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Latte: Support for SAMPLE_LB
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@ -666,6 +666,9 @@ void LatteDecompiler_ParseTEXClause(LatteDecompilerShader* shaderContext, LatteD
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uint32 offsetY = (word2 >> 5) & 0x1F;
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uint32 offsetZ = (word2 >> 10) & 0x1F;
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sint8 lodBias = (word2 >> 21) & 0x7F;
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if ((lodBias&0x40) != 0)
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lodBias |= 0x80;
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// bufferID -> Texture index
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// samplerId -> Sampler index
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sint32 textureIndex = bufferId - 0x00;
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@ -693,6 +696,7 @@ void LatteDecompiler_ParseTEXClause(LatteDecompilerShader* shaderContext, LatteD
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texInstruction.textureFetch.unnormalized[1] = coordTypeY == 0;
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texInstruction.textureFetch.unnormalized[2] = coordTypeZ == 0;
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texInstruction.textureFetch.unnormalized[3] = coordTypeW == 0;
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texInstruction.textureFetch.lodBias = (sint8)lodBias;
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cfInstruction->instructionsTEX.emplace_back(texInstruction);
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}
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else if( inst0_4 == GPU7_TEX_INST_SET_CUBEMAP_INDEX )
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@ -2561,8 +2561,13 @@ void _emitTEXSampleTextureCode(LatteDecompilerShaderContext* shaderContext, Latt
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// lod or lod bias parameter
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if( texOpcode == GPU7_TEX_INST_SAMPLE_L || texOpcode == GPU7_TEX_INST_SAMPLE_LB || texOpcode == GPU7_TEX_INST_SAMPLE_C_L)
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{
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src->add(",");
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_emitTEXSampleCoordInputComponent(shaderContext, texInstruction, 3, LATTE_DECOMPILER_DTYPE_FLOAT);
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if(texOpcode == GPU7_TEX_INST_SAMPLE_LB)
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src->addFmt("{}", (float)texInstruction->textureFetch.lodBias / 16.0f);
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else
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{
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src->add(",");
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_emitTEXSampleCoordInputComponent(shaderContext, texInstruction, 3, LATTE_DECOMPILER_DTYPE_FLOAT);
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}
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}
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else if( texOpcode == GPU7_TEX_INST_SAMPLE_LZ || texOpcode == GPU7_TEX_INST_SAMPLE_C_LZ )
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{
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@ -57,6 +57,7 @@ struct LatteDecompilerTEXInstruction
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sint8 offsetY{};
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sint8 offsetZ{};
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bool unnormalized[4]{}; // set if texture coordinates are in [0,dim] range instead of [0,1]
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sint8 lodBias{}; // divide by 16 to get actual value
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}textureFetch;
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// memRead
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struct
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