mirror of
https://github.com/cemu-project/Cemu.git
synced 2024-12-11 10:24:37 +01:00
79 lines
1.1 KiB
Plaintext
79 lines
1.1 KiB
Plaintext
|
# Visual Studio 2015 user specific files
|
||
|
.vs/
|
||
|
|
||
|
# Visual Studio 2015 database file
|
||
|
*.VC.db
|
||
|
|
||
|
# Compiled Object files
|
||
|
*.slo
|
||
|
*.lo
|
||
|
*.o
|
||
|
*.obj
|
||
|
|
||
|
# Precompiled Headers
|
||
|
*.gch
|
||
|
*.pch
|
||
|
|
||
|
# Compiled Dynamic libraries
|
||
|
*.so
|
||
|
*.dylib
|
||
|
*.dll
|
||
|
|
||
|
# Fortran module files
|
||
|
*.mod
|
||
|
|
||
|
# Compiled Static libraries
|
||
|
*.lai
|
||
|
*.la
|
||
|
*.a
|
||
|
*.lib
|
||
|
|
||
|
# Executables
|
||
|
*.exe
|
||
|
*.out
|
||
|
*.app
|
||
|
*.ipa
|
||
|
|
||
|
# These project files can be generated by the engine
|
||
|
*.xcodeproj
|
||
|
*.xcworkspace
|
||
|
*.sln
|
||
|
*.suo
|
||
|
*.opensdf
|
||
|
*.sdf
|
||
|
*.VC.db
|
||
|
*.VC.opendb
|
||
|
|
||
|
# Precompiled Assets
|
||
|
SourceArt/**/*.png
|
||
|
SourceArt/**/*.tga
|
||
|
|
||
|
# Binary Files
|
||
|
Binaries/
|
||
|
|
||
|
# Builds
|
||
|
Build/*
|
||
|
|
||
|
# Whitelist PakBlacklist-<BuildConfiguration>.txt files
|
||
|
!Build/*/
|
||
|
Build/*/**
|
||
|
!Build/*/PakBlacklist*.txt
|
||
|
|
||
|
# Don't ignore icon files in Build
|
||
|
!Build/**/*.ico
|
||
|
|
||
|
# Built data for maps
|
||
|
*_BuiltData.uasset
|
||
|
|
||
|
# Configuration files generated by the Editor
|
||
|
Saved/*
|
||
|
|
||
|
# Compiled source files for the engine to use
|
||
|
Intermediate/
|
||
|
|
||
|
# Cache files for the editor to use
|
||
|
DerivedDataCache/
|
||
|
|
||
|
# Library headers must be copied automatically by the build script (build.py unreal)
|
||
|
Plugins/DiscordRpc/Source/ThirdParty/DiscordRpcLibrary/Include
|