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Fix various compiler warnings given by Clang (#170)
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@ -242,7 +242,7 @@ LatteParsedGSCopyShader* LatteGSCopyShaderParser_parse(uint8* programData, uint3
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// verify if all registers are exported
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for(sint32 i=0; i<shaderContext->numParam; i++)
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{
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if( shaderContext->paramMapping[i].exportParam == 0xFFFF )
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if( shaderContext->paramMapping[i].exportParam == 0xFF )
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debugBreakpoint();
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}
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return shaderContext;
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@ -76,23 +76,23 @@ typedef struct
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struct
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{
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// CPU
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volatile uint64 lastCycleCount;
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volatile uint64 skippedCycles;
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volatile uint32 recompilerLeaveCount; // increased everytime the recompiler switches back to interpreter
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volatile uint32 threadLeaveCount; // increased everytime a thread gives up it's timeslice
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uint64 lastCycleCount;
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uint64 skippedCycles;
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uint32 recompilerLeaveCount; // increased everytime the recompiler switches back to interpreter
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uint32 threadLeaveCount; // increased everytime a thread gives up it's timeslice
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// GPU
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volatile uint32 lastUpdate;
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volatile uint32 frameCounter;
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volatile uint32 drawCallCounter;
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volatile uint32 shaderBindCount;
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volatile uint64 vertexDataUploaded; // amount of vertex data uploaded to GPU (bytes)
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volatile uint64 vertexDataCached; // amount of vertex data reused from GPU cache (bytes)
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volatile uint64 uniformBankUploadedData; // amount of uniform buffer data (excluding remapped uniforms) uploaded to GPU
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volatile uint64 uniformBankUploadedCount; // number of separate uploads for uniformBankDataUploaded
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volatile uint64 indexDataUploaded;
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volatile uint64 indexDataCached;
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uint32 lastUpdate;
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uint32 frameCounter;
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uint32 drawCallCounter;
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uint32 shaderBindCount;
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uint64 vertexDataUploaded; // amount of vertex data uploaded to GPU (bytes)
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uint64 vertexDataCached; // amount of vertex data reused from GPU cache (bytes)
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uint64 uniformBankUploadedData; // amount of uniform buffer data (excluding remapped uniforms) uploaded to GPU
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uint64 uniformBankUploadedCount; // number of separate uploads for uniformBankDataUploaded
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uint64 indexDataUploaded;
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uint64 indexDataCached;
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}cycle[PERFORMANCE_MONITOR_TRACK_CYCLES];
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volatile sint32 cycleIndex;
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sint32 cycleIndex;
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// new stats
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LattePerfStatTimer gpuTime_frameTime;
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LattePerfStatTimer gpuTime_shaderCreate;
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@ -10,6 +10,8 @@
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#include "Cafe/Filesystem/fsc.h"
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#include "Cafe/HW/Espresso/PPCState.h"
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#include <inttypes.h>
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static_assert(sizeof(acpMetaXml_t) == 0x3440);
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static_assert(offsetof(acpMetaXml_t, title_id) == 0x0000);
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static_assert(offsetof(acpMetaXml_t, boss_id) == 0x0008);
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@ -85,7 +87,7 @@ namespace iosu
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return;
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const char* text = subElement->GetText();
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uint64 value;
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if (sscanf(text, "%llx", &value) == 0)
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if (sscanf(text, "%" SCNx64, &value) == 0)
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return;
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*v = _swapEndianU64(value);
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}
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@ -1,5 +1,3 @@
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#pragma once
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#include "Cafe/OS/libs/coreinit/coreinit_Thread.h"
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#include "util/helpers/fspinlock.h"
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@ -470,7 +470,7 @@ namespace coreinit
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// mark current block as free
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block->isFree = _swapEndianU32(1);
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// attempt to merge with previous block
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if (_swapEndianU32(block->previousBlock) != NULL)
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if (_swapEndianU32(block->previousBlock) != MPTR_NULL)
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{
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MPTR previousBlockMPTR = _swapEndianU32(block->previousBlock);
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MEMBlockHeapTrackDEPR* previousBlock = (MEMBlockHeapTrackDEPR*)memory_getPointerFromVirtualOffset(previousBlockMPTR);
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@ -494,7 +494,7 @@ namespace coreinit
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}
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}
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// attempt to merge with next block
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if (_swapEndianU32(block->nextBlock) != NULL)
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if (_swapEndianU32(block->nextBlock) != MPTR_NULL)
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{
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MPTR nextBlockMPTR = _swapEndianU32(block->nextBlock);
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MEMBlockHeapTrackDEPR* nextBlock = (MEMBlockHeapTrackDEPR*)memory_getPointerFromVirtualOffset(nextBlockMPTR);
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@ -34,7 +34,7 @@ namespace coreinit
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{
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debug_printf("coreinitVirtualMemory_alloc(): Unable to allocate memory\n");
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debugBreakpoint();
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return NULL;
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return MPTR_NULL;
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}
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// check for overlapping regions
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OSVirtMemory* virtMemItr = virtualMemoryList;
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@ -66,7 +66,7 @@ namespace coreinit
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return currentAddress;
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}
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}
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return NULL;
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return MPTR_NULL;
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}
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void coreinitExport_OSGetAvailPhysAddrRange(PPCInterpreter_t* hCPU)
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@ -99,7 +99,7 @@ namespace snd_core
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}
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coreinit::OSInitMutexEx(__AXAppFrameCallbackMutex.GetPtr(), NULL);
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for (sint32 i = 0; i < AX_DEV_COUNT; i++)
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__AXDeviceFinalMixCallback[i] = NULL;
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__AXDeviceFinalMixCallback[i] = MPTR_NULL;
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}
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sint32 AXRegisterAppFrameCallback(MPTR funcAddr)
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@ -3,11 +3,9 @@
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// printf-style macros that are only active in non-release builds
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#ifdef PUBLIC_RELEASE
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#define debug_printf //
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#define debug_puts //
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#define debug_printf(...)
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static void debugBreakpoint() { }
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#else
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#define debug_printf printf
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#define debug_puts puts
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#define debug_printf(...) printf(__VA_ARGS__)
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static void debugBreakpoint() {}
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#endif
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