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procui: swap tickDelay
and priority
args in callbacks (#1408)
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parent
813f9148b1
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@ -427,7 +427,7 @@ namespace proc_ui
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}
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if(callbackType != ProcUICallbackId::AcquireForeground)
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priority = -priority;
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AddCallbackInternal(funcPtr, userParam, priority, 0, s_CallbackTables[stdx::to_underlying(callbackType)][coreIndex]);
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AddCallbackInternal(funcPtr, userParam, 0, priority, s_CallbackTables[stdx::to_underlying(callbackType)][coreIndex]);
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}
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void ProcUIRegisterCallback(ProcUICallbackId callbackType, void* funcPtr, void* userParam, sint32 priority)
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@ -437,7 +437,7 @@ namespace proc_ui
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void ProcUIRegisterBackgroundCallback(void* funcPtr, void* userParam, uint64 tickDelay)
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{
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AddCallbackInternal(funcPtr, userParam, 0, tickDelay, s_backgroundCallbackList);
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AddCallbackInternal(funcPtr, userParam, tickDelay, 0, s_backgroundCallbackList);
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}
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void FreeCallbackChain(ProcUICallbackList& callbackList)
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