only log todo for vulkan output shader

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Samuliak 2024-11-01 15:51:44 +01:00
parent 6eb46ed6eb
commit 61de5a3d3a
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@ -301,7 +301,8 @@ RendererOutputShader::RendererOutputShader(const std::string& vertex_source, con
}
else
{
cemuLog_logDebug(LogType::Force, "RendererOutputShader() - todo for Vulkan");
if (g_renderer->GetType() == RendererAPI::Vulkan)
cemuLog_logDebug(LogType::Force, "RendererOutputShader() - todo for Vulkan");
m_attributes[0].m_loc_texture_src_resolution = -1;
m_attributes[0].m_loc_input_resolution = -1;
m_attributes[0].m_loc_output_resolution = -1;