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https://github.com/cemu-project/Cemu.git
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Remove remnants of frame profiler code
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parent
4a04fab9c4
commit
45072fccb2
@ -604,42 +604,3 @@ void LatteOverlay_updateStats(double fps, sint32 drawcalls)
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// update vram
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g_renderer->GetVRAMInfo(g_state.vramUsage, g_state.vramTotal);
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}
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void LatteOverlay_updateStatsPerFrame()
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{
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if (!ActiveSettings::FrameProfilerEnabled())
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return;
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// update frametime graph
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uint32 frameTime_total = (uint32)PPCTimer_tscToMicroseconds(performanceMonitor.gpuTime_frameTime.getPreviousFrameValue());
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uint32 frameTime_idle = (uint32)PPCTimer_tscToMicroseconds(performanceMonitor.gpuTime_idleTime.getPreviousFrameValue());
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uint32 frameTime_dcStageTextures = (uint32)PPCTimer_tscToMicroseconds(performanceMonitor.gpuTime_dcStageTextures.getPreviousFrameValue());
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uint32 frameTime_dcStageVertexMgr = (uint32)PPCTimer_tscToMicroseconds(performanceMonitor.gpuTime_dcStageVertexMgr.getPreviousFrameValue());
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uint32 frameTime_dcStageShaderAndUniformMgr = (uint32)PPCTimer_tscToMicroseconds(performanceMonitor.gpuTime_dcStageShaderAndUniformMgr.getPreviousFrameValue());
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uint32 frameTime_dcStageIndexMgr = (uint32)PPCTimer_tscToMicroseconds(performanceMonitor.gpuTime_dcStageIndexMgr.getPreviousFrameValue());
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uint32 frameTime_dcStageMRT = (uint32)PPCTimer_tscToMicroseconds(performanceMonitor.gpuTime_dcStageMRT.getPreviousFrameValue());
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uint32 frameTime_dcStageDrawcallAPI = (uint32)PPCTimer_tscToMicroseconds(performanceMonitor.gpuTime_dcStageDrawcallAPI.getPreviousFrameValue());
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uint32 frameTime_waitForAsync = (uint32)PPCTimer_tscToMicroseconds(performanceMonitor.gpuTime_waitForAsync.getPreviousFrameValue());
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// make sure total frame time is not less than it's sums
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uint32 minimumExpectedFrametime =
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frameTime_idle +
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frameTime_dcStageTextures +
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frameTime_dcStageVertexMgr +
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frameTime_dcStageShaderAndUniformMgr +
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frameTime_dcStageIndexMgr +
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frameTime_dcStageMRT +
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frameTime_dcStageDrawcallAPI +
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frameTime_waitForAsync;
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frameTime_total = std::max(frameTime_total, minimumExpectedFrametime);
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//g_state.frametimeGraph.appendEntry();
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//g_state.frametimeGraph.setCurrentEntryValue(0xFF404040, frameTime_idle);
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//g_state.frametimeGraph.setCurrentEntryValue(0xFFFFC0FF, frameTime_waitForAsync);
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//g_state.frametimeGraph.setCurrentEntryValue(0xFF000040, frameTime_dcStageTextures); // dark red
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//g_state.frametimeGraph.setCurrentEntryValue(0xFF004000, frameTime_dcStageVertexMgr); // dark green
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//g_state.frametimeGraph.setCurrentEntryValue(0xFFFFFF80, frameTime_dcStageShaderAndUniformMgr); // blueish
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//g_state.frametimeGraph.setCurrentEntryValue(0xFF800080, frameTime_dcStageIndexMgr); // purple
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//g_state.frametimeGraph.setCurrentEntryValue(0xFF00FF00, frameTime_dcStageMRT); // green
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//g_state.frametimeGraph.setCurrentEntryValue(0xFF00FFFF, frameTime_dcStageDrawcallAPI); // yellow
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//g_state.frametimeGraph.setCurrentEntryValue(0xFFBBBBBB, frameTime_total - minimumExpectedFrametime);
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}
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@ -3,6 +3,5 @@
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void LatteOverlay_init();
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void LatteOverlay_render(bool pad_view);
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void LatteOverlay_updateStats(double fps, sint32 drawcalls);
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void LatteOverlay_updateStatsPerFrame();
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void LatteOverlay_pushNotification(const std::string& text, sint32 duration);
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@ -113,7 +113,6 @@ void LattePerformanceMonitor_frameEnd()
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gui_updateWindowTitles(false, false, fps);
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}
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}
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LatteOverlay_updateStatsPerFrame();
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}
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void LattePerformanceMonitor_frameBegin()
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@ -1201,20 +1201,10 @@ void OpenGLRenderer::draw_beginSequence()
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void OpenGLRenderer::draw_execute(uint32 baseVertex, uint32 baseInstance, uint32 instanceCount, uint32 count, MPTR indexDataMPTR, Latte::LATTE_VGT_DMA_INDEX_TYPE::E_INDEX_TYPE indexType, bool isFirst)
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{
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bool isMinimal = !isFirst;
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if (ActiveSettings::FrameProfilerEnabled())
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{
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if (isMinimal)
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draw_genericDrawHandler<true, true>(baseVertex, baseInstance, instanceCount, count, indexDataMPTR, indexType);
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else
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draw_genericDrawHandler<false, true>(baseVertex, baseInstance, instanceCount, count, indexDataMPTR, indexType);
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}
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else
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{
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if (isMinimal)
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draw_genericDrawHandler<true, false>(baseVertex, baseInstance, instanceCount, count, indexDataMPTR, indexType);
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else
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draw_genericDrawHandler<false, false>(baseVertex, baseInstance, instanceCount, count, indexDataMPTR, indexType);
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}
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if (isMinimal)
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draw_genericDrawHandler<true, false>(baseVertex, baseInstance, instanceCount, count, indexDataMPTR, indexType);
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else
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draw_genericDrawHandler<false, false>(baseVertex, baseInstance, instanceCount, count, indexDataMPTR, indexType);
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}
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void OpenGLRenderer::draw_endSequence()
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@ -115,9 +115,9 @@ void DebugLogStackTrace(OSThread_t* thread, MPTR sp)
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void coreinitExport_OSPanic(PPCInterpreter_t* hCPU)
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{
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debug_printf("OSPanic!\n");
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debug_printf("File: %s:%d\n", memory_getPointerFromVirtualOffset(hCPU->gpr[3]), hCPU->gpr[4]);
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debug_printf("Msg: %s\n", memory_getPointerFromVirtualOffset(hCPU->gpr[5]));
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cemuLog_log(LogType::Force, "OSPanic!\n");
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cemuLog_log(LogType::Force, "File: {}:{}\n", (const char*)memory_getPointerFromVirtualOffset(hCPU->gpr[3]), hCPU->gpr[4]);
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cemuLog_log(LogType::Force, "Msg: {}\n", (const char*)memory_getPointerFromVirtualOffset(hCPU->gpr[5]));
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DebugLogStackTrace(coreinit::OSGetCurrentThread(), coreinit::OSGetStackPointer());
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#ifdef CEMU_DEBUG_ASSERT
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assert_dbg();
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@ -271,7 +271,8 @@ namespace coreinit
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void coreinit_exit(uint32 r)
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{
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cemuLog_log(LogType::Force, "coreinit.exit({})", r);
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cemuLog_log(LogType::Force, "The title terminated the process by calling coreinit.exit({})", (sint32)r);
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DebugLogStackTrace(coreinit::OSGetCurrentThread(), coreinit::OSGetStackPointer());
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cemu_assert_debug(false);
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// never return
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while (true) std::this_thread::sleep_for(std::chrono::milliseconds(100));
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@ -174,16 +174,6 @@ void ActiveSettings::EnableDumpLibcurlRequests(bool state)
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s_dump_libcurl_requests = state;
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}
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bool ActiveSettings::FrameProfilerEnabled()
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{
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return s_frame_profiler_enabled;
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}
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void ActiveSettings::EnableFrameProfiler(bool state)
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{
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s_frame_profiler_enabled = state;
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}
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bool ActiveSettings::VPADDelayEnabled()
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{
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const uint64 titleId = CafeSystem::GetForegroundTitleId();
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@ -104,10 +104,6 @@ public:
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static void EnableDumpTextures(bool state);
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static void EnableDumpLibcurlRequests(bool state);
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// debug
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[[nodiscard]] static bool FrameProfilerEnabled();
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static void EnableFrameProfiler(bool state);
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// hacks
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[[nodiscard]] static bool VPADDelayEnabled();
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[[nodiscard]] static bool ShaderPreventInfiniteLoopsEnabled();
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@ -124,7 +120,6 @@ private:
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inline static uint8 s_timer_shift = 3; // right shift factor, 0 -> 8x, 3 -> 1x, 4 -> 0.5x
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// debug
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inline static bool s_frame_profiler_enabled = false;
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inline static bool s_audio_aux_only = false;
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inline static bool s_has_required_online_files = false;
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@ -139,7 +139,6 @@ enum
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MAINFRAME_MENU_ID_DEBUG_VIEW_PPC_DEBUGGER,
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MAINFRAME_MENU_ID_DEBUG_VIEW_AUDIO_DEBUGGER,
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MAINFRAME_MENU_ID_DEBUG_VIEW_TEXTURE_RELATIONS,
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MAINFRAME_MENU_ID_DEBUG_SHOW_FRAME_PROFILER,
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MAINFRAME_MENU_ID_DEBUG_AUDIO_AUX_ONLY,
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MAINFRAME_MENU_ID_DEBUG_VK_ACCURATE_BARRIERS,
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@ -225,7 +224,6 @@ EVT_MENU(MAINFRAME_MENU_ID_DEBUG_VIEW_PPC_THREADS, MainWindow::OnDebugViewPPCThr
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EVT_MENU(MAINFRAME_MENU_ID_DEBUG_VIEW_PPC_DEBUGGER, MainWindow::OnDebugViewPPCDebugger)
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EVT_MENU(MAINFRAME_MENU_ID_DEBUG_VIEW_AUDIO_DEBUGGER, MainWindow::OnDebugViewAudioDebugger)
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EVT_MENU(MAINFRAME_MENU_ID_DEBUG_VIEW_TEXTURE_RELATIONS, MainWindow::OnDebugViewTextureRelations)
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EVT_MENU(MAINFRAME_MENU_ID_DEBUG_SHOW_FRAME_PROFILER, MainWindow::OnDebugSetting)
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// help menu
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EVT_MENU(MAINFRAME_MENU_ID_HELP_WEB, MainWindow::OnHelpVistWebpage)
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EVT_MENU(MAINFRAME_MENU_ID_HELP_ABOUT, MainWindow::OnHelpAbout)
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@ -1038,10 +1036,6 @@ void MainWindow::OnDebugSetting(wxCommandEvent& event)
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wxMessageBox(_("Dump complete"));
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}*/
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}
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else if (event.GetId() == MAINFRAME_MENU_ID_DEBUG_SHOW_FRAME_PROFILER)
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{
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ActiveSettings::EnableFrameProfiler(event.IsChecked());
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}
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else if (event.GetId() == MAINFRAME_MENU_ID_DEBUG_DUMP_CURL_REQUESTS)
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{
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// toggle debug -> dump -> curl requests
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@ -2231,7 +2225,6 @@ void MainWindow::RecreateMenu()
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debugMenu->Append(MAINFRAME_MENU_ID_DEBUG_VIEW_PPC_DEBUGGER, _("&View PPC debugger"));
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debugMenu->Append(MAINFRAME_MENU_ID_DEBUG_VIEW_AUDIO_DEBUGGER, _("&View audio debugger"));
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debugMenu->Append(MAINFRAME_MENU_ID_DEBUG_VIEW_TEXTURE_RELATIONS, _("&View texture cache info"));
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debugMenu->AppendCheckItem(MAINFRAME_MENU_ID_DEBUG_SHOW_FRAME_PROFILER, _("&Show frame profiler"), wxEmptyString);
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debugMenu->Append(MAINFRAME_MENU_ID_DEBUG_DUMP_RAM, _("&Dump current RAM"));
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// debugMenu->Append(MAINFRAME_MENU_ID_DEBUG_DUMP_FST, _("&Dump WUD filesystem"))->Enable(false);
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