diff --git a/src/gui/components/wxTitleManagerList.cpp b/src/gui/components/wxTitleManagerList.cpp index 7252d872..9a8c17a3 100644 --- a/src/gui/components/wxTitleManagerList.cpp +++ b/src/gui/components/wxTitleManagerList.cpp @@ -290,7 +290,8 @@ void wxTitleManagerList::OnConvertToCompressedFormat(uint64 titleId) } } - std::string msg = wxHelper::MakeUTF8(_("The following content will be converted to a compressed Wii U archive file (.wua):\n \n")); + std::string msg = wxHelper::MakeUTF8(_("The following content will be converted to a compressed Wii U archive file (.wua):")); + msg.append("\n \n"); if (titleInfo_base.IsValid()) msg.append(fmt::format(fmt::runtime(wxHelper::MakeUTF8(_("Base game: {}"))), _pathToUtf8(titleInfo_base.GetPath())));