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Update Windows build instructions
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BUILD.md
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BUILD.md
@ -3,20 +3,19 @@
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## Windows
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## Windows
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Prerequisites:
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Prerequisites:
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- A recent version of Visual Studio 2022 (recommended but not required) with the following additional components:
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- C++ CMake tools for Windows
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- Windows 10/11 SDK
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- git
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- git
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- A recent version of Visual Studio 2022 with the following additional components:
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- C++ CMake tools for Windows
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- Windows 10/11 SDK
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Instructions:
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Instructions for Visual Studio 2022:
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1. Run `git clone --recursive https://github.com/cemu-project/Cemu`
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1. Run `git clone --recursive https://github.com/cemu-project/Cemu`
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2. Launch `Cemu/generate_vs_solution.bat`.
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2. Open the newly created Cemu directory in Visual Studio using the "Open a local folder" option
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- If you installed VS to a custom location or use VS 2019, you may need to manually change the path inside the .bat file.
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3. In the menu select Project -> Configure CMake. Wait until it is done, this may take a long time
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3. Wait until it's done, then open `Cemu/build/Cemu.sln` in Visual Studio.
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4. You can now build, run and debug Cemu
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4. Then build the solution and once finished you can run and debug it, or build it and check the /bin folder for the final Cemu_release.exe.
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You can also skip steps 3-5 and open the root folder of the cloned repo directly in Visual Studio (as a folder) and use the built-in CMake support but be warned that cmake support in VS can be a bit finicky.
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Any other IDE should also work as long as it has CMake and MSVC support. CLion and Visual Studio Code have been confirmed to work.
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## Linux
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## Linux
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@ -46,7 +45,8 @@ To compile Cemu, a recent enough compiler and STL with C++20 support is required
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5. You should now have a Cemu executable file in the /bin folder, which you can run using `./bin/Cemu_release`.
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5. You should now have a Cemu executable file in the /bin folder, which you can run using `./bin/Cemu_release`.
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#### Using GCC
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#### Using GCC
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While we use and test Cemu using clang, using GCC might work better with your distro (they should be fairly similar performance/issues wise and should only be considered if compilation is the issue).
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While we build and test Cemu using clang, using GCC might work better with your distro (they should be fairly similar performance/issues wise and should only be considered if compilation is the issue).
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You can use GCC by doing the following:
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You can use GCC by doing the following:
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- make sure you have g++ installed in your system
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- make sure you have g++ installed in your system
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- installation for Ubuntu and derivatives: `sudo apt install g++`
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- installation for Ubuntu and derivatives: `sudo apt install g++`
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@ -15,7 +15,7 @@ Cemu comes with a `.clang-format` file which is supported by most IDEs for forma
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## About types
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## About types
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Cemu provides it's own set of basic fixed-width types. They are:
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Cemu provides its own set of basic fixed-width types. They are:
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`uint8`, `sint8`, `uint16`, `sint16`, `uint32`, `sint32`, `uint64`, `sint64`. Always use these types over something like `uint32_t`. Using `size_t` is also acceptable where suitable. Avoid C types like `int` or `long`. The only exception is when interacting with external libraries which expect these types as parameters.
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`uint8`, `sint8`, `uint16`, `sint16`, `uint32`, `sint32`, `uint64`, `sint64`. Always use these types over something like `uint32_t`. Using `size_t` is also acceptable where suitable. Avoid C types like `int` or `long`. The only exception is when interacting with external libraries which expect these types as parameters.
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## When and where to put brackets
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## When and where to put brackets
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@ -48,7 +48,7 @@ In UI related code you can use `formatWxString`, but be aware that number format
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## Strings and encoding
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## Strings and encoding
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We use UTF-8 encoded `std::string` where possible. Some conversations need special handling and we have helper functions for those:
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We use UTF-8 encoded `std::string` where possible. Some conversions need special handling and we have helper functions for those:
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```cpp
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```cpp
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// std::filesystem::path <-> std::string (in precompiled.h)
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// std::filesystem::path <-> std::string (in precompiled.h)
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std::string _pathToUtf8(const fs::path& path);
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std::string _pathToUtf8(const fs::path& path);
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@ -69,7 +69,7 @@ If you want to write to log.txt use `cemuLog_log()`. The log type parameter shou
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A pretty large part of Cemu's code base are re-implementations of various Cafe OS modules (e.g. `coreinit.rpl`, `gx2.rpl`...). These generally run in the context of the emulated process, thus special care has to be taken to use types with the correct size and endianness when interacting with memory.
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A pretty large part of Cemu's code base are re-implementations of various Cafe OS modules (e.g. `coreinit.rpl`, `gx2.rpl`...). These generally run in the context of the emulated process, thus special care has to be taken to use types with the correct size and endianness when interacting with memory.
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Keep in mind that the emulated Espresso CPU is 32bit big-endian, while the host architectures targeted by Cemu are 64bit litte-endian!
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Keep in mind that the emulated Espresso CPU is 32bit big-endian, while the host architectures targeted by Cemu are 64bit little-endian!
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To keep code simple and remove the need for manual endian-swapping, Cemu has templates and aliases of the basic types with explicit endian-ness.
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To keep code simple and remove the need for manual endian-swapping, Cemu has templates and aliases of the basic types with explicit endian-ness.
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For big-endian types add the suffix `be`. Example: `uint32be`
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For big-endian types add the suffix `be`. Example: `uint32be`
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@ -28,16 +28,6 @@ namespace coreinit
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osLib_returnFromFunction64(hCPU, osTime);
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osLib_returnFromFunction64(hCPU, osTime);
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}
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}
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uint64 coreinit_getTimeBase_dummy()
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{
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return __rdtsc();
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}
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void export_OSGetSystemTimeDummy(PPCInterpreter_t* hCPU)
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{
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osLib_returnFromFunction64(hCPU, coreinit_getTimeBase_dummy());
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}
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void export_OSGetSystemTime(PPCInterpreter_t* hCPU)
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void export_OSGetSystemTime(PPCInterpreter_t* hCPU)
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{
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{
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osLib_returnFromFunction64(hCPU, coreinit_getTimerTick());
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osLib_returnFromFunction64(hCPU, coreinit_getTimerTick());
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@ -371,14 +361,13 @@ namespace coreinit
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void InitializeTimeAndCalendar()
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void InitializeTimeAndCalendar()
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{
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{
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osLib_addFunction("coreinit", "OSGetTime", export_OSGetTime);
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osLib_addFunction("coreinit", "OSGetTime", export_OSGetTime);
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osLib_addFunction("coreinit", "OSGetSystemTime", export_OSGetSystemTimeDummy);
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osLib_addFunction("coreinit", "OSGetSystemTime", export_OSGetSystemTime);
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osLib_addFunction("coreinit", "OSGetTick", export_OSGetTick);
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osLib_addFunction("coreinit", "OSGetTick", export_OSGetTick);
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osLib_addFunction("coreinit", "OSGetSystemTick", export_OSGetSystemTick);
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osLib_addFunction("coreinit", "OSGetSystemTick", export_OSGetSystemTick);
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cafeExportRegister("coreinit", OSTicksToCalendarTime, LogType::Placeholder);
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cafeExportRegister("coreinit", OSTicksToCalendarTime, LogType::Placeholder);
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cafeExportRegister("coreinit", OSCalendarTimeToTicks, LogType::Placeholder);
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cafeExportRegister("coreinit", OSCalendarTimeToTicks, LogType::Placeholder);
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osLib_addFunction("coreinit", "OSGetSystemTime", export_OSGetSystemTime);
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//timeTest();
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//timeTest();
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}
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}
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