mirror of
https://github.com/cemu-project/Cemu-Language.git
synced 2024-12-01 05:34:14 +01:00
2030 lines
33 KiB
Plaintext
2030 lines
33 KiB
Plaintext
#, fuzzy
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msgid ""
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msgstr ""
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"Project-Id-Version: Cemu\n"
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"POT-Creation-Date: 2019-12-28 01:44+0100\n"
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"PO-Revision-Date: 2018-06-12 19:51+0200\n"
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"Last-Translator: \n"
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"Language-Team: \n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: bootGame.cpp
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msgid ""
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"Cemu detected DLC installed at multiple different locations.\n"
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"Do you want to remove the DLC installed at outdated locations?"
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msgstr ""
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#: bootGame.cpp GameUpdateWindow.cpp GeneralSettings2.cpp
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msgid "Warning"
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msgstr ""
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#: bootGame.cpp DumpCtrl.cpp GeneralSettings2.cpp gpu7ShaderCache.cpp
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#: helpers.cpp InputSettings.cpp MainWindow.cpp toolMemorySearcher.cpp
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#: VulkanCanvas.cpp wxCreateAccountDialog.cpp
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msgid "Error"
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msgstr ""
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#: bootGame.cpp
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msgid ""
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"Cemu detected a DLC installed at a wrong or outdated location:\n"
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"{}\n"
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"\n"
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"Do you want to move it to the correct location:\n"
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"{}"
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msgstr ""
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#: BreakpointWindow.cpp
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msgid "On"
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msgstr ""
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#: BreakpointWindow.cpp debugPPCThreadsWindow.cpp ModuleWindow.cpp
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msgid "Address"
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msgstr ""
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#: BreakpointWindow.cpp textureRelationWindow.cpp
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msgid "Type"
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msgstr ""
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#: BreakpointWindow.cpp
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msgid "Comment"
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msgstr ""
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#: BreakpointWindow.cpp DisasmCtrl.cpp
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msgid "Enter a new comment."
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msgstr ""
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#: BreakpointWindow.cpp
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#, c-format
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msgid "Set comment for breakpoint at address %08x"
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msgstr ""
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#: BreakpointWindow.cpp
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msgid "Create memory breakpoint (read)"
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msgstr ""
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#: BreakpointWindow.cpp
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msgid "Create memory breakpoint (write)"
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msgstr ""
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#: BreakpointWindow.cpp
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msgid "Enter a memory address"
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msgstr ""
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#: BreakpointWindow.cpp
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msgid "Memory breakpoint"
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msgstr ""
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#: CemuApp.cpp
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msgid ""
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"Your mlc01 folder seems to be missing.\n"
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"\n"
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"This is where Cemu stores save files, game updates and other Wii U files.\n"
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"\n"
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"The expected path is:\n"
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"{}\n"
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"\n"
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"Do you want to create the folder at the expected path?"
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msgstr ""
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#: CemuApp.cpp
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msgid "Yes"
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msgstr ""
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#: CemuApp.cpp
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msgid "No"
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msgstr ""
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#: CemuApp.cpp
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msgid "Select a custom path"
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msgstr ""
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#: CemuApp.cpp
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msgid ""
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"Couldn't create a required mlc01 subfolder or file!\n"
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"\n"
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"Error: {0}\n"
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"Target path:\n"
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"{1}"
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msgstr ""
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#: CemuApp.cpp
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msgid ""
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"Couldn't create a required cemu directory or file!\n"
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"\n"
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"Error: {0}"
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msgstr ""
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#: CemuApp.cpp
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msgid "Select a mlc directory"
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msgstr ""
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#: CemuUpdateWindow.cpp
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msgid "Update"
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msgstr ""
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#: CemuUpdateWindow.cpp DownloadGraphicPacksWindow.cpp GameUpdateWindow.cpp
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#: wxCreateAccountDialog.cpp
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msgid "Cancel"
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msgstr ""
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#: CemuUpdateWindow.cpp
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msgid "Changelog"
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msgstr ""
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#: CemuUpdateWindow.cpp
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msgid "Exit"
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msgstr ""
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#: CemuUpdateWindow.cpp
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msgid "No update available!"
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msgstr ""
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#: CemuUpdateWindow.cpp
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msgid "Update available!"
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msgstr ""
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#: CemuUpdateWindow.cpp
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msgid "Extracting update..."
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msgstr ""
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#: CemuUpdateWindow.cpp
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msgid "Couldn't download the update!"
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msgstr ""
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#: CemuUpdateWindow.cpp
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msgid "Applying update..."
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msgstr ""
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#: CemuUpdateWindow.cpp
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msgid "Extracting failed!"
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msgstr ""
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#: CemuUpdateWindow.cpp MainWindow.cpp
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msgid "Success"
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msgstr ""
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#: CemuUpdateWindow.cpp
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msgid "Restart"
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msgstr ""
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#: CemuUpdateWindow.cpp
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msgid "Downloading update..."
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msgstr ""
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#: DebuggerWindow2.cpp
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msgid "GoTo (CTRL + G)"
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msgstr ""
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#: DebuggerWindow2.cpp
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msgid "Toggle Breakpoint (F9)"
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msgstr ""
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#: DebuggerWindow2.cpp
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msgid "Break (F5)"
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msgstr ""
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#: DebuggerWindow2.cpp
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msgid "Step Into (F11)"
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msgstr ""
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#: DebuggerWindow2.cpp
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msgid "Step Over (F10)"
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msgstr ""
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#: DebuggerWindow2.cpp
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msgid "Run (F5)"
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msgstr ""
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#: DebuggerWindow2.cpp
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msgid "E&xit"
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msgstr ""
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#: DebuggerWindow2.cpp MainWindow.cpp
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msgid "&File"
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msgstr ""
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#: DebuggerWindow2.cpp
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msgid "&Pin to main window"
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msgstr ""
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#: DebuggerWindow2.cpp MainWindow.cpp
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msgid "&Options"
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msgstr ""
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#: DebuggerWindow2.cpp
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msgid "&Registers"
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msgstr ""
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#: DebuggerWindow2.cpp
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msgid "&Memory Dump"
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msgstr ""
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#: DebuggerWindow2.cpp
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msgid "&Breakpoints"
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msgstr ""
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#: DebuggerWindow2.cpp
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msgid "Module&list"
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msgstr ""
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#: DebuggerWindow2.cpp
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msgid "&Window"
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msgstr ""
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#: debugPPCThreadsWindow.cpp
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msgid "PPC threads"
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msgstr ""
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#: debugPPCThreadsWindow.cpp
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msgid "Entry"
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msgstr ""
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#: debugPPCThreadsWindow.cpp
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msgid "Stack"
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msgstr ""
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#: debugPPCThreadsWindow.cpp
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msgid "PC"
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msgstr ""
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#: debugPPCThreadsWindow.cpp
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msgid "LR"
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msgstr ""
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#: debugPPCThreadsWindow.cpp
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msgid "State"
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msgstr ""
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#: debugPPCThreadsWindow.cpp
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msgid "Affinity"
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msgstr ""
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#: debugPPCThreadsWindow.cpp
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msgid "Priority"
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msgstr ""
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#: debugPPCThreadsWindow.cpp
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msgid "SliceStart"
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msgstr ""
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#: debugPPCThreadsWindow.cpp
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msgid "SumWakeTime"
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msgstr ""
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#: debugPPCThreadsWindow.cpp
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msgid "ThreadName"
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msgstr ""
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#: debugPPCThreadsWindow.cpp
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msgid "GPR"
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msgstr ""
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#: debugPPCThreadsWindow.cpp textureRelationWindow.cpp
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msgid "Refresh"
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msgstr ""
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#: debugPPCThreadsWindow.cpp
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msgid "Auto refresh"
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msgstr ""
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#: debugPPCThreadsWindow.cpp
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msgid "Boost priority (-5)"
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msgstr ""
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#: debugPPCThreadsWindow.cpp
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msgid "Boost priority (-1)"
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msgstr ""
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#: debugPPCThreadsWindow.cpp
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msgid "Decrease priority (+5)"
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msgstr ""
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#: debugPPCThreadsWindow.cpp
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msgid "Decrease priority (+1)"
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msgstr ""
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#: debugPPCThreadsWindow.cpp
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msgid "Resume"
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msgstr ""
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#: debugPPCThreadsWindow.cpp
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msgid "Suspend"
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msgstr ""
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#: DisasmCtrl.cpp
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msgid "Enter a new instruction."
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msgstr ""
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#: DisasmCtrl.cpp DumpCtrl.cpp
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msgid "Enter a target address."
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msgstr ""
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#: DisasmCtrl.cpp DumpCtrl.cpp
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msgid "GoTo address"
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msgstr ""
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#: DownloadGraphicPacksWindow.cpp GraphicPacksWindow2.cpp
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msgid "Graphic packs"
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msgstr ""
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#: DownloadGraphicPacksWindow.cpp
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msgid "Graphic packs cannot be updated while a game is running."
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msgstr ""
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#: DownloadGraphicPacksWindow.cpp
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msgid "Failed to connect to server"
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msgstr ""
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#: DownloadGraphicPacksWindow.cpp
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msgid "No updates available."
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msgstr ""
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#: DownloadGraphicPacksWindow.cpp
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msgid ""
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"Updated graphic packs are available. Do you want to download and install "
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"them?"
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msgstr ""
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#: DownloadGraphicPacksWindow.cpp
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msgid "Checking version..."
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msgstr ""
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#: DownloadGraphicPacksWindow.cpp
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msgid "Downloading graphic packs..."
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msgstr ""
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#: DownloadGraphicPacksWindow.cpp
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msgid "Extracting..."
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msgstr ""
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#: DumpCtrl.cpp RegisterCtrl.cpp RegisterWindow.cpp
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msgid "Enter a new value."
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msgstr ""
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#: GameProfileWindow.cpp
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msgid "Edit game profile"
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msgstr ""
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#: GameProfileWindow.cpp GeneralSettings2.cpp
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msgid "General"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid "Load shared libraries"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid ""
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"EXPERT OPTION\n"
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"This option will load libraries from the cafeLibs directory"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid "Launch with gamepad view"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid ""
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"Games will be launched with gamepad view toggled as default. The view can be "
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"toggled with CTRL + TAB"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid "CPU"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid "Mode"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid "Singlecore-Interpreter"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid "Singlecore-Recompiler"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid "Dualcore-Recompiler"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid "Triplecore-Recompiler"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid "Set the CPU emulation mode"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid "Thread quantum"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid ""
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"EXPERT OPTION\n"
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"Set the maximum thread slice runtime (in virtual cycles)"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid "cycles"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid "Extended texture readback"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid ""
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"Improves emulation accuracy of CPU to GPU memory access at the cost of "
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"performance. Required for some games."
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msgstr ""
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#: GameProfileWindow.cpp GeneralSettings2.cpp
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msgid "Precompiled shaders"
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msgstr ""
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#: GameProfileWindow.cpp GeneralSettings2.cpp
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msgid "auto"
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msgstr ""
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#: GameProfileWindow.cpp GeneralSettings2.cpp
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msgid "enable"
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msgstr ""
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#: GameProfileWindow.cpp GeneralSettings2.cpp
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msgid "disable"
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msgstr ""
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#: GameProfileWindow.cpp GeneralSettings2.cpp
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msgid ""
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"Precompiled shaders can speed up the load time on the shader loading "
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"screen.\n"
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"Auto will enable it for AMD/Intel but disable it for NVIDIA GPUs as a "
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"workaround for a driver bug.\n"
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"\n"
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"Recommended: Auto"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid "Shader mul accuracy"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid "false"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid "true"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid "minimal"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid ""
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"EXPERT OPTION\n"
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"Controls the accuracy of floating point multiplication in shaders.\n"
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"\n"
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"Recommended: true"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid "GPU buffer cache accuracy"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid "high"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid "medium"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid "low"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid ""
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"Lower value results in higher performance, but may cause graphical issues"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid "Graphic"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid "Controller"
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msgstr ""
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#: GameProfileWindow.cpp
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msgid "Forces a given controller profile"
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msgstr ""
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#: GameUpdateWindow.cpp
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msgid "Can't open the file."
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msgstr ""
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#: GameUpdateWindow.cpp
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msgid "Invalid \"meta.xml\" file."
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msgstr ""
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#: GameUpdateWindow.cpp
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msgid "Can't find the \"title_id\" in the given \"meta.xml\" file."
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msgstr ""
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#: GameUpdateWindow.cpp
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msgid "Can't find the \"title_version\" in the given \"meta.xml\" file."
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msgstr ""
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#: GameUpdateWindow.cpp
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msgid "Can't find the \"product_code\" in the given \"meta.xml\" file."
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msgstr ""
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#: GameUpdateWindow.cpp
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msgid "The given \"meta.xml\" file is no update or DLC."
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msgstr ""
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#: GameUpdateWindow.cpp
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msgid "Can't find the \"longname_en\" in the given \"meta.xml\" file."
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msgstr ""
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#: GameUpdateWindow.cpp
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msgid "Invalid folder structure"
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msgstr ""
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#: GameUpdateWindow.cpp
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msgid ""
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"It seems that the selected update is already installed, do you want to "
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"reinstall it?"
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msgstr ""
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#: GameUpdateWindow.cpp
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msgid ""
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"It seems that a newer update is already installed, do you still want to "
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"install the older version?"
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msgstr ""
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#: GameUpdateWindow.cpp
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msgid ""
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"Not enough space available.\n"
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"Required: {0} MB\n"
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"Available: {1} MB"
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msgstr ""
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#: GameUpdateWindow.cpp
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msgid "Installing DLC ..."
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msgstr ""
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#: GameUpdateWindow.cpp
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msgid "Installing update ..."
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msgstr ""
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#: GameUpdateWindow.cpp
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msgid "Current file:"
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msgstr ""
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#: GameUpdateWindow.cpp
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msgid ""
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"Do you really want to cancel the update process?\n"
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"\n"
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"Canceling the process will delete the applied update."
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msgstr ""
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#: GameUpdateWindow.cpp
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msgid "Info"
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msgstr ""
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#: GeneralSettings2.cpp
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msgid "General settings"
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msgstr ""
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#: GeneralSettings2.cpp
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msgid "Interface"
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msgstr ""
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#: GeneralSettings2.cpp
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msgid "Language"
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msgstr ""
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#: GeneralSettings2.cpp
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msgid "Default"
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msgstr ""
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#: GeneralSettings2.cpp
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msgid "English"
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msgstr ""
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#: GeneralSettings2.cpp
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msgid ""
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"Changes the interface language of Cemu\n"
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"Available languages are stored in the translation directory\n"
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"A restart will be required after changing the language"
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msgstr ""
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#: GeneralSettings2.cpp
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msgid "Remember main window position"
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msgstr ""
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#: GeneralSettings2.cpp
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msgid "Restores the last known window position and size when starting Cemu"
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msgstr ""
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#: GeneralSettings2.cpp
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msgid "Remember pad window position"
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msgstr ""
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#: GeneralSettings2.cpp
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msgid "Restores the last known pad window position and size when opening it"
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msgstr ""
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#: GeneralSettings2.cpp
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msgid "Discord Presence"
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msgstr ""
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|
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#: GeneralSettings2.cpp
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msgid ""
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"Enables the Discord Rich Presence feature\n"
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"You will also need to enable it in the Discord settings itself!"
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msgstr ""
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#: GeneralSettings2.cpp
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msgid "Fullscreen menu bar"
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msgstr ""
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|
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#: GeneralSettings2.cpp
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msgid ""
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"Displays the menu bar when Cemu is running in fullscreen mode and the mouse "
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"cursor is moved to the top"
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msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Automatically check for updates"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Automatically checks for new cemu versions on startup"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Save screenshot"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid ""
|
|
"Pressing the screenshot key (F12) will save a screenshot directly to the "
|
|
"screenshots folder"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "MLC Path"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid ""
|
|
"The mlc directory contains your save games and installed game update/dlc data"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid ""
|
|
"Select a custom mlc path\n"
|
|
"The mlc path is used to store Wii U related files like save games, game "
|
|
"updates and dlc data"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Game Paths"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid ""
|
|
"Add the root directory of your game(s). It will scan all directories in it "
|
|
"for games"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Add"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid ""
|
|
"Adds a game path to scan for games displayed in the game list\n"
|
|
"If you have unpacked games, make sure to select the root folder of a game"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Remove"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Removes the currently selected game path from the game list"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Graphics API"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Select one of the available graphic back ends"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Graphics Device"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Select the used graphic device"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "VSync"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Controls the vsync state"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Full sync at GX2DrawDone()"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid ""
|
|
"If synchronization is requested by the game, the emulated CPU will wait for "
|
|
"the GPU to finish all operations.\n"
|
|
"This is more accurate behavior, but may cause lower performance"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Bilinear"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Bicubic"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Hermite"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Nearest Neighbor"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Upscale filter"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid ""
|
|
"Upscaling filters are used when the game resolution is smaller than the "
|
|
"window size"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Downscale filter"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid ""
|
|
"Downscaling filters are used when the game resolution is bigger than the "
|
|
"window size"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Keep aspect ratio"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Stretch"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Fullscreen scaling"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid ""
|
|
"Controls the output aspect ratio when it doesn't match the ratio of the game"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Disabled"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Top left"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Top center"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Top right"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Bottom left"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Bottom center"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Bottom right"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Overlay"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Position"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Controls the overlay which displays technical information while playing"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Text Color"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Sets the text color of the overlay"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Scale"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Sets the scale of the overlay text"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "FPS"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "The number of frames per second. Average over last 5 seconds"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Draw calls per frame"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "The number of draw calls per frame. Average over last 5 seconds"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "CPU usage"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "CPU usage of Cemu in percent"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "CPU per core usage"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Total cpu usage in percent for each core"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "RAM usage"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Cemu RAM usage in MB"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "VRAM usage"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "The VRAM usage of Cemu in MB"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "This option requires Win8.1+"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Notifications"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Controls the notification position while playing"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Sets the text color of notifications"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Sets the scale of the notification text"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Controller profiles"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Displays the active controller profile when starting a game"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Low battery"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Shows a notification when a low controller battery has been detected"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Shader compiler"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Shows a notification after shaders have been compiled"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Friend list"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Shows friend list related data if online"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Graphics"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "API"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Select one of the available audio back ends"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Latency"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid ""
|
|
"Controls the amount of buffered audio data\n"
|
|
"Higher values will create a delay in audio playback, but may avoid audio "
|
|
"problems when emulation is too slow"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Mono"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Stereo"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Surround"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "TV"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Device"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Select the active audio output device for Wii U TV"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Channels"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp InputPanelGamepad.cpp InputPanelWiimote.cpp
|
|
msgid "Volume"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Gamepad"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Select the active audio output device for Wii U GamePad"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Audio"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid ""
|
|
"Please be aware that online mode lets you connect to OFFICIAL servers and "
|
|
"therefore there is a risk of getting banned.\n"
|
|
"Only proceed if you are willing to risk losing online access with your Wii U "
|
|
"and/or NNID."
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Account settings"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Active account"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Create"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp InputSettings.cpp
|
|
msgid "Delete"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Enable online mode"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Account information"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "The persistent id is the internal folder name used for your saves"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Mii name"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "The mii name is the profile name"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Birthday"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Female"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Male"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Email"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Country"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Account"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Can't delete the only account!"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Are you sure you want to delete the account {} with id {:x}?"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Confirmation"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "You have to restart the game in order to apply the new settings."
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp MainWindow.cpp
|
|
msgid "Information"
|
|
msgstr ""
|
|
|
|
#: GeneralSettings2.cpp
|
|
msgid "Select a directory containing games."
|
|
msgstr ""
|
|
|
|
#: gpu7ShaderCache.cpp
|
|
msgid ""
|
|
"Outdated shader cache\n"
|
|
"\n"
|
|
"The stored shader cache for this game was created with a Cemu version prior "
|
|
"to 1.16.0.\n"
|
|
"\n"
|
|
"There are no significant downsides to reusing an existing cache but it may "
|
|
"contain bloat that is no longer used by current versions of Cemu.\n"
|
|
"\n"
|
|
"It is highly recommended to start a new cache. Note that a new cache means "
|
|
"that you will experience additional stutter during the first minutes of "
|
|
"gameplay."
|
|
msgstr ""
|
|
|
|
#: gpu7ShaderCache.cpp
|
|
msgid "Shader cache migration"
|
|
msgstr ""
|
|
|
|
#: gpu7ShaderCache.cpp
|
|
msgid "Use existing cache"
|
|
msgstr ""
|
|
|
|
#: gpu7ShaderCache.cpp
|
|
msgid "Create new cache [recommended]"
|
|
msgstr ""
|
|
|
|
#: GraphicPacksWindow2.cpp LoggingWindow.cpp toolMemorySearcher.cpp
|
|
msgid "Filter"
|
|
msgstr ""
|
|
|
|
#: GraphicPacksWindow2.cpp
|
|
msgid "Installed games"
|
|
msgstr ""
|
|
|
|
#: GraphicPacksWindow2.cpp
|
|
msgid "Graphic pack"
|
|
msgstr ""
|
|
|
|
#: GraphicPacksWindow2.cpp
|
|
msgid "Description"
|
|
msgstr ""
|
|
|
|
#: GraphicPacksWindow2.cpp
|
|
msgid "Control"
|
|
msgstr ""
|
|
|
|
#: GraphicPacksWindow2.cpp
|
|
msgid "Download latest community graphic packs"
|
|
msgstr ""
|
|
|
|
#: GraphicPacksWindow2.cpp
|
|
msgid "This graphic pack has no description"
|
|
msgstr ""
|
|
|
|
#: GraphicPacksWindow2.cpp
|
|
msgid "Active preset"
|
|
msgstr ""
|
|
|
|
#: GraphicPacksWindow2.cpp
|
|
msgid "Restart of Cemu required for changes to take effect"
|
|
msgstr ""
|
|
|
|
#: helpers.cpp
|
|
msgid "Error code"
|
|
msgstr ""
|
|
|
|
#: InputPanelClassic.cpp InputPanelGamepad.cpp InputPanelPro.cpp
|
|
msgid "Left Axis"
|
|
msgstr ""
|
|
|
|
#: InputPanelClassic.cpp InputPanelGamepad.cpp InputPanelPro.cpp
|
|
#: InputPanelWiimote.cpp
|
|
msgid "Deadzone"
|
|
msgstr ""
|
|
|
|
#: InputPanelClassic.cpp InputPanelGamepad.cpp InputPanelPro.cpp
|
|
#: InputPanelWiimote.cpp
|
|
msgid "Range"
|
|
msgstr ""
|
|
|
|
#: InputPanelClassic.cpp InputPanelGamepad.cpp InputPanelPro.cpp
|
|
msgid "Right Axis"
|
|
msgstr ""
|
|
|
|
#: InputPanelClassic.cpp InputPanelGamepad.cpp InputPanelPro.cpp
|
|
#: InputPanelWiimote.cpp
|
|
msgid "D-pad"
|
|
msgstr ""
|
|
|
|
#: InputPanelGamepad.cpp
|
|
msgid "blow mic"
|
|
msgstr ""
|
|
|
|
#: InputPanelGamepad.cpp
|
|
msgid "show screen"
|
|
msgstr ""
|
|
|
|
#: InputPanelWiimote.cpp
|
|
msgid "Extensions:"
|
|
msgstr ""
|
|
|
|
#: InputPanelWiimote.cpp
|
|
msgid "MotionPlus"
|
|
msgstr ""
|
|
|
|
#: InputPanelWiimote.cpp
|
|
msgid "Nunchuck"
|
|
msgstr ""
|
|
|
|
#: InputPanelWiimote.cpp
|
|
msgid "Classic"
|
|
msgstr ""
|
|
|
|
#: InputSettings.cpp
|
|
msgid "Input Settings"
|
|
msgstr ""
|
|
|
|
#: InputSettings.cpp
|
|
msgid "Couldn't save settings for controller {0}"
|
|
msgstr ""
|
|
|
|
#: InputSettings.cpp
|
|
msgid "Profile"
|
|
msgstr ""
|
|
|
|
#: InputSettings.cpp
|
|
msgid "Load"
|
|
msgstr ""
|
|
|
|
#: InputSettings.cpp
|
|
msgid "Save"
|
|
msgstr ""
|
|
|
|
#: InputSettings.cpp
|
|
msgid "Emulate Controller"
|
|
msgstr ""
|
|
|
|
#: InputSettings.cpp
|
|
msgid "Controller API:"
|
|
msgstr ""
|
|
|
|
#: InputSettings.cpp
|
|
msgid "Controller:"
|
|
msgstr ""
|
|
|
|
#: InputSettings.cpp
|
|
msgid "Test if the controller is connected"
|
|
msgstr ""
|
|
|
|
#: InputSettings.cpp
|
|
msgid "Calibrate"
|
|
msgstr ""
|
|
|
|
#: InputSettings.cpp
|
|
msgid "Reset the default state of the controller"
|
|
msgstr ""
|
|
|
|
#: InputSettings.cpp toolMemorySearcher.cpp
|
|
msgid "Clear"
|
|
msgstr ""
|
|
|
|
#: InputSettings.cpp
|
|
msgid "Clear all currently set input settings"
|
|
msgstr ""
|
|
|
|
#: InputSettings.cpp
|
|
msgid "Additional settings"
|
|
msgstr ""
|
|
|
|
#: InputSettings.cpp
|
|
msgid "Rumble"
|
|
msgstr ""
|
|
|
|
#: InputSettings.cpp
|
|
msgid "Button Threshold"
|
|
msgstr ""
|
|
|
|
#: InputSettings.cpp
|
|
msgid ""
|
|
"The threshold of a button to recognizes a press from a trigger/axis value"
|
|
msgstr ""
|
|
|
|
#: InputSettings.cpp
|
|
msgid "No profile name selected!"
|
|
msgstr ""
|
|
|
|
#: InputSettings.cpp
|
|
msgid "The given profile name is not valid!"
|
|
msgstr ""
|
|
|
|
#: InputSettings.cpp
|
|
msgid "Couldn't load the selected profile!"
|
|
msgstr ""
|
|
|
|
#: InputSettings.cpp
|
|
msgid "No profile name entered!"
|
|
msgstr ""
|
|
|
|
#: InputSettings.cpp
|
|
msgid "Couldn't save the profile!"
|
|
msgstr ""
|
|
|
|
#: InputSettings.cpp
|
|
msgid "Searching for wiimotes..."
|
|
msgstr ""
|
|
|
|
#: LoggingWindow.cpp
|
|
msgid "Logging window"
|
|
msgstr ""
|
|
|
|
#: LoggingWindow.cpp
|
|
msgid "Filter messages"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "Update installed!"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "Update installation has been canceled!"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "Update error"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "Unable to open file."
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "Unknown file type."
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "Failed to launch file."
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "Open file to launch"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "Open file to load"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "Cannot open file"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "Not a valid NFC NTAG215 file"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "Cemu must be restarted to apply the selected UI language."
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid ""
|
|
"All files from the currently running game will be dumped to /dump/"
|
|
"<gamefolder>. This process can take a few minutes."
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "Dump WUD"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "Dump complete"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "Updating game list..."
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid ""
|
|
"There's a new update available.\n"
|
|
"Do you want to update?"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "Update notification"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Load"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Install game update or DLC"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Exit"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Auto"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&USA"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Europe"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Japan"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&China"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Korea"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Taiwan"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&English"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Japanese"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&French"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&German"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Italian"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Spanish"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Chinese"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Korean"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Dutch"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Portuguese"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Russian"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Taiwanese"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&High (slow)"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Medium"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Low (fast)"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Fullscreen"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Graphic packs"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&GPU buffer cache accuracy"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Separate GamePad view"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&General settings"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Input settings"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Active account"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Console region"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Console language"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Memory searcher"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Tools"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Single-core interpreter"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Single-core recompiler (fast)"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Dual-core recompiler (fast, unstable!)"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Triple-core recompiler (fast, unstable!)"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Mode"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&CPU"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Scan NFC tag from file"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&NFC"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Unsupported API calls"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Coreinit File-Access"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Coreinit Thread-Synchronization API"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Coreinit Memory API"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&GX2 API"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Audio API"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Input API"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Socket API"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Save API"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&H264 API"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&NFP API"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Texture cache warnings"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&OpenGL debug output"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Vulkan validation layer (slow)"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Log PPC context for API"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Textures"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Shaders"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&nlibcurl HTTP/HTTPS requests"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Logging"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Dump"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Render upside-down"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Open logging window"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&View PPC threads"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&View PPC debugger"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&View audio debugger"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&View texture cache info"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Show frame profiler"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Dump current RAM"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Dump WUD filesystem"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Debug"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Check for updates"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&About"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "&Help"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "Stop emulation"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "otp.bin could not be found"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "otp.bin is corrupted or has invalid size"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "seeprom.bin could not be found"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "seeprom.bin is corrupted or has invalid size"
|
|
msgstr ""
|
|
|
|
#: MainWindow.cpp
|
|
msgid "Unknown error occured"
|
|
msgstr ""
|
|
|
|
#: ModuleWindow.cpp
|
|
msgid "Name"
|
|
msgstr ""
|
|
|
|
#: ModuleWindow.cpp
|
|
msgid "Size"
|
|
msgstr ""
|
|
|
|
#: RegisterWindow.cpp
|
|
msgid "&Zero"
|
|
msgstr ""
|
|
|
|
#: RegisterWindow.cpp
|
|
msgid "&Increment"
|
|
msgstr ""
|
|
|
|
#: RegisterWindow.cpp
|
|
msgid "&Decrement"
|
|
msgstr ""
|
|
|
|
#: RegisterWindow.cpp
|
|
msgid "&Copy"
|
|
msgstr ""
|
|
|
|
#: RegisterWindow.cpp
|
|
msgid "&Goto Disasm"
|
|
msgstr ""
|
|
|
|
#: RegisterWindow.cpp
|
|
msgid "G&oto Dump"
|
|
msgstr ""
|
|
|
|
#: textureRelationWindow.cpp
|
|
msgid "Texture cache"
|
|
msgstr ""
|
|
|
|
#: textureRelationWindow.cpp
|
|
msgid "PhysAddr"
|
|
msgstr ""
|
|
|
|
#: textureRelationWindow.cpp
|
|
msgid "Dim"
|
|
msgstr ""
|
|
|
|
#: textureRelationWindow.cpp
|
|
msgid "Resolution"
|
|
msgstr ""
|
|
|
|
#: textureRelationWindow.cpp
|
|
msgid "Format"
|
|
msgstr ""
|
|
|
|
#: textureRelationWindow.cpp
|
|
msgid "Pitch"
|
|
msgstr ""
|
|
|
|
#: textureRelationWindow.cpp
|
|
msgid "Tilemode"
|
|
msgstr ""
|
|
|
|
#: textureRelationWindow.cpp
|
|
msgid "SliceRange"
|
|
msgstr ""
|
|
|
|
#: textureRelationWindow.cpp
|
|
msgid "MipRange"
|
|
msgstr ""
|
|
|
|
#: textureRelationWindow.cpp
|
|
msgid "Last access"
|
|
msgstr ""
|
|
|
|
#: textureRelationWindow.cpp
|
|
msgid "OverwriteRes"
|
|
msgstr ""
|
|
|
|
#: textureRelationWindow.cpp
|
|
msgid "Show only active"
|
|
msgstr ""
|
|
|
|
#: textureRelationWindow.cpp
|
|
msgid "Show views"
|
|
msgstr ""
|
|
|
|
#: toolMemorySearcher.cpp
|
|
msgid "Memory Searcher"
|
|
msgstr ""
|
|
|
|
#: toolMemorySearcher.cpp
|
|
msgid "Search"
|
|
msgstr ""
|
|
|
|
#: toolMemorySearcher.cpp
|
|
msgid "Results"
|
|
msgstr ""
|
|
|
|
#: toolMemorySearcher.cpp
|
|
msgid "address"
|
|
msgstr ""
|
|
|
|
#: toolMemorySearcher.cpp
|
|
msgid "value"
|
|
msgstr ""
|
|
|
|
#: toolMemorySearcher.cpp
|
|
msgid "Stored Entries"
|
|
msgstr ""
|
|
|
|
#: toolMemorySearcher.cpp
|
|
msgid "description"
|
|
msgstr ""
|
|
|
|
#: toolMemorySearcher.cpp
|
|
msgid "type"
|
|
msgstr ""
|
|
|
|
#: toolMemorySearcher.cpp
|
|
msgid "freeze"
|
|
msgstr ""
|
|
|
|
#: toolMemorySearcher.cpp
|
|
msgid "Your entered value is not valid for the selected datatype."
|
|
msgstr ""
|
|
|
|
#: toolMemorySearcher.cpp
|
|
msgid "&Add new entry"
|
|
msgstr ""
|
|
|
|
#: toolMemorySearcher.cpp
|
|
msgid "&Remove entry"
|
|
msgstr ""
|
|
|
|
#: toolMemorySearcher.cpp
|
|
msgid "Results ({0})"
|
|
msgstr ""
|
|
|
|
#: VulkanCanvas.cpp
|
|
msgid ""
|
|
"Error when initializing Vulkan renderer:\n"
|
|
"{}"
|
|
msgstr ""
|
|
|
|
#: wxCreateAccountDialog.cpp
|
|
msgid "Create new account"
|
|
msgstr ""
|
|
|
|
#: wxCreateAccountDialog.cpp
|
|
msgid ""
|
|
"The persistent id is the internal folder name used for your saves. Only "
|
|
"change this if you are importing saves from a Wii U with a specific id"
|
|
msgstr ""
|
|
|
|
#: wxCreateAccountDialog.cpp
|
|
msgid "OK"
|
|
msgstr ""
|
|
|
|
#: wxCreateAccountDialog.cpp
|
|
msgid "No persistent id entered!"
|
|
msgstr ""
|
|
|
|
#: wxCreateAccountDialog.cpp
|
|
msgid "The persistent id must be greater than {:x}!"
|
|
msgstr ""
|
|
|
|
#: wxCreateAccountDialog.cpp
|
|
msgid "The persistent id {:x} is already in use by account {}!"
|
|
msgstr ""
|
|
|
|
#: wxCreateAccountDialog.cpp
|
|
msgid "Account name may not be empty!"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "You can configure game paths in the general settings."
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "never"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "Game"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "Version"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "DLC"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "You've played"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "Last played"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "&Start"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "&Favorite"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "&Edit name"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "&Game directory"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "&Save directory"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "&Update directory"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "&DLC directory"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "&Edit graphic packs"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "&Edit game profile"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "&Refresh game list"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "Style: &List"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "Style: &Icons"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "Style: &Small Icons"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "Reset &width"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "Reset &order"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "Show &name"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "Show &version"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "Show &dlc"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "Show &game time"
|
|
msgstr ""
|
|
|
|
#: wxGameList.cpp
|
|
msgid "Show &last played"
|
|
msgstr ""
|