Cemu/src/audio/IAudioInputAPI.cpp

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#include "IAudioInputAPI.h"
#include "CubebInputAPI.h"
std::shared_mutex g_audioInputMutex;
AudioInputAPIPtr g_inputAudio;
std::array<bool, IAudioInputAPI::AudioInputAPIEnd> IAudioInputAPI::s_availableApis{};
IAudioInputAPI::IAudioInputAPI(uint32 samplerate, uint32 channels, uint32 samples_per_block, uint32 bits_per_sample)
: m_samplerate(samplerate), m_channels(channels), m_samplesPerBlock(samples_per_block), m_bitsPerSample(bits_per_sample)
{
m_bytesPerBlock = samples_per_block * channels * (bits_per_sample / 8);
}
void IAudioInputAPI::PrintLogging()
{
forceLog_printf("------- Init Audio Input backend -------");
forceLog_printf("Cubeb: %s", s_availableApis[Cubeb] ? "available" : "not supported");
}
void IAudioInputAPI::InitializeStatic()
{
s_availableApis[Cubeb] = CubebInputAPI::InitializeStatic();
}
bool IAudioInputAPI::IsAudioInputAPIAvailable(AudioInputAPI api)
{
if ((size_t)api < s_availableApis.size())
return s_availableApis[api];
cemu_assert_debug(false);
return false;
}
AudioInputAPIPtr IAudioInputAPI::CreateDevice(AudioInputAPI api, const DeviceDescriptionPtr& device, sint32 samplerate, sint32 channels, sint32 samples_per_block, sint32 bits_per_sample)
{
if (!IsAudioInputAPIAvailable(api))
return {};
switch(api)
{
case Cubeb:
{
const auto tmp = std::dynamic_pointer_cast<CubebInputAPI::CubebDeviceDescription>(device);
return std::make_unique<CubebInputAPI>(tmp->GetDeviceId(), samplerate, channels, samples_per_block, bits_per_sample);
}
default:
throw std::runtime_error(fmt::format("invalid audio api: {}", api));
}
}
std::vector<IAudioInputAPI::DeviceDescriptionPtr> IAudioInputAPI::GetDevices(AudioInputAPI api)
{
if (!IsAudioInputAPIAvailable(api))
return {};
switch(api)
{
case Cubeb:
{
return CubebInputAPI::GetDevices();
}
default:
throw std::runtime_error(fmt::format("invalid audio api: {}", api));
}
}