Refactor more wstring instances to utf8-encoded string

This commit is contained in:
Exzap 2023-09-28 02:51:40 +02:00
parent f6c3c96d94
commit abce406ee8
26 changed files with 82 additions and 114 deletions

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@ -54,7 +54,7 @@ void GraphicPack2::LoadGraphicPack(fs::path graphicPackPath)
if (versionNum > GP_LEGACY_VERSION)
{
GraphicPack2::LoadGraphicPack(rulesPath.generic_wstring(), iniParser);
GraphicPack2::LoadGraphicPack(_pathToUtf8(rulesPath), iniParser);
return;
}
}
@ -79,7 +79,7 @@ void GraphicPack2::LoadAll()
}
}
bool GraphicPack2::LoadGraphicPack(const std::wstring& filename, IniParser& rules)
bool GraphicPack2::LoadGraphicPack(const std::string& filename, IniParser& rules)
{
try
{
@ -216,12 +216,6 @@ void GraphicPack2::WaitUntilReady()
std::this_thread::sleep_for(std::chrono::milliseconds(5));
}
GraphicPack2::GraphicPack2(std::wstring filename)
: m_filename(std::move(filename))
{
// unused for now
}
std::unordered_map<std::string, GraphicPack2::PresetVar> GraphicPack2::ParsePresetVars(IniParser& rules) const
{
ExpressionParser parser;
@ -255,7 +249,7 @@ std::unordered_map<std::string, GraphicPack2::PresetVar> GraphicPack2::ParsePres
return vars;
}
GraphicPack2::GraphicPack2(std::wstring filename, IniParser& rules)
GraphicPack2::GraphicPack2(std::string filename, IniParser& rules)
: m_filename(std::move(filename))
{
// we're already in [Definition]
@ -265,7 +259,7 @@ GraphicPack2::GraphicPack2(std::wstring filename, IniParser& rules)
m_version = StringHelpers::ToInt(*option_version, -1);
if (m_version < 0)
{
cemuLog_log(LogType::Force, L"{}: Invalid version", m_filename);
cemuLog_log(LogType::Force, "{}: Invalid version", m_filename);
throw std::exception();
}
@ -839,7 +833,7 @@ void GraphicPack2::LoadReplacedFiles()
return;
m_patchedFilesLoaded = true;
fs::path gfxPackPath(m_filename.c_str());
fs::path gfxPackPath = _utf8ToPath(m_filename);
gfxPackPath = gfxPackPath.remove_filename();
// /content/
@ -892,14 +886,14 @@ bool GraphicPack2::Activate()
return false;
}
FileStream* fs_rules = FileStream::openFile2({ m_filename });
FileStream* fs_rules = FileStream::openFile2(_utf8ToPath(m_filename));
if (!fs_rules)
return false;
std::vector<uint8> rulesData;
fs_rules->extract(rulesData);
delete fs_rules;
IniParser rules({ (char*)rulesData.data(), rulesData.size()}, boost::nowide::narrow(m_filename));
IniParser rules({ (char*)rulesData.data(), rulesData.size()}, m_filename);
// load rules
try
@ -953,7 +947,7 @@ bool GraphicPack2::Activate()
else if (anisotropyValue == 16)
rule.overwrite_settings.anistropic_value = 4;
else
cemuLog_log(LogType::Force, fmt::format(L"Invalid value {} for overwriteAnisotropy in graphic pack {}. Only the values 1, 2, 4, 8 or 16 are allowed.", anisotropyValue, m_filename));
cemuLog_log(LogType::Force, "Invalid value {} for overwriteAnisotropy in graphic pack {}. Only the values 1, 2, 4, 8 or 16 are allowed.", anisotropyValue, m_filename);
}
m_texture_rules.emplace_back(rule);
}

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@ -97,13 +97,12 @@ public:
};
using PresetPtr = std::shared_ptr<Preset>;
GraphicPack2(std::wstring filename);
GraphicPack2(std::wstring filename, IniParser& rules);
GraphicPack2(std::string filename, IniParser& rules);
bool IsEnabled() const { return m_enabled; }
bool IsActivated() const { return m_activated; }
sint32 GetVersion() const { return m_version; }
const std::wstring& GetFilename() const { return m_filename; }
const std::string& GetFilename() const { return m_filename; }
const fs::path GetFilename2() const { return fs::path(m_filename); }
bool RequiresRestart(bool changeEnableState, bool changePreset);
bool Reload();
@ -165,7 +164,7 @@ public:
static const std::vector<std::shared_ptr<GraphicPack2>>& GetGraphicPacks() { return s_graphic_packs; }
static const std::vector<std::shared_ptr<GraphicPack2>>& GetActiveGraphicPacks() { return s_active_graphic_packs; }
static void LoadGraphicPack(fs::path graphicPackPath);
static bool LoadGraphicPack(const std::wstring& filename, class IniParser& rules);
static bool LoadGraphicPack(const std::string& filename, class IniParser& rules);
static bool ActivateGraphicPack(const std::shared_ptr<GraphicPack2>& graphic_pack);
static bool DeactivateGraphicPack(const std::shared_ptr<GraphicPack2>& graphic_pack);
static void ClearGraphicPacks();
@ -209,7 +208,7 @@ private:
parser.TryAddConstant(var.first, (TType)var.second.second);
}
std::wstring m_filename;
std::string m_filename;
sint32 m_version;
std::string m_name;

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@ -83,7 +83,7 @@ bool GraphicPack2::LoadCemuPatches()
};
bool foundPatches = false;
fs::path path(m_filename);
fs::path path(_utf8ToPath(m_filename));
path.remove_filename();
for (auto& p : fs::directory_iterator(path))
{
@ -91,10 +91,10 @@ bool GraphicPack2::LoadCemuPatches()
if (fs::is_regular_file(p.status()) && path.has_filename())
{
// check if filename matches
std::wstring filename = path.filename().generic_wstring();
if (boost::istarts_with(filename, L"patch_") && boost::iends_with(filename, L".asm"))
std::string filename = _pathToUtf8(path.filename());
if (boost::istarts_with(filename, "patch_") && boost::iends_with(filename, ".asm"))
{
FileStream* patchFile = FileStream::openFile(path.generic_wstring().c_str());
FileStream* patchFile = FileStream::openFile2(path);
if (patchFile)
{
// read file
@ -126,27 +126,20 @@ void GraphicPack2::LoadPatchFiles()
// order of loading patches:
// 1) Load Cemu-style patches (patch_<name>.asm), stop here if at least one patch file exists
// 2) Load Cemuhook patches.txt
// update: As of 1.20.2b Cemu always takes over patching since Cemuhook patching broke due to other internal changes (memory allocation changed and some reordering on when graphic packs get loaded)
if (LoadCemuPatches())
return; // exit if at least one Cemu style patch file was found
// fall back to Cemuhook patches.txt to guarantee backward compatibility
fs::path path(m_filename);
fs::path path(_utf8ToPath(m_filename));
path.remove_filename();
path.append("patches.txt");
FileStream* patchFile = FileStream::openFile(path.generic_wstring().c_str());
FileStream* patchFile = FileStream::openFile2(path);
if (patchFile == nullptr)
return;
// read file
std::vector<uint8> fileData;
patchFile->extract(fileData);
delete patchFile;
cemu_assert_debug(list_patchGroups.empty());
// parse
MemStreamReader patchesStream(fileData.data(), (sint32)fileData.size());
ParseCemuhookPatchesTxtInternal(patchesStream);

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@ -25,7 +25,7 @@ sint32 GraphicPack2::GetLengthWithoutComment(const char* str, size_t length)
void GraphicPack2::LogPatchesSyntaxError(sint32 lineNumber, std::string_view errorMsg)
{
cemuLog_log(LogType::Force, fmt::format(L"Syntax error while parsing patch for graphic pack '{}':", this->GetFilename()));
cemuLog_log(LogType::Force, "Syntax error while parsing patch for graphic pack '{}':", this->GetFilename());
if(lineNumber >= 0)
cemuLog_log(LogType::Force, fmt::format("Line {0}: {1}", lineNumber, errorMsg));
else

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@ -511,9 +511,9 @@ void debugger_enterTW(PPCInterpreter_t* hCPU)
{
if (bp->bpType == DEBUGGER_BP_T_LOGGING && bp->enabled)
{
std::wstring logName = !bp->comment.empty() ? L"Breakpoint '"+bp->comment+L"'" : fmt::format(L"Breakpoint at 0x{:08X} (no comment)", bp->address);
std::wstring logContext = fmt::format(L"Thread: {:08x} LR: 0x{:08x}", coreinitThread_getCurrentThreadMPTRDepr(hCPU), hCPU->spr.LR, cemuLog_advancedPPCLoggingEnabled() ? L" Stack Trace:" : L"");
cemuLog_log(LogType::Force, L"[Debugger] {} was executed! {}", logName, logContext);
std::string logName = !bp->comment.empty() ? "Breakpoint '"+boost::nowide::narrow(bp->comment)+"'" : fmt::format("Breakpoint at 0x{:08X} (no comment)", bp->address);
std::string logContext = fmt::format("Thread: {:08x} LR: 0x{:08x}", coreinitThread_getCurrentThreadMPTRDepr(hCPU), hCPU->spr.LR, cemuLog_advancedPPCLoggingEnabled() ? " Stack Trace:" : "");
cemuLog_log(LogType::Force, "[Debugger] {} was executed! {}", logName, logContext);
if (cemuLog_advancedPPCLoggingEnabled())
DebugLogStackTrace(coreinitThread_getCurrentThreadDepr(hCPU), hCPU->gpr[1]);
break;

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@ -440,7 +440,7 @@ void RendererShaderVk::ShaderCacheLoading_begin(uint64 cacheTitleId)
}
uint32 spirvCacheMagic = GeneratePrecompiledCacheId();
const std::string cacheFilename = fmt::format("{:016x}_spirv.bin", cacheTitleId);
const std::wstring cachePath = ActiveSettings::GetCachePath("shaderCache/precompiled/{}", cacheFilename).generic_wstring();
const fs::path cachePath = ActiveSettings::GetCachePath("shaderCache/precompiled/{}", cacheFilename);
s_spirvCache = FileCache::Open(cachePath, true, spirvCacheMagic);
if (s_spirvCache == nullptr)
cemuLog_log(LogType::Force, "Unable to open SPIR-V cache {}", cacheFilename);

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@ -59,10 +59,10 @@ uint32 VulkanPipelineStableCache::BeginLoading(uint64 cacheTitleId)
// open cache file or create it
cemu_assert_debug(s_cache == nullptr);
s_cache = FileCache::Open(pathCacheFile.generic_wstring(), true, LatteShaderCache_getPipelineCacheExtraVersion(cacheTitleId));
s_cache = FileCache::Open(pathCacheFile, true, LatteShaderCache_getPipelineCacheExtraVersion(cacheTitleId));
if (!s_cache)
{
cemuLog_log(LogType::Force, "Failed to open or create Vulkan pipeline cache file: {}", pathCacheFile.generic_string());
cemuLog_log(LogType::Force, "Failed to open or create Vulkan pipeline cache file: {}", _pathToUtf8(pathCacheFile));
return 0;
}
else

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@ -113,7 +113,7 @@ void iosuAct_loadAccounts()
// }
//}
cemuLog_log(LogType::Force, L"IOSU_ACT: using account {} in first slot", first_acc.GetMiiName());
cemuLog_log(LogType::Force, "IOSU_ACT: using account {} in first slot", boost::nowide::narrow(first_acc.GetMiiName()));
_actAccountDataInitialized = true;
}

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@ -615,10 +615,10 @@ void iosuCrypto_init()
iosuCrypto_loadSSLCertificates();
}
bool iosuCrypto_checkRequirementMLCFile(std::string_view mlcSubpath, std::wstring& additionalErrorInfo_filePath)
bool iosuCrypto_checkRequirementMLCFile(std::string_view mlcSubpath, std::string& additionalErrorInfo_filePath)
{
const auto path = ActiveSettings::GetMlcPath(mlcSubpath);
additionalErrorInfo_filePath = path.generic_wstring();
additionalErrorInfo_filePath = _pathToUtf8(path);
sint32 fileDataSize = 0;
auto fileData = FileStream::LoadIntoMemory(path);
if (!fileData)
@ -626,7 +626,7 @@ bool iosuCrypto_checkRequirementMLCFile(std::string_view mlcSubpath, std::wstrin
return true;
}
sint32 iosuCrypt_checkRequirementsForOnlineMode(std::wstring& additionalErrorInfo)
sint32 iosuCrypt_checkRequirementsForOnlineMode(std::string& additionalErrorInfo)
{
std::error_code ec;
// check if otp.bin is present

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@ -74,7 +74,7 @@ enum
IOS_CRYPTO_ONLINE_REQ_MISSING_FILE
};
sint32 iosuCrypt_checkRequirementsForOnlineMode(std::wstring& additionalErrorInfo);
sint32 iosuCrypt_checkRequirementsForOnlineMode(std::string& additionalErrorInfo);
void iosuCrypto_readOtpData(void* output, sint32 wordIndex, sint32 size);
std::vector<const wchar_t*> iosuCrypt_getCertificateKeys();

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@ -180,7 +180,7 @@ struct
bool hasOpenApplicationArea; // set to true if application area was opened or created
// currently active Amiibo
bool hasActiveAmiibo;
std::wstring amiiboPath;
fs::path amiiboPath;
bool hasInvalidHMAC;
uint32 amiiboTouchTime;
AmiiboRawNFCData amiiboNFCData; // raw data
@ -188,7 +188,6 @@ struct
AmiiboProcessedData amiiboProcessedData;
}nfp_data = { 0 };
bool nnNfp_touchNfcTagFromFile(const wchar_t* filePath, uint32* nfcError);
bool nnNfp_writeCurrentAmiibo();
#include "AmiiboCrypto.h"
@ -770,7 +769,7 @@ void nnNfp_unloadAmiibo()
nnNfpUnlock();
}
bool nnNfp_touchNfcTagFromFile(const wchar_t* filePath, uint32* nfcError)
bool nnNfp_touchNfcTagFromFile(const fs::path& filePath, uint32* nfcError)
{
AmiiboRawNFCData rawData = { 0 };
auto nfcData = FileStream::LoadIntoMemory(filePath);
@ -847,11 +846,11 @@ bool nnNfp_touchNfcTagFromFile(const wchar_t* filePath, uint32* nfcError)
memcpy(&nfp_data.amiiboNFCData, &rawData, sizeof(AmiiboRawNFCData));
// decrypt amiibo
amiiboDecrypt();
nfp_data.amiiboPath = std::wstring(filePath);
nfp_data.amiiboPath = filePath;
nfp_data.hasActiveAmiibo = true;
if (nfp_data.activateEvent)
{
coreinit::OSEvent* osEvent = (coreinit::OSEvent*)memory_getPointerFromVirtualOffset(nfp_data.activateEvent);
MEMPTR<coreinit::OSEvent> osEvent(nfp_data.activateEvent);
coreinit::OSSignalEvent(osEvent);
}
nfp_data.amiiboTouchTime = GetTickCount();

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@ -8,7 +8,7 @@ namespace nn::nfp
void nnNfp_load();
void nnNfp_update();
bool nnNfp_touchNfcTagFromFile(const wchar_t* filePath, uint32* nfcError);
bool nnNfp_touchNfcTagFromFile(const fs::path& filePath, uint32* nfcError);
#define NFP_STATE_NONE (0)
#define NFP_STATE_INIT (1)

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@ -157,14 +157,6 @@ bool cemuLog_log(LogType type, std::u8string_view text)
return cemuLog_log(type, s);
}
bool cemuLog_log(LogType type, std::wstring_view text)
{
if (!cemuLog_isLoggingEnabled(type))
return false;
return cemuLog_log(type, boost::nowide::narrow(text.data(), text.size()));
}
void cemuLog_waitForFlush()
{
cemuLog_createLogFile(false);

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@ -68,7 +68,6 @@ inline bool cemuLog_isLoggingEnabled(LogType type)
bool cemuLog_log(LogType type, std::string_view text);
bool cemuLog_log(LogType type, std::u8string_view text);
bool cemuLog_log(LogType type, std::wstring_view text);
void cemuLog_waitForFlush(); // wait until all log lines are written
template <typename T>

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@ -1541,7 +1541,7 @@ void DownloadManager::runManager()
auto cacheFilePath = ActiveSettings::GetMlcPath("usr/save/system/nim/nup/");
fs::create_directories(cacheFilePath);
cacheFilePath /= "cemu_cache.dat";
s_nupFileCache = FileCache::Open(cacheFilePath.generic_wstring(), true);
s_nupFileCache = FileCache::Open(cacheFilePath, true);
// launch worker thread
std::thread t(&DownloadManager::threadFunc, this);
t.detach();

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@ -33,7 +33,6 @@ FileStream* FileStream::openFile(const wchar_t* path, bool allowWrite)
FileStream* FileStream::openFile2(const fs::path& path, bool allowWrite)
{
//return openFile(path.generic_wstring().c_str(), allowWrite);
FileStream* fs = new FileStream(path, true, allowWrite);
if (fs->m_isValid)
return fs;

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@ -40,7 +40,7 @@ ActiveSettings::LoadOnce(
g_config.SetFilename(GetConfigPath("settings.xml").generic_wstring());
g_config.Load();
LaunchSettings::ChangeNetworkServiceURL(GetConfig().account.active_service);
std::wstring additionalErrorInfo;
std::string additionalErrorInfo;
s_has_required_online_files = iosuCrypt_checkRequirementsForOnlineMode(additionalErrorInfo) == IOS_CRYPTO_ONLINE_REQ_OK;
return failed_write_access;
}

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@ -110,7 +110,7 @@ void CemuConfig::Load(XMLConfigParser& parser)
try
{
recent_launch_files.emplace_back(boost::nowide::widen(path));
recent_launch_files.emplace_back(path);
}
catch (const std::exception&)
{
@ -125,10 +125,9 @@ void CemuConfig::Load(XMLConfigParser& parser)
const std::string path = element.value("");
if (path.empty())
continue;
try
{
recent_nfc_files.emplace_back(boost::nowide::widen(path));
recent_nfc_files.emplace_back(path);
}
catch (const std::exception&)
{
@ -143,10 +142,9 @@ void CemuConfig::Load(XMLConfigParser& parser)
const std::string path = element.value("");
if (path.empty())
continue;
try
{
game_paths.emplace_back(boost::nowide::widen(path));
game_paths.emplace_back(path);
}
catch (const std::exception&)
{
@ -402,20 +400,20 @@ void CemuConfig::Save(XMLConfigParser& parser)
auto launch_files_parser = config.set("RecentLaunchFiles");
for (const auto& entry : recent_launch_files)
{
launch_files_parser.set("Entry", boost::nowide::narrow(entry).c_str());
launch_files_parser.set("Entry", entry.c_str());
}
auto nfc_files_parser = config.set("RecentNFCFiles");
for (const auto& entry : recent_nfc_files)
{
nfc_files_parser.set("Entry", boost::nowide::narrow(entry).c_str());
nfc_files_parser.set("Entry", entry.c_str());
}
// game paths
auto game_path_parser = config.set("GamePaths");
for (const auto& entry : game_paths)
{
game_path_parser.set("Entry", boost::nowide::narrow(entry).c_str());
game_path_parser.set("Entry", entry.c_str());
}
// game list cache
@ -593,22 +591,18 @@ void CemuConfig::SetGameListCustomName(uint64 titleId, std::string customName)
gameEntry->custom_name = std::move(customName);
}
void CemuConfig::AddRecentlyLaunchedFile(std::wstring_view file)
void CemuConfig::AddRecentlyLaunchedFile(std::string_view file)
{
// insert into front
recent_launch_files.insert(recent_launch_files.begin(), std::wstring{ file });
recent_launch_files.insert(recent_launch_files.begin(), std::string(file));
RemoveDuplicatesKeepOrder(recent_launch_files);
// keep maximum of entries
while(recent_launch_files.size() > kMaxRecentEntries)
recent_launch_files.pop_back();
}
void CemuConfig::AddRecentNfcFile(std::wstring_view file)
void CemuConfig::AddRecentNfcFile(std::string_view file)
{
// insert into front
recent_nfc_files.insert(recent_nfc_files.begin(), std::wstring{ file });
recent_nfc_files.insert(recent_nfc_files.begin(), std::string(file));
RemoveDuplicatesKeepOrder(recent_nfc_files);
// keep maximum of entries
while (recent_nfc_files.size() > kMaxRecentEntries)
recent_nfc_files.pop_back();
}

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@ -379,7 +379,7 @@ struct CemuConfig
ConfigValue<bool> disable_screensaver{DISABLE_SCREENSAVER_DEFAULT};
#undef DISABLE_SCREENSAVER_DEFAULT
std::vector<std::wstring> game_paths;
std::vector<std::string> game_paths;
std::mutex game_cache_entries_mutex;
std::vector<GameEntry> game_cache_entries;
@ -399,8 +399,8 @@ struct CemuConfig
// max 15 entries
static constexpr size_t kMaxRecentEntries = 15;
std::vector<std::wstring> recent_launch_files;
std::vector<std::wstring> recent_nfc_files;
std::vector<std::string> recent_launch_files;
std::vector<std::string> recent_nfc_files;
Vector2i window_position{-1,-1};
Vector2i window_size{ -1,-1 };
@ -499,8 +499,8 @@ struct CemuConfig
void Load(XMLConfigParser& parser);
void Save(XMLConfigParser& parser);
void AddRecentlyLaunchedFile(std::wstring_view file);
void AddRecentNfcFile(std::wstring_view file);
void AddRecentlyLaunchedFile(std::string_view file);
void AddRecentNfcFile(std::string_view file);
bool IsGameListFavorite(uint64 titleId);
void SetGameListFavorite(uint64 titleId, bool isFavorite);

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@ -198,9 +198,9 @@ void CemuApp::OnAssertFailure(const wxChar* file, int line, const wxChar* func,
{
cemuLog_createLogFile(false);
cemuLog_log(LogType::Force, "Encountered wxWidgets assert!");
cemuLog_log(LogType::Force, fmt::format(L"File: {0} Line: {1}", std::wstring_view(file), line));
cemuLog_log(LogType::Force, fmt::format(L"Func: {0} Cond: {1}", func, std::wstring_view(cond)));
cemuLog_log(LogType::Force, fmt::format(L"Message: {}", std::wstring_view(msg)));
cemuLog_log(LogType::Force, "File: {0} Line: {1}", wxString(file).utf8_string(), line);
cemuLog_log(LogType::Force, "Func: {0} Cond: {1}", wxString(func).utf8_string(), wxString(cond).utf8_string());
cemuLog_log(LogType::Force, "Message: {}", wxString(msg).utf8_string());
#if BOOST_OS_WINDOWS
DumpThreadStackTrace();

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@ -923,7 +923,7 @@ void GeneralSettings2::StoreConfig()
config.game_paths.clear();
for (auto& path : m_game_paths->GetStrings())
config.game_paths.emplace_back(path);
config.game_paths.emplace_back(path.utf8_string());
auto selection = m_language->GetSelection();
if (selection == 0)
@ -1530,7 +1530,7 @@ void GeneralSettings2::ApplyConfig()
for (auto& path : config.game_paths)
{
m_game_paths->Append(path);
m_game_paths->Append(to_wxString(path));
}
const auto app = (CemuApp*)wxTheApp;

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@ -229,7 +229,7 @@ void GettingStartedDialog::OnClose(wxCloseEvent& event)
const auto it = std::find(config.game_paths.cbegin(), config.game_paths.cend(), gamePath);
if (it == config.game_paths.cend())
{
config.game_paths.emplace_back(gamePath.generic_wstring());
config.game_paths.emplace_back(_pathToUtf8(gamePath));
m_game_path_changed = true;
}
}
@ -248,7 +248,7 @@ void GettingStartedDialog::OnClose(wxCloseEvent& event)
CafeTitleList::ClearScanPaths();
for (auto& it : GetConfig().game_paths)
CafeTitleList::AddScanPath(it);
CafeTitleList::AddScanPath(_utf8ToPath(it));
CafeTitleList::Refresh();
}

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@ -329,7 +329,7 @@ void GraphicPacksWindow2::SaveStateToConfig()
for (const auto& gp : GraphicPack2::GetGraphicPacks())
{
auto filename = MakeRelativePath(ActiveSettings::GetUserDataPath(), gp->GetFilename()).lexically_normal();
auto filename = MakeRelativePath(ActiveSettings::GetUserDataPath(), _utf8ToPath(gp->GetFilename())).lexically_normal();
if (gp->IsEnabled())
{
data.graphic_pack_entries.try_emplace(filename);

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@ -248,7 +248,7 @@ public:
bool OnDropFiles(wxCoord x, wxCoord y, const wxArrayString& filenames) override
{
if(!m_window->IsGameLaunched() && filenames.GetCount() == 1)
return m_window->FileLoad(filenames[0].wc_str(), wxLaunchGameEvent::INITIATED_BY::DRAG_AND_DROP);
return m_window->FileLoad(_utf8ToPath(filenames[0].utf8_string()), wxLaunchGameEvent::INITIATED_BY::DRAG_AND_DROP);
return false;
}
@ -265,11 +265,11 @@ public:
{
if (!m_window->IsGameLaunched() || filenames.GetCount() != 1)
return false;
uint32 nfcError;
if (nnNfp_touchNfcTagFromFile(filenames[0].wc_str(), &nfcError))
std::string path = filenames[0].utf8_string();
if (nnNfp_touchNfcTagFromFile(_utf8ToPath(path), &nfcError))
{
GetConfig().AddRecentNfcFile((wchar_t*)filenames[0].wc_str());
GetConfig().AddRecentNfcFile(path);
m_window->UpdateNFCMenu();
return true;
}
@ -493,9 +493,8 @@ bool MainWindow::InstallUpdate(const fs::path& metaFilePath)
return false;
}
bool MainWindow::FileLoad(std::wstring fileName, wxLaunchGameEvent::INITIATED_BY initiatedBy)
bool MainWindow::FileLoad(const fs::path launchPath, wxLaunchGameEvent::INITIATED_BY initiatedBy)
{
const fs::path launchPath = fs::path(fileName);
TitleInfo launchTitle{ launchPath };
if (launchTitle.IsValid())
{
@ -518,14 +517,14 @@ bool MainWindow::FileLoad(std::wstring fileName, wxLaunchGameEvent::INITIATED_BY
else if (r == CafeSystem::STATUS_CODE::UNABLE_TO_MOUNT)
{
wxString t = _("Unable to mount title.\nMake sure the configured game paths are still valid and refresh the game list.\n\nFile which failed to load:\n");
t.append(fileName);
t.append(_pathToUtf8(launchPath));
wxMessageBox(t, _("Error"), wxOK | wxCENTRE | wxICON_ERROR);
return false;
}
else if (r != CafeSystem::STATUS_CODE::SUCCESS)
{
wxString t = _("Failed to launch game.");
t.append(fileName);
t.append(_pathToUtf8(launchPath));
wxMessageBox(t, _("Error"), wxOK | wxCENTRE | wxICON_ERROR);
return false;
}
@ -542,7 +541,7 @@ bool MainWindow::FileLoad(std::wstring fileName, wxLaunchGameEvent::INITIATED_BY
{
cemu_assert_debug(false); // todo
wxString t = _("Failed to launch executable. Path: ");
t.append(fileName);
t.append(_pathToUtf8(launchPath));
wxMessageBox(t, _("Error"), wxOK | wxCENTRE | wxICON_ERROR);
return false;
}
@ -550,7 +549,7 @@ bool MainWindow::FileLoad(std::wstring fileName, wxLaunchGameEvent::INITIATED_BY
else if (initiatedBy == wxLaunchGameEvent::INITIATED_BY::GAME_LIST)
{
wxString t = _("Unable to launch title.\nMake sure the configured game paths are still valid and refresh the game list.\n\nPath which failed to load:\n");
t.append(fileName);
t.append(_pathToUtf8(launchPath));
wxMessageBox(t, _("Error"), wxOK | wxCENTRE | wxICON_ERROR);
return false;
}
@ -558,7 +557,7 @@ bool MainWindow::FileLoad(std::wstring fileName, wxLaunchGameEvent::INITIATED_BY
initiatedBy == wxLaunchGameEvent::INITIATED_BY::COMMAND_LINE)
{
wxString t = _("Unable to launch game\nPath:\n");
t.append(fileName);
t.append(_pathToUtf8(launchPath));
if(launchTitle.GetInvalidReason() == TitleInfo::InvalidReason::NO_DISC_KEY)
{
t.append(_("\n\n"));
@ -575,16 +574,16 @@ bool MainWindow::FileLoad(std::wstring fileName, wxLaunchGameEvent::INITIATED_BY
else
{
wxString t = _("Unable to launch game\nPath:\n");
t.append(fileName);
t.append(_pathToUtf8(launchPath));
wxMessageBox(t, _("Error"), wxOK | wxCENTRE | wxICON_ERROR);
return false;
}
}
if(launchTitle.IsValid())
GetConfig().AddRecentlyLaunchedFile(launchTitle.GetPath().generic_wstring());
GetConfig().AddRecentlyLaunchedFile(_pathToUtf8(launchTitle.GetPath()));
else
GetConfig().AddRecentlyLaunchedFile(fileName);
GetConfig().AddRecentlyLaunchedFile(_pathToUtf8(launchPath));
wxWindowUpdateLocker lock(this);
@ -640,7 +639,7 @@ void MainWindow::OnLaunchFromFile(wxLaunchGameEvent& event)
{
if (event.GetPath().empty())
return;
FileLoad(event.GetPath().generic_wstring(), event.GetInitiatedBy());
FileLoad(event.GetPath(), event.GetInitiatedBy());
}
void MainWindow::OnFileMenu(wxCommandEvent& event)
@ -669,7 +668,7 @@ void MainWindow::OnFileMenu(wxCommandEvent& event)
return;
const wxString wxStrFilePath = openFileDialog.GetPath();
FileLoad(wxStrFilePath.wc_str(), wxLaunchGameEvent::INITIATED_BY::MENU);
FileLoad(_utf8ToPath(wxStrFilePath.utf8_string()), wxLaunchGameEvent::INITIATED_BY::MENU);
}
else if (menuId >= MAINFRAME_MENU_ID_FILE_RECENT_0 && menuId <= MAINFRAME_MENU_ID_FILE_RECENT_LAST)
{
@ -749,7 +748,7 @@ void MainWindow::OnNFCMenu(wxCommandEvent& event)
return;
wxString wxStrFilePath = openFileDialog.GetPath();
uint32 nfcError;
if (nnNfp_touchNfcTagFromFile(wxStrFilePath.wc_str(), &nfcError) == false)
if (nnNfp_touchNfcTagFromFile(_utf8ToPath(wxStrFilePath.utf8_string()), &nfcError) == false)
{
if (nfcError == NFC_ERROR_NO_ACCESS)
wxMessageBox(_("Cannot open file"));
@ -758,7 +757,7 @@ void MainWindow::OnNFCMenu(wxCommandEvent& event)
}
else
{
GetConfig().AddRecentNfcFile((wchar_t*)wxStrFilePath.wc_str());
GetConfig().AddRecentNfcFile(wxStrFilePath.utf8_string());
UpdateNFCMenu();
}
}
@ -772,7 +771,7 @@ void MainWindow::OnNFCMenu(wxCommandEvent& event)
if (!path.empty())
{
uint32 nfcError = 0;
if (nnNfp_touchNfcTagFromFile(path.c_str(), &nfcError) == false)
if (nnNfp_touchNfcTagFromFile(_utf8ToPath(path), &nfcError) == false)
{
if (nfcError == NFC_ERROR_NO_ACCESS)
wxMessageBox(_("Cannot open file"));
@ -1766,7 +1765,7 @@ void MainWindow::UpdateNFCMenu()
if (recentFileIndex == 0)
m_nfcMenuSeparator0 = m_nfcMenu->AppendSeparator();
m_nfcMenu->Append(MAINFRAME_MENU_ID_NFC_RECENT_0 + i, fmt::format(L"{}. {}", recentFileIndex, entry ));
m_nfcMenu->Append(MAINFRAME_MENU_ID_NFC_RECENT_0 + i, to_wxString(fmt::format("{}. {}", recentFileIndex, entry)));
recentFileIndex++;
if (recentFileIndex >= 12)
@ -2106,7 +2105,7 @@ void MainWindow::RecreateMenu()
if (recentFileIndex == 0)
m_fileMenuSeparator0 = m_fileMenu->AppendSeparator();
m_fileMenu->Append(MAINFRAME_MENU_ID_FILE_RECENT_0 + i, fmt::format(L"{}. {}", recentFileIndex, entry));
m_fileMenu->Append(MAINFRAME_MENU_ID_FILE_RECENT_0 + i, to_wxString(fmt::format("{}. {}", recentFileIndex, entry)));
recentFileIndex++;
if (recentFileIndex >= 8)

View File

@ -65,7 +65,7 @@ public:
void UpdateSettingsAfterGameLaunch();
void RestoreSettingsAfterGameExited();
bool FileLoad(std::wstring fileName, wxLaunchGameEvent::INITIATED_BY initiatedBy);
bool FileLoad(const fs::path launchPath, wxLaunchGameEvent::INITIATED_BY initiatedBy);
[[nodiscard]] bool IsGameLaunched() const { return m_game_launched; }

View File

@ -352,7 +352,7 @@ void wxTitleManagerList::OnConvertToCompressedFormat(uint64 titleId, uint64 righ
boost::replace_all(shortName, ":", "");
}
// for the default output directory we use the first game path configured by the user
std::wstring defaultDir = L"";
std::string defaultDir = "";
if (!GetConfig().game_paths.empty())
defaultDir = GetConfig().game_paths.front();
// get the short name, which we will use as a suggested default file name