Fix build using clang-cl on windows and improve driver detection (#129)

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Jun Bo Bi 2022-09-04 17:15:40 -04:00 committed by GitHub
parent 4ed18a65c3
commit a54a3ec74e
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GPG Key ID: 4AEE18F83AFDEB23
8 changed files with 32 additions and 9 deletions

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@ -39,7 +39,15 @@ set_property(GLOBAL PROPERTY USE_FOLDERS ON)
if (MSVC)
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT CemuBin)
# floating point model: precise, fiber safe optimizations
add_compile_options(/EHsc /fp:precise /GT)
add_compile_options(/EHsc /fp:precise)
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
# Speeds up static linking (especially helpful in incremental compilation)
if((CMAKE_LINKER MATCHES ".*lld-link.*") AND (CMAKE_AR MATCHES ".*llvm-lib.*"))
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY STATIC_LIBRARY_OPTIONS /llvmlibthin)
endif()
else()
add_compile_options(/GT)
endif()
if (PUBLIC_RELEASE)
message(STATUS "Using additional optimization flags for MSVC")
add_compile_options(/Oi /Ot) # enable intrinsic functions, favor speed

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@ -48,10 +48,15 @@
//DEFINE_CLSID(XAudio2_Debug, 47199894, 7cc2, 444d, 98, 73, ce, d2, 56, 2c, c6, 0e);
// XAudio 2.7 (June 2010 SDK)
#ifdef __clang__
class __declspec(uuid("5a508685-a254-4fba-9b82-9a24b00306af")) XAudio2; extern "C" const GUID CLSID_XAudio2;
class __declspec(uuid("db05ea35-0329-4d4b-a53a-6dead03d3852")) XAudio2_Debug; extern "C" const GUID CLSID_XAudio2_Debug;
struct __declspec(uuid("8bcf1f58-9fe7-4583-8ac6-e2adc465c8bb")) IXAudio2; extern "C" const GUID IID_IXAudio2;
#else
DEFINE_CLSID(XAudio2, 5a508685, a254, 4fba, 9b, 82, 9a, 24, b0, 03, 06, af);
DEFINE_CLSID(XAudio2_Debug, db05ea35, 0329, 4d4b, a5, 3a, 6d, ea, d0, 3d, 38, 52);
DEFINE_IID(IXAudio2, 8bcf1f58, 9fe7, 4583, 8a, c6, e2, ad, c4, 65, c8, bb);
#endif
// Ignore the rest of this header if only the GUID definitions were requested
#ifndef GUID_DEFS_ONLY

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@ -40,6 +40,9 @@
#include <stdint.h>
#include <immintrin.h>
#if defined(_MSC_VER) && defined(__clang__)
#include <intrin.h>
#endif
#define CLIP_U8(x) CLIP3(0, UINT8_MAX, (x))
#define CLIP_S8(x) CLIP3(INT8_MIN, INT8_MAX, (x))
@ -71,7 +74,7 @@
/* For MSVC x64 */
#ifdef _MSC_VER
#if defined(_MSC_VER) && !defined(__clang__)
static inline int __builtin_clz(unsigned x)
{

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@ -110,7 +110,8 @@ uint64 PPCTimer_tscToMicroseconds(uint64 us)
uint64 remainder;
#if _MSC_VER < 1923
#if _MSC_VER < 1923 || defined(__clang__)
const uint64 microseconds = udiv128(r.low, r.high, _rdtscFrequency, &remainder);
#else
const uint64 microseconds = _udiv128(r.high, r.low, _rdtscFrequency, &remainder);
@ -158,7 +159,7 @@ uint64 PPCTimer_getFromRDTSC()
#endif
uint64 remainder;
#if _MSC_VER < 1923
#if _MSC_VER < 1923 || defined(__clang__)
uint64 elapsedTick = udiv128(_rdtscAcc.low, _rdtscAcc.high, _rdtscFrequency, &remainder);
#else
uint64 elapsedTick = _udiv128(_rdtscAcc.high, _rdtscAcc.low, _rdtscFrequency, &remainder);

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@ -157,7 +157,11 @@ uint32 LatteTexture_CalculateTextureDataHash(LatteTexture* hostTexture)
readPtr += (288 / 32);
h256 = _mm256_xor_si256(h256, temp);
}
#ifdef __clang__
hashVal = h256[0] + h256[1] + h256[2] + h256[3] + h256[4] + h256[5] + h256[6] + h256[7];
#else
hashVal = h256.m256i_u32[0] + h256.m256i_u32[1] + h256.m256i_u32[2] + h256.m256i_u32[3] + h256.m256i_u32[4] + h256.m256i_u32[5] + h256.m256i_u32[6] + h256.m256i_u32[7];
#endif
}
#else
if( false ) {}

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@ -378,7 +378,7 @@ void OpenGLRenderer::GetVendorInformation()
forceLog_printf("GL_RENDERER: %s", glRendererString ? glRendererString : "unknown");
forceLog_printf("GL_VERSION: %s", glVersionString ? glVersionString : "unknown");
if(boost::icontains(glVersionString, "Mesa") || IsRunningInWine())
if(boost::icontains(glVersionString, "Mesa"))
{
m_vendor = GfxVendor::Mesa;
return;

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@ -197,7 +197,9 @@ void VulkanRenderer::DetermineVendor()
break;
}
if (IsRunningInWine())
VkDriverId driverId = driverProperties.driverID;
if(driverId == VK_DRIVER_ID_MESA_RADV || driverId == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA)
m_vendor = GfxVendor::Mesa;
forceLog_printf("Using GPU: %s", properties.properties.deviceName);

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