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Fix file menu list of recent games
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parent
5b27d32cb7
commit
9523993a24
@ -674,7 +674,7 @@ void MainWindow::OnFileMenu(wxCommandEvent& event)
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const size_t index = menuId - MAINFRAME_MENU_ID_FILE_RECENT_0;
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if (index < config.recent_launch_files.size())
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{
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const auto& path = config.recent_launch_files[index];
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fs::path path = _utf8ToPath(config.recent_launch_files[index]);
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if (!path.empty())
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FileLoad(path, wxLaunchGameEvent::INITIATED_BY::MENU);
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}
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@ -2091,17 +2091,12 @@ void MainWindow::RecreateMenu()
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m_fileMenuSeparator1 = nullptr;
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for (size_t i = 0; i < config.recent_launch_files.size(); i++)
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{
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const auto& entry = config.recent_launch_files[i];
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if (entry.empty())
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const std::string& pathStr = config.recent_launch_files[i];
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if (pathStr.empty())
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continue;
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if (!fs::exists(entry))
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continue;
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if (recentFileIndex == 0)
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m_fileMenuSeparator0 = m_fileMenu->AppendSeparator();
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m_fileMenu->Append(MAINFRAME_MENU_ID_FILE_RECENT_0 + i, to_wxString(fmt::format("{}. {}", recentFileIndex, entry)));
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m_fileMenu->Append(MAINFRAME_MENU_ID_FILE_RECENT_0 + i, to_wxString(fmt::format("{}. {}", recentFileIndex, pathStr)));
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recentFileIndex++;
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if (recentFileIndex >= 8)
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