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Fix shader preset regex (#536)
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@ -1179,7 +1179,7 @@ std::vector<uint64> GraphicPack2::ParseTitleIds(IniParser& rules, const char* op
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void GraphicPack2::ApplyShaderPresets(std::string& shader_source) const
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{
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const auto active_presets = GetActivePresets();
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const std::regex regex(R"(\$[a-zA-Z\_0-9]+)");
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const std::regex regex(R"($[a-zA-Z_0-9]+)");
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std::smatch match;
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size_t offset = 0;
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