implement pixel formats and texture copy

This commit is contained in:
Samuliak 2024-07-26 08:51:27 +02:00
parent 9b127be38d
commit 46981d7b03
9 changed files with 157 additions and 15 deletions

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@ -524,6 +524,7 @@ if(APPLE)
target_sources(CemuCafe PRIVATE
HW/Latte/Renderer/Vulkan/CocoaSurface.mm
HW/Latte/Renderer/MetalView.mm
HW/Latte/Renderer/MetalView.h
)
endif()
@ -535,6 +536,8 @@ if(ENABLE_METAL)
HW/Latte/Renderer/Metal/MetalCppImpl.cpp
HW/Latte/Renderer/Metal/MetalLayer.mm
HW/Latte/Renderer/Metal/MetalLayer.h
HW/Latte/Renderer/Metal/LatteToMtl.cpp
HW/Latte/Renderer/Metal/LatteToMtl.h
HW/Latte/Renderer/Metal/LatteTextureMtl.cpp
HW/Latte/Renderer/Metal/LatteTextureMtl.h
HW/Latte/Renderer/Metal/LatteTextureViewMtl.cpp

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@ -1,12 +1,15 @@
#include "Cafe/HW/Latte/Renderer/Metal/LatteTextureMtl.h"
#include "Cafe/HW/Latte/Renderer/Metal/LatteTextureViewMtl.h"
#include "Cafe/HW/Latte/Renderer/Metal/MetalRenderer.h"
#include "Cafe/HW/Latte/Renderer/Metal/LatteToMtl.h"
LatteTextureMtl::LatteTextureMtl(class MetalRenderer* mtlRenderer, Latte::E_DIM dim, MPTR physAddress, MPTR physMipAddress, Latte::E_GX2SURFFMT format, uint32 width, uint32 height, uint32 depth, uint32 pitch, uint32 mipLevels, uint32 swizzle,
Latte::E_HWTILEMODE tileMode, bool isDepth)
: LatteTexture(dim, physAddress, physMipAddress, format, width, height, depth, pitch, mipLevels, swizzle, tileMode, isDepth), m_mtlr(mtlRenderer)
: LatteTexture(dim, physAddress, physMipAddress, format, width, height, depth, pitch, mipLevels, swizzle, tileMode, isDepth), m_mtlr(mtlRenderer), m_format(format)
{
MTL::TextureDescriptor* desc = MTL::TextureDescriptor::alloc()->init();
desc->setStorageMode(MTL::StorageModeShared); // TODO: use private?
sint32 effectiveBaseWidth = width;
sint32 effectiveBaseHeight = height;
sint32 effectiveBaseDepth = depth;
@ -31,17 +34,13 @@ LatteTextureMtl::LatteTextureMtl(class MetalRenderer* mtlRenderer, Latte::E_DIM
desc->setArrayLength(effectiveBaseDepth);
}
// TODO: uncomment
//MetalRenderer::FormatInfoMTL texFormatInfo;
//mtlRenderer->GetTextureFormatInfoMTL(format, isDepth, dim, effectiveBaseWidth, effectiveBaseHeight, &texFormatInfo);
//cemu_assert_debug(hasStencil == ((texFormatInfo.vkImageAspect & VK_IMAGE_ASPECT_STENCIL_BIT) != 0));
//imageInfo.format = texFormatInfo.mtlPixelFormat;
desc->setPixelFormat(MTL::PixelFormatRGBA8Unorm);
auto formatInfo = GetMtlPixelFormatInfo(format);
desc->setPixelFormat(formatInfo.pixelFormat);
// TODO: is write needed?
MTL::TextureUsage usage = MTL::TextureUsageShaderRead | MTL::TextureUsageShaderWrite;
// TODO: add more conditions
if (Latte::IsCompressedFormat(format) == false)
if (!Latte::IsCompressedFormat(format))
{
usage |= MTL::TextureUsageRenderTarget;
}

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@ -3,6 +3,7 @@
#include <Metal/Metal.hpp>
#include "Cafe/HW/Latte/Core/LatteTexture.h"
#include "HW/Latte/ISA/LatteReg.h"
#include "util/ChunkedHeap/ChunkedHeap.h"
class LatteTextureMtl : public LatteTexture
@ -16,6 +17,10 @@ public:
return m_texture;
}
Latte::E_GX2SURFFMT GetFormat() const {
return m_format;
}
void AllocateOnHost() override;
protected:
@ -33,4 +38,6 @@ private:
class MetalRenderer* m_mtlr;
MTL::Texture* m_texture;
Latte::E_GX2SURFFMT m_format;
};

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@ -3,7 +3,7 @@
#include "Cafe/HW/Latte/Renderer/Metal/MetalRenderer.h"
LatteTextureViewMtl::LatteTextureViewMtl(MetalRenderer* mtlRenderer, LatteTextureMtl* texture, Latte::E_DIM dim, Latte::E_GX2SURFFMT format, sint32 firstMip, sint32 mipCount, sint32 firstSlice, sint32 sliceCount)
: LatteTextureView(texture, firstMip, mipCount, firstSlice, sliceCount, dim, format), m_mtlr(mtlRenderer)
: LatteTextureView(texture, firstMip, mipCount, firstSlice, sliceCount, dim, format), m_mtlr(mtlRenderer), m_format(format)
{
// TODO: don't hardcode the format
MTL::PixelFormat pixelFormat = MTL::PixelFormatRGBA8Unorm;

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@ -14,8 +14,14 @@ public:
return m_texture;
}
Latte::E_GX2SURFFMT GetFormat() const {
return m_format;
}
private:
class MetalRenderer* m_mtlr;
MTL::Texture* m_texture;
Latte::E_GX2SURFFMT m_format;
};

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@ -0,0 +1,97 @@
#include "Cafe/HW/Latte/Renderer/Metal/LatteToMtl.h"
#include "Common/precompiled.h"
std::map<Latte::E_GX2SURFFMT, MtlPixelFormatInfo> MTL_FORMAT_TABLE = {{
{Latte::E_GX2SURFFMT::R4_G4_UNORM, {MTL::PixelFormatInvalid, 0}}, // TODO
{Latte::E_GX2SURFFMT::R5_G6_B5_UNORM, {MTL::PixelFormatB5G6R5Unorm, 2}}, // TODO: correct?
{Latte::E_GX2SURFFMT::R5_G5_B5_A1_UNORM, {MTL::PixelFormatBGR5A1Unorm, 2}}, // TODO: correct?
{Latte::E_GX2SURFFMT::R4_G4_B4_A4_UNORM, {MTL::PixelFormatABGR4Unorm, 2}}, // TODO: correct?
{Latte::E_GX2SURFFMT::A1_B5_G5_R5_UNORM, {MTL::PixelFormatA1BGR5Unorm, 2}},
{Latte::E_GX2SURFFMT::R8_UNORM, {MTL::PixelFormatR8Unorm, 1}},
{Latte::E_GX2SURFFMT::R8_SNORM, {MTL::PixelFormatR8Snorm, 1}},
{Latte::E_GX2SURFFMT::R8_UINT, {MTL::PixelFormatR8Uint, 1}},
{Latte::E_GX2SURFFMT::R8_SINT, {MTL::PixelFormatR8Sint, 1}},
{Latte::E_GX2SURFFMT::R8_G8_UNORM, {MTL::PixelFormatRG8Unorm, 2}},
{Latte::E_GX2SURFFMT::R8_G8_SNORM, {MTL::PixelFormatRG8Snorm, 2}},
{Latte::E_GX2SURFFMT::R8_G8_UINT, {MTL::PixelFormatRG8Uint, 2}},
{Latte::E_GX2SURFFMT::R8_G8_SINT, {MTL::PixelFormatRG8Sint, 2}},
{Latte::E_GX2SURFFMT::R8_G8_B8_A8_UNORM, {MTL::PixelFormatRGBA8Unorm, 4}},
{Latte::E_GX2SURFFMT::R8_G8_B8_A8_SNORM, {MTL::PixelFormatRGBA8Snorm, 4}},
{Latte::E_GX2SURFFMT::R8_G8_B8_A8_UINT, {MTL::PixelFormatRGBA8Uint, 4}},
{Latte::E_GX2SURFFMT::R8_G8_B8_A8_SINT, {MTL::PixelFormatRGBA8Sint, 4}},
{Latte::E_GX2SURFFMT::R8_G8_B8_A8_SRGB, {MTL::PixelFormatRGBA8Unorm_sRGB, 4}},
{Latte::E_GX2SURFFMT::R10_G10_B10_A2_UNORM, {MTL::PixelFormatRGB10A2Unorm, 4}},
{Latte::E_GX2SURFFMT::R10_G10_B10_A2_SNORM, {MTL::PixelFormatInvalid, 0}}, // TODO
{Latte::E_GX2SURFFMT::R10_G10_B10_A2_UINT, {MTL::PixelFormatRGB10A2Uint, 4}},
{Latte::E_GX2SURFFMT::R10_G10_B10_A2_SINT, {MTL::PixelFormatInvalid, 0}}, // TODO
{Latte::E_GX2SURFFMT::R10_G10_B10_A2_SRGB, {MTL::PixelFormatInvalid, 0}}, // TODO
{Latte::E_GX2SURFFMT::A2_B10_G10_R10_UNORM, {MTL::PixelFormatBGR10A2Unorm, 4}}, // TODO: correct?
{Latte::E_GX2SURFFMT::A2_B10_G10_R10_UINT, {MTL::PixelFormatRGB10A2Uint, 4}}, // TODO: correct?
{Latte::E_GX2SURFFMT::R16_UNORM, {MTL::PixelFormatR16Unorm, 2}},
{Latte::E_GX2SURFFMT::R16_SNORM, {MTL::PixelFormatR16Snorm, 2}},
{Latte::E_GX2SURFFMT::R16_UINT, {MTL::PixelFormatR16Uint, 2}},
{Latte::E_GX2SURFFMT::R16_SINT, {MTL::PixelFormatR16Sint, 2}},
{Latte::E_GX2SURFFMT::R16_FLOAT, {MTL::PixelFormatR16Float, 2}},
{Latte::E_GX2SURFFMT::R16_G16_UNORM, {MTL::PixelFormatRG16Unorm, 4}},
{Latte::E_GX2SURFFMT::R16_G16_SNORM, {MTL::PixelFormatRG16Snorm, 4}},
{Latte::E_GX2SURFFMT::R16_G16_UINT, {MTL::PixelFormatRG16Uint, 4}},
{Latte::E_GX2SURFFMT::R16_G16_SINT, {MTL::PixelFormatRG16Sint, 4}},
{Latte::E_GX2SURFFMT::R16_G16_FLOAT, {MTL::PixelFormatRG16Float, 4}},
{Latte::E_GX2SURFFMT::R16_G16_B16_A16_UNORM, {MTL::PixelFormatRGBA16Unorm, 8}},
{Latte::E_GX2SURFFMT::R16_G16_B16_A16_SNORM, {MTL::PixelFormatRGBA16Snorm, 8}},
{Latte::E_GX2SURFFMT::R16_G16_B16_A16_UINT, {MTL::PixelFormatRGBA16Uint, 8}},
{Latte::E_GX2SURFFMT::R16_G16_B16_A16_SINT, {MTL::PixelFormatRGBA16Sint, 8}},
{Latte::E_GX2SURFFMT::R16_G16_B16_A16_FLOAT, {MTL::PixelFormatRGBA16Float, 8}},
{Latte::E_GX2SURFFMT::R24_X8_UNORM, {MTL::PixelFormatInvalid, 0}}, // TODO
{Latte::E_GX2SURFFMT::R24_X8_FLOAT, {MTL::PixelFormatInvalid, 0}}, // TODO
{Latte::E_GX2SURFFMT::X24_G8_UINT, {MTL::PixelFormatInvalid, 0}}, // TODO
{Latte::E_GX2SURFFMT::R32_X8_FLOAT, {MTL::PixelFormatInvalid, 0}}, // TODO
{Latte::E_GX2SURFFMT::X32_G8_UINT_X24, {MTL::PixelFormatInvalid, 0}}, // TODO
{Latte::E_GX2SURFFMT::R11_G11_B10_FLOAT, {MTL::PixelFormatRG11B10Float, 4}},
{Latte::E_GX2SURFFMT::R32_UINT, {MTL::PixelFormatR32Uint, 4}},
{Latte::E_GX2SURFFMT::R32_SINT, {MTL::PixelFormatR32Sint, 4}},
{Latte::E_GX2SURFFMT::R32_FLOAT, {MTL::PixelFormatR32Float, 4}},
{Latte::E_GX2SURFFMT::R32_G32_UINT, {MTL::PixelFormatRG32Uint, 8}},
{Latte::E_GX2SURFFMT::R32_G32_SINT, {MTL::PixelFormatRG32Sint, 8}},
{Latte::E_GX2SURFFMT::R32_G32_FLOAT, {MTL::PixelFormatRG32Float, 8}},
{Latte::E_GX2SURFFMT::R32_G32_B32_A32_UINT, {MTL::PixelFormatRGBA32Uint, 16}},
{Latte::E_GX2SURFFMT::R32_G32_B32_A32_SINT, {MTL::PixelFormatRGBA32Sint, 16}},
{Latte::E_GX2SURFFMT::R32_G32_B32_A32_FLOAT, {MTL::PixelFormatRGBA32Float, 16}},
{Latte::E_GX2SURFFMT::D24_S8_UNORM, {MTL::PixelFormatDepth24Unorm_Stencil8, 4}}, // TODO: not supported on Apple sillicon, maybe find something else
{Latte::E_GX2SURFFMT::D24_S8_FLOAT, {MTL::PixelFormatDepth32Float_Stencil8, 4}}, // TODO: correct?
{Latte::E_GX2SURFFMT::D32_S8_FLOAT, {MTL::PixelFormatDepth32Float_Stencil8, 5}},
{Latte::E_GX2SURFFMT::D16_UNORM, {MTL::PixelFormatDepth16Unorm, 2}},
{Latte::E_GX2SURFFMT::D32_FLOAT, {MTL::PixelFormatDepth32Float, 4}},
{Latte::E_GX2SURFFMT::BC1_UNORM, {MTL::PixelFormatBC1_RGBA, 8, {4, 4}}}, // TODO: correct?
{Latte::E_GX2SURFFMT::BC1_SRGB, {MTL::PixelFormatBC1_RGBA_sRGB, 8, {4, 4}}}, // TODO: correct?
{Latte::E_GX2SURFFMT::BC2_UNORM, {MTL::PixelFormatBC2_RGBA, 16, {4, 4}}}, // TODO: correct?
{Latte::E_GX2SURFFMT::BC2_SRGB, {MTL::PixelFormatBC2_RGBA_sRGB, 16, {4, 4}}}, // TODO: correct?
{Latte::E_GX2SURFFMT::BC3_UNORM, {MTL::PixelFormatBC3_RGBA, 16, {4, 4}}}, // TODO: correct?
{Latte::E_GX2SURFFMT::BC3_SRGB, {MTL::PixelFormatBC3_RGBA_sRGB, 16, {4, 4}}}, // TODO: correct?
{Latte::E_GX2SURFFMT::BC4_UNORM, {MTL::PixelFormatInvalid, 0}}, // TODO
{Latte::E_GX2SURFFMT::BC4_SNORM, {MTL::PixelFormatInvalid, 0}}, // TODO
{Latte::E_GX2SURFFMT::BC5_UNORM, {MTL::PixelFormatInvalid, 0}}, // TODO
{Latte::E_GX2SURFFMT::BC5_SNORM, {MTL::PixelFormatInvalid, 0}}, // TODO
}};
const MtlPixelFormatInfo GetMtlPixelFormatInfo(Latte::E_GX2SURFFMT format) {
cemu_assert_debug(static_cast<size_t>(format) < MTL_FORMAT_TABLE.size());
return MTL_FORMAT_TABLE[format];
}
inline uint32 CeilDivide(uint32 a, uint32 b) {
return (a + b - 1) / b;
}
size_t GetMtlTextureBytesPerRow(Latte::E_GX2SURFFMT format, uint32 width) {
const auto& formatInfo = GetMtlPixelFormatInfo(format);
return CeilDivide(width, formatInfo.blockTexelSize.x) * formatInfo.bytesPerBlock;
}
size_t GetMtlTextureBytesPerImage(Latte::E_GX2SURFFMT format, uint32 height, size_t bytesPerRow) {
const auto& formatInfo = GetMtlPixelFormatInfo(format);
return CeilDivide(height, formatInfo.blockTexelSize.y) * bytesPerRow;
}

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@ -0,0 +1,22 @@
#pragma once
#include <Metal/Metal.hpp>
#include "HW/Latte/ISA/LatteReg.h"
struct Uvec2 {
uint32 x;
uint32 y;
};
struct MtlPixelFormatInfo {
MTL::PixelFormat pixelFormat;
size_t bytesPerBlock;
Uvec2 blockTexelSize = {1, 1};
};
const MtlPixelFormatInfo GetMtlPixelFormatInfo(Latte::E_GX2SURFFMT format);
size_t GetMtlTextureBytesPerRow(Latte::E_GX2SURFFMT format, uint32 width);
size_t GetMtlTextureBytesPerImage(Latte::E_GX2SURFFMT format, uint32 height, size_t bytesPerRow);

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@ -1,6 +1,7 @@
#include "Cafe/HW/Latte/Renderer/Metal/MetalRenderer.h"
#include "Cafe/HW/Latte/Renderer/Metal/MetalLayer.h"
#include "Cafe/HW/Latte/Renderer/Metal/LatteTextureMtl.h"
#include "Cafe/HW/Latte/Renderer/Metal/LatteToMtl.h"
#include "gui/guiWrapper.h"
@ -69,11 +70,11 @@ void MetalRenderer::SwapBuffers(bool swapTV, bool swapDRC)
return;
}
MTL::CommandBuffer* commandBuffer = m_commandQueue->commandBuffer();
commandBuffer->presentDrawable(drawable);
commandBuffer->commit();
m_commandBuffer->presentDrawable(drawable);
m_commandBuffer->commit();
commandBuffer->release();
m_commandBuffer->release();
m_commandBuffer = nullptr;
}
void MetalRenderer::DrawBackbufferQuad(LatteTextureView* texView, RendererOutputShader* shader, bool useLinearTexFilter,
@ -85,8 +86,9 @@ void MetalRenderer::DrawBackbufferQuad(LatteTextureView* texView, RendererOutput
bool MetalRenderer::BeginFrame(bool mainWindow)
{
cemuLog_logDebug(LogType::Force, "not implemented");
m_commandBuffer = m_commandQueue->commandBuffer();
// TODO
return false;
}
@ -158,7 +160,11 @@ void MetalRenderer::texture_clearSlice(LatteTexture* hostTexture, sint32 sliceIn
void MetalRenderer::texture_loadSlice(LatteTexture* hostTexture, sint32 width, sint32 height, sint32 depth, void* pixelData, sint32 sliceIndex, sint32 mipIndex, uint32 compressedImageSize)
{
cemuLog_logDebug(LogType::Force, "not implemented");
auto mtlTexture = (LatteTextureMtl*)hostTexture;
size_t bytesPerRow = GetMtlTextureBytesPerRow(mtlTexture->GetFormat(), width);
size_t bytesPerImage = GetMtlTextureBytesPerImage(mtlTexture->GetFormat(), height, bytesPerRow);
mtlTexture->GetTexture()->replaceRegion(MTL::Region(0, 0, width, height), mipIndex, sliceIndex, pixelData, bytesPerRow, bytesPerImage);
}
void MetalRenderer::texture_clearColorSlice(LatteTexture* hostTexture, sint32 sliceIndex, sint32 mipIndex, float r, float g, float b, float a)

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@ -159,4 +159,6 @@ private:
// Metal objects
MTL::Device* m_device;
MTL::CommandQueue* m_commandQueue;
MTL::CommandBuffer* m_commandBuffer = nullptr;
};