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Fix build using clang-cl on windows and improve driver detection (#129)
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4ed18a65c3
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@ -39,7 +39,15 @@ set_property(GLOBAL PROPERTY USE_FOLDERS ON)
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if (MSVC)
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set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT CemuBin)
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# floating point model: precise, fiber safe optimizations
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add_compile_options(/EHsc /fp:precise /GT)
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add_compile_options(/EHsc /fp:precise)
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if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
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# Speeds up static linking (especially helpful in incremental compilation)
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if((CMAKE_LINKER MATCHES ".*lld-link.*") AND (CMAKE_AR MATCHES ".*llvm-lib.*"))
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set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY STATIC_LIBRARY_OPTIONS /llvmlibthin)
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endif()
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else()
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add_compile_options(/GT)
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endif()
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if (PUBLIC_RELEASE)
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message(STATUS "Using additional optimization flags for MSVC")
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add_compile_options(/Oi /Ot) # enable intrinsic functions, favor speed
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7
dependencies/DirectX_2010/XAudio2.h
vendored
7
dependencies/DirectX_2010/XAudio2.h
vendored
@ -48,10 +48,15 @@
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//DEFINE_CLSID(XAudio2_Debug, 47199894, 7cc2, 444d, 98, 73, ce, d2, 56, 2c, c6, 0e);
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// XAudio 2.7 (June 2010 SDK)
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#ifdef __clang__
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class __declspec(uuid("5a508685-a254-4fba-9b82-9a24b00306af")) XAudio2; extern "C" const GUID CLSID_XAudio2;
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class __declspec(uuid("db05ea35-0329-4d4b-a53a-6dead03d3852")) XAudio2_Debug; extern "C" const GUID CLSID_XAudio2_Debug;
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struct __declspec(uuid("8bcf1f58-9fe7-4583-8ac6-e2adc465c8bb")) IXAudio2; extern "C" const GUID IID_IXAudio2;
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#else
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DEFINE_CLSID(XAudio2, 5a508685, a254, 4fba, 9b, 82, 9a, 24, b0, 03, 06, af);
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DEFINE_CLSID(XAudio2_Debug, db05ea35, 0329, 4d4b, a5, 3a, 6d, ea, d0, 3d, 38, 52);
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DEFINE_IID(IXAudio2, 8bcf1f58, 9fe7, 4583, 8a, c6, e2, ad, c4, 65, c8, bb);
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#endif
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// Ignore the rest of this header if only the GUID definitions were requested
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#ifndef GUID_DEFS_ONLY
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@ -40,6 +40,9 @@
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#include <stdint.h>
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#include <immintrin.h>
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#if defined(_MSC_VER) && defined(__clang__)
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#include <intrin.h>
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#endif
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#define CLIP_U8(x) CLIP3(0, UINT8_MAX, (x))
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#define CLIP_S8(x) CLIP3(INT8_MIN, INT8_MAX, (x))
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@ -71,7 +74,7 @@
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/* For MSVC x64 */
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#ifdef _MSC_VER
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#if defined(_MSC_VER) && !defined(__clang__)
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static inline int __builtin_clz(unsigned x)
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{
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@ -110,7 +110,8 @@ uint64 PPCTimer_tscToMicroseconds(uint64 us)
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uint64 remainder;
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#if _MSC_VER < 1923
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#if _MSC_VER < 1923 || defined(__clang__)
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const uint64 microseconds = udiv128(r.low, r.high, _rdtscFrequency, &remainder);
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#else
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const uint64 microseconds = _udiv128(r.high, r.low, _rdtscFrequency, &remainder);
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@ -158,7 +159,7 @@ uint64 PPCTimer_getFromRDTSC()
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#endif
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uint64 remainder;
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#if _MSC_VER < 1923
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#if _MSC_VER < 1923 || defined(__clang__)
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uint64 elapsedTick = udiv128(_rdtscAcc.low, _rdtscAcc.high, _rdtscFrequency, &remainder);
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#else
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uint64 elapsedTick = _udiv128(_rdtscAcc.high, _rdtscAcc.low, _rdtscFrequency, &remainder);
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@ -145,7 +145,7 @@ uint32 LatteTexture_CalculateTextureDataHash(LatteTexture* hostTexture)
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bool isCompressedFormat = hostTexture->IsCompressedFormat();
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if( isCompressedFormat == false )
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{
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#if BOOST_OS_WINDOWS
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#if BOOST_OS_WINDOWS
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if (_cpuExtension_AVX2)
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{
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__m256i h256 = { 0 };
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@ -157,7 +157,11 @@ uint32 LatteTexture_CalculateTextureDataHash(LatteTexture* hostTexture)
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readPtr += (288 / 32);
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h256 = _mm256_xor_si256(h256, temp);
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}
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#ifdef __clang__
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hashVal = h256[0] + h256[1] + h256[2] + h256[3] + h256[4] + h256[5] + h256[6] + h256[7];
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#else
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hashVal = h256.m256i_u32[0] + h256.m256i_u32[1] + h256.m256i_u32[2] + h256.m256i_u32[3] + h256.m256i_u32[4] + h256.m256i_u32[5] + h256.m256i_u32[6] + h256.m256i_u32[7];
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#endif
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}
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#else
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if( false ) {}
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@ -378,7 +378,7 @@ void OpenGLRenderer::GetVendorInformation()
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forceLog_printf("GL_RENDERER: %s", glRendererString ? glRendererString : "unknown");
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forceLog_printf("GL_VERSION: %s", glVersionString ? glVersionString : "unknown");
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if(boost::icontains(glVersionString, "Mesa") || IsRunningInWine())
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if(boost::icontains(glVersionString, "Mesa"))
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{
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m_vendor = GfxVendor::Mesa;
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return;
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@ -197,7 +197,9 @@ void VulkanRenderer::DetermineVendor()
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break;
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}
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if (IsRunningInWine())
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VkDriverId driverId = driverProperties.driverID;
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if(driverId == VK_DRIVER_ID_MESA_RADV || driverId == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA)
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m_vendor = GfxVendor::Mesa;
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forceLog_printf("Using GPU: %s", properties.properties.deviceName);
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