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GX2: Rework GX2Set*UniformReg
- Use cafeExportRegister() instead of legacy export - Submit as a single PM4 packet - Add logging for the special case of the size parameter (not sure if this is used by any game?) - Add some extra validation and logging which may be helpful to homebrew devs
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@ -396,16 +396,13 @@ void gx2_load()
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osLib_addFunction("gx2", "GX2GetCurrentScanBuffer", gx2Export_GX2GetCurrentScanBuffer);
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// shader stuff
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//osLib_addFunction("gx2", "GX2SetVertexShader", gx2Export_GX2SetVertexShader);
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osLib_addFunction("gx2", "GX2SetPixelShader", gx2Export_GX2SetPixelShader);
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osLib_addFunction("gx2", "GX2SetGeometryShader", gx2Export_GX2SetGeometryShader);
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osLib_addFunction("gx2", "GX2SetComputeShader", gx2Export_GX2SetComputeShader);
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osLib_addFunction("gx2", "GX2SetVertexUniformReg", gx2Export_GX2SetVertexUniformReg);
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osLib_addFunction("gx2", "GX2SetVertexUniformBlock", gx2Export_GX2SetVertexUniformBlock);
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osLib_addFunction("gx2", "GX2RSetVertexUniformBlock", gx2Export_GX2RSetVertexUniformBlock);
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osLib_addFunction("gx2", "GX2SetPixelUniformBlock", gx2Export_GX2SetPixelUniformBlock);
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osLib_addFunction("gx2", "GX2SetPixelUniformReg", gx2Export_GX2SetPixelUniformReg);
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osLib_addFunction("gx2", "GX2SetGeometryUniformBlock", gx2Export_GX2SetGeometryUniformBlock);
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osLib_addFunction("gx2", "GX2SetShaderModeEx", gx2Export_GX2SetShaderModeEx);
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@ -18,11 +18,9 @@ void gx2_load();
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void gx2Export_GX2SetPixelShader(PPCInterpreter_t* hCPU);
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void gx2Export_GX2SetGeometryShader(PPCInterpreter_t* hCPU);
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void gx2Export_GX2SetComputeShader(PPCInterpreter_t* hCPU);
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void gx2Export_GX2SetVertexUniformReg(PPCInterpreter_t* hCPU);
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void gx2Export_GX2SetVertexUniformBlock(PPCInterpreter_t* hCPU);
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void gx2Export_GX2RSetVertexUniformBlock(PPCInterpreter_t* hCPU);
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void gx2Export_GX2SetPixelUniformBlock(PPCInterpreter_t* hCPU);
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void gx2Export_GX2SetPixelUniformReg(PPCInterpreter_t* hCPU);
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void gx2Export_GX2SetGeometryUniformBlock(PPCInterpreter_t* hCPU);
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void gx2Export_GX2SetShaderModeEx(PPCInterpreter_t* hCPU);
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void gx2Export_GX2CalcGeometryShaderInputRingBufferSize(PPCInterpreter_t* hCPU);
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@ -417,6 +417,37 @@ namespace GX2
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}
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}
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void _GX2SubmitUniformReg(uint32 offsetRegBase, uint32 aluRegisterOffset, uint32be* dataWords, uint32 sizeInU32s)
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{
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if(aluRegisterOffset&0x8000)
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{
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cemuLog_logDebug(LogType::Force, "_GX2SubmitUniformReg(): Unhandled loop const special case or invalid offset");
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return;
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}
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if((aluRegisterOffset+sizeInU32s) > 0x400)
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{
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cemuLog_logOnce(LogType::APIErrors, "GX2SetVertexUniformReg values are out of range (offset {} + size {} must be equal or smaller than 0x400)", aluRegisterOffset, sizeInU32s);
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}
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if( (sizeInU32s&3) != 0)
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{
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cemuLog_logOnce(LogType::APIErrors, "GX2Set*UniformReg must be called with a size that is a multiple of 4 (size: {:})", sizeInU32s);
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sizeInU32s &= ~3;
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}
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GX2ReserveCmdSpace(2 + sizeInU32s);
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gx2WriteGather_submit(pm4HeaderType3(IT_SET_ALU_CONST, 1 + sizeInU32s), offsetRegBase + aluRegisterOffset);
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gx2WriteGather_submitU32AsLEArray((uint32*)dataWords, sizeInU32s);
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}
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void GX2SetVertexUniformReg(uint32 offset, uint32 sizeInU32s, uint32be* values)
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{
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_GX2SubmitUniformReg(0x400, offset, values, sizeInU32s);
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}
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void GX2SetPixelUniformReg(uint32 offset, uint32 sizeInU32s, uint32be* values)
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{
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_GX2SubmitUniformReg(0, offset, values, sizeInU32s);
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}
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void GX2ShaderInit()
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{
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cafeExportRegister("gx2", GX2CalcFetchShaderSizeEx, LogType::GX2);
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@ -428,5 +459,8 @@ namespace GX2
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cafeExportRegister("gx2", GX2GetPixelShaderStackEntries, LogType::GX2);
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cafeExportRegister("gx2", GX2SetFetchShader, LogType::GX2);
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cafeExportRegister("gx2", GX2SetVertexShader, LogType::GX2);
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cafeExportRegister("gx2", GX2SetVertexUniformReg, LogType::GX2);
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cafeExportRegister("gx2", GX2SetPixelUniformReg, LogType::GX2);
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}
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}
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@ -270,41 +270,6 @@ void gx2Export_GX2SetComputeShader(PPCInterpreter_t* hCPU)
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osLib_returnFromFunction(hCPU, 0);
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}
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void _GX2SubmitUniformReg(uint32 aluRegisterOffset, MPTR virtualAddress, uint32 count)
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{
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uint32* dataWords = (uint32*)memory_getPointerFromVirtualOffset(virtualAddress);
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GX2ReserveCmdSpace(2 + (count / 0xFF) * 2 + count);
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// write PM4 command(s)
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uint32 currentRegisterOffset = aluRegisterOffset;
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while (count > 0)
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{
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uint32 subCount = std::min(count, 0xFFu); // a single command can write at most 0xFF values
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gx2WriteGather_submit(pm4HeaderType3(IT_SET_ALU_CONST, 1 + subCount),
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currentRegisterOffset);
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gx2WriteGather_submitU32AsLEArray(dataWords, subCount);
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dataWords += subCount;
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count -= subCount;
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currentRegisterOffset += subCount;
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}
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}
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void gx2Export_GX2SetVertexUniformReg(PPCInterpreter_t* hCPU)
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{
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cemuLog_log(LogType::GX2, "GX2SetVertexUniformReg(0x{:08x},0x{:x},0x{:08x})", hCPU->gpr[3], hCPU->gpr[4], hCPU->gpr[5]);
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_GX2SubmitUniformReg(hCPU->gpr[3] + 0x400, hCPU->gpr[5], hCPU->gpr[4]);
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cemu_assert_debug((hCPU->gpr[3] + hCPU->gpr[4]) <= 0x400);
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osLib_returnFromFunction(hCPU, 0);
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}
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void gx2Export_GX2SetPixelUniformReg(PPCInterpreter_t* hCPU)
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{
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cemuLog_log(LogType::GX2, "GX2SetPixelUniformReg(0x{:08x},0x{:x},0x{:08x})", hCPU->gpr[3], hCPU->gpr[4], hCPU->gpr[5]);
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_GX2SubmitUniformReg(hCPU->gpr[3], hCPU->gpr[5], hCPU->gpr[4]);
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cemu_assert_debug((hCPU->gpr[3] + hCPU->gpr[4]) <= 0x400);
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osLib_returnFromFunction(hCPU, 0);
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}
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void _GX2SubmitUniformBlock(uint32 registerBase, uint32 index, MPTR virtualAddress, uint32 size)
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{
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GX2ReserveCmdSpace(9);
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@ -543,8 +543,6 @@ void nnActExport_GetDefaultAccount(PPCInterpreter_t* hCPU)
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void nnActExport_GetSlotNo(PPCInterpreter_t* hCPU)
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{
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// id of active account
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// uint8 GetSlotNo(void);
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cemuLog_logDebug(LogType::Force, "nn_act.GetSlotNo()");
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osLib_returnFromFunction(hCPU, 1); // 1 is the first slot (0 is invalid)
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}
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