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https://github.com/cemu-project/Cemu.git
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Remove dependency on boost::dll and boost::range
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parent
80953fe603
commit
41f2c27229
@ -4,7 +4,6 @@
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#include "Cafe/OS/libs/vpad/vpad.h"
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#include "audio/IAudioAPI.h"
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#include "Cafe/OS/libs/coreinit/coreinit_Time.h"
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#include <boost/range/iterator_range.hpp>
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#include "config/ActiveSettings.h"
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#include "Cafe/OS/libs/coreinit/coreinit_Alarm.h"
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#include "input/InputManager.h"
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@ -1,30 +1,27 @@
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#include "config/ActiveSettings.h"
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#include "Cafe/GameProfile/GameProfile.h"
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#include "Cemu/Logging/CemuLogging.h"
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#include "LaunchSettings.h"
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#include "util/helpers/helpers.h"
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#include <boost/dll/runtime_symbol_info.hpp>
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#include "Cafe/IOSU/legacy/iosu_crypto.h"
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#include "Cafe/HW/Latte/Renderer/Vulkan/VulkanAPI.h"
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#include "Cafe/CafeSystem.h"
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#include "Cemu/Logging/CemuLogging.h"
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#include "config/ActiveSettings.h"
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#include "config/LaunchSettings.h"
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#include "util/helpers/helpers.h"
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std::set<fs::path>
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ActiveSettings::LoadOnce(const fs::path& user_data_path,
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const fs::path& config_path,
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const fs::path& cache_path,
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const fs::path& data_path)
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ActiveSettings::LoadOnce(
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const fs::path& executablePath,
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const fs::path& userDataPath,
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const fs::path& configPath,
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const fs::path& cachePath,
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const fs::path& dataPath)
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{
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s_full_path = boost::dll::program_location().generic_wstring();
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s_user_data_path = user_data_path;
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s_config_path = config_path;
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s_cache_path = cache_path;
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s_data_path = data_path;
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s_executable_path = executablePath;
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s_user_data_path = userDataPath;
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s_config_path = configPath;
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s_cache_path = cachePath;
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s_data_path = dataPath;
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std::set<fs::path> failed_write_access;
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for (auto&& path : {user_data_path, config_path, cache_path})
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for (auto&& path : {userDataPath, configPath, cachePath})
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{
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if (!fs::exists(path))
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{
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@ -38,7 +35,7 @@ ActiveSettings::LoadOnce(const fs::path& user_data_path,
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}
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}
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s_filename = s_full_path.filename();
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s_executable_filename = s_executable_path.filename();
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g_config.SetFilename(GetConfigPath("settings.xml").generic_wstring());
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g_config.Load();
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@ -35,13 +35,14 @@ private:
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public:
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// Set directories and return all directories that failed write access test
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static std::set<fs::path>
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LoadOnce(const fs::path& user_data_path,
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const fs::path& config_path,
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const fs::path& cache_path,
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const fs::path& data_path);
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LoadOnce(const fs::path& executablePath,
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const fs::path& userDataPath,
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const fs::path& configPath,
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const fs::path& cachePath,
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const fs::path& dataPath);
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[[nodiscard]] static fs::path GetFullPath() { return s_full_path; }
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[[nodiscard]] static fs::path GetFilename() { return s_filename; }
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[[nodiscard]] static fs::path GetExecutablePath() { return s_executable_path; }
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[[nodiscard]] static fs::path GetExecutableFilename() { return s_executable_filename; }
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template <typename ...TArgs>
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[[nodiscard]] static fs::path GetUserDataPath(TArgs&&... args){ return GetPath(s_user_data_path, std::forward<TArgs>(args)...); };
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template <typename ...TArgs>
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@ -60,12 +61,12 @@ public:
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[[nodiscard]] static fs::path GetDefaultMLCPath();
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private:
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inline static fs::path s_full_path; // full filename
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inline static fs::path s_executable_path;
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inline static fs::path s_user_data_path;
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inline static fs::path s_config_path;
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inline static fs::path s_cache_path;
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inline static fs::path s_data_path;
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inline static fs::path s_filename; // cemu.exe
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inline static fs::path s_executable_filename; // cemu.exe
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inline static fs::path s_mlc_path;
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public:
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@ -2,7 +2,6 @@
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#include "ActiveSettings.h"
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#include "LaunchSettings.h"
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#include "CemuConfig.h"
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#include <boost/dll/runtime_symbol_info.hpp>
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#include "Common/FileStream.h"
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XMLNetworkConfig_t n_config(L"network_services.xml");
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@ -80,8 +80,8 @@ bool CemuApp::OnInit()
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{
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fs::path user_data_path, config_path, cache_path, data_path;
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auto standardPaths = wxStandardPaths::Get();
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#ifdef PORTABLE
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fs::path exePath(standardPaths.GetExecutablePath().ToStdString());
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#ifdef PORTABLE
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#if MACOS_BUNDLE
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exePath = exePath.parent_path().parent_path().parent_path();
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#endif
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@ -108,7 +108,7 @@ bool CemuApp::OnInit()
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cache_path = standardPaths.GetUserDir(wxStandardPaths::Dir::Dir_Cache).ToStdString();
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cache_path /= appName.ToStdString();
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#endif
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auto failed_write_access = ActiveSettings::LoadOnce(user_data_path, config_path, cache_path, data_path);
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auto failed_write_access = ActiveSettings::LoadOnce(exePath, user_data_path, config_path, cache_path, data_path);
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for (auto&& path : failed_write_access)
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wxMessageBox(fmt::format("Cemu can't write to {} !", path.generic_string()), _("Warning"), wxOK | wxCENTRE | wxICON_EXCLAMATION, nullptr);
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@ -471,13 +471,13 @@ void CemuUpdateWindow::WorkerThread()
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break;
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// apply update
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fs::path exePath = fs::path(wxStandardPaths::Get().GetExecutablePath().ToStdString());
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fs::path exePath = ActiveSettings::GetExecutablePath();
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std::wstring target_directory = exePath.parent_path().generic_wstring();
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if (target_directory[target_directory.size() - 1] == '/')
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target_directory = target_directory.substr(0, target_directory.size() - 1); // remove trailing /
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// get exe name
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const auto exec = ActiveSettings::GetFullPath();
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const auto exec = ActiveSettings::GetExecutablePath();
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const auto target_exe = fs::path(exec).replace_extension("exe.backup");
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fs::rename(exec, target_exe);
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m_restartFile = exec;
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@ -271,7 +271,7 @@ void HandlePostUpdate()
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{
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// finalize update process
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// delete update cemu.exe.backup if available
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const auto filename = ActiveSettings::GetFullPath().replace_extension("exe.backup");
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const auto filename = ActiveSettings::GetExecutablePath().replace_extension("exe.backup");
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if (fs::exists(filename))
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{
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#if BOOST_OS_WINDOWS
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@ -17,9 +17,7 @@
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"boost-program-options",
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"boost-nowide",
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"boost-algorithm",
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"boost-range",
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"boost-functional",
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"boost-dll",
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"boost-optional",
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"boost-signals2",
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"boost-asio",
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