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implement vertex stride workaround
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82dcbd98a6
commit
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@ -1,6 +1,7 @@
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#include "Cafe/HW/Latte/Renderer/Metal/MetalCommon.h"
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#include "Cafe/HW/Latte/Renderer/Metal/MetalMemoryManager.h"
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#include "Cafe/HW/Latte/Renderer/Metal/MetalRenderer.h"
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#include "Metal/MTLResource.hpp"
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const size_t BUFFER_ALLOCATION_SIZE = 8 * 1024 * 1024;
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@ -79,7 +80,7 @@ MetalVertexBufferCache::~MetalVertexBufferCache()
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}
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}
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MetalRestridedBufferRange MetalVertexBufferCache::RestrideBufferIfNeeded(uint32 bufferIndex, size_t stride)
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MetalRestridedBufferRange MetalVertexBufferCache::RestrideBufferIfNeeded(MTL::Buffer* bufferCache, uint32 bufferIndex, size_t stride)
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{
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auto vertexBufferRange = m_bufferRanges[bufferIndex];
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auto& restrideInfo = vertexBufferRange->restrideInfo;
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@ -87,21 +88,28 @@ MetalRestridedBufferRange MetalVertexBufferCache::RestrideBufferIfNeeded(uint32
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if (stride % 4 == 0)
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{
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// No restride needed
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return {nullptr, vertexBufferRange->offset};
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return {bufferCache, vertexBufferRange->offset};
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}
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if (restrideInfo.memoryInvalidated || stride != restrideInfo.lastStride)
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{
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// TODO: restride
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throw std::runtime_error("restride needed");
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// TODO: use compute/void vertex function instead
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size_t newStride = align(stride, 4);
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size_t newSize = vertexBufferRange->size / stride * newStride;
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restrideInfo.buffer = m_mtlr->GetDevice()->newBuffer(newSize, MTL::StorageModeShared);
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uint8* oldPtr = (uint8*)bufferCache->contents() + vertexBufferRange->offset;
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uint8* newPtr = (uint8*)restrideInfo.buffer->contents();
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for (size_t elem = 0; elem < vertexBufferRange->size / stride; elem++)
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{
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memcpy(newPtr + elem * newStride, oldPtr + elem * stride, stride);
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}
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restrideInfo.memoryInvalidated = false;
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restrideInfo.lastStride = stride;
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restrideInfo.lastStride = newStride;
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}
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// TODO: remove
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throw std::runtime_error("restride unimplemented");
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return {restrideInfo.buffer, 0};
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}
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@ -97,7 +97,7 @@ public:
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range = nullptr;
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}
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MetalRestridedBufferRange RestrideBufferIfNeeded(uint32 bufferIndex, size_t stride);
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MetalRestridedBufferRange RestrideBufferIfNeeded(MTL::Buffer* bufferCache, uint32 bufferIndex, size_t stride);
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private:
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class MetalRenderer* m_mtlr;
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@ -159,13 +159,7 @@ public:
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MetalRestridedBufferRange RestrideBufferIfNeeded(uint32 bufferIndex, size_t stride)
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{
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auto range = m_vertexBufferCache.RestrideBufferIfNeeded(bufferIndex, stride);
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if (!range.buffer)
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{
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range.buffer = m_bufferCache;
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}
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return range;
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return m_vertexBufferCache.RestrideBufferIfNeeded(m_bufferCache, bufferIndex, stride);
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}
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private:
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@ -63,6 +63,13 @@ MTL::RenderPipelineState* MetalPipelineCache::GetPipelineState(const LatteFetchS
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uint32 bufferStride = (LatteGPUState.contextNew.GetRawView()[bufferBaseRegisterIndex + 2] >> 11) & 0xFFFF;
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bufferStride = align(bufferStride, 4);
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// HACK
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if (bufferStride == 0)
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{
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debug_printf("vertex buffer %u has a vertex stride of 0 bytes, using 4 bytes instead\n", bufferIndex);
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bufferStride = 4;
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}
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auto layout = vertexDescriptor->layouts()->object(GET_MTL_VERTEX_BUFFER_INDEX(bufferIndex));
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layout->setStride(bufferStride);
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if (!fetchType.has_value() || fetchType == LatteConst::VertexFetchType2::VERTEX_DATA)
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