mirror of
https://github.com/cemu-project/Cemu.git
synced 2024-12-24 00:31:52 +01:00
build: minor refactoring and fixes
- Fix target_precompile_headers() usage; the CemuCommon target exposes the src/Common/precompiled.h precompiled header as part of its public interface with target_precompile_headers(CemuCommon PUBLIC precompiled.h), so all the other targets wanting to use the precompiled header have to link to the CemuCommon target with target_precompile_headers(TargetName PRIVATE CemuCommon). - Set the project version to 2.0 - Set RUNTIME_OUTPUT_DIRECTORY instead of only their _DEBUG and _RELEASE variants, fixing the compilation when neither build types are defined - Use a consistent indentation style (tabs, like in the .cpp files) - Use "modern" variants of some functions, e.g. add_definitions -> add_compile_definitions
This commit is contained in:
parent
b1e92f1779
commit
719ee90b27
@ -4,11 +4,6 @@ option(PUBLIC_RELEASE "Compile with debug asserts disabled and no console" OFF)
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option(ENABLE_VCPKG "Enable the vcpkg package manager" ON)
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set(EXPERIMENTAL_VERSION "" CACHE STRING "") # used by CI script to set experimental version
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if (PUBLIC_RELEASE)
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add_definitions(-DPUBLIC_RELEASE)
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set(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE) # enable LTO
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endif()
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if (EXPERIMENTAL_VERSION)
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add_definitions(-DEMULATOR_VERSION_MINOR=${EXPERIMENTAL_VERSION})
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endif()
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@ -25,8 +20,7 @@ if (ENABLE_VCPKG)
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endif()
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endif()
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project(Cemu VERSION 0.1)
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project(Cemu VERSION 2.0)
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list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake")
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@ -35,20 +29,21 @@ set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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if (PUBLIC_RELEASE)
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add_compile_definitions(PUBLIC_RELEASE)
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set(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE) # enable LTO
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endif()
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set_property(GLOBAL PROPERTY USE_FOLDERS ON)
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if (MSVC)
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set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT CemuBin)
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endif()
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if (MSVC)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /EHsc")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /fp:precise") # floating point model: precise
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /GT") # fiber safe optimizations
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if (PUBLIC_RELEASE)
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message(STATUS "Using additional optimization flags for MSVC")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /Oi /Ot") # enable intrinsic functions, favor speed
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endif()
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set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT CemuBin)
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# floating point model: precise, fiber safe optimizations
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add_compile_options(/EHsc /fp:precise /GT)
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if (PUBLIC_RELEASE)
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message(STATUS "Using additional optimization flags for MSVC")
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add_compile_options(/Oi /Ot) # enable intrinsic functions, favor speed
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endif()
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endif()
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option(ENABLE_OPENGL "Enables the OpenGL backend" ON)
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@ -57,16 +52,16 @@ option(ENABLE_DISCORD_RPC "Enables the Discord Rich Presence feature" ON)
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# input backends
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if (WIN32)
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option(ENABLE_XINPUT "Enables the usage of XInput" ON)
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option(ENABLE_DIRECTINPUT "Enables the usage of DirectInput" ON)
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add_definitions(-DHAS_DIRECTINPUT)
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option(ENABLE_XINPUT "Enables the usage of XInput" ON)
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option(ENABLE_DIRECTINPUT "Enables the usage of DirectInput" ON)
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add_compile_definitions(HAS_DIRECTINPUT)
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endif()
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option(ENABLE_SDL "Enables the SDLController backend" ON)
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# audio backends
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if (WIN32)
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option(ENABLE_DIRECTAUDIO "Enables the directaudio backend" ON)
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option(ENABLE_XAUDIO "Enables the xaudio backend" ON)
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option(ENABLE_DIRECTAUDIO "Enables the directaudio backend" ON)
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option(ENABLE_XAUDIO "Enables the xaudio backend" ON)
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endif()
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option(ENABLE_CUBEB "Enabled cubeb backend" ON)
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@ -99,17 +94,17 @@ if (UNIX AND NOT APPLE)
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endif()
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if (ENABLE_VULKAN)
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include_directories("dependencies/Vulkan-Headers/include")
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include_directories("dependencies/Vulkan-Headers/include")
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endif()
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if (ENABLE_OPENGL)
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find_package(OpenGL REQUIRED)
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find_package(OpenGL REQUIRED)
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endif()
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if (ENABLE_DISCORD_RPC)
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add_definitions(-DENABLE_DISCORD_RPC)
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add_subdirectory(dependencies/discord-rpc EXCLUDE_FROM_ALL)
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target_include_directories(discord-rpc INTERFACE ./dependencies/discord-rpc/include)
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add_compile_definitions(ENABLE_DISCORD_RPC)
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add_subdirectory(dependencies/discord-rpc EXCLUDE_FROM_ALL)
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target_include_directories(discord-rpc INTERFACE ./dependencies/discord-rpc/include)
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endif()
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if (ENABLE_WXWIDGETS)
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@ -2,42 +2,43 @@ project(cemuMain)
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option(CEMU_CXX_FLAGS "Additional flags used for compiling Cemu source code")
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if(CEMU_CXX_FLAGS)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CEMU_CXX_FLAGS}")
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add_compile_options(${CEMU_CXX_FLAGS})
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endif()
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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# all ok
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else()
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message( FATAL_ERROR "Pointers are not 64bit" )
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if(NOT CMAKE_SIZEOF_VOID_P EQUAL 8)
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message( FATAL_ERROR "Pointers are not 64bit" )
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endif()
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if(MSVC)
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add_definitions(-DWIN32_LEAN_AND_MEAN)
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add_definitions(-DCURL_STATICLIB)
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#add_definitions(-DVK_USE_PLATFORM_WIN32_KHR)
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# _CRT_SECURE_NO_WARNINGS
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# _WINSOCK_DEPRECATED_NO_WARNINGS
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# _SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING
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# _SILENCE_ALL_CXX17_DEPRECATION_WARNINGS
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add_compile_definitions(WIN32_LEAN_AND_MEAN CURL_STATICLIB)
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#add_compile_definitions(VK_USE_PLATFORM_WIN32_KHR)
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# _CRT_SECURE_NO_WARNINGS
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# _WINSOCK_DEPRECATED_NO_WARNINGS
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# _SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING
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# _SILENCE_ALL_CXX17_DEPRECATION_WARNINGS
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elseif(UNIX)
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if(APPLE)
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add_definitions(-D_XOPEN_SOURCE)
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add_definitions(-DVK_USE_PLATFORM_MACOS_MVK)
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add_definitions(-DVK_USE_PLATFORM_METAL_EXT)
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else()
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add_definitions(-DVK_USE_PLATFORM_XLIB_KHR) # legacy. Do we need to support XLIB surfaces?
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add_definitions(-DVK_USE_PLATFORM_XCB_KHR)
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endif()
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add_definitions(-maes)
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# warnings
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if(CMAKE_C_COMPILER_ID MATCHES "Clang")
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add_compile_options(-Wno-ambiguous-reversed-operator)
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endif()
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if(APPLE)
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add_compile_definitions(
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_XOPEN_SOURCE
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VK_USE_PLATFORM_MACOS_MVK
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VK_USE_PLATFORM_METAL_EXT
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)
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else()
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add_compile_definitions(
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VK_USE_PLATFORM_XLIB_KHR # legacy. Do we need to support XLIB surfaces?
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VK_USE_PLATFORM_XCB_KHR
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)
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endif()
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add_compile_options(-maes)
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# warnings
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if(CMAKE_C_COMPILER_ID STREQUAL "Clang")
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add_compile_options(-Wno-ambiguous-reversed-operator)
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endif()
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add_compile_options(-Wno-multichar -Wno-invalid-offsetof -Wno-switch -Wno-ignored-attributes -Wno-deprecated-enum-enum-conversion)
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endif()
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add_definitions(-DVK_NO_PROTOTYPES)
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add_compile_definitions(VK_NO_PROTOTYPES)
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set(CMAKE_INCLUDE_CURRENT_DIR ON)
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@ -54,32 +55,29 @@ add_subdirectory(resource)
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add_subdirectory(asm)
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if(PUBLIC_RELEASE)
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add_executable(CemuBin WIN32
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main.cpp
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mainLLE.cpp
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)
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add_executable(CemuBin WIN32
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main.cpp
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mainLLE.cpp
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)
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else()
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add_executable(CemuBin
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main.cpp
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mainLLE.cpp
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)
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add_executable(CemuBin
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main.cpp
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mainLLE.cpp
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)
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endif()
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target_precompile_headers(CemuBin PRIVATE Common/precompiled.h)
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if(WIN32)
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target_sources(CemuBin PRIVATE
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resource/cemu.rc
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)
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target_sources(CemuBin PRIVATE
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resource/cemu.rc
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)
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endif()
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set_property(TARGET CemuBin PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
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set_target_properties(CemuBin PROPERTIES
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RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_CURRENT_SOURCE_DIR}/../bin/
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RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_CURRENT_SOURCE_DIR}/../bin/
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OUTPUT_NAME "Cemu"
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)
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RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/../bin/"
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OUTPUT_NAME "Cemu"
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)
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target_link_libraries(CemuBin PRIVATE
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CemuAudio
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@ -90,12 +88,10 @@ target_link_libraries(CemuBin PRIVATE
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CemuGui
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CemuInput
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CemuUtil
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OpenGL::GL
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SDL2::SDL2
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)
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target_link_libraries(CemuBin PRIVATE CemuAsm)
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target_link_libraries(CemuBin PRIVATE SDL2::SDL2 SDL2::SDL2main) # is SDL2main needed?
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target_link_libraries(CemuBin PRIVATE imguiImpl OpenGL::GL)
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if (ENABLE_WXWIDGETS)
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target_link_libraries(CemuBin PRIVATE wx::base wx::core)
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endif()
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@ -16,8 +16,6 @@ endif()
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set_property(TARGET CemuCafe PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
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target_precompile_headers(CemuCafe PRIVATE ../Common/precompiled.h)
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target_include_directories(CemuCafe PUBLIC "../")
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target_link_libraries(CemuCafe PRIVATE
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@ -6,8 +6,6 @@ add_library(CemuComponents ${CPP_FILES} ${H_FILES})
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set_property(TARGET CemuComponents PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
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target_precompile_headers(CemuComponents PRIVATE ../Common/precompiled.h)
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target_include_directories(CemuComponents PUBLIC "../")
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target_link_libraries(CemuComponents PRIVATE
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@ -28,5 +26,5 @@ target_link_libraries(CemuComponents PRIVATE
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target_link_libraries(CemuComponents PUBLIC fmt::fmt)
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if(ENABLE_DISCORD_RPC)
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target_link_libraries(CemuComponents PRIVATE discord-rpc)
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target_link_libraries(CemuComponents PRIVATE discord-rpc)
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endif()
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@ -7,12 +7,11 @@ add_library(CemuCommon ${CPP_FILES} ${H_FILES})
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set_property(TARGET CemuCommon PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
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if(WIN32)
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target_sources(CemuCommon
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PRIVATE
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windows/platform.cpp
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windows/platform.h
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ExceptionHandler/ExceptionHandler_win32.cpp
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)
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target_sources(CemuCommon PRIVATE
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windows/platform.cpp
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windows/platform.h
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ExceptionHandler/ExceptionHandler_win32.cpp
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)
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else()
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target_sources(CemuCommon
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PRIVATE
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@ -22,11 +21,12 @@ PRIVATE
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)
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endif()
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target_sources(CemuCommon
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PRIVATE
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ExceptionHandler/ExceptionHandler.h
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)
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target_sources(CemuCommon PRIVATE
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ExceptionHandler/ExceptionHandler.h
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)
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# All the targets wanting to use the precompiled.h header
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# have to link to CemuCommon
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target_precompile_headers(CemuCommon PUBLIC precompiled.h)
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target_include_directories(CemuCommon PUBLIC "../")
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@ -1,43 +1,39 @@
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project(CemuAsm C)
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IF (WIN32)
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if (WIN32)
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enable_language(C ASM_MASM)
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enable_language(C ASM_MASM)
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add_library(CemuAsm
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x64util_masm.asm
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)
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set_source_files_properties(x64util_masm.asm PROPERTIES LANGUAGE ASM_MASM)
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add_library(CemuAsm x64util_masm.asm)
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set_source_files_properties(x64util_masm.asm PROPERTIES LANGUAGE ASM_MASM)
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# workaround for cr flag being passed to LINK.exe which considers it an input file and thus fails
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# doesn't always seem to happen. The Windows CI builds were fine, but locally I would run into this problem
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# possibly related to https://gitlab.kitware.com/cmake/cmake/-/issues/18889
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set(CMAKE_ASM_MASM_CREATE_STATIC_LIBRARY "<CMAKE_AR> /OUT:<TARGET> <LINK_FLAGS> <OBJECTS>")
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# workaround for cr flag being passed to LINK.exe which considers it an input file and thus fails
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# doesn't always seem to happen. The Windows CI builds were fine, but locally I would run into this problem
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# possibly related to https://gitlab.kitware.com/cmake/cmake/-/issues/18889
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set(CMAKE_ASM_MASM_CREATE_STATIC_LIBRARY "<CMAKE_AR> /OUT:<TARGET> <LINK_FLAGS> <OBJECTS>")
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ELSE()
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else()
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# NASM
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IF (APPLE)
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set(CMAKE_ASM_NASM_COMPILE_OBJECT "<CMAKE_ASM_NASM_COMPILER> -g -Fdwarf -f macho64 --prefix _ -o <OBJECT> <SOURCE>")
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ELSE()
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set(CMAKE_ASM_NASM_COMPILE_OBJECT "<CMAKE_ASM_NASM_COMPILER> -g -Fdwarf -f elf64 -o <OBJECT> <SOURCE>")
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ENDIF()
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set(CMAKE_ASM_NASM_LINK_EXECUTABLE "ld <FLAGS> <CMAKE_ASM_NASM_LINK_FLAGS> <LINK_FLAGS> -fPIC <OBJECTS> -o <TARGET> <LINK_LIBRARIES>")
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# NASM
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if (APPLE)
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set(CMAKE_ASM_NASM_COMPILE_OBJECT "<CMAKE_ASM_NASM_COMPILER> -g -Fdwarf -f macho64 --prefix _ -o <OBJECT> <SOURCE>")
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else()
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set(CMAKE_ASM_NASM_COMPILE_OBJECT "<CMAKE_ASM_NASM_COMPILER> -g -Fdwarf -f elf64 -o <OBJECT> <SOURCE>")
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endif()
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set(CMAKE_ASM_NASM_LINK_EXECUTABLE "ld <FLAGS> <CMAKE_ASM_NASM_LINK_FLAGS> <LINK_FLAGS> -fPIC <OBJECTS> -o <TARGET> <LINK_LIBRARIES>")
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enable_language(C ASM_NASM)
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enable_language(C ASM_NASM)
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add_library(CemuAsm
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x64util_nasm.asm
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)
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set_source_files_properties(x64util_nasm.asm PROPERTIES LANGUAGE ASM_NASM)
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add_library(CemuAsm x64util_nasm.asm)
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set_source_files_properties(x64util_nasm.asm PROPERTIES LANGUAGE ASM_NASM)
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IF (APPLE)
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set_target_properties(CemuAsm PROPERTIES NASM_OBJ_FORMAT macho64)
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ELSE()
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set_target_properties(CemuAsm PROPERTIES NASM_OBJ_FORMAT elf64)
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ENDIF()
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set_target_properties(CemuAsm PROPERTIES LINKER_LANGUAGE C)
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if (APPLE)
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set_target_properties(CemuAsm PROPERTIES NASM_OBJ_FORMAT macho64)
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else()
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set_target_properties(CemuAsm PROPERTIES NASM_OBJ_FORMAT elf64)
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endif()
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set_target_properties(CemuAsm PROPERTIES LINKER_LANGUAGE C)
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||||
ENDIF()
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||||
endif()
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||||
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set_property(TARGET CemuAsm PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
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||||
|
@ -1,42 +1,46 @@
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project(CemuAudio)
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add_library(CemuAudio
|
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IAudioAPI.cpp
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||||
IAudioAPI.h
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||||
IAudioAPI.cpp
|
||||
IAudioAPI.h
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||||
)
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||||
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||||
set_property(TARGET CemuAudio PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
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||||
# move these to UI folder
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||||
target_sources(CemuAudio PRIVATE
|
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audioDebuggerWindow.cpp
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||||
audioDebuggerWindow.h
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||||
audioDebuggerWindow.cpp
|
||||
audioDebuggerWindow.h
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||||
)
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||||
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||||
if(WIN32)
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||||
target_sources(CemuAudio PRIVATE
|
||||
DirectSoundAPI.cpp
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||||
DirectSoundAPI.h
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||||
XAudio2API.cpp
|
||||
XAudio2API.h
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||||
XAudio27API.cpp
|
||||
XAudio27API.h
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||||
)
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||||
target_sources(CemuAudio PRIVATE
|
||||
DirectSoundAPI.cpp
|
||||
DirectSoundAPI.h
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||||
XAudio2API.cpp
|
||||
XAudio2API.h
|
||||
XAudio27API.cpp
|
||||
XAudio27API.h
|
||||
)
|
||||
endif()
|
||||
|
||||
if(ENABLE_CUBEB)
|
||||
target_sources(CemuAudio PRIVATE
|
||||
CubebAPI.cpp
|
||||
CubebAPI.h
|
||||
)
|
||||
#add_definitions(HAS_CUBEB)
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||||
target_sources(CemuAudio PRIVATE
|
||||
CubebAPI.cpp
|
||||
CubebAPI.h
|
||||
)
|
||||
#add_compile_definitions(HAS_CUBEB)
|
||||
endif()
|
||||
|
||||
target_precompile_headers(CemuAudio PRIVATE ../Common/precompiled.h)
|
||||
|
||||
target_include_directories(CemuAudio PUBLIC "../")
|
||||
|
||||
target_link_libraries(CemuAudio PRIVATE CemuCafe CemuConfig CemuGui CemuUtil)
|
||||
target_link_libraries(CemuAudio PRIVATE
|
||||
CemuCafe
|
||||
CemuCommon
|
||||
CemuConfig
|
||||
CemuGui
|
||||
CemuUtil
|
||||
)
|
||||
|
||||
if(ENABLE_CUBEB)
|
||||
# PUBLIC because cubeb.h/cubeb.h is included in CubebAPI.h
|
||||
|
@ -6,8 +6,6 @@ add_library(CemuConfig ${CPP_FILES} ${H_FILES})
|
||||
|
||||
set_property(TARGET CemuConfig PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||
|
||||
target_precompile_headers(CemuConfig PRIVATE ../Common/precompiled.h)
|
||||
|
||||
target_include_directories(CemuConfig PUBLIC "../")
|
||||
|
||||
target_link_libraries(CemuConfig PRIVATE
|
||||
|
@ -7,14 +7,12 @@ add_library(CemuGui ${CPP_FILES} ${H_FILES})
|
||||
set_property(TARGET CemuGui PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||
|
||||
target_sources(CemuGui PRIVATE
|
||||
wxcomponents/checkedlistctrl.cpp
|
||||
wxcomponents/checkedlistctrl.h
|
||||
wxcomponents/checktree.cpp
|
||||
wxcomponents/checktree.h
|
||||
wxcomponents/checkedlistctrl.cpp
|
||||
wxcomponents/checkedlistctrl.h
|
||||
wxcomponents/checktree.cpp
|
||||
wxcomponents/checktree.h
|
||||
)
|
||||
|
||||
target_precompile_headers(CemuGui PRIVATE ../Common/precompiled.h)
|
||||
|
||||
target_include_directories(CemuGui PUBLIC "../")
|
||||
# PUBLIC because rapidjson/document.h is included in ChecksumTool.h
|
||||
target_include_directories(CemuGui PUBLIC ${RAPIDJSON_INCLUDE_DIRS})
|
||||
|
@ -5,16 +5,14 @@ add_library(imguiImpl)
|
||||
set_property(TARGET imguiImpl PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||
|
||||
target_sources(imguiImpl PRIVATE
|
||||
imgui_impl_opengl3.cpp
|
||||
imgui_impl_opengl3.h
|
||||
imgui_impl_vulkan.cpp
|
||||
imgui_impl_vulkan.h
|
||||
imgui_extension.cpp
|
||||
imgui_extension.h
|
||||
imgui_impl_opengl3.cpp
|
||||
imgui_impl_opengl3.h
|
||||
imgui_impl_vulkan.cpp
|
||||
imgui_impl_vulkan.h
|
||||
imgui_extension.cpp
|
||||
imgui_extension.h
|
||||
)
|
||||
|
||||
target_precompile_headers(imguiImpl PRIVATE ../Common/precompiled.h)
|
||||
|
||||
target_include_directories(imguiImpl PUBLIC "../")
|
||||
|
||||
target_link_libraries(imguiImpl PRIVATE
|
||||
|
@ -1,98 +1,96 @@
|
||||
project(CemuInput)
|
||||
|
||||
add_library(CemuInput
|
||||
InputManager.cpp
|
||||
InputManager.h
|
||||
ControllerFactory.cpp
|
||||
ControllerFactory.h
|
||||
api/ControllerState.h
|
||||
api/Controller.cpp
|
||||
api/Controller.h
|
||||
api/ControllerState.cpp
|
||||
api/InputAPI.h
|
||||
api/ControllerProvider.h
|
||||
emulated/ProController.cpp
|
||||
emulated/EmulatedController.h
|
||||
emulated/EmulatedController.cpp
|
||||
emulated/ProController.h
|
||||
emulated/WPADController.cpp
|
||||
emulated/WPADController.h
|
||||
emulated/WiimoteController.h
|
||||
emulated/VPADController.cpp
|
||||
emulated/WiimoteController.cpp
|
||||
emulated/VPADController.h
|
||||
emulated/ClassicController.cpp
|
||||
emulated/ClassicController.h
|
||||
InputManager.cpp
|
||||
InputManager.h
|
||||
ControllerFactory.cpp
|
||||
ControllerFactory.h
|
||||
api/ControllerState.h
|
||||
api/Controller.cpp
|
||||
api/Controller.h
|
||||
api/ControllerState.cpp
|
||||
api/InputAPI.h
|
||||
api/ControllerProvider.h
|
||||
emulated/ProController.cpp
|
||||
emulated/EmulatedController.h
|
||||
emulated/EmulatedController.cpp
|
||||
emulated/ProController.h
|
||||
emulated/WPADController.cpp
|
||||
emulated/WPADController.h
|
||||
emulated/WiimoteController.h
|
||||
emulated/VPADController.cpp
|
||||
emulated/WiimoteController.cpp
|
||||
emulated/VPADController.h
|
||||
emulated/ClassicController.cpp
|
||||
emulated/ClassicController.h
|
||||
)
|
||||
|
||||
set_property(TARGET CemuInput PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||
|
||||
# SDL
|
||||
target_sources(CemuInput PRIVATE
|
||||
api/SDL/SDLController.cpp
|
||||
api/SDL/SDLControllerProvider.cpp
|
||||
api/SDL/SDLController.h
|
||||
api/SDL/SDLControllerProvider.h
|
||||
api/SDL/SDLController.cpp
|
||||
api/SDL/SDLControllerProvider.cpp
|
||||
api/SDL/SDLController.h
|
||||
api/SDL/SDLControllerProvider.h
|
||||
)
|
||||
|
||||
# DSU
|
||||
target_sources(CemuInput PRIVATE
|
||||
api/DSU/DSUController.h
|
||||
api/DSU/DSUControllerProvider.cpp
|
||||
api/DSU/DSUController.cpp
|
||||
api/DSU/DSUControllerProvider.h
|
||||
api/DSU/DSUMessages.h
|
||||
api/DSU/DSUMessages.cpp
|
||||
api/DSU/DSUController.h
|
||||
api/DSU/DSUControllerProvider.cpp
|
||||
api/DSU/DSUController.cpp
|
||||
api/DSU/DSUControllerProvider.h
|
||||
api/DSU/DSUMessages.h
|
||||
api/DSU/DSUMessages.cpp
|
||||
)
|
||||
|
||||
# Keyboard controller
|
||||
target_sources(CemuInput PRIVATE
|
||||
api/Keyboard/KeyboardControllerProvider.h
|
||||
api/Keyboard/KeyboardControllerProvider.cpp
|
||||
api/Keyboard/KeyboardController.cpp
|
||||
api/Keyboard/KeyboardController.h
|
||||
api/Keyboard/KeyboardControllerProvider.h
|
||||
api/Keyboard/KeyboardControllerProvider.cpp
|
||||
api/Keyboard/KeyboardController.cpp
|
||||
api/Keyboard/KeyboardController.h
|
||||
)
|
||||
|
||||
# Native gamecube
|
||||
target_sources(CemuInput PRIVATE
|
||||
api/GameCube/GameCubeController.cpp
|
||||
api/GameCube/GameCubeControllerProvider.h
|
||||
api/GameCube/GameCubeControllerProvider.cpp
|
||||
api/GameCube/GameCubeController.h
|
||||
api/GameCube/GameCubeController.cpp
|
||||
api/GameCube/GameCubeControllerProvider.h
|
||||
api/GameCube/GameCubeControllerProvider.cpp
|
||||
api/GameCube/GameCubeController.h
|
||||
)
|
||||
|
||||
if(WIN32)
|
||||
# Native wiimote (Win32 only for now)
|
||||
target_sources(CemuInput PRIVATE
|
||||
api/Wiimote/WiimoteControllerProvider.h
|
||||
api/Wiimote/windows/WinWiimoteDevice.cpp
|
||||
api/Wiimote/windows/WinWiimoteDevice.h
|
||||
api/Wiimote/WiimoteControllerProvider.cpp
|
||||
api/Wiimote/WiimoteMessages.h
|
||||
api/Wiimote/NativeWiimoteController.h
|
||||
api/Wiimote/NativeWiimoteController.cpp
|
||||
api/Wiimote/WiimoteDevice.h
|
||||
)
|
||||
# Native wiimote (Win32 only for now)
|
||||
target_sources(CemuInput PRIVATE
|
||||
api/Wiimote/WiimoteControllerProvider.h
|
||||
api/Wiimote/windows/WinWiimoteDevice.cpp
|
||||
api/Wiimote/windows/WinWiimoteDevice.h
|
||||
api/Wiimote/WiimoteControllerProvider.cpp
|
||||
api/Wiimote/WiimoteMessages.h
|
||||
api/Wiimote/NativeWiimoteController.h
|
||||
api/Wiimote/NativeWiimoteController.cpp
|
||||
api/Wiimote/WiimoteDevice.h
|
||||
)
|
||||
|
||||
# XInput
|
||||
target_sources(CemuInput PRIVATE
|
||||
api/XInput/XInputControllerProvider.cpp
|
||||
api/XInput/XInputControllerProvider.h
|
||||
api/XInput/XInputController.cpp
|
||||
api/XInput/XInputController.h
|
||||
)
|
||||
# XInput
|
||||
target_sources(CemuInput PRIVATE
|
||||
api/XInput/XInputControllerProvider.cpp
|
||||
api/XInput/XInputControllerProvider.h
|
||||
api/XInput/XInputController.cpp
|
||||
api/XInput/XInputController.h
|
||||
)
|
||||
|
||||
# DirectInput
|
||||
target_sources(CemuInput PRIVATE
|
||||
api/DirectInput/DirectInputControllerProvider.cpp
|
||||
api/DirectInput/DirectInputController.h
|
||||
api/DirectInput/DirectInputControllerProvider.h
|
||||
api/DirectInput/DirectInputController.cpp
|
||||
)
|
||||
# DirectInput
|
||||
target_sources(CemuInput PRIVATE
|
||||
api/DirectInput/DirectInputControllerProvider.cpp
|
||||
api/DirectInput/DirectInputController.h
|
||||
api/DirectInput/DirectInputControllerProvider.h
|
||||
api/DirectInput/DirectInputController.cpp
|
||||
)
|
||||
endif()
|
||||
|
||||
target_precompile_headers(CemuInput PRIVATE ../Common/precompiled.h)
|
||||
|
||||
target_include_directories(CemuInput PUBLIC "../")
|
||||
|
||||
target_link_libraries(CemuInput PRIVATE
|
||||
|
@ -2,20 +2,16 @@ add_library(CemuResource)
|
||||
|
||||
set_property(TARGET CemuResource PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||
|
||||
target_precompile_headers(CemuResource PRIVATE ../Common/precompiled.h)
|
||||
|
||||
# icon resources
|
||||
if(UNIX)
|
||||
target_sources(CemuResource PRIVATE
|
||||
embedded/resources.cpp
|
||||
embedded/resources.h
|
||||
)
|
||||
target_sources(CemuResource PRIVATE
|
||||
embedded/resources.cpp
|
||||
embedded/resources.h
|
||||
)
|
||||
endif()
|
||||
|
||||
target_sources(CemuResource PRIVATE
|
||||
CafeDefaultFont.cpp
|
||||
)
|
||||
target_sources(CemuResource PRIVATE CafeDefaultFont.cpp)
|
||||
|
||||
target_include_directories(CemuResource PUBLIC "../")
|
||||
|
||||
target_link_libraries(CemuResource PRIVATE CemuComponents)
|
||||
target_link_libraries(CemuResource PRIVATE CemuCommon CemuComponents)
|
||||
|
@ -7,8 +7,6 @@ add_library(CemuUtil ${CPP_FILES} ${H_FILES})
|
||||
|
||||
set_property(TARGET CemuUtil PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||
|
||||
target_precompile_headers(CemuUtil PRIVATE ../Common/precompiled.h)
|
||||
|
||||
target_include_directories(CemuUtil PUBLIC "../")
|
||||
|
||||
target_link_libraries(CemuUtil PRIVATE
|
||||
|
Loading…
Reference in New Issue
Block a user