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fix: cubemap sampling
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parent
0c73ff8452
commit
3f52f3acfe
@ -2357,11 +2357,10 @@ static void _emitTEXSampleTextureCode(LatteDecompilerShaderContext* shaderContex
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{
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debugBreakpoint();
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}
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src->add("float4(");
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src->addFmt("redcCUBEReverse({},", _getTexGPRAccess(shaderContext, texInstruction->srcGpr, LATTE_DECOMPILER_DTYPE_FLOAT, texInstruction->textureFetch.srcSel[0], texInstruction->textureFetch.srcSel[1], -1, -1, tempBuffer0));
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_emitTEXSampleCoordInputComponent(shaderContext, texInstruction, 2, LATTE_DECOMPILER_DTYPE_SIGNED_INT);
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src->addFmt(")");
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src->addFmt(",cubeMapArrayIndex{})", texInstruction->textureFetch.textureIndex); // cubemap index
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src->addFmt(", uint(cubeMapArrayIndex{})", texInstruction->textureFetch.textureIndex); // cubemap index
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}
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else if (texDim == Latte::E_DIM::DIM_1D)
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{
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@ -2411,7 +2410,7 @@ static void _emitTEXSampleTextureCode(LatteDecompilerShaderContext* shaderContex
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src->addFmt("redcCUBEReverse({},", _getTexGPRAccess(shaderContext, texInstruction->srcGpr, LATTE_DECOMPILER_DTYPE_FLOAT, texInstruction->textureFetch.srcSel[0], texInstruction->textureFetch.srcSel[1], -1, -1, tempBuffer0));
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_emitTEXSampleCoordInputComponent(shaderContext, texInstruction, 2, LATTE_DECOMPILER_DTYPE_SIGNED_INT);
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src->add(")");
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src->addFmt(", cubeMapArrayIndex{}", texInstruction->textureFetch.textureIndex); // cubemap index
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src->addFmt(", uint(cubeMapArrayIndex{})", texInstruction->textureFetch.textureIndex); // cubemap index
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}
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else if( texDim == Latte::E_DIM::DIM_1D )
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{
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@ -2,6 +2,7 @@
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#include "Cafe/HW/Latte/Renderer/Metal/LatteTextureViewMtl.h"
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#include "Cafe/HW/Latte/Renderer/Metal/MetalRenderer.h"
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#include "Cafe/HW/Latte/Renderer/Metal/LatteToMtl.h"
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#include "Common/precompiled.h"
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LatteTextureMtl::LatteTextureMtl(class MetalRenderer* mtlRenderer, Latte::E_DIM dim, MPTR physAddress, MPTR physMipAddress, Latte::E_GX2SURFFMT format, uint32 width, uint32 height, uint32 depth, uint32 pitch, uint32 mipLevels, uint32 swizzle,
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Latte::E_HWTILEMODE tileMode, bool isDepth)
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@ -42,13 +43,9 @@ LatteTextureMtl::LatteTextureMtl(class MetalRenderer* mtlRenderer, Latte::E_DIM
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textureType = MTL::TextureType3D;
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break;
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case Latte::E_DIM::DIM_CUBEMAP:
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if (effectiveBaseDepth % 6 != 0)
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debug_printf("cubemaps must have an array length multiple of 6, length: %u\n", effectiveBaseDepth);
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cemu_assert_debug(effectiveBaseDepth % 6 == 0 && "cubemaps must have an array length multiple of 6");
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if (effectiveBaseDepth <= 6)
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textureType = MTL::TextureTypeCube;
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else
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textureType = MTL::TextureTypeCubeArray;
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textureType = MTL::TextureTypeCubeArray;
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break;
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default:
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cemu_assert_unimplemented();
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@ -91,7 +91,9 @@ MTL::Texture* LatteTextureViewMtl::CreateSwizzledView(uint32 gpuSamplerSwizzle)
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textureType = MTL::TextureType3D;
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break;
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case Latte::E_DIM::DIM_CUBEMAP:
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textureType = MTL::TextureTypeCube; // TODO: check this
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cemu_assert_debug(this->numSlice % 6 == 0 && "cubemaps must have an array length multiple of 6");
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textureType = MTL::TextureTypeCubeArray;
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break;
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default:
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cemu_assert_unimplemented();
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