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proc_ui: Fix crash due to incorrect version handling
Resolves a crash in NEX Remix
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a16c37f0c5
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@ -391,6 +391,9 @@ namespace proc_ui
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{
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cemuLog_log(LogType::Force, "ProcUI: Trying to register callback before init");
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cemu_assert_suspicious();
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// this shouldn't happen but lets set the memory pointers anyway to prevent a crash in case the user has incorrect meta info
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s_memAllocPtr = gCoreinitData->MEMAllocFromDefaultHeap.GetMPTR();
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s_memFreePtr = gCoreinitData->MEMFreeToDefaultHeap.GetMPTR();
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}
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ProcUIInternalCallbackEntry* entry = (ProcUIInternalCallbackEntry*)_AllocMem(sizeof(ProcUIInternalCallbackEntry));
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entry->funcPtr = funcPtr;
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@ -563,7 +563,7 @@ bool TitleInfo::ParseAppXml(std::vector<uint8>& appXmlData)
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else if (name == "group_id")
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m_parsedAppXml->group_id = (uint32)std::stoull(child.text().as_string(), nullptr, 16);
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else if (name == "sdk_version")
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m_parsedAppXml->sdk_version = (uint32)std::stoull(child.text().as_string(), nullptr, 16);
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m_parsedAppXml->sdk_version = (uint32)std::stoull(child.text().as_string(), nullptr, 10);
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}
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return true;
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}
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