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Windows: Fix file and folder dialog freeze (#369)
Initializing the COM library immediately seems to be more robust than doing it on demand
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d251ce07e0
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@ -167,25 +167,11 @@ void CubebAPI::SetVolume(sint32 volume)
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bool CubebAPI::InitializeStatic()
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{
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#if BOOST_OS_WINDOWS
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s_com_initialized = (SUCCEEDED(CoInitializeEx(nullptr, COINIT_MULTITHREADED)));
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#endif
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if (cubeb_init(&s_context, "Cemu Cubeb", nullptr))
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{
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cemuLog_force("can't create cubeb audio api");
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#if BOOST_OS_WINDOWS
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if (s_com_initialized)
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{
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CoUninitialize();
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s_com_initialized = false;
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}
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#endif
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return false;
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}
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return true;
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}
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@ -193,10 +179,6 @@ void CubebAPI::Destroy()
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{
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if (s_context)
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cubeb_destroy(s_context);
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#if BOOST_OS_WINDOWS
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if (s_com_initialized)
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CoUninitialize();
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#endif
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}
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std::vector<IAudioAPI::DeviceDescriptionPtr> CubebAPI::GetDevices()
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@ -41,7 +41,6 @@ public:
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static void Destroy();
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private:
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inline static bool s_com_initialized = false;
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inline static cubeb* s_context = nullptr;
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cubeb_stream* m_stream = nullptr;
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@ -5,7 +5,6 @@
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static_assert(IAudioAPI::kBlockCount < XAUDIO2_MAX_QUEUED_BUFFERS, "too many xaudio2 buffers");
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HMODULE XAudio27API::s_xaudio_dll = nullptr;
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bool XAudio27API::s_com_initialized = false;
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std::unique_ptr<IXAudio2, XAudio27API::XAudioDeleter> XAudio27API::s_xaudio;
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XAudio27API::XAudio27API(uint32 device_id, uint32 samplerate, uint32 channels, uint32 samples_per_block, uint32 bits_per_sample)
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@ -115,8 +114,6 @@ bool XAudio27API::InitializeStatic()
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if (s_xaudio)
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return true;
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s_com_initialized = (SUCCEEDED(CoInitializeEx(nullptr, COINIT_MULTITHREADED | COINIT_DISABLE_OLE1DDE)));
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#ifdef _DEBUG
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s_xaudio_dll = LoadLibraryExW(L"XAudioD2_7.DLL", nullptr, LOAD_LIBRARY_SEARCH_SYSTEM32);
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if(!s_xaudio_dll)
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@ -142,9 +139,6 @@ bool XAudio27API::InitializeStatic()
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if (s_xaudio_dll)
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FreeLibrary(s_xaudio_dll);
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if (s_com_initialized)
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CoUninitialize();
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return false;
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}
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}
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@ -155,9 +149,6 @@ void XAudio27API::Destroy()
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if (s_xaudio_dll)
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FreeLibrary(s_xaudio_dll);
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if (s_com_initialized)
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CoUninitialize();
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}
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std::vector<XAudio27API::DeviceDescriptionPtr> XAudio27API::GetDevices()
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@ -58,7 +58,6 @@ private:
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};
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static HMODULE s_xaudio_dll;
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static bool s_com_initialized;
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static std::unique_ptr<IXAudio2, XAudioDeleter> s_xaudio;
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std::unique_ptr<IXAudio2, XAudioDeleter> m_xaudio;
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@ -23,7 +23,6 @@ static const GUID DEVINTERFACE_AUDIO_RENDER_GUID = { 0xe6327cad, 0xdcec, 0x4949,
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static_assert(IAudioAPI::kBlockCount < XAUDIO2_MAX_QUEUED_BUFFERS, "too many xaudio2 buffers");
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HMODULE XAudio2API::s_xaudio_dll = nullptr;
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bool XAudio2API::s_com_initialized = false;
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std::vector<XAudio2API::DeviceDescriptionPtr> XAudio2API::s_devices;
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XAudio2API::XAudio2API(std::wstring device_id, uint32 samplerate, uint32 channels, uint32 samples_per_block, uint32 bits_per_sample)
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@ -144,8 +143,6 @@ bool XAudio2API::InitializeStatic()
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if (s_xaudio_dll)
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return true;
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s_com_initialized = (SUCCEEDED(CoInitializeEx(nullptr, COINIT_MULTITHREADED)));
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// win 10
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s_xaudio_dll = LoadLibraryEx(XAUDIO2_DLL, nullptr, LOAD_LIBRARY_SEARCH_SYSTEM32);
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@ -166,9 +163,6 @@ bool XAudio2API::InitializeStatic()
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if (s_xaudio_dll)
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FreeLibrary(s_xaudio_dll);
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if (s_com_initialized)
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CoUninitialize();
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return false;
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}
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}
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@ -177,20 +171,12 @@ void XAudio2API::Destroy()
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{
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if (s_xaudio_dll)
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FreeLibrary(s_xaudio_dll);
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if (s_com_initialized)
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CoUninitialize();
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}
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const std::vector<XAudio2API::DeviceDescriptionPtr>& XAudio2API::RefreshDevices()
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{
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// this function must be called from the same thread as we called CoInitializeEx
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s_devices.clear();
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HRESULT r = CoInitializeEx(nullptr, COINIT_MULTITHREADED | COINIT_DISABLE_OLE1DDE);
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if (r != RPC_E_CHANGED_MODE && FAILED(r))
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return s_devices;
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try
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{
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struct IWbemLocator *wbem_locator = nullptr;
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@ -59,7 +59,6 @@ private:
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};
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static HMODULE s_xaudio_dll;
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static bool s_com_initialized;
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static std::vector<DeviceDescriptionPtr> s_devices;
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std::unique_ptr<IXAudio2, XAudioDeleter> m_xaudio;
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@ -340,6 +340,8 @@ void ToolShaderCacheMerger();
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// entrypoint for release builds
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int wWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPTSTR lpCmdLine, _In_ int nShowCmd)
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{
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if (FAILED(CoInitializeEx(nullptr, COINIT_MULTITHREADED | COINIT_DISABLE_OLE1DDE)))
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cemuLog_log(LogType::Force, "CoInitializeEx() failed");
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SDL_SetMainReady();
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if (!LaunchSettings::HandleCommandline(lpCmdLine))
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return 0;
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@ -350,6 +352,8 @@ int wWinMain( _In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ L
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// entrypoint for debug builds with console
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int main(int argc, char* argv[])
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{
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if (FAILED(CoInitializeEx(nullptr, COINIT_MULTITHREADED | COINIT_DISABLE_OLE1DDE)))
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cemuLog_log(LogType::Force, "CoInitializeEx() failed");
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SDL_SetMainReady();
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if (!LaunchSettings::HandleCommandline(argc, argv))
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return 0;
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