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https://github.com/cemu-project/Cemu.git
synced 2024-11-22 09:09:18 +01:00
nn_pdm: Refactor code to use new module structure
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@ -530,7 +530,8 @@ namespace CafeSystem
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{
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// entries in this list are ordered by initialization order. Shutdown in reverse order
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iosu::kernel::GetModule(),
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iosu::fpd::GetModule()
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iosu::fpd::GetModule(),
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iosu::pdm::GetModule(),
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};
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// initialize all subsystems which are persistent and don't depend on a game running
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@ -571,7 +572,6 @@ namespace CafeSystem
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iosu::iosuAcp_init();
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iosu::boss_init();
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iosu::nim::Initialize();
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iosu::pdm::Initialize();
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iosu::odm::Initialize();
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// init Cafe OS
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avm::Initialize();
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@ -840,7 +840,6 @@ namespace CafeSystem
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coreinit::OSSchedulerBegin(3);
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else
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coreinit::OSSchedulerBegin(1);
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iosu::pdm::StartTrackingTime(GetForegroundTitleId());
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}
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void LaunchForegroundTitle()
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@ -970,8 +969,6 @@ namespace CafeSystem
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RPLLoader_ResetState();
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for(auto it = s_iosuModules.rbegin(); it != s_iosuModules.rend(); ++it)
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(*it)->TitleStop();
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// stop time tracking
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iosu::pdm::Stop();
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// reset Cemu subsystems
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PPCRecompiler_Shutdown();
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GraphicPack2::Reset();
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@ -1,4 +1,5 @@
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#include "iosu_pdm.h"
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#include "Cafe/CafeSystem.h"
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#include "config/ActiveSettings.h"
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#include "Common/FileStream.h"
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#include "util/helpers/Semaphore.h"
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@ -17,7 +18,8 @@ namespace iosu
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{
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namespace pdm
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{
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std::mutex sDiaryLock;
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std::recursive_mutex sPlaystatsLock;
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std::recursive_mutex sDiaryLock;
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fs::path GetPDFile(const char* filename)
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{
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@ -80,14 +82,16 @@ namespace iosu
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static_assert((NUM_PLAY_STATS_ENTRIES * sizeof(PlayStatsEntry)) == 0x1400);
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}
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void LoadPlaystats()
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void OpenPlaystats()
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{
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std::unique_lock _l(sPlaystatsLock);
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PlayStats.numEntries = 0;
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for (size_t i = 0; i < NUM_PLAY_STATS_ENTRIES; i++)
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{
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auto& e = PlayStats.entry[i];
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memset(&e, 0, sizeof(PlayStatsEntry));
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}
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cemu_assert_debug(!PlayStats.fs);
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PlayStats.fs = FileStream::openFile2(GetPDFile("PlayStats.dat"), true);
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if (!PlayStats.fs)
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{
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@ -98,18 +102,39 @@ namespace iosu
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{
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delete PlayStats.fs;
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PlayStats.fs = nullptr;
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cemuLog_log(LogType::Force, "PlayStats.dat malformed");
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cemuLog_log(LogType::Force, "PlayStats.dat malformed. Time tracking wont be used");
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// dont delete the existing file in case it could still be salvaged (todo) and instead just dont track play time
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return;
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}
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PlayStats.numEntries = 0;
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PlayStats.fs->readData(&PlayStats.numEntries, sizeof(uint32be));
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if (PlayStats.numEntries > NUM_PLAY_STATS_ENTRIES)
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PlayStats.numEntries = NUM_PLAY_STATS_ENTRIES;
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PlayStats.fs->readData(PlayStats.entry, NUM_PLAY_STATS_ENTRIES * 20);
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}
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void ClosePlaystats()
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{
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std::unique_lock _l(sPlaystatsLock);
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if (PlayStats.fs)
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{
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delete PlayStats.fs;
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PlayStats.fs = nullptr;
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}
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}
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void UnloadPlaystats()
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{
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std::unique_lock _l(sPlaystatsLock);
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cemu_assert_debug(!PlayStats.fs); // unloading expects that file is closed
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PlayStats.numEntries = 0;
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for(auto& it : PlayStats.entry)
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it = PlayStatsEntry{};
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}
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PlayStatsEntry* PlayStats_GetEntry(uint64 titleId)
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{
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std::unique_lock _l(sPlaystatsLock);
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uint32be titleIdHigh = (uint32)(titleId>>32);
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uint32be titleIdLow = (uint32)(titleId & 0xFFFFFFFF);
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size_t numEntries = PlayStats.numEntries;
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@ -121,7 +146,7 @@ namespace iosu
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return nullptr;
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}
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void PlayStats_WriteEntry(PlayStatsEntry* entry, bool writeEntryCount = false)
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void PlayStats_WriteEntryNoLock(PlayStatsEntry* entry, bool writeEntryCount = false)
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{
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if (!PlayStats.fs)
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return;
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@ -141,8 +166,15 @@ namespace iosu
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}
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}
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void PlayStats_WriteEntry(PlayStatsEntry* entry, bool writeEntryCount = false)
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{
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std::unique_lock _l(sPlaystatsLock);
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PlayStats_WriteEntryNoLock(entry, writeEntryCount);
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}
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PlayStatsEntry* PlayStats_CreateEntry(uint64 titleId)
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{
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std::unique_lock _l(sPlaystatsLock);
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bool entryCountChanged = false;
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PlayStatsEntry* newEntry;
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if(PlayStats.numEntries < NUM_PLAY_STATS_ENTRIES)
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@ -168,7 +200,7 @@ namespace iosu
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newEntry->numTimesLaunched = 1;
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newEntry->totalMinutesPlayed = 0;
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newEntry->ukn12 = 0;
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PlayStats_WriteEntry(newEntry, entryCountChanged);
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PlayStats_WriteEntryNoLock(newEntry, entryCountChanged);
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return newEntry;
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}
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@ -176,6 +208,7 @@ namespace iosu
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// if it does not exist it creates a new entry with first and last played set to today
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PlayStatsEntry* PlayStats_BeginNewTracking(uint64 titleId)
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{
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std::unique_lock _l(sPlaystatsLock);
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PlayStatsEntry* entry = PlayStats_GetEntry(titleId);
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if (entry)
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{
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@ -189,11 +222,12 @@ namespace iosu
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void PlayStats_CountAdditionalMinutes(PlayStatsEntry* entry, uint32 additionalMinutes)
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{
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std::unique_lock _l(sPlaystatsLock);
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if (additionalMinutes == 0)
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return;
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entry->totalMinutesPlayed += additionalMinutes;
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entry->mostRecentDayIndex = GetTodaysDayIndex();
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PlayStats_WriteEntry(entry);
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PlayStats_WriteEntryNoLock(entry);
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}
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struct PlayDiaryHeader
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@ -218,6 +252,7 @@ namespace iosu
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void CreatePlayDiary()
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{
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MakeDirectory();
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cemu_assert_debug(!PlayDiaryData.fs);
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PlayDiaryData.fs = FileStream::createFile2(GetPDFile("PlayDiary.dat"));
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if (!PlayDiaryData.fs)
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{
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@ -230,7 +265,7 @@ namespace iosu
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PlayDiaryData.fs->writeData(&PlayDiaryData.header, sizeof(PlayDiaryHeader));
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}
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void LoadPlayDiary()
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void OpenPlayDiary()
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{
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std::unique_lock _lock(sDiaryLock);
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cemu_assert_debug(!PlayDiaryData.fs);
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@ -268,6 +303,26 @@ namespace iosu
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}
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}
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void ClosePlayDiary()
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{
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std::unique_lock _lock(sDiaryLock);
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if (PlayDiaryData.fs)
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{
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delete PlayDiaryData.fs;
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PlayDiaryData.fs = nullptr;
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}
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}
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void UnloadDiaryData()
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{
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std::unique_lock _lock(sDiaryLock);
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cemu_assert_debug(!PlayDiaryData.fs); // unloading expects that file is closed
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PlayDiaryData.header.readIndex = 0;
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PlayDiaryData.header.writeIndex = 0;
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for (auto& it : PlayDiaryData.entry)
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it = PlayDiaryEntry{};
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}
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uint32 GetDiaryEntries(uint8 accountSlot, PlayDiaryEntry* diaryEntries, uint32 maxEntries)
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{
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std::unique_lock _lock(sDiaryLock);
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@ -352,25 +407,59 @@ namespace iosu
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}
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}
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void Initialize()
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class : public ::IOSUModule
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{
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// todo - add support for per-account handling
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LoadPlaystats();
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LoadPlayDiary();
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void PDMLoadAll()
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{
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OpenPlaystats();
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OpenPlayDiary();
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}
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void StartTrackingTime(uint64 titleId)
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void PDMUnloadAll()
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{
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UnloadPlaystats();
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UnloadDiaryData();
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}
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void PDMCloseAll()
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{
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ClosePlaystats();
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ClosePlayDiary();
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}
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void SystemLaunch() override
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{
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// todo - add support for per-account handling
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PDMLoadAll();
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PDMCloseAll(); // close the files again, user may mess with MLC files or change MLC path while no game is running
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}
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void SystemExit() override
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{
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PDMCloseAll();
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PDMUnloadAll();
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}
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void TitleStart() override
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{
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// reload data and keep files open
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PDMUnloadAll();
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PDMLoadAll();
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auto titleId = CafeSystem::GetForegroundTitleId();
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sPDMRequestExitThread = false;
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sPDMTimeTrackingThread = std::thread(TimeTrackingThread, titleId);
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}
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void Stop()
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void TitleStop() override
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{
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sPDMRequestExitThread.store(true);
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sPDMSem.increment();
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if(sPDMTimeTrackingThread.joinable())
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sPDMTimeTrackingThread.join();
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PDMCloseAll();
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}
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}sIOSUModuleNNPDM;
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IOSUModule* GetModule()
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{
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return static_cast<IOSUModule*>(&sIOSUModuleNNPDM);
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}
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};
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@ -1,13 +1,10 @@
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#pragma once
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#include "Cafe/IOSU/iosu_types_common.h"
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namespace iosu
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{
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namespace pdm
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{
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void Initialize();
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void StartTrackingTime(uint64 titleId);
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void Stop();
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inline constexpr size_t NUM_PLAY_STATS_ENTRIES = 256;
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inline constexpr size_t NUM_PLAY_DIARY_ENTRIES_MAX = 18250; // 0x474A
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@ -34,5 +31,7 @@ namespace iosu
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};
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bool GetStatForGamelist(uint64 titleId, GameListStat& stat);
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IOSUModule* GetModule();
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};
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};
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