diff --git a/src/Cafe/HW/Espresso/Debugger/DebugSymbolStorage.h b/src/Cafe/HW/Espresso/Debugger/DebugSymbolStorage.h index 0d7b7d49..aba6a9b5 100644 --- a/src/Cafe/HW/Espresso/Debugger/DebugSymbolStorage.h +++ b/src/Cafe/HW/Espresso/Debugger/DebugSymbolStorage.h @@ -24,28 +24,28 @@ class DebugSymbolStorage public: static void StoreDataType(MPTR address, DEBUG_SYMBOL_TYPE type) { - s_lock.acquire(); + s_lock.lock(); s_typeStorage[address] = type; - s_lock.release(); + s_lock.unlock(); } static DEBUG_SYMBOL_TYPE GetDataType(MPTR address) { - s_lock.acquire(); + s_lock.lock(); auto itr = s_typeStorage.find(address); if (itr == s_typeStorage.end()) { - s_lock.release(); + s_lock.unlock(); return DEBUG_SYMBOL_TYPE::UNDEFINED; } DEBUG_SYMBOL_TYPE t = itr->second; - s_lock.release(); + s_lock.unlock(); return t; } static void ClearRange(MPTR address, uint32 length) { - s_lock.acquire(); + s_lock.lock(); while (length > 0) { auto itr = s_typeStorage.find(address); @@ -54,7 +54,7 @@ public: address += 4; length -= 4; } - s_lock.release(); + s_lock.unlock(); } private: diff --git a/src/Cafe/HW/Espresso/PPCTimer.cpp b/src/Cafe/HW/Espresso/PPCTimer.cpp index 36198dac..153458d8 100644 --- a/src/Cafe/HW/Espresso/PPCTimer.cpp +++ b/src/Cafe/HW/Espresso/PPCTimer.cpp @@ -129,7 +129,7 @@ FSpinlock sTimerSpinlock; // thread safe uint64 PPCTimer_getFromRDTSC() { - sTimerSpinlock.acquire(); + sTimerSpinlock.lock(); _mm_mfence(); uint64 rdtscCurrentMeasure = __rdtsc(); uint64 rdtscDif = rdtscCurrentMeasure - _rdtscLastMeasure; @@ -165,6 +165,6 @@ uint64 PPCTimer_getFromRDTSC() _tickSummary += elapsedTick; - sTimerSpinlock.release(); + sTimerSpinlock.unlock(); return _tickSummary; } diff --git a/src/Cafe/HW/Espresso/Recompiler/PPCRecompiler.cpp b/src/Cafe/HW/Espresso/Recompiler/PPCRecompiler.cpp index 98263ff3..588e5397 100644 --- a/src/Cafe/HW/Espresso/Recompiler/PPCRecompiler.cpp +++ b/src/Cafe/HW/Espresso/Recompiler/PPCRecompiler.cpp @@ -47,20 +47,20 @@ void PPCRecompiler_visitAddressNoBlock(uint32 enterAddress) if (ppcRecompilerInstanceData->ppcRecompilerDirectJumpTable[enterAddress / 4] != PPCRecompiler_leaveRecompilerCode_unvisited) return; // try to acquire lock - if (!PPCRecompilerState.recompilerSpinlock.tryAcquire()) + if (!PPCRecompilerState.recompilerSpinlock.try_lock()) return; auto funcPtr = ppcRecompilerInstanceData->ppcRecompilerDirectJumpTable[enterAddress / 4]; if (funcPtr != PPCRecompiler_leaveRecompilerCode_unvisited) { // was visited since previous check - PPCRecompilerState.recompilerSpinlock.release(); + PPCRecompilerState.recompilerSpinlock.unlock(); return; } // add to recompilation queue and flag as visited PPCRecompilerState.targetQueue.emplace(enterAddress); ppcRecompilerInstanceData->ppcRecompilerDirectJumpTable[enterAddress / 4] = PPCRecompiler_leaveRecompilerCode_visited; - PPCRecompilerState.recompilerSpinlock.release(); + PPCRecompilerState.recompilerSpinlock.unlock(); } void PPCRecompiler_recompileIfUnvisited(uint32 enterAddress) @@ -193,13 +193,13 @@ PPCRecFunction_t* PPCRecompiler_recompileFunction(PPCFunctionBoundaryTracker::PP bool PPCRecompiler_makeRecompiledFunctionActive(uint32 initialEntryPoint, PPCFunctionBoundaryTracker::PPCRange_t& range, PPCRecFunction_t* ppcRecFunc, std::vector>& entryPoints) { // update jump table - PPCRecompilerState.recompilerSpinlock.acquire(); + PPCRecompilerState.recompilerSpinlock.lock(); // check if the initial entrypoint is still flagged for recompilation // its possible that the range has been invalidated during the time it took to translate the function if (ppcRecompilerInstanceData->ppcRecompilerDirectJumpTable[initialEntryPoint / 4] != PPCRecompiler_leaveRecompilerCode_visited) { - PPCRecompilerState.recompilerSpinlock.release(); + PPCRecompilerState.recompilerSpinlock.unlock(); return false; } @@ -221,7 +221,7 @@ bool PPCRecompiler_makeRecompiledFunctionActive(uint32 initialEntryPoint, PPCFun PPCRecompilerState.invalidationRanges.clear(); if (isInvalidated) { - PPCRecompilerState.recompilerSpinlock.release(); + PPCRecompilerState.recompilerSpinlock.unlock(); return false; } @@ -249,7 +249,7 @@ bool PPCRecompiler_makeRecompiledFunctionActive(uint32 initialEntryPoint, PPCFun { r.storedRange = rangeStore_ppcRanges.storeRange(ppcRecFunc, r.ppcAddress, r.ppcAddress + r.ppcSize); } - PPCRecompilerState.recompilerSpinlock.release(); + PPCRecompilerState.recompilerSpinlock.unlock(); return true; @@ -272,13 +272,13 @@ void PPCRecompiler_recompileAtAddress(uint32 address) // todo - use info from previously compiled ranges to determine full size of this function (and merge all the entryAddresses) // collect all currently known entry points for this range - PPCRecompilerState.recompilerSpinlock.acquire(); + PPCRecompilerState.recompilerSpinlock.lock(); std::set entryAddresses; entryAddresses.emplace(address); - PPCRecompilerState.recompilerSpinlock.release(); + PPCRecompilerState.recompilerSpinlock.unlock(); std::vector> functionEntryPoints; auto func = PPCRecompiler_recompileFunction(range, entryAddresses, functionEntryPoints); @@ -302,10 +302,10 @@ void PPCRecompiler_thread() // 3) if yes -> calculate size, gather all entry points, recompile and update jump table while (true) { - PPCRecompilerState.recompilerSpinlock.acquire(); + PPCRecompilerState.recompilerSpinlock.lock(); if (PPCRecompilerState.targetQueue.empty()) { - PPCRecompilerState.recompilerSpinlock.release(); + PPCRecompilerState.recompilerSpinlock.unlock(); break; } auto enterAddress = PPCRecompilerState.targetQueue.front(); @@ -315,10 +315,10 @@ void PPCRecompiler_thread() if (funcPtr != PPCRecompiler_leaveRecompilerCode_visited) { // only recompile functions if marked as visited - PPCRecompilerState.recompilerSpinlock.release(); + PPCRecompilerState.recompilerSpinlock.unlock(); continue; } - PPCRecompilerState.recompilerSpinlock.release(); + PPCRecompilerState.recompilerSpinlock.unlock(); PPCRecompiler_recompileAtAddress(enterAddress); } @@ -376,7 +376,7 @@ struct ppcRecompilerFuncRange_t bool PPCRecompiler_findFuncRanges(uint32 addr, ppcRecompilerFuncRange_t* rangesOut, size_t* countInOut) { - PPCRecompilerState.recompilerSpinlock.acquire(); + PPCRecompilerState.recompilerSpinlock.lock(); size_t countIn = *countInOut; size_t countOut = 0; @@ -392,7 +392,7 @@ bool PPCRecompiler_findFuncRanges(uint32 addr, ppcRecompilerFuncRange_t* rangesO countOut++; } ); - PPCRecompilerState.recompilerSpinlock.release(); + PPCRecompilerState.recompilerSpinlock.unlock(); *countInOut = countOut; if (countOut > countIn) return false; @@ -420,7 +420,7 @@ void PPCRecompiler_invalidateTableRange(uint32 offset, uint32 size) void PPCRecompiler_deleteFunction(PPCRecFunction_t* func) { // assumes PPCRecompilerState.recompilerSpinlock is already held - cemu_assert_debug(PPCRecompilerState.recompilerSpinlock.isHolding()); + cemu_assert_debug(PPCRecompilerState.recompilerSpinlock.is_locked()); for (auto& r : func->list_ranges) { PPCRecompiler_invalidateTableRange(r.ppcAddress, r.ppcSize); @@ -439,7 +439,7 @@ void PPCRecompiler_invalidateRange(uint32 startAddr, uint32 endAddr) return; cemu_assert_debug(endAddr >= startAddr); - PPCRecompilerState.recompilerSpinlock.acquire(); + PPCRecompilerState.recompilerSpinlock.lock(); uint32 rStart; uint32 rEnd; @@ -458,7 +458,7 @@ void PPCRecompiler_invalidateRange(uint32 startAddr, uint32 endAddr) PPCRecompiler_deleteFunction(rFunc); } - PPCRecompilerState.recompilerSpinlock.release(); + PPCRecompilerState.recompilerSpinlock.unlock(); } void PPCRecompiler_init() diff --git a/src/Cafe/HW/Latte/Core/FetchShader.cpp b/src/Cafe/HW/Latte/Core/FetchShader.cpp index c6756f4e..b4beba4e 100644 --- a/src/Cafe/HW/Latte/Core/FetchShader.cpp +++ b/src/Cafe/HW/Latte/Core/FetchShader.cpp @@ -516,16 +516,16 @@ FSpinlock s_spinlockFetchShaderCache; LatteFetchShader* LatteFetchShader::RegisterInCache(CacheHash fsHash) { - s_spinlockFetchShaderCache.acquire(); + s_spinlockFetchShaderCache.lock(); auto itr = s_fetchShaderByHash.find(fsHash); if (itr != s_fetchShaderByHash.end()) { LatteFetchShader* fs = itr->second; - s_spinlockFetchShaderCache.release(); + s_spinlockFetchShaderCache.unlock(); return fs; } s_fetchShaderByHash.emplace(fsHash, this); - s_spinlockFetchShaderCache.release(); + s_spinlockFetchShaderCache.unlock(); return nullptr; } @@ -533,11 +533,11 @@ void LatteFetchShader::UnregisterInCache() { if (!m_isRegistered) return; - s_spinlockFetchShaderCache.acquire(); + s_spinlockFetchShaderCache.lock(); auto itr = s_fetchShaderByHash.find(m_cacheHash); cemu_assert(itr == s_fetchShaderByHash.end()); s_fetchShaderByHash.erase(itr); - s_spinlockFetchShaderCache.release(); + s_spinlockFetchShaderCache.unlock(); } std::unordered_map LatteFetchShader::s_fetchShaderByHash; diff --git a/src/Cafe/HW/Latte/Core/LatteBufferCache.cpp b/src/Cafe/HW/Latte/Core/LatteBufferCache.cpp index 1e2c43b1..b0917895 100644 --- a/src/Cafe/HW/Latte/Core/LatteBufferCache.cpp +++ b/src/Cafe/HW/Latte/Core/LatteBufferCache.cpp @@ -1074,19 +1074,19 @@ void LatteBufferCache_notifyDCFlush(MPTR address, uint32 size) uint32 firstPage = address / CACHE_PAGE_SIZE; uint32 lastPage = (address + size - 1) / CACHE_PAGE_SIZE; - g_spinlockDCFlushQueue.acquire(); + g_spinlockDCFlushQueue.lock(); for (uint32 i = firstPage; i <= lastPage; i++) s_DCFlushQueue->Set(i); - g_spinlockDCFlushQueue.release(); + g_spinlockDCFlushQueue.unlock(); } void LatteBufferCache_processDCFlushQueue() { if (s_DCFlushQueue->Empty()) // quick check to avoid locking if there is no work to do return; - g_spinlockDCFlushQueue.acquire(); + g_spinlockDCFlushQueue.lock(); std::swap(s_DCFlushQueue, s_DCFlushQueueAlternate); - g_spinlockDCFlushQueue.release(); + g_spinlockDCFlushQueue.unlock(); s_DCFlushQueueAlternate->ForAllAndClear([](uint32 index) {LatteBufferCache_invalidatePage(index * CACHE_PAGE_SIZE); }); } diff --git a/src/Cafe/HW/Latte/Renderer/Vulkan/CachedFBOVk.h b/src/Cafe/HW/Latte/Renderer/Vulkan/CachedFBOVk.h index b83bd96c..4e6be012 100644 --- a/src/Cafe/HW/Latte/Renderer/Vulkan/CachedFBOVk.h +++ b/src/Cafe/HW/Latte/Renderer/Vulkan/CachedFBOVk.h @@ -37,16 +37,16 @@ public: void TrackDependency(class PipelineInfo* pipelineInfo) { - s_spinlockDependency.acquire(); + s_spinlockDependency.lock(); m_usedByPipelines.emplace_back(pipelineInfo); - s_spinlockDependency.release(); + s_spinlockDependency.unlock(); } void RemoveDependency(class PipelineInfo* pipelineInfo) { - s_spinlockDependency.acquire(); + s_spinlockDependency.lock(); vectorRemoveByValue(m_usedByPipelines, pipelineInfo); - s_spinlockDependency.release(); + s_spinlockDependency.unlock(); } [[nodiscard]] const VkExtent2D& GetExtend() const { return m_extend;} diff --git a/src/Cafe/HW/Latte/Renderer/Vulkan/RendererShaderVk.h b/src/Cafe/HW/Latte/Renderer/Vulkan/RendererShaderVk.h index 5be9ce1f..b1883c3d 100644 --- a/src/Cafe/HW/Latte/Renderer/Vulkan/RendererShaderVk.h +++ b/src/Cafe/HW/Latte/Renderer/Vulkan/RendererShaderVk.h @@ -37,16 +37,16 @@ public: void TrackDependency(class PipelineInfo* p) { - s_dependencyLock.acquire(); + s_dependencyLock.lock(); list_pipelineInfo.emplace_back(p); - s_dependencyLock.release(); + s_dependencyLock.unlock(); } void RemoveDependency(class PipelineInfo* p) { - s_dependencyLock.acquire(); + s_dependencyLock.lock(); vectorRemoveByValue(list_pipelineInfo, p); - s_dependencyLock.release(); + s_dependencyLock.unlock(); } void PreponeCompilation(bool isRenderThread) override; diff --git a/src/Cafe/HW/Latte/Renderer/Vulkan/VulkanPipelineStableCache.cpp b/src/Cafe/HW/Latte/Renderer/Vulkan/VulkanPipelineStableCache.cpp index 38f7c882..0d3ff771 100644 --- a/src/Cafe/HW/Latte/Renderer/Vulkan/VulkanPipelineStableCache.cpp +++ b/src/Cafe/HW/Latte/Renderer/Vulkan/VulkanPipelineStableCache.cpp @@ -206,18 +206,18 @@ void VulkanPipelineStableCache::LoadPipelineFromCache(std::span fileData) // deserialize file LatteContextRegister* lcr = new LatteContextRegister(); - s_spinlockSharedInternal.acquire(); + s_spinlockSharedInternal.lock(); CachedPipeline* cachedPipeline = new CachedPipeline(); - s_spinlockSharedInternal.release(); + s_spinlockSharedInternal.unlock(); MemStreamReader streamReader(fileData.data(), fileData.size()); if (!DeserializePipeline(streamReader, *cachedPipeline)) { // failed to deserialize - s_spinlockSharedInternal.acquire(); + s_spinlockSharedInternal.lock(); delete lcr; delete cachedPipeline; - s_spinlockSharedInternal.release(); + s_spinlockSharedInternal.unlock(); return; } // restored register view from compacted state @@ -264,18 +264,18 @@ void VulkanPipelineStableCache::LoadPipelineFromCache(std::span fileData) } auto renderPass = __CreateTemporaryRenderPass(pixelShader, *lcr); // create pipeline info - m_pipelineIsCachedLock.acquire(); + m_pipelineIsCachedLock.lock(); PipelineInfo* pipelineInfo = new PipelineInfo(0, 0, vertexShader->compatibleFetchShader, vertexShader, pixelShader, geometryShader); - m_pipelineIsCachedLock.release(); + m_pipelineIsCachedLock.unlock(); // compile { PipelineCompiler pp; if (!pp.InitFromCurrentGPUState(pipelineInfo, *lcr, renderPass)) { - s_spinlockSharedInternal.acquire(); + s_spinlockSharedInternal.lock(); delete lcr; delete cachedPipeline; - s_spinlockSharedInternal.release(); + s_spinlockSharedInternal.unlock(); return; } pp.Compile(true, true, false); @@ -284,16 +284,16 @@ void VulkanPipelineStableCache::LoadPipelineFromCache(std::span fileData) // on success, calculate pipeline hash and flag as present in cache uint64 pipelineBaseHash = vertexShader->baseHash; uint64 pipelineStateHash = VulkanRenderer::draw_calculateGraphicsPipelineHash(vertexShader->compatibleFetchShader, vertexShader, geometryShader, pixelShader, renderPass, *lcr); - m_pipelineIsCachedLock.acquire(); + m_pipelineIsCachedLock.lock(); m_pipelineIsCached.emplace(pipelineBaseHash, pipelineStateHash); - m_pipelineIsCachedLock.release(); + m_pipelineIsCachedLock.unlock(); // clean up - s_spinlockSharedInternal.acquire(); + s_spinlockSharedInternal.lock(); delete pipelineInfo; delete lcr; delete cachedPipeline; VulkanRenderer::GetInstance()->releaseDestructibleObject(renderPass); - s_spinlockSharedInternal.release(); + s_spinlockSharedInternal.unlock(); } bool VulkanPipelineStableCache::HasPipelineCached(uint64 baseHash, uint64 pipelineStateHash) diff --git a/src/Cafe/HW/Latte/Renderer/Vulkan/VulkanRenderer.cpp b/src/Cafe/HW/Latte/Renderer/Vulkan/VulkanRenderer.cpp index 5cbf7f94..35d81446 100644 --- a/src/Cafe/HW/Latte/Renderer/Vulkan/VulkanRenderer.cpp +++ b/src/Cafe/HW/Latte/Renderer/Vulkan/VulkanRenderer.cpp @@ -3447,14 +3447,14 @@ void VulkanRenderer::releaseDestructibleObject(VKRDestructibleObject* destructib return; } // otherwise put on queue - m_spinlockDestructionQueue.acquire(); + m_spinlockDestructionQueue.lock(); m_destructionQueue.emplace_back(destructibleObject); - m_spinlockDestructionQueue.release(); + m_spinlockDestructionQueue.unlock(); } void VulkanRenderer::ProcessDestructionQueue2() { - m_spinlockDestructionQueue.acquire(); + m_spinlockDestructionQueue.lock(); for (auto it = m_destructionQueue.begin(); it != m_destructionQueue.end();) { if ((*it)->canDestroy()) @@ -3465,7 +3465,7 @@ void VulkanRenderer::ProcessDestructionQueue2() } ++it; } - m_spinlockDestructionQueue.release(); + m_spinlockDestructionQueue.unlock(); } VkDescriptorSetInfo::~VkDescriptorSetInfo() @@ -4010,9 +4010,9 @@ void VulkanRenderer::AppendOverlayDebugInfo() ImGui::Text("ImageView %u", performanceMonitor.vk.numImageViews.get()); ImGui::Text("RenderPass %u", performanceMonitor.vk.numRenderPass.get()); ImGui::Text("Framebuffer %u", performanceMonitor.vk.numFramebuffer.get()); - m_spinlockDestructionQueue.acquire(); + m_spinlockDestructionQueue.lock(); ImGui::Text("DestructionQ %u", (unsigned int)m_destructionQueue.size()); - m_spinlockDestructionQueue.release(); + m_spinlockDestructionQueue.unlock(); ImGui::Text("BeginRP/f %u", performanceMonitor.vk.numBeginRenderpassPerFrame.get()); diff --git a/src/Cafe/IOSU/kernel/iosu_kernel.cpp b/src/Cafe/IOSU/kernel/iosu_kernel.cpp index 1a642028..680170bc 100644 --- a/src/Cafe/IOSU/kernel/iosu_kernel.cpp +++ b/src/Cafe/IOSU/kernel/iosu_kernel.cpp @@ -234,38 +234,38 @@ namespace iosu void _IPCInitDispatchablePool() { - sIPCDispatchableCommandPoolLock.acquire(); + sIPCDispatchableCommandPoolLock.lock(); while (!sIPCFreeDispatchableCommands.empty()) sIPCFreeDispatchableCommands.pop(); for (size_t i = 0; i < sIPCDispatchableCommandPool.GetCount(); i++) sIPCFreeDispatchableCommands.push(sIPCDispatchableCommandPool.GetPtr()+i); - sIPCDispatchableCommandPoolLock.release(); + sIPCDispatchableCommandPoolLock.unlock(); } IOSDispatchableCommand* _IPCAllocateDispatchableCommand() { - sIPCDispatchableCommandPoolLock.acquire(); + sIPCDispatchableCommandPoolLock.lock(); if (sIPCFreeDispatchableCommands.empty()) { cemuLog_log(LogType::Force, "IOS: Exhausted pool of dispatchable commands"); - sIPCDispatchableCommandPoolLock.release(); + sIPCDispatchableCommandPoolLock.unlock(); return nullptr; } IOSDispatchableCommand* cmd = sIPCFreeDispatchableCommands.front(); sIPCFreeDispatchableCommands.pop(); cemu_assert_debug(!cmd->isAllocated); cmd->isAllocated = true; - sIPCDispatchableCommandPoolLock.release(); + sIPCDispatchableCommandPoolLock.unlock(); return cmd; } void _IPCReleaseDispatchableCommand(IOSDispatchableCommand* cmd) { - sIPCDispatchableCommandPoolLock.acquire(); + sIPCDispatchableCommandPoolLock.lock(); cemu_assert_debug(cmd->isAllocated); cmd->isAllocated = false; sIPCFreeDispatchableCommands.push(cmd); - sIPCDispatchableCommandPoolLock.release(); + sIPCDispatchableCommandPoolLock.unlock(); } static constexpr size_t MAX_NUM_ACTIVE_DEV_HANDLES = 96; // per process diff --git a/src/Cafe/OS/libs/coreinit/coreinit_Callbacks.cpp b/src/Cafe/OS/libs/coreinit/coreinit_Callbacks.cpp index 403bec61..aef7e5aa 100644 --- a/src/Cafe/OS/libs/coreinit/coreinit_Callbacks.cpp +++ b/src/Cafe/OS/libs/coreinit/coreinit_Callbacks.cpp @@ -8,27 +8,27 @@ struct CoreinitAsyncCallback static void queue(MPTR functionMPTR, uint32 numParameters, uint32 r3, uint32 r4, uint32 r5, uint32 r6, uint32 r7, uint32 r8, uint32 r9, uint32 r10) { - s_asyncCallbackSpinlock.acquire(); + s_asyncCallbackSpinlock.lock(); s_asyncCallbackQueue.emplace_back(allocateAndInitFromPool(functionMPTR, numParameters, r3, r4, r5, r6, r7, r8, r9, r10)); - s_asyncCallbackSpinlock.release(); + s_asyncCallbackSpinlock.unlock(); } static void callNextFromQueue() { - s_asyncCallbackSpinlock.acquire(); + s_asyncCallbackSpinlock.lock(); if (s_asyncCallbackQueue.empty()) { cemuLog_log(LogType::Force, "AsyncCallbackQueue is empty. Unexpected behavior"); - s_asyncCallbackSpinlock.release(); + s_asyncCallbackSpinlock.unlock(); return; } CoreinitAsyncCallback* cb = s_asyncCallbackQueue[0]; s_asyncCallbackQueue.erase(s_asyncCallbackQueue.begin()); - s_asyncCallbackSpinlock.release(); + s_asyncCallbackSpinlock.unlock(); cb->doCall(); - s_asyncCallbackSpinlock.acquire(); + s_asyncCallbackSpinlock.lock(); releaseToPool(cb); - s_asyncCallbackSpinlock.release(); + s_asyncCallbackSpinlock.unlock(); } private: @@ -39,7 +39,7 @@ private: static CoreinitAsyncCallback* allocateAndInitFromPool(MPTR functionMPTR, uint32 numParameters, uint32 r3, uint32 r4, uint32 r5, uint32 r6, uint32 r7, uint32 r8, uint32 r9, uint32 r10) { - cemu_assert_debug(s_asyncCallbackSpinlock.isHolding()); + cemu_assert_debug(s_asyncCallbackSpinlock.is_locked()); if (s_asyncCallbackPool.empty()) { CoreinitAsyncCallback* cb = new CoreinitAsyncCallback(functionMPTR, numParameters, r3, r4, r5, r6, r7, r8, r9, r10); @@ -54,7 +54,7 @@ private: static void releaseToPool(CoreinitAsyncCallback* cb) { - cemu_assert_debug(s_asyncCallbackSpinlock.isHolding()); + cemu_assert_debug(s_asyncCallbackSpinlock.is_locked()); s_asyncCallbackPool.emplace_back(cb); } diff --git a/src/Cafe/OS/libs/coreinit/coreinit_MPQueue.cpp b/src/Cafe/OS/libs/coreinit/coreinit_MPQueue.cpp index 8fc5a935..1816ef24 100644 --- a/src/Cafe/OS/libs/coreinit/coreinit_MPQueue.cpp +++ b/src/Cafe/OS/libs/coreinit/coreinit_MPQueue.cpp @@ -6,8 +6,8 @@ // titles that utilize MP task queue: Yoshi's Woolly World, Fast Racing Neo, Tokyo Mirage Sessions, Mii Maker -#define AcquireMPQLock() s_workaroundSpinlock.acquire() -#define ReleaseMPQLock() s_workaroundSpinlock.release() +#define AcquireMPQLock() s_workaroundSpinlock.lock() +#define ReleaseMPQLock() s_workaroundSpinlock.unlock() namespace coreinit { @@ -35,7 +35,7 @@ namespace coreinit void MPInitTask(MPTask* task, void* func, void* data, uint32 size) { - s_workaroundSpinlock.acquire(); + s_workaroundSpinlock.lock(); task->thisptr = task; task->coreIndex = PPC_CORE_COUNT; @@ -48,7 +48,7 @@ namespace coreinit task->userdata = nullptr; task->runtime = 0; - s_workaroundSpinlock.release(); + s_workaroundSpinlock.unlock(); } bool MPTermTask(MPTask* task) diff --git a/src/Cafe/OS/libs/coreinit/coreinit_Synchronization.cpp b/src/Cafe/OS/libs/coreinit/coreinit_Synchronization.cpp index 84f7c5cf..bdcc531d 100644 --- a/src/Cafe/OS/libs/coreinit/coreinit_Synchronization.cpp +++ b/src/Cafe/OS/libs/coreinit/coreinit_Synchronization.cpp @@ -465,12 +465,12 @@ namespace coreinit void _OSFastMutex_AcquireContention(OSFastMutex* fastMutex) { - g_fastMutexSpinlock.acquire(); + g_fastMutexSpinlock.lock(); } void _OSFastMutex_ReleaseContention(OSFastMutex* fastMutex) { - g_fastMutexSpinlock.release(); + g_fastMutexSpinlock.unlock(); } void OSFastMutex_LockInternal(OSFastMutex* fastMutex) diff --git a/src/Cafe/OS/libs/snd_core/ax_ist.cpp b/src/Cafe/OS/libs/snd_core/ax_ist.cpp index 26f975af..528a8302 100644 --- a/src/Cafe/OS/libs/snd_core/ax_ist.cpp +++ b/src/Cafe/OS/libs/snd_core/ax_ist.cpp @@ -778,7 +778,7 @@ namespace snd_core void AXIst_SyncVPB(AXVPBInternal_t** lastProcessedDSPShadowCopy, AXVPBInternal_t** lastProcessedPPCShadowCopy) { - __AXVoiceListSpinlock.acquire(); + __AXVoiceListSpinlock.lock(); AXVPBInternal_t* previousInternalDSP = nullptr; AXVPBInternal_t* previousInternalPPC = nullptr; @@ -869,7 +869,7 @@ namespace snd_core else *lastProcessedPPCShadowCopy = nullptr; } - __AXVoiceListSpinlock.release(); + __AXVoiceListSpinlock.unlock(); } void AXIst_HandleFrameCallbacks() diff --git a/src/Cafe/OS/libs/snd_core/ax_voice.cpp b/src/Cafe/OS/libs/snd_core/ax_voice.cpp index 746f04d3..6a599c8b 100644 --- a/src/Cafe/OS/libs/snd_core/ax_voice.cpp +++ b/src/Cafe/OS/libs/snd_core/ax_voice.cpp @@ -393,7 +393,7 @@ namespace snd_core AXVPB* AXAcquireVoiceEx(uint32 priority, MPTR callbackEx, MPTR userParam) { cemu_assert(priority != AX_PRIORITY_FREE && priority < AX_PRIORITY_MAX); - __AXVoiceListSpinlock.acquire(); + __AXVoiceListSpinlock.lock(); AXVPB* vpb = AXVoiceList_GetFreeVoice(); if (vpb != nullptr) { @@ -410,7 +410,7 @@ namespace snd_core if (droppedVoice == nullptr) { // no voice available - __AXVoiceListSpinlock.release(); + __AXVoiceListSpinlock.unlock(); return nullptr; } vpb->userParam = userParam; @@ -418,18 +418,18 @@ namespace snd_core vpb->callbackEx = callbackEx; AXVPB_SetVoiceDefault(vpb); } - __AXVoiceListSpinlock.release(); + __AXVoiceListSpinlock.unlock(); return vpb; } void AXFreeVoice(AXVPB* vpb) { cemu_assert(vpb != nullptr); - __AXVoiceListSpinlock.acquire(); + __AXVoiceListSpinlock.lock(); if (vpb->priority == (uint32be)AX_PRIORITY_FREE) { forceLog_printf("AXFreeVoice() called on free voice\n"); - __AXVoiceListSpinlock.release(); + __AXVoiceListSpinlock.unlock(); return; } AXVoiceProtection_Release(vpb); @@ -442,7 +442,7 @@ namespace snd_core vpb->callback = MPTR_NULL; vpb->callbackEx = MPTR_NULL; AXVoiceList_AddFreeVoice(vpb); - __AXVoiceListSpinlock.release(); + __AXVoiceListSpinlock.unlock(); } void AXVPBInit() diff --git a/src/gui/guiWrapper.h b/src/gui/guiWrapper.h index ce041efb..4f46f8b4 100644 --- a/src/gui/guiWrapper.h +++ b/src/gui/guiWrapper.h @@ -45,7 +45,8 @@ struct WindowInfo { const std::lock_guard lock(keycode_mutex); m_keydown[keycode] = state; - }; + } + bool get_keystate(uint32 keycode) { const std::lock_guard lock(keycode_mutex); @@ -54,25 +55,20 @@ struct WindowInfo return false; return result->second; } - void get_keystates(std::unordered_map& buttons_out) - { - const std::lock_guard lock(keycode_mutex); - for (auto&& button : m_keydown) - { - buttons_out[button.first] = button.second; - } - } + void set_keystatesdown() { const std::lock_guard lock(keycode_mutex); std::for_each(m_keydown.begin(), m_keydown.end(), [](std::pair& el){ el.second = false; }); } + template void iter_keystates(fn f) { const std::lock_guard lock(keycode_mutex); std::for_each(m_keydown.cbegin(), m_keydown.cend(), f); } + WindowHandleInfo window_main; WindowHandleInfo window_pad; diff --git a/src/gui/input/InputSettings2.cpp b/src/gui/input/InputSettings2.cpp index 095aa52a..7757a2ae 100644 --- a/src/gui/input/InputSettings2.cpp +++ b/src/gui/input/InputSettings2.cpp @@ -111,7 +111,7 @@ InputSettings2::InputSettings2(wxWindow* parent) Bind(wxEVT_TIMER, &InputSettings2::on_timer, this); m_timer = new wxTimer(this); - m_timer->Start(100); + m_timer->Start(25); m_controller_changed = EventService::instance().connect(&InputSettings2::on_controller_changed, this); } diff --git a/src/gui/input/panels/InputPanel.cpp b/src/gui/input/panels/InputPanel.cpp index b01157c8..984b46d7 100644 --- a/src/gui/input/panels/InputPanel.cpp +++ b/src/gui/input/panels/InputPanel.cpp @@ -41,77 +41,69 @@ void InputPanel::on_timer(const EmulatedControllerPtr& emulated_controller, cons } static bool s_was_idle = true; - if (!std::any_of(state.buttons.begin(), state.buttons.end(), [](auto el){ return el.second; })) { + if (state.buttons.IsIdle()) + { s_was_idle = true; return; } - if (!s_was_idle) { + if (!s_was_idle) + { return; } - auto get_button_state = [&](uint32 key_id) - { - auto result = state.buttons.find(key_id); - if (result == state.buttons.end()) - return false; - return result->second; - }; s_was_idle = false; - for(auto && button : state.buttons) + for(const auto& id : state.buttons.GetButtonList()) { - if (button.second) + if (controller->has_axis()) { - auto id=button.first; - if (controller->has_axis()) { - // test if one axis direction is pressed more than the other - if ((id == kAxisXP || id == kAxisXN) && (get_button_state(kAxisYP) || get_button_state(kAxisYN))) - { - if (std::abs(state.axis.y) > std::abs(state.axis.x)) - continue; - } - else if ((id == kAxisYP || id == kAxisYN) && (get_button_state(kAxisXP) || get_button_state(kAxisXN))) - { - if (std::abs(state.axis.x) > std::abs(state.axis.y)) - continue; - } - else if ((id == kRotationXP || id == kRotationXN) && (get_button_state(kRotationYP) || get_button_state(kRotationYN))) - { - if (std::abs(state.rotation.y) > std::abs(state.rotation.x)) - continue; - } - else if ((id == kRotationYP || id == kRotationYN) && (get_button_state(kRotationXP) || get_button_state(kRotationXN))) - { - if (std::abs(state.rotation.x) > std::abs(state.rotation.y)) - continue; - } - else if ((id == kTriggerXP || id == kTriggerXN) && (get_button_state(kTriggerYP) || get_button_state(kTriggerYN))) - { - if (std::abs(state.trigger.y) > std::abs(state.trigger.x)) - continue; - } - else if ((id == kTriggerYP || id == kTriggerYN) && (get_button_state(kTriggerXP) || get_button_state(kTriggerXN))) - { - if (std::abs(state.trigger.x) > std::abs(state.trigger.y)) - continue; - } - - // ignore too low button values on configuration - if (id >= kButtonAxisStart) - { - if (controller->get_axis_value(id) < 0.33f) { - forceLogDebug_printf("skipping since value too low %f", controller->get_axis_value(id)); - s_was_idle = true; - return; - } - } + // test if one axis direction is pressed more than the other + if ((id == kAxisXP || id == kAxisXN) && (state.buttons.GetButtonState(kAxisYP) || state.buttons.GetButtonState(kAxisYN))) + { + if (std::abs(state.axis.y) > std::abs(state.axis.x)) + continue; + } + else if ((id == kAxisYP || id == kAxisYN) && (state.buttons.GetButtonState(kAxisXP) || state.buttons.GetButtonState(kAxisXN))) + { + if (std::abs(state.axis.x) > std::abs(state.axis.y)) + continue; + } + else if ((id == kRotationXP || id == kRotationXN) && (state.buttons.GetButtonState(kRotationYP) || state.buttons.GetButtonState(kRotationYN))) + { + if (std::abs(state.rotation.y) > std::abs(state.rotation.x)) + continue; + } + else if ((id == kRotationYP || id == kRotationYN) && (state.buttons.GetButtonState(kRotationXP) || state.buttons.GetButtonState(kRotationXN))) + { + if (std::abs(state.rotation.x) > std::abs(state.rotation.y)) + continue; + } + else if ((id == kTriggerXP || id == kTriggerXN) && (state.buttons.GetButtonState(kTriggerYP) || state.buttons.GetButtonState(kTriggerYN))) + { + if (std::abs(state.trigger.y) > std::abs(state.trigger.x)) + continue; + } + else if ((id == kTriggerYP || id == kTriggerYN) && (state.buttons.GetButtonState(kTriggerXP) || state.buttons.GetButtonState(kTriggerXN))) + { + if (std::abs(state.trigger.x) > std::abs(state.trigger.y)) + continue; } - emulated_controller->set_mapping(mapping, controller, id); - element->SetValue(controller->get_button_name(id)); - element->SetBackgroundColour(kKeyColourNormalMode); - m_color_backup[element->GetId()] = kKeyColourNormalMode; - break; + // ignore too low button values on configuration + if (id >= kButtonAxisStart) + { + if (controller->get_axis_value(id) < 0.33f) { + forceLogDebug_printf("skipping since value too low %f", controller->get_axis_value(id)); + s_was_idle = true; + return; + } + } } + + emulated_controller->set_mapping(mapping, controller, id); + element->SetValue(controller->get_button_name(id)); + element->SetBackgroundColour(kKeyColourNormalMode); + m_color_backup[element->GetId()] = kKeyColourNormalMode; + break; } if (const auto sibling = get_next_sibling(element)) diff --git a/src/input/api/Controller.cpp b/src/input/api/Controller.cpp index a75cdf57..b7831def 100644 --- a/src/input/api/Controller.cpp +++ b/src/input/api/Controller.cpp @@ -15,10 +15,7 @@ const ControllerState& ControllerBase::update_state() ControllerState result = raw_state(); // ignore default buttons - for (auto&& el : m_default_state.buttons) - { - result.buttons[el.first] = result.buttons[el.first] && !el.second; - } + result.buttons.UnsetButtons(m_default_state.buttons); // apply deadzone and range and ignore default axis values apply_axis_setting(result.axis, m_default_state.axis, m_settings.axis); apply_axis_setting(result.rotation, m_default_state.rotation, m_settings.rotation); @@ -26,22 +23,22 @@ const ControllerState& ControllerBase::update_state() #define APPLY_AXIS_BUTTON(_axis_, _flag_) \ if (result._axis_.x < -ControllerState::kAxisThreshold) \ - result.buttons[(_flag_) + (kAxisXN - kAxisXP)]=true; \ + result.buttons.SetButtonState((_flag_) + (kAxisXN - kAxisXP), true); \ else if (result._axis_.x > ControllerState::kAxisThreshold) \ - result.buttons[(_flag_)]=true; \ + result.buttons.SetButtonState((_flag_), true); \ if (result._axis_.y < -ControllerState::kAxisThreshold) \ - result.buttons[(_flag_) + 1 + (kAxisXN - kAxisXP)]=true; \ + result.buttons.SetButtonState((_flag_) + 1 + (kAxisXN - kAxisXP), true); \ else if (result._axis_.y > ControllerState::kAxisThreshold) \ - result.buttons[(_flag_) + 1]=true; + result.buttons.SetButtonState((_flag_) + 1, true); if (result.axis.x < -ControllerState::kAxisThreshold) - result.buttons[(kAxisXP) + (kAxisXN - kAxisXP)]=true; + result.buttons.SetButtonState((kAxisXP) + (kAxisXN - kAxisXP), true); else if (result.axis.x > ControllerState::kAxisThreshold) - result.buttons[(kAxisXP)]=true; + result.buttons.SetButtonState((kAxisXP), true); if (result.axis.y < -ControllerState::kAxisThreshold) - result.buttons[(kAxisXP) + 1 + (kAxisXN - kAxisXP)]=true; + result.buttons.SetButtonState((kAxisXP) + 1 + (kAxisXN - kAxisXP), true); else if (result.axis.y > ControllerState::kAxisThreshold) - result.buttons[(kAxisXP) + 1]=true; + result.buttons.SetButtonState((kAxisXP) + 1, true); APPLY_AXIS_BUTTON(rotation, kRotationXP); APPLY_AXIS_BUTTON(trigger, kTriggerXP); @@ -129,8 +126,7 @@ bool ControllerBase::operator==(const ControllerBase& c) const float ControllerBase::get_axis_value(uint64 button) const { - auto buttonState=m_last_state.buttons.find(button); - if (buttonState!=m_last_state.buttons.end() && buttonState->second) + if (m_last_state.buttons.GetButtonState(button)) { if (button <= kButtonNoneAxisMAX || !has_axis()) return 1.0f; diff --git a/src/input/api/ControllerState.h b/src/input/api/ControllerState.h index a8ff6628..3e6149ab 100644 --- a/src/input/api/ControllerState.h +++ b/src/input/api/ControllerState.h @@ -1,6 +1,115 @@ #pragma once #include +#include "util/helpers/fspinlock.h" + +// helper class for storing and managing button press states in a thread-safe manner +struct ControllerButtonState +{ + ControllerButtonState() = default; + ControllerButtonState(const ControllerButtonState& other) + { + this->m_pressedButtons = other.m_pressedButtons; + } + + ControllerButtonState(ControllerButtonState&& other) + { + this->m_pressedButtons = std::move(other.m_pressedButtons); + } + + void SetButtonState(uint32 buttonId, bool isPressed) + { + std::lock_guard _l(this->m_spinlock); + if (isPressed) + { + if (std::find(m_pressedButtons.cbegin(), m_pressedButtons.cend(), buttonId) != m_pressedButtons.end()) + return; + m_pressedButtons.emplace_back(buttonId); + } + else + { + std::erase(m_pressedButtons, buttonId); + } + } + + // set multiple buttons at once within a single lock interval + void SetPressedButtons(std::span buttonList) + { + std::lock_guard _l(this->m_spinlock); + for (auto& buttonId : buttonList) + { + if (std::find(m_pressedButtons.cbegin(), m_pressedButtons.cend(), buttonId) == m_pressedButtons.end()) + m_pressedButtons.emplace_back(buttonId); + } + } + + // returns true if pressed + bool GetButtonState(uint32 buttonId) const + { + std::lock_guard _l(this->m_spinlock); + bool r = std::find(m_pressedButtons.cbegin(), m_pressedButtons.cend(), buttonId) != m_pressedButtons.cend(); + return r; + } + + // remove pressed state for all pressed buttons in buttonsToUnset + void UnsetButtons(const ControllerButtonState& buttonsToUnset) + { + std::scoped_lock _l(this->m_spinlock, buttonsToUnset.m_spinlock); + for (auto it = m_pressedButtons.begin(); it != m_pressedButtons.end();) + { + if (std::find(buttonsToUnset.m_pressedButtons.cbegin(), buttonsToUnset.m_pressedButtons.cend(), *it) == buttonsToUnset.m_pressedButtons.cend()) + { + ++it; + continue; + } + it = m_pressedButtons.erase(it); + } + } + + // returns true if no buttons are pressed + bool IsIdle() const + { + std::lock_guard _l(this->m_spinlock); + const bool r = m_pressedButtons.empty(); + return r; + } + + std::vector GetButtonList() const + { + std::lock_guard _l(this->m_spinlock); + std::vector copy = m_pressedButtons; + return copy; + } + + bool operator==(const ControllerButtonState& other) const + { + std::scoped_lock _l(this->m_spinlock, other.m_spinlock); + auto& otherButtons = other.m_pressedButtons; + if (m_pressedButtons.size() != otherButtons.size()) + { + return false; + } + for (auto& buttonId : m_pressedButtons) + { + if (std::find(otherButtons.cbegin(), otherButtons.cend(), buttonId) == otherButtons.cend()) + { + return false; + } + } + return true; + } + + ControllerButtonState& operator=(ControllerButtonState&& other) + { + cemu_assert_debug(!other.m_spinlock.is_locked()); + this->m_pressedButtons = std::move(other.m_pressedButtons); + return *this; + } + +private: + std::vector m_pressedButtons; // since only very few buttons are pressed at a time, using a vector with linear scan is more efficient than a set/map + mutable FSpinlock m_spinlock; +}; struct ControllerState { @@ -17,7 +126,7 @@ struct ControllerState glm::vec2 rotation{ }; glm::vec2 trigger{ }; - std::unordered_map buttons{}; + ControllerButtonState buttons{}; uint64 last_state = 0; diff --git a/src/input/api/DSU/DSUController.cpp b/src/input/api/DSU/DSUController.cpp index c04c8453..f134440c 100644 --- a/src/input/api/DSU/DSUController.cpp +++ b/src/input/api/DSU/DSUController.cpp @@ -137,7 +137,7 @@ ControllerState DSUController::raw_state() { if (HAS_BIT(state.data.state1, i)) { - result.buttons[bitindex]=true; + result.buttons.SetButtonState(bitindex, true); } } @@ -145,12 +145,12 @@ ControllerState DSUController::raw_state() { if (HAS_BIT(state.data.state2, i)) { - result.buttons[bitindex]=true; + result.buttons.SetButtonState(bitindex, true); } } if (state.data.touch) - result.buttons[kButton16]=true; + result.buttons.SetButtonState(kButton16, true); result.axis.x = (float)state.data.lx / std::numeric_limits::max(); result.axis.x = (result.axis.x * 2.0f) - 1.0f; diff --git a/src/input/api/DirectInput/DirectInputController.cpp b/src/input/api/DirectInput/DirectInputController.cpp index 87bd3685..dbb7c80c 100644 --- a/src/input/api/DirectInput/DirectInputController.cpp +++ b/src/input/api/DirectInput/DirectInputController.cpp @@ -245,7 +245,6 @@ ControllerState DirectInputController::raw_state() ControllerState result{}; if (!is_connected()) return result; - HRESULT hr = m_device->Poll(); if (FAILED(hr)) { @@ -277,9 +276,7 @@ ControllerState DirectInputController::raw_state() for (size_t i = 0; i < std::size(state.rgbButtons); ++i) { if (HAS_BIT(state.rgbButtons[i], 7)) - { - result.buttons[i]=true; - } + result.buttons.SetButtonState(i, true); } // axis @@ -316,19 +313,19 @@ ControllerState DirectInputController::raw_state() { switch (pov) { - case 0: result.buttons[kButtonUp]=true; + case 0: result.buttons.SetButtonState(kButtonUp, true); break; - case 4500: result.buttons[kButtonUp]=true; // up + right - case 9000: result.buttons[kButtonRight]=true; + case 4500: result.buttons.SetButtonState(kButtonUp, true); // up + right + case 9000: result.buttons.SetButtonState(kButtonRight, true); break; - case 13500: result.buttons[kButtonRight] = true; // right + down - case 18000: result.buttons[kButtonDown] = true; + case 13500: result.buttons.SetButtonState(kButtonRight, true); // right + down + case 18000: result.buttons.SetButtonState(kButtonDown, true); break; - case 22500: result.buttons[kButtonDown] = true; // down + left - case 27000: result.buttons[kButtonLeft] = true; + case 22500: result.buttons.SetButtonState(kButtonDown, true); // down + left + case 27000: result.buttons.SetButtonState(kButtonLeft, true); break; - case 31500: result.buttons[kButtonLeft] = true; // left + up - result.buttons[kButtonUp] = true; // left + up + case 31500: result.buttons.SetButtonState(kButtonLeft, true); // left + up + result.buttons.SetButtonState(kButtonUp, true); // left + up break; } } diff --git a/src/input/api/Keyboard/KeyboardController.cpp b/src/input/api/Keyboard/KeyboardController.cpp index 0d41fe1a..9cd31b4b 100644 --- a/src/input/api/Keyboard/KeyboardController.cpp +++ b/src/input/api/Keyboard/KeyboardController.cpp @@ -1,5 +1,6 @@ -#include "input/api/Keyboard/KeyboardController.h" +#include +#include "input/api/Keyboard/KeyboardController.h" #include "gui/guiWrapper.h" KeyboardController::KeyboardController() @@ -51,7 +52,9 @@ ControllerState KeyboardController::raw_state() ControllerState result{}; if (g_window_info.app_active) { - g_window_info.get_keystates(result.buttons); + boost::container::small_vector pressedKeys; + g_window_info.iter_keystates([&pressedKeys](const std::pair& keyState) { if (keyState.second) pressedKeys.emplace_back(keyState.first); }); + result.buttons.SetPressedButtons(pressedKeys); } return result; } diff --git a/src/input/api/SDL/SDLController.cpp b/src/input/api/SDL/SDLController.cpp index 63f7f4d3..a3e7eece 100644 --- a/src/input/api/SDL/SDLController.cpp +++ b/src/input/api/SDL/SDLController.cpp @@ -146,9 +146,7 @@ ControllerState SDLController::raw_state() for (int i = 0; i < SDL_CONTROLLER_BUTTON_MAX; ++i) { if (m_buttons[i] && SDL_GameControllerGetButton(m_controller, (SDL_GameControllerButton)i)) - { - result.buttons[i]=true; - } + result.buttons.SetButtonState(i, true); } if (m_axis[SDL_CONTROLLER_AXIS_LEFTX]) diff --git a/src/input/api/Wiimote/NativeWiimoteController.cpp b/src/input/api/Wiimote/NativeWiimoteController.cpp index c5059f7c..3f9e82a5 100644 --- a/src/input/api/Wiimote/NativeWiimoteController.cpp +++ b/src/input/api/Wiimote/NativeWiimoteController.cpp @@ -207,16 +207,16 @@ ControllerState NativeWiimoteController::raw_state() const auto state = m_provider->get_state(m_index); for (int i = 0; i < std::numeric_limits::digits; i++) - result.buttons[i] = state.buttons & (1<(state.m_extension)) { const auto nunchuck = std::get(state.m_extension); if (nunchuck.c) - result.buttons[kWiimoteButton_C]=true; + result.buttons.SetButtonState(kWiimoteButton_C, true); if (nunchuck.z) - result.buttons[kWiimoteButton_Z]=true; + result.buttons.SetButtonState(kWiimoteButton_Z, true); result.axis = nunchuck.axis; } @@ -225,8 +225,11 @@ ControllerState NativeWiimoteController::raw_state() const auto classic = std::get(state.m_extension); uint64 buttons = (uint64)classic.buttons << kHighestWiimote; for (int i = 0; i < std::numeric_limits::digits; i++) - result.buttons[i] = result.buttons[i] || (buttons & (1 << i)); - + { + // OR with base buttons + if((buttons & (1 << i))) + result.buttons.SetButtonState(i, true); + } result.axis = classic.left_axis; result.rotation = classic.right_axis; result.trigger = classic.trigger; diff --git a/src/input/api/XInput/XInputController.cpp b/src/input/api/XInput/XInputController.cpp index e2be29b6..c3ab67cf 100644 --- a/src/input/api/XInput/XInputController.cpp +++ b/src/input/api/XInput/XInputController.cpp @@ -121,7 +121,7 @@ ControllerState XInputController::raw_state() // Buttons for(int i=0;i::digits;i++) - result.buttons[i] = state.Gamepad.wButtons & (1< 0) result.axis.x = (float)state.Gamepad.sThumbLX / std::numeric_limits::max(); diff --git a/src/input/emulated/EmulatedController.cpp b/src/input/emulated/EmulatedController.cpp index 0028db58..b7a4743c 100644 --- a/src/input/emulated/EmulatedController.cpp +++ b/src/input/emulated/EmulatedController.cpp @@ -279,13 +279,9 @@ bool EmulatedController::is_mapping_down(uint64 mapping) const const auto it = m_mappings.find(mapping); if (it != m_mappings.cend()) { - if (const auto controller = it->second.controller.lock()) { - auto& buttons=controller->get_state().buttons; - auto buttonState=buttons.find(it->second.button); - return buttonState!=buttons.end() && buttonState->second; - } + if (const auto controller = it->second.controller.lock()) + return controller->get_state().buttons.GetButtonState(it->second.button); } - return false; } diff --git a/src/util/helpers/fspinlock.h b/src/util/helpers/fspinlock.h index 04f761e7..4fa642f4 100644 --- a/src/util/helpers/fspinlock.h +++ b/src/util/helpers/fspinlock.h @@ -7,32 +7,33 @@ class FSpinlock { public: - void acquire() + bool is_locked() const { - while( true ) + return m_lockBool.load(std::memory_order_relaxed); + } + + // implement BasicLockable and Lockable + void lock() const + { + while (true) { - if (!m_lockBool.exchange(true, std::memory_order_acquire)) + if (!m_lockBool.exchange(true, std::memory_order_acquire)) break; while (m_lockBool.load(std::memory_order_relaxed)) _mm_pause(); } } - bool tryAcquire() + bool try_lock() const { return !m_lockBool.exchange(true, std::memory_order_acquire); } - void release() + void unlock() const { m_lockBool.store(false, std::memory_order_release); } - bool isHolding() const - { - return m_lockBool.load(std::memory_order_relaxed); - } - private: - std::atomic m_lockBool = false; + mutable std::atomic m_lockBool = false; }; \ No newline at end of file