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align buffer stride after setting to min stride
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@ -328,7 +328,6 @@ MTL::RenderPipelineState* MetalPipelineCache::GetRenderPipelineState(const Latte
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uint32 bufferIndex = bufferGroup.attributeBufferIndex;
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uint32 bufferBaseRegisterIndex = mmSQ_VTX_ATTRIBUTE_BLOCK_START + bufferIndex * 7;
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uint32 bufferStride = (lcr.GetRawView()[bufferBaseRegisterIndex + 2] >> 11) & 0xFFFF;
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bufferStride = Align(bufferStride, 4);
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auto layout = vertexDescriptor->layouts()->object(GET_MTL_VERTEX_BUFFER_INDEX(bufferIndex));
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if (bufferStride == 0)
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@ -353,6 +352,7 @@ MTL::RenderPipelineState* MetalPipelineCache::GetRenderPipelineState(const Latte
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cemu_assert(false);
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}
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}
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bufferStride = Align(bufferStride, 4);
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layout->setStride(bufferStride);
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}
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