tentative de déplacement de l'ancienne installation du "
"titre :\n"
"{}"
#: src/gui/GameUpdateWindow.cpp:139
msgid ""
"Not enough space available.\n"
"Required: {0} MB\n"
"Available: {1} MB"
msgstr ""
"Pas assez d'espace disponible.\n"
"Requis : {0} Mio\n"
"Disponible : {1} Mio"
#: src/gui/GameUpdateWindow.cpp:169
msgid "Installing DLC..."
msgstr "Installation du DLC..."
#: src/gui/GameUpdateWindow.cpp:171
msgid "Installing update..."
msgstr "Installation de la mise à jour..."
#: src/gui/GameUpdateWindow.cpp:173
msgid "Installing system title..."
msgstr "Installation du titre du système..."
#: src/gui/GameUpdateWindow.cpp:175
msgid "Installing title..."
msgstr "Installation du titre..."
#: src/gui/GameUpdateWindow.cpp:253
msgid "Current file:"
msgstr "Fichier actuel :"
#: src/gui/GameUpdateWindow.cpp:285
msgid ""
"Do you really want to cancel the installation process?\n"
"\n"
"Canceling the process will delete the applied files."
msgstr ""
"Souhaitez-vous vraiment annuler la procédure d'installation ?\n"
"\n"
"Cela supprimera les fichiers déjà installés."
#: src/gui/GameUpdateWindow.cpp:285
msgid "Info"
msgstr "Info"
#: src/gui/windows/TextureRelationViewer/TextureRelationWindow.cpp:37
msgid "Texture cache"
msgstr "Cache de texture"
#: src/gui/windows/TextureRelationViewer/TextureRelationWindow.cpp:114
msgid "Show only active"
msgstr "N'afficher que l'actif"
#: src/gui/windows/TextureRelationViewer/TextureRelationWindow.cpp:117
msgid "Show views"
msgstr "Afficher les vues"
#: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:36
msgid "PPC threads"
msgstr "Flux PPC"
#: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:118
msgid "Auto refresh"
msgstr "Rafraîchissement automatique"
#: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:364
msgid "Boost priority (-5)"
msgstr "Augmenter la priorité (-5)"
#: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:365
msgid "Boost priority (-1)"
msgstr "Augmenter la priorité (-1)"
#: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:367
msgid "Decrease priority (+5)"
msgstr "Baisser la priorité (+5)"
#: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:368
msgid "Decrease priority (+1)"
msgstr "Baisser la priorité (+1)"
#: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:370
msgid "Resume"
msgstr "Reprendre"
#: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:371
msgid "Suspend"
msgstr "Suspendre"
#: src/gui/windows/PPCThreadsViewer/DebugPPCThreadsWindow.cpp:373
msgid "Write stack trace to log"
msgstr "Enregistrer la trace de pile dans le journal"
#: src/gui/GeneralSettings2.cpp:102
msgid "Interface"
msgstr "Interface"
#: src/gui/GeneralSettings2.cpp:110
msgid "Language"
msgstr "Langue"
#: src/gui/GeneralSettings2.cpp:112
msgid "Default"
msgstr "Par défaut"
#: src/gui/GeneralSettings2.cpp:115
msgid ""
"Changes the interface language of Cemu\n"
"Available languages are stored in the translation directory\n"
"A restart will be required after changing the language"
msgstr ""
"Change la langue de l'interface de Cemu\n"
"Les langues disponibles sont situées dans le répertoire de traduction\n"
"Un redémarrage sera nécessaire pour appliquer les changements."
#: src/gui/GeneralSettings2.cpp:132
msgid "Remember main window position"
msgstr "Enregistrer la position de la fenêtre principale"
#: src/gui/GeneralSettings2.cpp:133
msgid "Restores the last known window position and size when starting Cemu"
msgstr ""
"Restaure la dernière position et taille connue de la fenêtre lors du "
"démarrage de Cemu"
#: src/gui/GeneralSettings2.cpp:136
msgid "Remember pad window position"
msgstr "Enregistrer la position de la fenêtre du GamePad"
#: src/gui/GeneralSettings2.cpp:137
msgid "Restores the last known pad window position and size when opening it"
msgstr ""
"Restaure la dernière position et taille connue de la fenêtre du GamePad lors "
"du démarrage de Cemu"
#: src/gui/GeneralSettings2.cpp:141
msgid "Discord Presence"
msgstr "Présence sur Discord"
#: src/gui/GeneralSettings2.cpp:142
msgid ""
"Enables the Discord Rich Presence feature\n"
"You will also need to enable it in the Discord settings itself!"
msgstr ""
"Active la fonction Discord Rich Presence\n"
"Vous devez également l'activer dans les réglages de Discord !"
#: src/gui/GeneralSettings2.cpp:145
msgid "Fullscreen menu bar"
msgstr "Barre de menu en plein écran"
#: src/gui/GeneralSettings2.cpp:146
msgid ""
"Displays the menu bar when Cemu is running in fullscreen mode and the mouse "
"cursor is moved to the top"
msgstr ""
"Affiche la barre de menus lorsque Cemu fonctionne en plein écran et que la "
"souris est déplacée en haut de l'écran"
#: src/gui/GeneralSettings2.cpp:149 src/gui/GettingStartedDialog.cpp:147
msgid "Automatically check for updates"
msgstr "Vérifier automatiquement la disponibilité de mises à jour"
#: src/gui/GeneralSettings2.cpp:150
msgid "Automatically checks for new cemu versions on startup"
msgstr ""
"Vérifie automatiquement s'il y a une nouvelle version de Cemu au démarrage"
#: src/gui/GeneralSettings2.cpp:153
msgid "Save screenshot"
msgstr "Sauvegarder la capture d'écran"
#: src/gui/GeneralSettings2.cpp:154
msgid ""
"Pressing the screenshot key (F12) will save a screenshot directly to the "
"screenshots folder"
msgstr ""
"Appyer sur la touche de capture d'écran (F12) sauvegardera cette capture "
"directement dans le dossier des captures d'écran"
#: src/gui/GeneralSettings2.cpp:157
msgid "Use permanent storage"
msgstr "Utiliser le stockage permanent"
#: src/gui/GeneralSettings2.cpp:158
msgid ""
"Cemu will remember your custom mlc path in %LOCALAPPDATA%/Cemu for new "
"installations."
msgstr ""
"Cemu se souviendra de votre chemin personnalisé de la mlc dans %LOCALAPPDATA"
"%/Cemu pour les nouvelles installations."
#: src/gui/GeneralSettings2.cpp:168
msgid "MLC Path"
msgstr "Chemin de la MLC"
#: src/gui/GeneralSettings2.cpp:174
msgid ""
"The mlc directory contains your save games and installed game update/dlc data"
msgstr ""
"Le dossier mlc contient vos sauvegardes de jeux et les données de mises à "
"jour & DLC"
#: src/gui/GeneralSettings2.cpp:180
msgid ""
"Select a custom mlc path\n"
"The mlc path is used to store Wii U related files like save games, game "
"updates and dlc data"
msgstr ""
"Sélectionnez un chemin personnalisé de votre mlc\n"
"Le chemin de la mlc est utilisé pour enregistrer les fichiers de la Wii U "
"tels que les sauvegardes de jeux, mises à jours et les DLC"
#: src/gui/GeneralSettings2.cpp:188
msgid "Game Paths"
msgstr "Dossiers de jeux"
#: src/gui/GeneralSettings2.cpp:193
msgid ""
"Add the root directory of your game(s). It will scan all directories in it "
"for games"
msgstr ""
"Ajoutez le dossier racine de vos jeux. Cemu recherchera vos jeux dans les "
"sous-dossiers"
#: src/gui/GeneralSettings2.cpp:200 src/gui/input/InputAPIAddWindow.cpp:71
msgid "Add"
msgstr "Ajouter"
#: src/gui/GeneralSettings2.cpp:202
msgid ""
"Adds a game path to scan for games displayed in the game list\n"
"If you have unpacked games, make sure to select the root folder of a game"
msgstr ""
"Ajoute un dossier pour y scanner les jeux présents et les afficher dans le "
"liste des jeux\n"
"Si vous avez des jeux extraits, assurez-vous de sélectionner le dossier "
"racine d'un jeu"
#: src/gui/GeneralSettings2.cpp:205
msgid "Remove"
msgstr "Supprimer"
#: src/gui/GeneralSettings2.cpp:207
msgid "Removes the currently selected game path from the game list"
msgstr "Retire le dossier sélectionné des chemins de jeux de la liste des jeux"
#: src/gui/GeneralSettings2.cpp:246
msgid "Select one of the available graphic back ends"
msgstr "Sélectionnez un des moteurs graphiques disponibles"
#: src/gui/GeneralSettings2.cpp:250
msgid "Graphics Device"
msgstr "Carte graphique"
#: src/gui/GeneralSettings2.cpp:253
msgid "Select the used graphic device"
msgstr "Sélectionnez la carte graphique à utiliser"
#: src/gui/GeneralSettings2.cpp:256
msgid "VSync"
msgstr "Synchro verticale"
#: src/gui/GeneralSettings2.cpp:258
msgid "Controls the vsync state"
msgstr "Contrôle l'état de la vsync"
#: src/gui/GeneralSettings2.cpp:265
msgid "Async shader compile"
msgstr "Compilation asynchrone de shaders"
#: src/gui/GeneralSettings2.cpp:266
msgid ""
"Enables async shader and pipeline compilation. Reduces stutter at the cost "
"of objects not rendering for a short time.\n"
"Vulkan only"
msgstr ""
"Active la compilation asynchrone de shaders et pipeline. Réduit les "
"saccades, au prix que certains objets ne soient pas rendus pendant un court "
"instant.\n"
"Pour Vulkan uniquement"
#: src/gui/GeneralSettings2.cpp:269
msgid "Full sync at GX2DrawDone()"
msgstr "Synchro complète lors de GX2DrawDone()"
#: src/gui/GeneralSettings2.cpp:270
msgid ""
"If synchronization is requested by the game, the emulated CPU will wait for "
"the GPU to finish all operations.\n"
"This is more accurate behavior, but may cause lower performance"
msgstr ""
"Si une synchronisation est requise par le jeu, le CPU émulé va attendre que "
"le GPU finisse toutes les opérations.\n"
"C'est le comportement le plus fidèle, mais il peut avoir des performances "
"moindres"
#: src/gui/GeneralSettings2.cpp:278
msgid "Bilinear"
msgstr "Bilinéaire"
#: src/gui/GeneralSettings2.cpp:278
msgid "Bicubic"
msgstr "Bicubique"
#: src/gui/GeneralSettings2.cpp:278
msgid "Hermite"
msgstr "Hermite"
#: src/gui/GeneralSettings2.cpp:278
msgid "Nearest Neighbor"
msgstr "Au plus proche"
#: src/gui/GeneralSettings2.cpp:279
msgid "Upscale filter"
msgstr "Filtre d'agrandissement (upscale)"
#: src/gui/GeneralSettings2.cpp:280
msgid ""
"Upscaling filters are used when the game resolution is smaller than the "
"window size"
msgstr ""
"Les filtres d'upscaling sont utilisés lorsque la résolution du jeu est "
"inférieure à celle de la taille de la fenêtre"
#: src/gui/GeneralSettings2.cpp:283
msgid "Downscale filter"
msgstr "Filtre de rétrécissement (downscale)"
#: src/gui/GeneralSettings2.cpp:284
msgid ""
"Downscaling filters are used when the game resolution is bigger than the "
"window size"
msgstr ""
"Le filtres de downscale sont utilisés lorsque la résolution du jeu est "
"supérieure à celle de la taille de fenêtre"
#: src/gui/GeneralSettings2.cpp:289
msgid "Keep aspect ratio"
msgstr "Garder le rapport hauteur/largeur"
#: src/gui/GeneralSettings2.cpp:289
msgid "Stretch"
msgstr "Étirer"
#: src/gui/GeneralSettings2.cpp:290
msgid "Fullscreen scaling"
msgstr "Mise à l'échelle en plein écran"
#: src/gui/GeneralSettings2.cpp:291
msgid ""
"Controls the output aspect ratio when it doesn't match the ratio of the game"
msgstr ""
"Contrôle le rapport hauteur/largeur de sortie lorsqu'il ne correspond pas à "
"celui du jeu"
#: src/gui/GeneralSettings2.cpp:312 src/gui/input/InputAPIAddWindow.cpp:36
msgid "API"
msgstr "Moteur"
#: src/gui/GeneralSettings2.cpp:325
msgid "Select one of the available audio back ends"
msgstr "Sélectionnez un des moteurs audio disponibles"
#: src/gui/GeneralSettings2.cpp:332
msgid "Latency"
msgstr "Latence"
#: src/gui/GeneralSettings2.cpp:334
msgid ""
"Controls the amount of buffered audio data\n"
"Higher values will create a delay in audio playback, but may avoid audio "
"problems when emulation is too slow"
msgstr ""
"Contrôle la quantité de données audio mises en cache\n"
"Des valeurs hautes vont créer un décalage entre le son et l'image, mais "
"peuvent empêcher des problèmes de son lorsque la vitesse de l'émulation est "
"trop lente"
#: src/gui/GeneralSettings2.cpp:345
msgid "Mono"
msgstr "Mono"
#: src/gui/GeneralSettings2.cpp:345 src/gui/GeneralSettings2.cpp:402
msgid "Stereo"
msgstr "Stéréo"
#: src/gui/GeneralSettings2.cpp:345
msgid "Surround"
msgstr "Surround"
#: src/gui/GeneralSettings2.cpp:347
msgid "TV"
msgstr "TV"
#: src/gui/GeneralSettings2.cpp:354 src/gui/GeneralSettings2.cpp:393
msgid "Device"
msgstr "Périphérique"
#: src/gui/GeneralSettings2.cpp:357
msgid "Select the active audio output device for Wii U TV"
msgstr ""
"Sélectionner le périphérique de sortie audio pour les sons Wii U sur TV"
#: src/gui/GeneralSettings2.cpp:363 src/gui/GeneralSettings2.cpp:404
msgid "Channels"
msgstr "Canaux"
#: src/gui/GeneralSettings2.cpp:372 src/gui/GeneralSettings2.cpp:413
#: src/gui/input/panels/WiimoteInputPanel.cpp:89
#: src/gui/input/panels/VPADInputPanel.cpp:103
msgid "Volume"
msgstr "Volume"
#: src/gui/GeneralSettings2.cpp:386
msgid "Gamepad"
msgstr "Manette"
#: src/gui/GeneralSettings2.cpp:396
msgid "Select the active audio output device for Wii U GamePad"
msgstr ""
"Sélectionner le périphérique de sortie audio pour les sons Wii U sur le "
"GamePad"
#: src/gui/GeneralSettings2.cpp:435 src/gui/GeneralSettings2.cpp:712
#: src/gui/GeneralSettings2.cpp:1031 src/gui/GeneralSettings2.cpp:1032
#: src/gui/input/InputSettings2.cpp:206 src/gui/input/InputSettings2.cpp:382
#: src/gui/input/InputSettings2.cpp:770
msgid "Disabled"
msgstr "Désactivé"
#: src/gui/GeneralSettings2.cpp:435
msgid "Top left"
msgstr "En haut à gauche"
#: src/gui/GeneralSettings2.cpp:435
msgid "Top center"
msgstr "En haut au centre"
#: src/gui/GeneralSettings2.cpp:435
msgid "Top right"
msgstr "En haut à droite"
#: src/gui/GeneralSettings2.cpp:435
msgid "Bottom left"
msgstr "En bas à gauche"
#: src/gui/GeneralSettings2.cpp:435
msgid "Bottom center"
msgstr "En bas au centre"
#: src/gui/GeneralSettings2.cpp:435
msgid "Bottom right"
msgstr "En bas à droite"
#: src/gui/GeneralSettings2.cpp:438 src/gui/GeneralSettings2.cpp:736
msgid "Overlay"
msgstr "Overlay"
#: src/gui/GeneralSettings2.cpp:445 src/gui/GeneralSettings2.cpp:526
msgid "Position"
msgstr "Position"
#: src/gui/GeneralSettings2.cpp:448
msgid "Controls the overlay which displays technical information while playing"
msgstr ""
"Contrôle l'overlay (surimpression), qui affiche les informations techniques "
"pendant le jeu"
#: src/gui/GeneralSettings2.cpp:453 src/gui/GeneralSettings2.cpp:535
msgid "Text Color"
msgstr "Couleur du texte"
#: src/gui/GeneralSettings2.cpp:455
msgid "Sets the text color of the overlay"
msgstr "Définit la couleur du texte en surimpression"
#: src/gui/GeneralSettings2.cpp:460 src/gui/GeneralSettings2.cpp:540
msgid "Scale"
msgstr "Taille"
#: src/gui/GeneralSettings2.cpp:462
msgid "Sets the scale of the overlay text"
msgstr "Définit l'échelle du texte en surimpression"
#: src/gui/GeneralSettings2.cpp:469
msgid "FPS"
msgstr "FPS"
#: src/gui/GeneralSettings2.cpp:470
msgid "The number of frames per second. Average over last 5 seconds"
msgstr ""
"Le nombre d'images par seconde (Frame Per Second). Moyenne sur les 5 "
"dernières secondes."
#: src/gui/GeneralSettings2.cpp:473
msgid "Draw calls per frame"
msgstr "Appels de dessin par image"
#: src/gui/GeneralSettings2.cpp:474
msgid "The number of draw calls per frame. Average over last 5 seconds"
msgstr ""
"Le nombre d'appels de dessin par image. Moyenne sur les 5 dernières secondes"
#: src/gui/GeneralSettings2.cpp:477
msgid "CPU usage"
msgstr "Utilisation du CPU"
#: src/gui/GeneralSettings2.cpp:478
msgid "CPU usage of Cemu in percent"
msgstr "Utilisation du CPU par Cemu en pourcent"
#: src/gui/GeneralSettings2.cpp:481
msgid "CPU per core usage"
msgstr "Utilisation du CPU pour chaque cœur"
#: src/gui/GeneralSettings2.cpp:482
msgid "Total cpu usage in percent for each core"
msgstr "Utilisation totale du CPU en pourcentage pour chaque cœur"
#: src/gui/GeneralSettings2.cpp:485
msgid "RAM usage"
msgstr "Utilisation de la RAM"
#: src/gui/GeneralSettings2.cpp:486
msgid "Cemu RAM usage in MB"
msgstr "Utilisation de la RAM par Cemu en Mo"
#: src/gui/GeneralSettings2.cpp:489
msgid "VRAM usage"
msgstr "Utilisation de la VRAM"
#: src/gui/GeneralSettings2.cpp:497 src/gui/GeneralSettings2.cpp:504
msgid "The VRAM usage of Cemu in MB"
msgstr "La quantité de VRAM utilisée par Cemu en Mo"
#: src/gui/GeneralSettings2.cpp:500
msgid "This option requires Win8.1+"
msgstr "Cette option nécessite Windows 8.1 ou plus récent"
#: src/gui/GeneralSettings2.cpp:509 src/gui/GeneralSettings2.cpp:738
msgid "Debug"
msgstr "Débug"
#: src/gui/GeneralSettings2.cpp:510
msgid "Displays internal debug information (Vulkan only)"
msgstr "Affiche les informations de débogage internes (pour Vulkan uniquement)"
#: src/gui/GeneralSettings2.cpp:519
msgid "Notifications"
msgstr "Messages"
#: src/gui/GeneralSettings2.cpp:530
msgid "Controls the notification position while playing"
msgstr "Contrôle la position des messages pendant le jeu"
#: src/gui/GeneralSettings2.cpp:537
msgid "Sets the text color of notifications"
msgstr "Définit la couleur du texte des messages"
#: src/gui/GeneralSettings2.cpp:542
msgid "Sets the scale of the notification text"
msgstr "Définit la taille du texte des messages"
#: src/gui/GeneralSettings2.cpp:549
msgid "Controller profiles"
msgstr "Profils des manettes"
#: src/gui/GeneralSettings2.cpp:550
msgid "Displays the active controller profile when starting a game"
msgstr "Affiche le profil de la manette active au démarrage du jeu"
#: src/gui/GeneralSettings2.cpp:553
msgid "Low battery"
msgstr "Batterie faible"
#: src/gui/GeneralSettings2.cpp:554
msgid "Shows a notification when a low controller battery has been detected"
msgstr ""
"Affiche un message lorsque la batterie de la manette est presque déchargée"
#: src/gui/GeneralSettings2.cpp:557
msgid "Shader compiler"
msgstr "Compilateur de shader"
#: src/gui/GeneralSettings2.cpp:558
msgid "Shows a notification after shaders have been compiled"
msgstr "Affiche un message lorsque des shaders ont été compilés"
#: src/gui/GeneralSettings2.cpp:561
msgid "Friend list"
msgstr "Liste d'amis"
#: src/gui/GeneralSettings2.cpp:562
msgid "Shows friend list related data if online"
msgstr "Si en ligne, affiche les infos associées à la liste d'amis"
#: src/gui/GeneralSettings2.cpp:582
msgid "Account settings"
msgstr "Paramètres du compte"
#: src/gui/GeneralSettings2.cpp:592
msgid "Active account"
msgstr "Compte actif"
#: src/gui/GeneralSettings2.cpp:599
msgid "Create"
msgstr "Créer"
#: src/gui/GeneralSettings2.cpp:620
msgid "Online settings"
msgstr "Paramètres du mode en ligne"
#: src/gui/GeneralSettings2.cpp:623
msgid "Enable online mode"
msgstr "Activer le mode en ligne"
#: src/gui/GeneralSettings2.cpp:636
msgid "No account selected"
msgstr "Aucun compte détecté"
#: src/gui/GeneralSettings2.cpp:641
msgid "Online play tutorial"
msgstr "Tutoriel de jeu en ligne"
#: src/gui/GeneralSettings2.cpp:649
msgid "Account information"
msgstr "Infos du compte"
#: src/gui/GeneralSettings2.cpp:663
msgid "The persistent id is the internal folder name used for your saves"
msgstr ""
"Le persistent ID est le nom du dossier interne utilisé pour vos sauvegardes"
#: src/gui/GeneralSettings2.cpp:666
msgid "Mii name"
msgstr "Nom du Mii"
#: src/gui/GeneralSettings2.cpp:666
msgid "The mii name is the profile name"
msgstr "Le nom du Mii est le nom du profil"
#: src/gui/GeneralSettings2.cpp:667
msgid "Birthday"
msgstr "Anniversaire"
#: src/gui/GeneralSettings2.cpp:670
msgid "Female"
msgstr "Femme"
#: src/gui/GeneralSettings2.cpp:671
msgid "Male"
msgstr "Homme"
#: src/gui/GeneralSettings2.cpp:674
msgid "Email"
msgstr "Email"
#: src/gui/GeneralSettings2.cpp:685
msgid "Country"
msgstr "Pays"
#: src/gui/GeneralSettings2.cpp:710
msgid "Crash dump"
msgstr "Vidage sur incident (crash dump)"
#: src/gui/GeneralSettings2.cpp:712
msgid "Lite"
msgstr "Partiel"
#: src/gui/GeneralSettings2.cpp:712
msgid "Full"
msgstr "Complet"
#: src/gui/GeneralSettings2.cpp:715
msgid ""
"Creates a dump when Cemu crashes\n"
"Only enable when requested by a developer!\n"
"The Full option will create a very large dump file (includes a full RAM dump "
"of the Cemu process)"
msgstr ""
"Crée un vidage lorsque Cemu plante.\n"
"N'activez-ceci que sur demande d'un développeur.\n"
"L'option Complet va créer un fichier très volumineux (qui inclut une copie "
"complète du processus de Cemu dans la RAM)"
#: src/gui/GeneralSettings2.cpp:726
msgid "General settings"
msgstr "Paramètres généraux"
#: src/gui/GeneralSettings2.cpp:734
msgid "Graphics"
msgstr "Graphismes"
#: src/gui/GeneralSettings2.cpp:735
msgid "Audio"
msgstr "Audio"
#: src/gui/GeneralSettings2.cpp:1100
msgid "Can't delete the only account!"
msgstr "Impossible de supprimer l'unique compte !"
#: src/gui/GeneralSettings2.cpp:1110
msgid "Are you sure you want to delete the account {} with id {:x}?"
msgstr "Êtes-vous sûr de vouloir supprimer le compte {} avec l'ID {:x} ?"
#: src/gui/GeneralSettings2.cpp:1114
#: src/gui/components/wxTitleManagerList.cpp:315
msgid "Confirmation"
msgstr "Confirmation"
#: src/gui/GeneralSettings2.cpp:1216
msgid "At least one issue has been found"
msgstr "Au moins une erreur a été rencontrée"
#: src/gui/GeneralSettings2.cpp:1253
msgid "Your account is a valid online account"
msgstr "Votre compte est un compte en ligne valide"
#: src/gui/GeneralSettings2.cpp:1294 src/gui/GeneralSettings2.cpp:1313
msgid "Off"
msgstr "Aucune"
#: src/gui/GeneralSettings2.cpp:1314
msgid "Double buffering"
msgstr "Double tampon"
#: src/gui/GeneralSettings2.cpp:1315
msgid "Triple buffering"
msgstr "Triple tampon"
#: src/gui/GeneralSettings2.cpp:1317
msgid "Match emulated display (Experimental)"
msgstr "Faire correspondre à l'écran émulé (expérimental)"
#: src/gui/GeneralSettings2.cpp:1496
msgid ""
"Please be aware that online mode lets you connect to OFFICIAL servers and "
"therefore there is a risk of getting banned.\n"
"Only proceed if you are willing to risk losing online access with your Wii U "
"and/or NNID."
msgstr ""
"Soyez conscients que le mode en ligne vous connecte aux serveurs OFFICIELS\n"
"et qu'il y a par conséquent un risque d'être banni.\n"
"Continuez uniquement si vous voulez prendre le risque de perdre votre accès "
"en ligne\n"
"sur votre Wii U et/ou NNID."
#: src/gui/GeneralSettings2.cpp:1662
msgid "You have to restart the game in order to apply the new settings."
msgstr "Vous devez redémarrer le jeu pour appliquer les nouveaux réglages."
#: src/gui/GeneralSettings2.cpp:1674
msgid "Select a directory containing games."
msgstr "Sélectionner un dossier contenant des jeux."
#: src/gui/GeneralSettings2.cpp:1799
msgid "Online Status"
msgstr "Statut en ligne"
#: src/gui/dialogs/CreateAccount/wxCreateAccountDialog.cpp:13
msgid "Create new account"
msgstr "Créer un nouveau compte"
#: src/gui/dialogs/CreateAccount/wxCreateAccountDialog.cpp:23
msgid ""
"The persistent id is the internal folder name used for your saves. Only "
"change this if you are importing saves from a Wii U with a specific id"
msgstr ""
"Le persistent ID est le nom du dossier interne utilisé pour vos sauvegardes. "
"Changez ceci seulement si vous importez des sauvegardes à partir d'une Wii "
"avec un ID spécifique."
#: src/gui/dialogs/CreateAccount/wxCreateAccountDialog.cpp:37
#: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:59
#: src/gui/dialogs/SaveImport/SaveTransfer.cpp:58
#: src/gui/input/settings/DefaultControllerSettings.cpp:192
#: src/gui/input/settings/WiimoteControllerSettings.cpp:210
msgid "OK"
msgstr "OK"
#: src/gui/dialogs/CreateAccount/wxCreateAccountDialog.cpp:67
msgid "No persistent id entered!"
msgstr "Aucun persistent ID entré !"
#: src/gui/dialogs/CreateAccount/wxCreateAccountDialog.cpp:74
msgid "The persistent id must be greater than {:x}!"
msgstr "Le persistent ID doit être plus grand que {:x} !"
#: src/gui/dialogs/CreateAccount/wxCreateAccountDialog.cpp:82
msgid "The persistent id {:x} is already in use by account {}!"
msgstr "Le persistent ID {:x} est déjà utilisé par le compte {} !"
#: src/gui/dialogs/CreateAccount/wxCreateAccountDialog.cpp:90
msgid "Account name may not be empty!"
msgstr "Le nom du compte ne peut être vide !"
#: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:22
msgid "Import save entry"
msgstr "Importer une sauvegarde"
#: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:31
#: src/gui/dialogs/SaveImport/SaveTransfer.cpp:27
msgid "Source"
msgstr "Source"
#: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:33
msgid "Select a zipped save file"
msgstr "Sélectionnez un fichier de sauvegarde compressé en ZIP"
#: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:34
msgid "Save entry (*.zip)"
msgstr "Entrée de sauvegarde (*.zip)"
#: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:38
#: src/gui/dialogs/SaveImport/SaveTransfer.cpp:34
msgid "Target"
msgstr "Destination"
#: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:121
msgid ""
"You are trying to import a savegame for a different title than your "
"currently selected one: {:016x} vs {:016x}\n"
"Are you sure that you want to continue?"
msgstr ""
"Vous essayez d'importer une sauvegarde d'un jeu différent de celui que vous "
"avez sélectionné : {:016x} au lieu de {:016x}\n"
"Êtes-vous sûr de vouloir continuer ?"
#: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:161
#: src/gui/dialogs/SaveImport/SaveTransfer.cpp:95
msgid ""
"The given account id is not valid!\n"
"It must be a hex number bigger or equal than {:08x}"
msgstr ""
"L'identifiant de compte indiqué n'est pas valide !\n"
"Il doit être un nombre hexadécimal supérieur ou égal à {:08x}"
#: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:173
#: src/gui/dialogs/SaveImport/SaveTransfer.cpp:111
msgid ""
"There's already a file at the target directory:\n"
"{}"
msgstr ""
"Un fichier existe déjà dans le dossier cible :\n"
"{}"
#: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:180
#: src/gui/dialogs/SaveImport/SaveTransfer.cpp:118
msgid ""
"There's already a save game available for the target account, do you want to "
"overwrite it?\n"
"This will delete the existing save files for the account and replace them."
msgstr ""
"Il existe déjà une sauvegarde de jeu disponible pour le compte cible, "
"souhaitez-vous la remplacer ?\n"
"Cela supprimera les fichiers de sauvegarde existants pour le compte et les "
"remplacera."
#: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:196
#: src/gui/dialogs/SaveImport/SaveTransfer.cpp:134
msgid ""
"Error when trying to delete the former save game:\n"
"{}"
msgstr ""
"Erreur lors de la tentative de suppression de l'ancienne sauvegarde du "
"jeu :\n"
"{}"
#: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:216
msgid ""
"Error when creating the extraction path:\n"
"{}"
msgstr ""
"Erreur lors de la création du chemin d'extraction :\n"
"{}"
#: src/gui/dialogs/SaveImport/SaveImportWindow.cpp:224
msgid ""
"Error when opening the import zip file:\n"
"{}"
msgstr ""
"Erreur lors de l'ouverture du fichier d'import compressé ZIP :\n"
"{}"
#: src/gui/dialogs/SaveImport/SaveTransfer.cpp:18
msgid "Save transfer"
msgstr "Transfert de sauvegarde"
#: src/gui/dialogs/SaveImport/SaveTransfer.cpp:190
msgid ""
"Error when trying to move the save game:\n"
"{}"
msgstr ""
"Erreur lors de la tentative de déplacement de la sauvegarde du jeu :\n"
"{}"
#: src/gui/CemuUpdateWindow.cpp:54
msgid "Changelog"
msgstr "Changements"
#: src/gui/CemuUpdateWindow.cpp:577 src/gui/CemuUpdateWindow.cpp:594
msgid "Exit"
msgstr "Quitter"
#: src/gui/CemuUpdateWindow.cpp:578
msgid "No update available!"
msgstr "Aucune mise à jour disponible !"
#: src/gui/CemuUpdateWindow.cpp:593
msgid "Update available!"
msgstr "Mise à jour disponible !"
#: src/gui/CemuUpdateWindow.cpp:598
msgid "Extracting update..."
msgstr "Extraction de la mise à jour..."
#: src/gui/CemuUpdateWindow.cpp:603
msgid "Couldn't download the update!"
msgstr "Impossible de télécharger la mise à jour !"
#: src/gui/CemuUpdateWindow.cpp:606
msgid "Applying update..."
msgstr "Application de la mise à jour..."
#: src/gui/CemuUpdateWindow.cpp:613
msgid "Extracting failed!"
msgstr "Échec de l'extraction !"
#: src/gui/CemuUpdateWindow.cpp:620
msgid "Restart"
msgstr "Redémarrer"
#: src/gui/CemuUpdateWindow.cpp:642
msgid "Downloading update..."
msgstr "Téléchargement de la mise à jour..."
#: src/gui/LoggingWindow.cpp:16
msgid "Logging window"
msgstr "Fenêtre de journalisation"
#: src/gui/LoggingWindow.cpp:30
msgid "Filter messages"
msgstr "Filtrer les messages"
#: src/gui/GettingStartedDialog.cpp:33
msgid ""
"It looks like you're starting Cemu for the first time.\n"
"This quick setup assistant will help you get the best experience"
msgstr ""
"On dirait que c'est la première fois que vous démarrez Cemu.\n"
"Cet assistant de configuration rapide va vous aider à en obtenir le meilleur."
#: src/gui/GettingStartedDialog.cpp:41
msgid "mlc01 path"
msgstr "Chemin de mlc01"
#: src/gui/GettingStartedDialog.cpp:42
msgid ""
"The mlc path is the root folder of the emulated Wii U internal flash "
"storage. It contains all your saves, installed updates and DLCs.\n"
"It is strongly recommend that you create a dedicated folder for it (example: "
"C:\\wiiu\\mlc\\) \n"
"If left empty, the mlc folder will be created inside the Cemu folder."
msgstr ""
"Le chemin de la mlc est le dossier racine de la mémoire flash interne de la "
"Wii U.\n"
"Il contient toutes vos sauvegardes, mises à jour installées et les DLC.\n"
"Il est fortement conseillé de créer un dossier dédié pour cela (exemple : C:"
"\\wiiu\\mlc\\) \n"
"Si vous laissez ce champ vide, le dossier de la mlc sera créé dans le "
"dossier de Cemu.\n"
" "
#: src/gui/GettingStartedDialog.cpp:44
msgid ""
"A custom mlc path from a previous Cemu installation has been found and "
"filled in."
msgstr ""
"Un chemin personnalisé de la mlc renseigné dans une installation antérieure "
"de Cemu a été trouvé et réutilisé."
#: src/gui/GettingStartedDialog.cpp:50
msgid "Custom mlc01 path"
msgstr "Chemin personnalisé de mlc01"
#: src/gui/GettingStartedDialog.cpp:53 src/gui/GettingStartedDialog.cpp:78
msgid "Select a folder"
msgstr "Sélectionnez un dossier"
#: src/gui/GettingStartedDialog.cpp:62
msgid "(optional)"
msgstr "(facultatif)"
#: src/gui/GettingStartedDialog.cpp:70
msgid "Game paths"
msgstr "Dossiers de jeux"
#: src/gui/GettingStartedDialog.cpp:72
msgid ""
"The game path is scanned by Cemu to locate your games. We recommend creating "
"a dedicated directory in which\n"
"you place all your Wii U games. (example: C:\\wiiu\\games\\)\n"
"\n"
"You can also set additional paths in the general settings of Cemu."
msgstr ""
"Le chemin des jeux est analysé par Cemu pour localiser vos jeux. Nous "
"recommandons de créer un dossier dédié\n"
"dans lequel vous placerez tous vos jeux Wii U (exemple : C:\\wiiu\\jeux\\).\n"
"\n"
"Vous pourrez également ajouter des chemins supplémentaires dans les "
"paramètres de Cemu."
#: src/gui/GettingStartedDialog.cpp:76
msgid "Game path"
msgstr "Chemin des jeux"
#: src/gui/GettingStartedDialog.cpp:89
msgid ""
"Graphic packs improve games by offering the possibility to change "
"resolution, tweak FPS or add other visual or gameplay modifications.\n"
"Download the community graphic packs to get started.\n"
msgstr ""
"Les packs graphiques améliorent les jeux en donnant la possibilité de "
"changer la résolution,\n"
"d'augmenter les FPS, ou d'ajouter des modifications visuelles ou de "
"gameplay.\n"
"Téléchargez les packs graphiques de la communauté pour commencer.\n"
#: src/gui/GettingStartedDialog.cpp:91
msgid "Download community graphic packs"
msgstr "Télécharger les packs graphiques de la communauté"
#: src/gui/GettingStartedDialog.cpp:105
msgid "Next"
msgstr "Suivant"
#: src/gui/GettingStartedDialog.cpp:123 src/gui/input/InputSettings2.cpp:65
msgid "Input settings"
msgstr "Paramètres des manettes"
#: src/gui/GettingStartedDialog.cpp:125
msgid ""
"You can configure one controller for each player.\n"
"We advise you to always use GamePad as emulated input for the first player, "
"since many games expect the GamePad to be present.\n"
"It is also required for touch functionality.\n"
"The default global hotkeys are:\n"
"CTRL - show pad screen\n"
"CTRL + TAB - toggle pad screen\n"
"ALT + ENTER - toggle fullscreen\n"
"ESC - leave fullscreen\n"
"\n"
"If you're having trouble configuring your controller, make sure to have it "
"in idle state and press calibrate.\n"
"Also don't set the axis deadzone too low."
msgstr ""
"Vous pouvez configurer une manette pour chaque joueur.\n"
"Nous vous conseillons de toujours utiliser le GamePad comme manette émulée "
"pour le premier joueur,\n"
"car beaucoup de jeux considèrent que le GamePad est présent. Il est aussi "
"requis pour les fonctionnalités tactiles.\n"
"Les touches de raccourcis générales par défaut sont :\n"
"CTRL : afficher l'écran du GamePad\n"
"CTRL + TAB : (dés)activer l'écran du GamePad\n"
"ALT + ENTRÉE : passer en Plein écran\n"
"ÉCHAP : sortir du mode Plein écran\n"
"\n"
"Si vous rencontrez des problèmes pour configurer votre manette, vérifiez "
"qu'elle n'est pas utilisée et appuyez sur Calibrer.\n"
"Veillez également à ne pas régler de manière trop faible la zone morte des "
"axes."
#: src/gui/GettingStartedDialog.cpp:127
msgid "Configure input"
msgstr "Paramétrer les manettes"
#: src/gui/GettingStartedDialog.cpp:135
msgid "Additional options"
msgstr "Options supplémentaires"
#: src/gui/GettingStartedDialog.cpp:141
msgid "Start games with fullscreen"
msgstr "Démarrer les jeux en plein écran"
#: src/gui/GettingStartedDialog.cpp:144
msgid "Open separate pad screen"
msgstr "Afficher l'écran du GamePad dans une seconde fenêtre"
#: src/gui/GettingStartedDialog.cpp:161
msgid "Don't show this again"
msgstr "Ne plus afficher"
#: src/gui/GettingStartedDialog.cpp:165
msgid "Previous"
msgstr "Précédent"
#: src/gui/GettingStartedDialog.cpp:169
msgid "Close"
msgstr "Fermer"
#: src/gui/GettingStartedDialog.cpp:254
msgid "Getting started"
msgstr "Pour commencer"
#: src/gui/GettingStartedDialog.cpp:285
msgid "Do you want to view the downloaded graphic packs?"
msgstr "Souhaitez-vous voir les packs graphiques téléchargés ?"
#: src/gui/input/InputSettings2.cpp:82
msgid "Controller {}"
msgstr "Manette {}"
#: src/gui/input/InputSettings2.cpp:146
msgid "Profile"
msgstr "Profil"
#: src/gui/input/InputSettings2.cpp:155
msgid "Load"
msgstr "Charger"
#: src/gui/input/InputSettings2.cpp:159
msgid "Save"
msgstr "Sauvegarder"
#: src/gui/input/InputSettings2.cpp:167
msgid "controller set by gameprofile. changes won't be saved permanently!"
msgstr ""
"Manette réglée par le profil du jeu. Les changements ne seront pas "
"sauvegardés de façon permanente !"
#: src/gui/input/InputSettings2.cpp:199
msgid "Emulated controller"
msgstr "Manette émulée"
#: src/gui/input/InputSettings2.cpp:248
msgid "Settings"
msgstr "Réglages"
#: src/gui/input/InputSettings2.cpp:253
#: src/gui/input/settings/DefaultControllerSettings.cpp:202
#: src/gui/input/settings/WiimoteControllerSettings.cpp:220
msgid "Calibrate"
msgstr "Étalonner"
#: src/gui/input/InputSettings2.cpp:258 src/gui/MemorySearcherTool.cpp:204
msgid "Clear"
msgstr "Effacer"
#: src/gui/input/InputSettings2.cpp:266
msgid "Test if the controller is connected"
msgstr "Teste si la manette est connectée"
#: src/gui/input/InputSettings2.cpp:593 src/gui/input/InputSettings2.cpp:629
#: src/gui/input/InputSettings2.cpp:661
msgid "invalid profile name"
msgstr "Nom de profil non valide"
#: src/gui/input/InputSettings2.cpp:602
msgid "profile loaded"
msgstr "Profil chargé"
#: src/gui/input/InputSettings2.cpp:607
msgid "couldn't load profile"
msgstr "Impossible de charger le profil"
#: src/gui/input/InputSettings2.cpp:637
msgid "profile saved"
msgstr "Profil sauvegardé"
#: src/gui/input/InputSettings2.cpp:642
msgid "couldn't save profile"
msgstr "Impossible de sauvegarder le profil"
#: src/gui/input/InputSettings2.cpp:675
msgid "profile deleted"
msgstr "Profil supprimé"
#: src/gui/input/InputSettings2.cpp:684
msgid "can't delete profile"
msgstr "Impossible de supprimer le profil"
#: src/gui/input/panels/ProControllerInputPanel.cpp:41
#: src/gui/input/panels/VPADInputPanel.cpp:61
#: src/gui/input/panels/ClassicControllerInputPanel.cpp:42
msgid "Left Axis"
msgstr "Axe gauche"
#: src/gui/input/panels/ProControllerInputPanel.cpp:64
#: src/gui/input/panels/VPADInputPanel.cpp:84
#: src/gui/input/panels/ClassicControllerInputPanel.cpp:65
msgid "Right Axis"
msgstr "Axe droit"
#: src/gui/input/panels/ProControllerInputPanel.cpp:87
#: src/gui/input/panels/WiimoteInputPanel.cpp:77
#: src/gui/input/panels/VPADInputPanel.cpp:123
#: src/gui/input/panels/ClassicControllerInputPanel.cpp:88
msgid "D-pad"
msgstr "Croix directionnelle"
#: src/gui/input/panels/WiimoteInputPanel.cpp:41
msgid "Extensions:"
msgstr "Extensions :"
#: src/gui/input/panels/WiimoteInputPanel.cpp:44
#: src/gui/input/settings/WiimoteControllerSettings.cpp:310
msgid "MotionPlus"
msgstr "MotionPlus"
#: src/gui/input/panels/WiimoteInputPanel.cpp:48
#: src/gui/input/panels/WiimoteInputPanel.cpp:110
#: src/gui/input/settings/WiimoteControllerSettings.cpp:86
#: src/gui/input/settings/WiimoteControllerSettings.cpp:290
msgid "Nunchuck"
msgstr "Nunchuck"
#: src/gui/input/panels/WiimoteInputPanel.cpp:52
#: src/gui/input/settings/WiimoteControllerSettings.cpp:129
#: src/gui/input/settings/WiimoteControllerSettings.cpp:295
msgid "Classic"
msgstr "Classique"
#: src/gui/input/panels/VPADInputPanel.cpp:135
msgid "blow mic"
msgstr "Souffle sur micro"
#: src/gui/input/panels/VPADInputPanel.cpp:138
msgid "show screen"
msgstr "Afficher l'écran"
#: src/gui/input/settings/DefaultControllerSettings.cpp:19
#: src/gui/input/settings/WiimoteControllerSettings.cpp:20
msgid "Controller settings"
msgstr "Réglages des manettes"
#: src/gui/input/settings/DefaultControllerSettings.cpp:31
#: src/gui/input/settings/WiimoteControllerSettings.cpp:44
msgid "Options"
msgstr "Options"
#: src/gui/input/settings/DefaultControllerSettings.cpp:35
#: src/gui/input/settings/WiimoteControllerSettings.cpp:57
msgid "Use motion"
msgstr "Utiliser les mouvements"
#: src/gui/input/settings/DefaultControllerSettings.cpp:44
#: src/gui/input/settings/WiimoteControllerSettings.cpp:50
msgid "Rumble"
msgstr "Vibreur"
#: src/gui/input/settings/DefaultControllerSettings.cpp:60
msgid "Axis"
msgstr "Axe"
#: src/gui/input/settings/DefaultControllerSettings.cpp:68
#: src/gui/input/settings/DefaultControllerSettings.cpp:111
#: src/gui/input/settings/DefaultControllerSettings.cpp:154
#: src/gui/input/settings/WiimoteControllerSettings.cpp:94
#: src/gui/input/settings/WiimoteControllerSettings.cpp:139
#: src/gui/input/settings/WiimoteControllerSettings.cpp:152
msgid "Deadzone"
msgstr "Zone morte"
#: src/gui/input/settings/DefaultControllerSettings.cpp:81
#: src/gui/input/settings/DefaultControllerSettings.cpp:124
#: src/gui/input/settings/DefaultControllerSettings.cpp:167
#: src/gui/input/settings/WiimoteControllerSettings.cpp:107
#: src/gui/input/settings/WiimoteControllerSettings.cpp:167
#: src/gui/input/settings/WiimoteControllerSettings.cpp:180
msgid "Range"
msgstr "Radius"
#: src/gui/input/settings/DefaultControllerSettings.cpp:103
msgid "Rotation"
msgstr "Rotation"
#: src/gui/input/settings/DefaultControllerSettings.cpp:146
msgid "Trigger"
msgstr "Gachette"
#: src/gui/input/settings/WiimoteControllerSettings.cpp:33
msgid "Connected extension"
msgstr "Extension connectée"
#: src/gui/input/settings/WiimoteControllerSettings.cpp:36
#: src/gui/input/settings/WiimoteControllerSettings.cpp:318
msgid "None"
msgstr "Aucune"
#: src/gui/input/settings/WiimoteControllerSettings.cpp:68
msgid "Packet delay"
msgstr "Délai du paquet"
#: src/gui/input/InputAPIAddWindow.cpp:26
msgid "Add input API"
msgstr "Ajouter une API d'entrée"
#: src/gui/input/InputAPIAddWindow.cpp:92
msgid "IP"
msgstr "IP"
#: src/gui/input/InputAPIAddWindow.cpp:96
msgid "Port"
msgstr "Port"
#: src/gui/input/InputAPIAddWindow.cpp:131
msgid "The controller is already added!"
msgstr "La manette est déjà ajoutée !"
#: src/gui/input/InputAPIAddWindow.cpp:239
msgid "Searching for controllers..."
msgstr "Recherche de manettes..."
#: src/gui/input/InputSettings2.h:21
msgid "<profile name>"
msgstr "<nom du profil>"
#: src/gui/GraphicPacksWindow2.cpp:224
msgid "Installed games"
msgstr "Jeux installés"
#: src/gui/GraphicPacksWindow2.cpp:252
msgid "Graphic pack"
msgstr "Packs graphiques"
#: src/gui/GraphicPacksWindow2.cpp:262 src/gui/MemorySearcherTool.cpp:102
msgid "Description"
msgstr "Description"
#: src/gui/GraphicPacksWindow2.cpp:278
msgid "Reload edited shaders"
msgstr "Recharger les shaders modifiés"
#: src/gui/GraphicPacksWindow2.cpp:298
msgid "Download latest community graphic packs"
msgstr "Télécharger les derniers packs graphiques de la communauté"
#: src/gui/GraphicPacksWindow2.cpp:389
msgid "Active preset"
msgstr "Réglage actif"
#: src/gui/GraphicPacksWindow2.cpp:444
msgid "This graphic pack has no description"
msgstr "Ce pack graphique n'a aucune description"
#: src/gui/GraphicPacksWindow2.cpp:526 src/gui/GraphicPacksWindow2.cpp:556
msgid "Restart of Cemu required for changes to take effect"
msgstr "Vous devez redémarrer Cemu pour que ce changement prenne effet"
#: src/gui/GraphicPacksWindow2.cpp:600
msgid "This update removed or renamed the following graphic packs:"
msgstr "Cette mise à jour a supprimé ou renommé ces packs graphiques :"
#: src/gui/GraphicPacksWindow2.cpp:600
msgid "You may need to set them up again."
msgstr "Il se peut que vous deviez à nouveau les paramétrer."
#: src/gui/MemorySearcherTool.cpp:50
msgid "Memory Searcher"
msgstr "Rechercher dans la mémoire"
#: src/gui/MemorySearcherTool.cpp:63 src/gui/MemorySearcherTool.cpp:419
msgid "Search"
msgstr "Rechercher"
#: src/gui/MemorySearcherTool.cpp:81 src/gui/MemorySearcherTool.cpp:420
msgid "Results"
msgstr "Résultats"
#: src/gui/MemorySearcherTool.cpp:92 src/gui/MemorySearcherTool.cpp:105
msgid "Value"
msgstr "Valeur"
#: src/gui/MemorySearcherTool.cpp:97
msgid "Stored Entries"
msgstr "Entrées stockées"
#: src/gui/MemorySearcherTool.cpp:106
msgid "Freeze"
msgstr "Geler"
#: src/gui/MemorySearcherTool.cpp:198
msgid "Your entered value is not valid for the selected datatype."
msgstr "La valeur entrée n'est pas valide pour le type de données sélectionné."
#: src/gui/MemorySearcherTool.cpp:383
msgid "&Add new entry"
msgstr "&Ajouter une nouvelle entrée"
#: src/gui/MemorySearcherTool.cpp:384
msgid "&Remove entry"
msgstr "&Supprimer l'entrée"
#: src/gui/MemorySearcherTool.cpp:477
msgid "Results ({0})"
msgstr "Résultats ({0})"
#: src/gui/components/wxDownloadManagerList.cpp:94
#: src/gui/components/wxTitleManagerList.cpp:126
msgid "Title ID"
msgstr "Identifiant du titre"
#: src/gui/components/wxDownloadManagerList.cpp:106
#: src/gui/components/wxGameList.cpp:392
#: src/gui/components/wxTitleManagerList.cpp:144
msgid "Version"
msgstr "Version"
#: src/gui/components/wxDownloadManagerList.cpp:118
msgid "Progress"
msgstr "Progression"
#: src/gui/components/wxDownloadManagerList.cpp:124
msgid "Status"
msgstr "État"
#: src/gui/components/wxDownloadManagerList.cpp:336
msgid "&Resume"
msgstr "&Reprendre"
#: src/gui/components/wxDownloadManagerList.cpp:338
msgid "&Retry"
msgstr "&Réessayer"
#: src/gui/components/wxDownloadManagerList.cpp:340
msgid "&Download"
msgstr "&Télécharger"
#: src/gui/components/wxDownloadManagerList.cpp:468
msgid "Paused"
msgstr "En pause"
#: src/gui/components/wxDownloadManagerList.cpp:472
msgid "Not installed (Partially downloaded)"
msgstr "Non installé (partiellement téléchargé)"
#: src/gui/components/wxDownloadManagerList.cpp:474
msgid "Update available"
msgstr "Mise à jour disponible"
#: src/gui/components/wxDownloadManagerList.cpp:475
msgid "Not installed"
msgstr "Non installé"
#: src/gui/components/wxDownloadManagerList.cpp:478
msgid "Initializing"
msgstr "Initialisation en cours"
#: src/gui/components/wxDownloadManagerList.cpp:480
msgid "Checking"
msgstr "Vérification en cours"
#: src/gui/components/wxDownloadManagerList.cpp:482
msgid "Queued"
msgstr "Mis en attente"
#: src/gui/components/wxDownloadManagerList.cpp:484
msgid "Downloading"
msgstr "Téléchargement"
#: src/gui/components/wxDownloadManagerList.cpp:486
msgid "Verifying"
msgstr "Vérification en cours"
#: src/gui/components/wxDownloadManagerList.cpp:488
msgid "Installing"
msgstr "Installation en cours"
#: src/gui/components/wxDownloadManagerList.cpp:490
msgid "Installed"
msgstr "Installé"
#: src/gui/components/wxDownloadManagerList.cpp:493
msgid "Error:"
msgstr "Erreur :"
#: src/gui/components/wxGameList.cpp:70
msgid ""
"This game entry seems to be either an update or the base game was merged "
"with update data\n"
"Broken game dumps cause various problems during emulation and may even stop "
"working at all in future Cemu versions\n"
"Please make sure the base game is intact and install updates only with the "
"File->Install Update/DLC option"
msgstr ""
"Ce jeu semble être une mise à jour, ou le jeu de base avec la mise à jour "
"intégrée.\n"
"Les dumps corrompus de jeux peuvent poser divers problèmes pendant "
"l'émulation\n"
"et peuvent même cesser de fonctionner dans de futures versions de Cemu.\n"
"Assurez-vous que la base du jeu est intacte, et installez les mises à jour "
"en passant uniquement\n"
"par l'option Fichier -> Installer une mise à jour ou un DLC d'un jeu"
#: src/gui/components/wxGameList.cpp:386
msgid "Game"
msgstr "Jeu"
#: src/gui/components/wxGameList.cpp:406
msgid "You've played"
msgstr "Vous avez joué"
#: src/gui/components/wxGameList.cpp:412
msgid "Last played"
msgstr "Joué la dernière fois le"
#: src/gui/components/wxGameList.cpp:418
#: src/gui/components/wxTitleManagerList.cpp:150
msgid "Region"
msgstr "Région"
#: src/gui/components/wxGameList.cpp:501
msgid "&Start"
msgstr "&Démarrer"
#: src/gui/components/wxGameList.cpp:507
msgid "&Favorite"
msgstr "&Favoris"
#: src/gui/components/wxGameList.cpp:508
msgid "&Edit name"
msgstr "&Editer le nom"
#: src/gui/components/wxGameList.cpp:511
msgid "&Wiki page"
msgstr "Page &Wiki"
#: src/gui/components/wxGameList.cpp:512
msgid "&Game directory"
msgstr "&Dossier du jeu"
#: src/gui/components/wxGameList.cpp:513
msgid "&Save directory"
msgstr "Dossier de &sauvegarde"
#: src/gui/components/wxGameList.cpp:514
msgid "&Update directory"
msgstr "Dossier de &mise à jour"
#: src/gui/components/wxGameList.cpp:515
msgid "&DLC directory"
msgstr "Dossier du &DLC"
#: src/gui/components/wxGameList.cpp:518
msgid "&Edit graphic packs"
msgstr "Éditer les packs &graphiques"
#: src/gui/components/wxGameList.cpp:519
msgid "&Edit game profile"
msgstr "Éditer le &profil du jeu"
#: src/gui/components/wxGameList.cpp:525
msgid "&Refresh game list"
msgstr "&Rafraîchir la liste des jeux"
#: src/gui/components/wxGameList.cpp:527
msgid "Style: &List"
msgstr "Style : &Liste"
#: src/gui/components/wxGameList.cpp:528
msgid "Style: &Icons"
msgstr "Style : &Icônes"
#: src/gui/components/wxGameList.cpp:529
msgid "Style: &Small Icons"
msgstr "Style : &Petites icônes"
#: src/gui/components/wxGameList.cpp:559
msgid "Enter a custom game title"
msgstr "Entrez un titre personnalisé de jeu"
#: src/gui/components/wxGameList.cpp:682
msgid "Reset &width"
msgstr "Réinitialiser la &longueur"
#: src/gui/components/wxGameList.cpp:683
msgid "Reset &order"
msgstr "Réinitialiser l'&ordre"
#: src/gui/components/wxGameList.cpp:686
msgid "Show &name"
msgstr "Afficher le &nom"
#: src/gui/components/wxGameList.cpp:687
msgid "Show &version"
msgstr "Afficher la &version"
#: src/gui/components/wxGameList.cpp:688
msgid "Show &dlc"
msgstr "Afficher le(s) &DLC"
#: src/gui/components/wxGameList.cpp:689
msgid "Show &game time"
msgstr "Afficher le &temps de jeu"
#: src/gui/components/wxGameList.cpp:690
msgid "Show &last played"
msgstr "Afficher le &dernier démarrage"
#: src/gui/components/wxGameList.cpp:691
msgid "Show &region"
msgstr "Afficher la &région"
#: src/gui/components/wxGameList.cpp:926 src/gui/components/wxGameList.cpp:931
msgid "never"
msgstr "jamais"
#: src/gui/components/wxTitleManagerList.cpp:156
msgid "Format"
msgstr "Format"
#: src/gui/components/wxTitleManagerList.cpp:293
msgid ""
"The following content will be converted to a compressed Wii U archive file (."
"wua):"
msgstr "Ce contenu sera converti en un fichier Wii U compressé (.wua) :"
#: src/gui/components/wxTitleManagerList.cpp:297
msgid "Base game: {}"
msgstr "Base du jeu : {}"
#: src/gui/components/wxTitleManagerList.cpp:299
msgid "Base game: Not installed"
msgstr "Base du jeu : non installée"
#: src/gui/components/wxTitleManagerList.cpp:304
msgid "Update: {}"
msgstr "Mise à jour : {}"
#: src/gui/components/wxTitleManagerList.cpp:306
msgid "Update: Not installed"
msgstr "Mise à jour : non installée"
#: src/gui/components/wxTitleManagerList.cpp:311
msgid "DLC: {}"
msgstr "DLC : {}"
#: src/gui/components/wxTitleManagerList.cpp:313
msgid "DLC: Not installed"
msgstr "DLC : non installé"
#: src/gui/components/wxTitleManagerList.cpp:369
msgid "Save Wii U game archive file"
msgstr "Sauvegarder le fichier d'archive du jeu Wii U"
#: src/gui/components/wxTitleManagerList.cpp:529
msgid "Unable to create file"
msgstr "Impossible de créer le fichier"
#: src/gui/components/wxTitleManagerList.cpp:534
msgid "Counting files..."
msgstr "Comptage des fichiers..."
#: src/gui/components/wxTitleManagerList.cpp:546
msgid "Stopping..."
msgstr "Arrêt en cours..."
#: src/gui/components/wxTitleManagerList.cpp:557
msgid "Converting files..."
msgstr "Conversion des fichiers..."
#: src/gui/components/wxTitleManagerList.cpp:561
msgid "Collecting list of files..."
msgstr "Collecte de la liste des fichiers..."
#: src/gui/components/wxTitleManagerList.cpp:567
msgid "Finalizing..."
msgstr "Achèvement en cours..."
#: src/gui/components/wxTitleManagerList.cpp:584
msgid "Conversion failed\n"
msgstr "Échec de la conversion\n"
#: src/gui/components/wxTitleManagerList.cpp:600
msgid "Conversion finished\n"
msgstr "Conversion terminée\n"
#: src/gui/components/wxTitleManagerList.cpp:600
msgid "Complete"
msgstr "Terminé"
#: src/gui/components/wxTitleManagerList.cpp:753
msgid "&Launch title"
msgstr "&Démarrer le titre"
#: src/gui/components/wxTitleManagerList.cpp:755
msgid "&Open directory"
msgstr "&Ouvrir le dossier"
#: src/gui/components/wxTitleManagerList.cpp:757
msgid "&Verify integrity of game files"
msgstr "&Vérifier l'intégrité des fichiers du jeu"
#: src/gui/components/wxTitleManagerList.cpp:763
msgid "Convert to compressed Wii U archive (.wua)"
msgstr "Convertir en une archive compressée Wii U (.wua)"
#: src/gui/components/wxTitleManagerList.cpp:767
msgid "&Delete"
msgstr "&Supprimer"
#: src/gui/components/wxTitleManagerList.cpp:782
msgid ""
"Are you really sure that you want to delete the following folder:\n"
"{}"
msgstr ""
"Êtes-vous vraiment sûr de vouloir supprimer ce dossier :\n"
"{}"
#: src/gui/components/wxTitleManagerList.cpp:784
msgid ""
"Are you really sure that you want to delete the following file:\n"
"{}"
msgstr ""
"Êtes-vous vraiment sûr de vouloir supprimer ce fichier :\n"
"{}"
#: src/gui/components/wxTitleManagerList.cpp:825
msgid ""
"Error when trying to delete the entry:\n"
"{}"
msgstr ""
"Erreur lors de la tentative de suppression de l'entrée :\n"
"{}"
#: src/gui/components/wxTitleManagerList.cpp:924
msgid "Save folder"
msgstr "Dossier de sauvegarde"
#: src/gui/components/wxTitleManagerList.cpp:928
msgid "Folder"
msgstr "Dossier"
#: src/gui/components/wxTitleManagerList.cpp:930
msgid "WUD"
msgstr "WUD"
#: src/gui/components/wxTitleManagerList.cpp:932
msgid "WUA"
msgstr "WUA"
#: src/Cafe/CafeSystem.cpp:164
msgid "Failed to run this title because the executable is damaged"
msgstr "Impossible de démarrer ce titre parce que l'exécutable est endommagé"
#: src/Cafe/HW/Latte/Renderer/Vulkan/VulkanRenderer.cpp:254
msgid ""
"The currently installed graphics driver does not support the Vulkan "
"extension necessary for asynchronous shader compilation. Asynchronous "
"compilation cannot be used.\n"
" \n"
"Required extension: VK_EXT_pipeline_creation_cache_control\n"
"\n"
"Installing the latest graphics driver may solve this error."
msgstr ""
"Le pilote de la carte graphique installé ne prend pas en charge l'extension "
"Vulkan nécessaire pour la compilation asynchrone des shaders. La compilation "
"asynchrone ne peut pas être utilisée.\n"
"\n"
"Extension requise : VK_EXT_pipeline_creation_cache_control\n"
"\n"
"Il est possible de résoudre cette erreur en installant les derniers pilotes "
"disponibles pour votre carte graphique."
#: src/Cafe/HW/Latte/Core/LatteShaderCache.cpp:766
msgid "Outdated shader cache"
msgstr "Cache de shaders périmé"
#: src/Cafe/HW/Latte/Core/LatteShaderCache.cpp:769
msgid "Delete outdated cache file [recommended]"
msgstr "Supprimer le fichier de cache périmé [recommandé]"
#: src/Cafe/HW/Latte/Core/LatteShaderCache.cpp:769
msgid "Keep outdated cache file"
msgstr "Garder le fichier de cache périmé"
#: src/audio/audioDebuggerWindow.cpp:25
msgid "AX voice viewer"
msgstr "Afficheur de voix AX"
#: src/input/emulated/ProController.cpp:78
#: src/input/emulated/ProController.cpp:84
#: src/input/emulated/ProController.cpp:88
#: src/input/emulated/VPADController.cpp:370
#: src/input/emulated/VPADController.cpp:376
#: src/input/emulated/VPADController.cpp:380
#: src/input/emulated/WiimoteController.cpp:166
#: src/input/emulated/WiimoteController.cpp:174
#: src/input/emulated/ClassicController.cpp:75
#: src/input/emulated/ClassicController.cpp:80
#: src/input/emulated/ClassicController.cpp:85
msgid "up"
msgstr "haut"
#: src/input/emulated/ProController.cpp:79
#: src/input/emulated/ProController.cpp:85
#: src/input/emulated/ProController.cpp:89
#: src/input/emulated/VPADController.cpp:371
#: src/input/emulated/VPADController.cpp:377
#: src/input/emulated/VPADController.cpp:381
#: src/input/emulated/WiimoteController.cpp:167
#: src/input/emulated/WiimoteController.cpp:175
#: src/input/emulated/ClassicController.cpp:76
#: src/input/emulated/ClassicController.cpp:81
#: src/input/emulated/ClassicController.cpp:86
msgid "down"
msgstr "bas"
#: src/input/emulated/ProController.cpp:80
#: src/input/emulated/ProController.cpp:86
#: src/input/emulated/ProController.cpp:90
#: src/input/emulated/VPADController.cpp:372
#: src/input/emulated/VPADController.cpp:378
#: src/input/emulated/VPADController.cpp:382
#: src/input/emulated/WiimoteController.cpp:168
#: src/input/emulated/WiimoteController.cpp:176
#: src/input/emulated/ClassicController.cpp:77
#: src/input/emulated/ClassicController.cpp:82
#: src/input/emulated/ClassicController.cpp:87
msgid "left"
msgstr "gauche"
#: src/input/emulated/ProController.cpp:81
#: src/input/emulated/ProController.cpp:87
#: src/input/emulated/ProController.cpp:91
#: src/input/emulated/VPADController.cpp:373
#: src/input/emulated/VPADController.cpp:379
#: src/input/emulated/VPADController.cpp:383
#: src/input/emulated/WiimoteController.cpp:169
#: src/input/emulated/WiimoteController.cpp:177
#: src/input/emulated/ClassicController.cpp:78
#: src/input/emulated/ClassicController.cpp:83
#: src/input/emulated/ClassicController.cpp:88
msgid "right"
msgstr "droite"
#: src/input/emulated/ProController.cpp:82
#: src/input/emulated/ProController.cpp:83
#: src/input/emulated/VPADController.cpp:374
#: src/input/emulated/VPADController.cpp:375
msgid "click"
msgstr "clic"
#: src/input/emulated/ProController.cpp:92
#: src/input/emulated/VPADController.cpp:384
#: src/input/emulated/WiimoteController.cpp:162
#: src/input/emulated/ClassicController.cpp:73
msgid "home"
msgstr "home"
#~ msgid ""
#~ "Cemu detected that it is being launched through Steam.\n"
#~ "There is currently an issue where Steam shader pre-caching in combination "
#~ "with Vulkan async shader compilation causes graphic bugs.\n"
#~ "We highly recommend that you turn off Steam shader pre-caching in the "
#~ "settings of Steam or simply launch Cemu manually."
#~ msgstr ""
#~ "Cemu a détecté qu'il a été lancé depuis Steam.\n"
#~ "Il y a un problème actuellement où le pré-cachage de shader de Steam en "
#~ "combinaison avec la compilation asynchrone de shaders de Vulkan provoque "
#~ "des bugs graphiques.\n"
#~ "Nous vous recommandons vraiment de désactiver le pré-cachage de Steam "
#~ "dans les réglages de Steam ou plus simplement, de démarrer Cemu "
#~ "manuellement."
#~ msgid "Verify with file"
#~ msgstr "Vérifier avec un fichier"
#~ msgid "Verifies the checksum with a local json file you can select"
#~ msgstr ""
#~ "Vérifie la somme de contrôle avec un fichier json local que vous "
#~ "sélectionnez"
#~ msgid "Export the title checksum data to a local json file"
#~ msgstr "Exporte la somme de contrôle du titre vers un fichier json local"
#~ msgid "Wrong title id: {}"
#~ msgstr "Mauvais identifiant du titre : {}"
#~ msgid "The verification data doesn't include a wud hash!"
#~ msgstr "Les données de vérification n'incluent pas le hash d'un wud !"
#~ msgid ""
#~ "{} files are missing!\n"
#~ "Do you want to export a list of them to a file?"
#~ msgstr ""
#~ "{} fichiers manquent !\n"
#~ "Souhaitez-vous exporter une liste de ceux-ci dans un fichier ?"
#~ msgid "Reading game image: {}/{}kb"
#~ msgstr "Lecture de l'image du jeu : {} / {} kio"
#~ msgid "DSU client settings"
#~ msgstr "Réglages du client DSU"
#~ msgid "The entered port must be between 1 and 65535"
#~ msgstr "Le port indiqué doit être compris entre 1 et 65535"
#~ msgid "Shader mul accuracy"
#~ msgstr "Précision Shader mul"
#~ msgid ""
#~ "It seems that there's a wrong title installed at the target location.\n"
#~ "Please use the title manager to fix it first!"
#~ msgstr ""
#~ "Il semble qu'il y ait un mauvais titre installé à l'emplacement de "
#~ "destination.\n"
#~ "Veuillez utiliser le Gestionnaire de ditres pour résoudre cela !"
#~ msgid "Invalid folder structure"
#~ msgstr "Structure de dossiers non valide"
#~ msgid "Installing DLC ..."
#~ msgstr "Installation du DLC..."
#~ msgid "Installing update ..."
#~ msgstr "Installation de la mise à jour..."
#~ msgid "Installing title ..."
#~ msgstr "Installation du titre..."
#~ msgid "Precompiled shaders"
#~ msgstr "Shaders précompilés"
#~ msgid "auto"
#~ msgstr "auto"
#~ msgid "enable"
#~ msgstr "activé"
#~ msgid "disable"
#~ msgstr "désactivé"
#~ msgid ""
#~ "Precompiled shaders can speed up the load time on the shader loading "
#~ "screen.\n"
#~ "Auto will enable it for AMD/Intel but disable it for NVIDIA GPUs as a "
#~ "workaround for a driver bug.\n"
#~ "\n"
#~ "Recommended: Auto"
#~ msgstr ""
#~ "Les shaders précompilés peuvent accélérer le temps de chargement lors de "
#~ "l'écran de chargement des shaders.\n"
#~ "Auto va les activer pour les GPU AMD et Intel mais les désactivera pour "
#~ "les GPU NVIDIA pour contourner un bug dans le driver.\n"
#~ "\n"
#~ "Recommandé : Auto"
#~ msgid "Input Settings"
#~ msgstr "Paramètres des manettes"
#~ msgid "Couldn't save settings for controller {0}: {1}"
#~ msgstr "Impossible de sauvegarder les réglages pour la manette {0}: {1}"
#~ msgid "Emulate Controller"
#~ msgstr "Émuler la manette"
#~ msgid "Controller API:"
#~ msgstr "API pour la manette :"
#~ msgid "Controller:"
#~ msgstr "Manette"
#~ msgid "Reset the default state of the controller"
#~ msgstr "Remettre la manette à son stade par défaut"
#~ msgid "Clear all currently set input settings"
#~ msgstr "Réinitialise tous les paramètres de touches"
#~ msgid "Additional settings"
#~ msgstr "Paramètres supplémentaires"
#~ msgid "Button Threshold"
#~ msgstr "Seuil du bouton"
#~ msgid ""
#~ "The threshold of a button to recognizes a press from a trigger/axis value"
#~ msgstr ""
#~ "Le seuil où un appui sur un bouton est reconnu depuis un déclencheur/"
#~ "valeur d'axe"
#~ msgid "No profile name selected!"
#~ msgstr "Aucun nom de profil sélectionné !"
#~ msgid "The given profile name is not valid!"
#~ msgstr "Le nom de profil n'est pas valide !"
#~ msgid "Couldn't load the selected profile!"
#~ msgstr "Impossible de charger le profil sélectionné !"
#~ msgid "No profile name entered!"
#~ msgstr "Aucun nom de profil entré !"
#~ msgid "Couldn't save the profile!"
#~ msgstr "Impossible de sauvegarder le profil !"
#~ msgid "Unable to open file."
#~ msgstr "Impossible d'ouvrir le fichier."
#~ msgid "Unknown file type."
#~ msgstr "Type de fichier inconnu."
#~ msgid "Failed to launch file."
#~ msgstr "Impossible de démarrer le fichier."
#~ msgid "All Wii U files (wud, wux, iso, wad, rpx, elf)"
#~ msgstr "Tous les fichiers Wii U (wud, wux, iso, wad, rpx, elf)"
#~ msgid "Wii U image (wud, wux, iso, wad)"
#~ msgstr "Image Wii U (wud, wux, iso, wad)"
#~ msgid "Wii U executable (rpx, elf)"
#~ msgstr "Exécutable Wii U (rpx, elf)"
#~ msgid "&Load"
#~ msgstr "&Charger"
#~ msgid "&Install game title, update or DLC"
#~ msgstr "&Installer un titre de jeu, une mise à jour ou un DLC"
#~ msgid "&About"
#~ msgstr "&À propos"
#~ msgid "address"
#~ msgstr "adresse"
#~ msgid "value"
#~ msgstr "valeur"
#~ msgid "description"
#~ msgstr "description"
#~ msgid "type"
#~ msgstr "type"
#~ msgid "freeze"
#~ msgstr "gel"
#~ msgid "Import save entry {}"
#~ msgstr "Importe la sauvegarde {}"
#~ msgid "Irrevocable delete the save entry "
#~ msgstr "Suppression définitive de la sauvegarde"
#~ msgid "Found {} titles, {} updates, {} DLCs and {} save entries"
#~ msgstr ""
#~ "{} titres, {} mises à jour, {} DLC et {} entrées de sauvegarde trouvés"
#~ msgid ""
#~ "Error when trying to add a cemu_meta to the zip:\n"
#~ "{}"
#~ msgstr ""
#~ "Erreur lors de la tentative d'ajout d'un meta cemu_meta au fichier ZIP :\n"
#~ "{}"
#~ msgid "WGI settings"
#~ msgstr "Réglages WGI"
#~ msgid "Trigger rumble"
#~ msgstr "Activer le vibreur"
#~ msgid ""
#~ "Failed to run this title because at least one of the files is damaged."
#~ msgstr ""
#~ "Impossible de démarrer ce titre car au moins un des fichiers est "
#~ "endommagé."
#~ msgid ""
#~ "This title is encrypted. To run this application open keys.txt and add "
#~ "the disc title key"
#~ msgstr ""
#~ "Ce titre est chiffré. Pour exécuter cette application, ouvrez keys.txt et "
#~ "ajoutez la clé du titre du disque"
#~ msgid "Entry"
#~ msgstr "Entrée"
#~ msgid "Stack"
#~ msgstr "Pile"
#~ msgid "PC"
#~ msgstr "PC"
#~ msgid "LR"
#~ msgstr "LR"
#~ msgid "State"
#~ msgstr "État"
#~ msgid "Affinity"
#~ msgstr "Affinité"
#~ msgid "Priority"
#~ msgstr "Priorité"
#~ msgid "SliceStart"
#~ msgstr "SliceStart"
#~ msgid "SumWakeTime"
#~ msgstr "SumWakeTime"
#~ msgid "ThreadName"
#~ msgstr "Nom du flux"
#~ msgid "GPR"
#~ msgstr "GPR"
#~ msgid "Extra info"
#~ msgstr "Infos complémentaires"
#~ msgid ""
#~ "Outdated shader cache\n"
#~ "\n"
#~ "The stored shader cache for this game was created with a Cemu version "
#~ "prior to 1.16.0.\n"
#~ "\n"
#~ "There are no significant downsides to reusing an existing cache but it "
#~ "may contain bloat that is no longer used by current versions of Cemu.\n"
#~ "\n"
#~ "It is highly recommended to start a new cache. Note that a new cache "
#~ "means that you will experience additional stutter during the first "
#~ "minutes of gameplay."
#~ msgstr ""
#~ "Cache de shaders périmé\n"
#~ "\n"
#~ "Le cache de shaders enregistré pour ce jeu a été créé avec une version de "
#~ "Cemu antérieure à 1.16.0.\n"
#~ "\n"
#~ "Il n'y a pas d'inconvénient particulier à réutiliser un cache existant, "
#~ "mais il peut contenir des informations qui ne sont plus utilisées par les "
#~ "versions actuelles de Cemu.\n"
#~ "\n"
#~ "Il est fortement conseillé de créer un nouveau cache. Notez que cela "
#~ "provoquera quelques saccades supplémentaires pendant les premières "
#~ "minutes de jeu."
#~ msgid "Shader cache migration"
#~ msgstr "Migration de cache de shader"
#~ msgid "Use existing cache"
#~ msgstr "Utiliser le cache existant"
#~ msgid "Create new cache [recommended]"
#~ msgstr "Créer un nouveau cache [recommandé]"
# It stands for "Physical Address". Better not translate it since it's an internal variable name.
#~ msgid "PhysAddr"
#~ msgstr "PhysAddr"
# It refers to the number of dimensions of a texture. Better not translate it since it's an internal variable name.
#~ msgid "Dim"
#~ msgstr "Dim"
#~ msgid "Resolution"
#~ msgstr "Résolution"
# Technical term that refers to the distance, in bytes, between two memory addresses that represent the beginning of one bitmap line and the beginning of the next bitmap line.
# Shouldn't be translated.
#~ msgid "Pitch"
#~ msgstr "Pitch"
#~ msgid "Tilemode"
#~ msgstr "Tilemode"
#~ msgid "SliceRange"
#~ msgstr "SliceRange"
#~ msgid "MipRange"
#~ msgstr "MipRange"
#~ msgid "Last access"
#~ msgstr "Dernier accès"
#~ msgid "OverwriteRes"
#~ msgstr "RemplacerRésol."
#~ msgid "Title id"
#~ msgstr "Identifiant du titre"
#~ msgid "You can configure game paths in the general settings."
#~ msgstr ""
#~ "Vous pouvez configurer les chemins des jeux dans les paramètres généraux."
#~ msgid ""
#~ "There's an wrong title installed at the target location, should we fix "
#~ "that?"
#~ msgstr ""
#~ "Il y a un mauvais titre installé dans le dossier cible, devons-nous "
#~ "corriger cela ?"
#~ msgid ""
#~ "There's already a newer or equal version installed at the correct "
#~ "location, so the redundant version will be deleted:"
#~ msgstr ""
#~ "Il existe déjà une version égale ou plus récente installée au bon "
#~ "endroit, la version redondante sera donc supprimée :"
#~ msgid ""
#~ "There's already an older version installed at the correct location, so "
#~ "the older version will be overwritten:"
#~ msgstr ""
#~ "Il existe déjà une version plus ancienne installée au bon endroit, "
#~ "l'ancienne version va donc être remplacée :"
#~ msgid ""
#~ "Error when trying to move the entry to the correct location:\n"
#~ "{}"
#~ msgstr ""
#~ "Erreur lors de la tentative de déplacement de l'entrée au bon endroit :\n"
#~ "{}"
#~ msgid "This base game is installed at the wrong location."
#~ msgstr "Le jeu de base est installé au mauvais endroit."
#~ msgid "This update is installed at the wrong location."
#~ msgstr "La mise à jour est installée au mauvais endroit."
#~ msgid "This DLC is installed at the wrong location."
#~ msgstr "Le DLC est installé au mauvais endroit."
#~ msgid "You can use the context menu to fix it."
#~ msgstr "Vous pouvez corriger cela en utilisant le menu contextuel."
#~ msgid "Fix entry"
#~ msgstr "&Corriger l'entrée"
#~ msgid "Verify"
#~ msgstr "Vérifier"
#~ msgid "Verify local"
#~ msgstr "Vérifier en local"
#~ msgid "Waiting for"
#~ msgstr "En attente de"
#~ msgid ""
#~ "Creates a dump when Cemu crashes\n"
#~ "Only enable on demand!\n"
#~ "The Full option will create a big dump with the memory included"
#~ msgstr ""
#~ "Effectue un vidage (dump) lorsque Cemu a planté\n"
#~ "Ne l'activez que si on vous le demande !\n"
#~ "L'option Complet créera un vidage entier, mémoire incluse."
#~ msgid "Couldn't save settings for controller {0}"
#~ msgstr "Impossible de sauvegarder les réglages pour la manette {0}"
#~ msgid "Searching for wiimotes..."
#~ msgstr "Recherche de Wiimotes..."
#~ msgid ""
#~ "All files from the currently running game will be dumped to /dump/"
#~ "<gamefolder>. This process can take a few minutes."
#~ msgstr ""
#~ "Tous les fichiers du jeu en cours seront extraits vers /dump/"
#~ "<dossierdujeu>. Ceci peut prendre quelques minutes."
#~ msgid "Dump WUD"
#~ msgstr "Dumper le WUD"
#~ msgid "Dump complete"
#~ msgstr "Dump complet"
#~ msgid "&Dump WUD filesystem"
#~ msgstr "&Dumper le système de fichiers WUD"
#~ msgid ""
#~ "The currently installed graphics driver does not support the Vulkan "
#~ "extension necessary for asynchronous shader compilation. Asynchronous "
#~ "compilation cannot be used.\n"
#~ " \n"
#~ "Required extension: VK_EXT_pipeline_creation_cache_control\n"
#~ "\n"
#~ "Installing the latest or beta graphics driver may solve this error."
#~ msgstr ""
#~ "Les pilotes graphiques installés actuellement ne prennent pas en charge "
#~ "l'extension Vulkan nécessaire pour la compilation asynchrone des shaders. "
#~ "Elle ne peut donc pas être utilisée.\n"
#~ "\n"
#~ "Extension requise : VK_EXT_pipeline_creation_cache_control\n"
#~ "\n"
#~ "L'installation des derniers pilotes (ou leur version beta) peut résoudre "
#~ "cette erreur."
#~ msgid "Singlecore-Interpreter"
#~ msgstr "Interpréteur mono-cœur"
#~ msgid "Singlecore-Recompiler"
#~ msgstr "Recompilateur mono-cœur"
#~ msgid "Dualcore-Recompiler"
#~ msgstr "Recompilateur double-cœur"
#~ msgid "Triplecore-Recompiler"
#~ msgstr "Recompilateur triple-cœur"
#~ msgid "&Auto"
#~ msgstr "&Auto"
#~ msgid "&USA"
#~ msgstr "&USA"
#~ msgid "&Europe"
#~ msgstr "&Europe"
#~ msgid "&Japan"
#~ msgstr "&Japon"
#~ msgid "&China"
#~ msgstr "&Chine"
#~ msgid "&Korea"
#~ msgstr "C&orée"
#~ msgid "&Taiwan"
#~ msgstr "&Taiwan"
#~ msgid "&Console region"
#~ msgstr "&Région de la console"
#~ msgid "&Async compile (Vulkan)"
#~ msgstr "Compilation &asynchrone (Vulkan)"
#~ msgid "&Experimental"
#~ msgstr "&Expérimental"
#~ msgid "Extended texture readback"
#~ msgstr "Relecture étendue de texture"
#~ msgid ""
#~ "Improves emulation accuracy of CPU to GPU memory access at the cost of "
#~ "performance. Required for some games."
#~ msgstr ""
#~ "Améliore la précision de l'accès mémoire du CPU vers GPU au prix d'une "
#~ "performance réduire. Requis pour certains jeux."
#~ msgid "GPU buffer cache accuracy"
#~ msgstr "Précision du cache du GPU"
#~ msgid "high"
#~ msgstr "haute"
#~ msgid "medium"
#~ msgstr "moyenne"
#~ msgid "low"
#~ msgstr "basse"
#~ msgid ""
#~ "Lower value results in higher performance, but may cause graphical issues"
#~ msgstr ""
#~ "Plus la valeur est basse meilleures seront les performances, mais peuvent "
#~ "provoquer des problèmes graphiques"
#~ msgid ""
#~ "Cemu detected a DLC installed at a wrong or outdated location:\n"
#~ "{}\n"
#~ "\n"
#~ "Do you want to move it to the correct location:\n"
#~ "{}"
#~ msgstr ""
#~ "Cemu a détecté un DLC installé dans un mauvais (ou ancien) endroit :\n"
#~ "{}\n"
#~ "\n"
#~ "Voulez-vous le déplacer au bon endroit :\n"
#~ "{}"
#~ msgid "Can't open the file."
#~ msgstr "Impossible d'ouvrir le fichier."
#~ msgid "Invalid \"meta.xml\" file."
#~ msgstr "Fichier \"meta.xml\" non valide."
#~ msgid "Can't find the \"title_id\" in the given \"meta.xml\" file."
#~ msgstr ""
#~ "Impossible de trouver le \"title_id\" dans le fichier \"meta.xml\" choisi."
#~ msgid "Can't find the \"title_version\" in the given \"meta.xml\" file."
#~ msgstr ""
#~ "Impossible de trouver le \"title_version\" dans le fichier \"meta.xml\" "
#~ "choisi."
#~ msgid "Can't find the \"product_code\" in the given \"meta.xml\" file."
#~ msgstr ""
#~ "Impossible de trouver le \"product_code\" dans le fichier \"meta.xml\" "
#~ "indiqué."
#~ msgid "The given \"meta.xml\" file is no update or DLC."
#~ msgstr "Le fichier \"meta.xml\" choisi n'est pas une mise à jour ni un DLC."
#~ msgid "Can't find the \"longname_en\" in the given \"meta.xml\" file."
#~ msgstr ""
#~ "Impossible de trouver le \"longname_en\" dans le fichier \"meta.xml\" "
#~ "choisi."
#~ msgid ""
#~ "It seems that the selected update is already installed, do you want to "
#~ "reinstall it?"
#~ msgstr ""
#~ "Il semble que la mise à jour sélectionnée soit déjà installée, souhaitez-"
#~ "vous la réinstaller ?"
#~ msgid ""
#~ "It seems that a newer update is already installed, do you still want to "
#~ "install the older version?"
#~ msgstr ""
#~ "Il semble qu'une mise à jour plus récente soit déjà installée, souhaitez-"
#~ "vous toujours installer la version plus ancienne ?"
#~ msgid ""
#~ "Do you really want to cancel the update process?\n"
#~ "\n"
#~ "Canceling the process will delete the applied update."
#~ msgstr ""
#~ "Voulez-vous vraiment annuler la mise à jour ?\n"
#~ "\n"
#~ "Annuler ce processus supprimera la mise à jour appliquée."
#~ msgid "Update installed!"
#~ msgstr "Mise à jour installée !"
#~ msgid "&Install game update or DLC"
#~ msgstr "&Installer une mise à jour ou un DLC d'un jeu"
#~ msgid "Your base game is installed at the wrong location."
#~ msgstr "Le jeu de base est installé dans un mauvais emplacement."
#~ msgid "Your update is installed at the wrong location."
#~ msgstr "La mise à jour est installée dans un mauvais emplacement."
#~ msgid "Your DLC is installed at the wrong location."
#~ msgstr "Le DLC est installé dans un mauvais emplacement."
#~ msgid "&Optimize shader SPIR-V"
#~ msgstr "&Optimiser les shaders SPIR-V"
#~ msgid ""
#~ "You can configure one controller for each player.\n"
#~ "We advise you to always use GamePad as emulated input for the first "
#~ "player, since many games expect the GamePad to be present. It is also "
#~ "required for touch functionality.\n"
#~ "The default global hotkeys are:\n"
#~ "CTRL - show pad screen\n"
#~ "CTRL + TAB - toggle pad screen\n"
#~ "ALT + ENTER - toggle fullscreen\n"
#~ "ESC - leave fullscreen\n"
#~ "\n"
#~ "If you're having trouble configuring your controller, make sure to have "
#~ "it in idle state and press calibrate.\n"
#~ "Also don't set the axis deadzone too low."
#~ msgstr ""
#~ "Vous pouvez configurer une manette pour chaque joueur.\n"
#~ "Nous vous conseillons de toujours utiliser le GamePad comme manette "
#~ "émulée pour le premier joueur, car beaucoup de jeux considèrent que le "
#~ "GamePad est présent. C'est aussi requis pour les fonctionnalités "
#~ "tactiles.\n"
#~ "Les touches générales par défaut sont :\n"
#~ "CTRL : afficher l'écran du GamePad\n"
#~ "CTRL + TAB : (dés)activer l'écran du GamePad\n"
#~ "ALT + ENTRÉE : passer en plein écran\n"
#~ "ESC : sortir du mode plein écran\n"
#~ "\n"
#~ "Si vous avez des problèmes pour configurer votre manette, vérifiez "
#~ "qu'elle n'est pas utilisée et appuyez sur Calibrer.\n"
#~ "Asserez vous aussi de ne pas paramétrer l'axe de la zone morte trop bas."
#~ msgid "E&xit"
#~ msgstr "&Quitter"
#~ msgid ""
#~ "Changes the interface language of Cemu\n"
#~ "Available languages are stored in the translation directory\n"
#~ "A restard will be required after changing the language"
#~ msgstr ""
#~ "Change la langue de l'interface de Cemu\n"
#~ "Les langues disponibles sont enregistrées dans le dossier 'resources'\n"
#~ "Un redémarrage est requis pour appliquer le changement."
#~ msgid ""
#~ "Outdated shader cache\n"
#~ "\n"
#~ "The stored shader cache for this game was created with a Cemu version "
#~ "prior to 1.16.0.\n"
#~ "\n"
#~ "There are no downsides to reusing an existing cache but it may contain "
#~ "bloat that is no longer used by current versions of Cemu.\n"
#~ "\n"
#~ "It is highly recommended to start a new cache. Note that a new cache "
#~ "means that you will experience stutter during the first minutes of "
#~ "gameplay."
#~ msgstr ""
#~ "Cache de shaders périmé.\n"
#~ "\n"
#~ "Le cache enregistré pour ce jeu a été créé avec une version de Cemu "
#~ "antérieure à la 1.16.0.\n"
#~ "\n"
#~ "Il n'y a aucun inconvénient à réutiliser les caches existants, mais ils "
#~ "peuvent contenir des informations qui ne sont plus utilisées par les "
#~ "versions actuelles de Cemu.\n"
#~ "\n"
#~ "Il est fortement recommandé de créer un nouveau cache. Cela aura pour "
#~ "conséquence d'afficher des saccades pendant les premières minutes du jeu."
#~ msgid "&High (slow)"
#~ msgstr "&Élevée (lent)"
#~ msgid "&Medium"
#~ msgstr "&Moyenne"
#~ msgid "&Low (fast)"
#~ msgstr "&Faible (rapide)"
#~ msgid "&GPU buffer cache accuracy"
#~ msgstr "Précision du &cache du GPU"
#~ msgid "&Single-core interpreter"
#~ msgstr "&Interpréteur mono-cœur"
#~ msgid "&Single-core recompiler (fast)"
#~ msgstr "&Recompilateur mono-cœur (rapide)"
#~ msgid "&Dual-core recompiler (fast, unstable!)"
#~ msgstr "Recompilateur &double-cœur (rapide, instable !)"
#~ msgid "&Triple-core recompiler (fast, unstable!)"
#~ msgstr "Recompilateur &triple-cœur (rapide, instable !)"
#~ msgid "&Mode"
#~ msgstr "&Mode"
#~ msgid "&NFP API"
#~ msgstr "&API NFP"
#~ msgid "Stop emulation"
#~ msgstr "Arrêter l'émulation"
#~ msgid "Overwrite game profiles"
#~ msgstr "Écraser les profils de jeu"
#~ msgid ""
#~ "This will update all available gameprofiles and might delete custom game "
#~ "settings you've changed"
#~ msgstr ""
#~ "Ceci va mettre à jour tous les profils de jeux, et peut supprimer des "
#~ "réglages que vous avez personnalisés"
#~ msgid "Saves a screenshot directly to a file"
#~ msgstr "Sauvegarde directement la capture d'écran dans un fichier"
#~ msgid "Id"
#~ msgstr "Identifiant"
#~ msgid "E-Mail"
#~ msgstr "Email"
#~ msgid "Online"
#~ msgstr "Mode en ligne"
#~ msgid "Online disabled"
#~ msgstr "Hors ligne"
#~ msgid "Loading, please wait!"
#~ msgstr "Chargement en cours, veuillez patienter !"
#~ msgid "&Vulkan validation layer"
#~ msgstr "Couche de validation &Vulkan"
#~ msgid "Uncategorized graphic packs"
#~ msgstr "Packs graphiques sans catégorie"
#~ msgid "This is an old graphic pack, therefore it has no description."
#~ msgstr "Ceci est un ancien pack graphique, il n'a donc pas de description."
#~ msgid ""
#~ "It seems that a DLC is already installed, do you still want to install it?"
#~ msgstr ""
#~ "Il semble qu'un DLC soit déjà installé, souhaitez-vous toujours "
#~ "l'installer ?"
#~ msgid "&Refresh games"
#~ msgstr "&Rafraîchir les jeux"
#~ msgid ""
#~ "Cemu detected outdated graphic packs and automatically disabled them."
#~ msgstr ""
#~ "Cemu a détecté des packs graphiques périmés et les a automatiquement "
#~ "désactivés."
#~ msgid "Outdated graphic packs"
#~ msgstr "Packs graphiques périmés"
#~ msgid "Error Code:"
#~ msgstr "Code d'erreur :"
#~ msgid "Misc"
#~ msgstr "Divers"
#~ msgid "Use separable shaders"
#~ msgstr "Utiliser les shaders séparables"
#~ msgid "Disable precompiled shaders"
#~ msgstr "Désactiver les shaders précompilés"
#~ msgid "CPU usage of Cemu in %"
#~ msgstr "Utilisation du CPU par Cemu en %"
#~ msgid "Total cpu usage in % for each core"
#~ msgstr "Total de l'utilisation du CPU en % pour chaque cœur"
#~ msgid ""
#~ "WARNING - Please be aware that online mode lets you connect to OFFICIAL "
#~ "servers and therefore there is a risk of getting banned. Only proceed if "
#~ "you are willing to risk losing online access with your Wii U and/or NNID."
#~ msgstr ""
#~ "ATTENTION - Soyez conscients que le mode en ligne vous connecte aux "
#~ "serveurs OFFICIELS et qu'il y a par conséquent un risque d'être banni. "
#~ "Continuez uniquement si vous voulez prendre le risque de perdre votre "
#~ "accès en ligne sur votre Wii U et/ou NNID."
#~ msgid "&Use RDTSC"
#~ msgstr "&Utiliser RDTSC"
#~ msgid "&Cycle based timer"
#~ msgstr "&Horloge basée sur les cycles"
#~ msgid "&Host based timer (recommended)"
#~ msgstr "&Horloge basée sur l'hôte (recommandé)"
#~ msgid "&Timer"
#~ msgstr "&Horloge"
#~ msgid "Sa&ve directory"
#~ msgstr "Dossier de &sauvegarde"
#~ msgid "&Open game profile"
#~ msgstr "&Ouvrir le profil du jeu"
#~ msgid "&Create game profile"
#~ msgstr "&Créer un profil de jeu"
#~ msgid "On/Off"
#~ msgstr "Activer"
#~ msgid "Active"
#~ msgstr "Actif"
#~ msgid ""
#~ "The currently running game is corrupted or incomplete. (Missing /meta/"
#~ "meta.xml) Graphic packs cannot be applied."
#~ msgstr ""
#~ "Le jeu en cours est corrompu ou incomplet (/meta/meta.xml introuvable). "
#~ "Les packs graphiques ne peuvent être appliqués."
#~ msgid "Restart of Cemu required"
#~ msgstr "Redémarrage de Cemu requis"
#~ msgid "<double click to add a new entry>"
#~ msgstr "<double-cliquer pour ajouter une entrée >"
#~ msgid "Language:"
#~ msgstr "Langue :"
#~ msgid "Game paths:"
#~ msgstr "Chemins des jeux :"
#~ msgid "&Add game path"
#~ msgstr "&&Ajouter un dossier de jeu"
#~ msgid "&Delete game path"
#~ msgstr "&&Supprimer un dossier de jeu"
#~ msgid "UNDEFINED"
#~ msgstr "INDEFINI"
#~ msgid "SUSPENDED"
#~ msgstr "SUSPENDU"
#~ msgid "NONE"
#~ msgstr "AUCUN"
#~ msgid "READY"
#~ msgstr "PRET"
#~ msgid "RUNNING"
#~ msgstr "EN COURS"
#~ msgid "WAITING"
#~ msgstr "EN ATTENTE"
#~ msgid "MORIBUND"
#~ msgstr "MORIBOND"
#~ msgid "Surround 5.1"
#~ msgstr "Surround 5.1"
#~ msgid "Audio settings"
#~ msgstr "Paramètres audio"
#~ msgid "Volume:"
#~ msgstr "Volume :"
#~ msgid "Channels:"
#~ msgstr "Canaux :"
#~ msgid "Configure paths"
#~ msgstr "Configurer les chemins"
#~ msgid "&Bilinear"
#~ msgstr "&Bilinéaire"
#~ msgid "&Bicubic"
#~ msgstr "&Bicubique"
#~ msgid "&Keep aspect ratio"
#~ msgstr "&Garder le rapport hauteur/largeur"
#~ msgid "&Stretch"
#~ msgstr "&Étirer"
#~ msgid "&Enable VSync"
#~ msgstr "Activer la &synchro verticale"
#~ msgid "&Upscale filter"
#~ msgstr "&Filtre d'upscaling"
#~ msgid "&Fullscreen scaling"
#~ msgstr "&Mise à l'échelle en plein écran"
#~ msgid "&Audio settings"
#~ msgstr "Paramètres &audio"
#~ msgid "&Enable BotW crash workaround"
#~ msgstr "&Activer le contournement du crash de BotW"
#~ msgid "&Full sync at GX2DrawDone()"
#~ msgstr "&Synchro complète lors de GX2DrawDone()"
#~ msgid "&Use separable shaders"
#~ msgstr "&Utiliser les shaders séparables"
#~ msgid "&Disable precompiled shaders"
#~ msgstr "&Désactiver les shaders précompilés"
#~ msgid "&Enable online mode"
#~ msgstr "&Activer le mode en ligne"
#~ msgid "Emulate Controller:"
#~ msgstr "Émuler la manette :"
#~ msgid "No profile selected!"
#~ msgstr "Aucun profil sélectionné !"
#~ msgid "The given profile name is invalid!"
#~ msgstr "Le nom de profil choisi n'est pas valide !"