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Latte+GL+VK: Improve handling of gfx pack texture overwrite format
Graphic packs can overwrite the format of a texture (e.g. for higher bitdepth to lessen banding) but the code for this wasn't correctly working anymore. - Fixes overwrite format being ignored for texture views on Vulkan backend - Fixes overwrite format not being used for texture views on OpenGL Format aliasing is complicated enough as it is, even without overwrites, so this adds a new rule to make behavior more well defined: If two textures share memory but only one uses an overwrite format, then they are no longer synchronized and are considered separate textures. Bonus fixes for OpenGL: - Use fbo 0 instead of -1 as the default. This silences some warnings in debug output - On OpenGL, bind new framebuffers on handle generation so they are considered created
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@ -434,6 +434,11 @@ void LatteTexture_SyncSlice(LatteTexture* srcTexture, sint32 srcSliceIndex, sint
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sint32 dstWidth = dstTexture->width;
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sint32 dstHeight = dstTexture->height;
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if(srcTexture->overwriteInfo.hasFormatOverwrite != dstTexture->overwriteInfo.hasFormatOverwrite)
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return; // dont sync: format overwrite state needs to match. Not strictly necessary but it simplifies logic down the road
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else if(srcTexture->overwriteInfo.hasFormatOverwrite && srcTexture->overwriteInfo.format != dstTexture->overwriteInfo.format)
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return; // both are overwritten but with different formats
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if (srcMipIndex == 0 && dstMipIndex == 0 && (srcTexture->tileMode == Latte::E_HWTILEMODE::TM_LINEAR_ALIGNED || srcTexture->tileMode == Latte::E_HWTILEMODE::TM_1D_TILED_THIN1) && srcTexture->height > dstTexture->height && (srcTexture->height % dstTexture->height) == 0)
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{
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bool isMatch = srcTexture->tileMode == Latte::E_HWTILEMODE::TM_LINEAR_ALIGNED;
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@ -816,6 +821,12 @@ VIEWCOMPATIBILITY LatteTexture_CanTextureBeRepresentedAsView(LatteTexture* baseT
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{
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relativeMipIndex = 0;
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relativeSliceIndex = 0;
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if (baseTexture->overwriteInfo.hasFormatOverwrite)
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{
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// if the base format is overwritten, then we only allow aliasing if the view format matches the base format
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if (baseTexture->format != format)
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return VIEW_NOT_COMPATIBLE;
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}
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if (LatteTexture_IsFormatViewCompatible(baseTexture->format, format) == false)
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return VIEW_NOT_COMPATIBLE;
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if (baseTexture->physAddress == physAddr && baseTexture->pitch == pitch)
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@ -26,7 +26,7 @@ LatteTextureGL::LatteTextureGL(Latte::E_DIM dim, MPTR physAddress, MPTR physMipA
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GenerateEmptyTextureFromGX2Dim(dim, this->glId_texture, this->glTexTarget, true);
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// set format info
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FormatInfoGL glFormatInfo;
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GetOpenGLFormatInfo(isDepth, format, dim, &glFormatInfo);
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GetOpenGLFormatInfo(isDepth, overwriteInfo.hasFormatOverwrite ? (Latte::E_GX2SURFFMT)overwriteInfo.format : format, dim, &glFormatInfo);
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this->glInternalFormat = glFormatInfo.glInternalFormat;
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this->isAlternativeFormat = glFormatInfo.isUsingAlternativeFormat;
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this->hasStencil = glFormatInfo.hasStencil; // todo - should get this from the GX2 format?
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@ -55,12 +55,16 @@ LatteTextureViewGL::~LatteTextureViewGL()
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void LatteTextureViewGL::InitAliasView()
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{
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const auto texture = (LatteTextureGL*)baseTexture;
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// get internal format
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if (baseTexture->isDepth)
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// compute internal format
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if(texture->overwriteInfo.hasFormatOverwrite)
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{
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cemu_assert_debug(format == texture->format);
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glInternalFormat = texture->glInternalFormat; // for format overwrite no aliasing is allowed and thus we always inherit the internal format of the base texture
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}
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else if (baseTexture->isDepth)
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{
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// depth is handled differently
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cemuLog_logDebug(LogType::Force, "Creating depth view");
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cemu_assert(format == texture->format); // todo
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cemu_assert(format == texture->format); // is depth alias with different format intended?
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glInternalFormat = texture->glInternalFormat;
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}
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else
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@ -73,7 +77,7 @@ void LatteTextureViewGL::InitAliasView()
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catchOpenGLError();
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if (firstMip >= texture->maxPossibleMipLevels)
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{
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cemuLog_logDebug(LogType::Force, "_createNewView: Out of bounds mip level requested");
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cemuLog_logDebug(LogType::Force, "InitAliasView(): Out of bounds mip level requested");
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glTextureView(glTexId, glTexTarget, texture->glId_texture, glInternalFormat, texture->maxPossibleMipLevels - 1, numMip, firstSlice, this->numSlice);
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}
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else
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@ -330,13 +330,14 @@ void OpenGLRenderer::Initialize()
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lock.unlock();
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// create framebuffer for fast clearing (avoid glClearTexSubImage on Nvidia)
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if (this->m_vendor == GfxVendor::Nvidia || glClearTexSubImage == nullptr)
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{
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// generate framebuffer
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if (glCreateFramebuffers && false)
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if (glCreateFramebuffers)
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glCreateFramebuffers(1, &glRendererState.clearFBO);
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else
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{
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glGenFramebuffers(1, &glRendererState.clearFBO);
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// bind to initialize
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glBindFramebuffer(GL_FRAMEBUFFER_EXT, glRendererState.clearFBO);
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glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0);
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}
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draw_init();
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@ -425,9 +426,12 @@ void _glDebugCallback(GLenum source, GLenum type, GLuint id, GLenum severity, GL
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return;
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if (LatteGPUState.glVendor == GLVENDOR_NVIDIA && strstr(message, "Dithering is enabled"))
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return;
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if (LatteGPUState.glVendor == GLVENDOR_NVIDIA && strstr(message, "Blending is enabled, but is not supported for integer framebuffers"))
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return;
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if (LatteGPUState.glVendor == GLVENDOR_NVIDIA && strstr(message, "does not have a defined base level"))
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return;
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if(LatteGPUState.glVendor == GLVENDOR_NVIDIA && strstr(message, "has depth comparisons disabled, with a texture object"))
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return;
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cemuLog_log(LogType::Force, "GLDEBUG: {}", message);
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@ -670,7 +674,10 @@ void OpenGLRenderer::rendertarget_deleteCachedFBO(LatteCachedFBO* cfbo)
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{
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auto cfboGL = (CachedFBOGL*)cfbo;
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if (prevBoundFBO == cfboGL->glId_fbo)
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prevBoundFBO = -1;
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{
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glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0);
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prevBoundFBO = 0;
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}
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glDeleteFramebuffers(1, &cfboGL->glId_fbo);
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}
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@ -1013,9 +1020,6 @@ void OpenGLRenderer::texture_reserveTextureOnGPU(LatteTexture* hostTextureGeneri
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effectiveBaseHeight = hostTexture->overwriteInfo.height;
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effectiveBaseDepth = hostTexture->overwriteInfo.depth;
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}
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// get format info
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LatteTextureGL::FormatInfoGL glFormatInfo;
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LatteTextureGL::GetOpenGLFormatInfo(hostTexture->isDepth, hostTexture->overwriteInfo.hasFormatOverwrite ? (Latte::E_GX2SURFFMT)hostTexture->overwriteInfo.format : hostTexture->format, hostTexture->dim, &glFormatInfo);
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// calculate mip count
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sint32 mipLevels = std::min(hostTexture->mipLevels, hostTexture->maxPossibleMipLevels);
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mipLevels = std::max(mipLevels, 1);
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@ -1023,25 +1027,25 @@ void OpenGLRenderer::texture_reserveTextureOnGPU(LatteTexture* hostTextureGeneri
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if (hostTexture->dim == Latte::E_DIM::DIM_2D || hostTexture->dim == Latte::E_DIM::DIM_2D_MSAA)
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{
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cemu_assert_debug(effectiveBaseDepth == 1);
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glTextureStorage2DWrapper(GL_TEXTURE_2D, hostTexture->glId_texture, mipLevels, glFormatInfo.glInternalFormat, effectiveBaseWidth, effectiveBaseHeight);
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glTextureStorage2DWrapper(GL_TEXTURE_2D, hostTexture->glId_texture, mipLevels, hostTexture->glInternalFormat, effectiveBaseWidth, effectiveBaseHeight);
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}
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else if (hostTexture->dim == Latte::E_DIM::DIM_1D)
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{
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cemu_assert_debug(effectiveBaseHeight == 1);
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cemu_assert_debug(effectiveBaseDepth == 1);
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glTextureStorage1DWrapper(GL_TEXTURE_1D, hostTexture->glId_texture, mipLevels, glFormatInfo.glInternalFormat, effectiveBaseWidth);
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glTextureStorage1DWrapper(GL_TEXTURE_1D, hostTexture->glId_texture, mipLevels, hostTexture->glInternalFormat, effectiveBaseWidth);
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}
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else if (hostTexture->dim == Latte::E_DIM::DIM_2D_ARRAY || hostTexture->dim == Latte::E_DIM::DIM_2D_ARRAY_MSAA)
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{
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glTextureStorage3DWrapper(GL_TEXTURE_2D_ARRAY, hostTexture->glId_texture, mipLevels, glFormatInfo.glInternalFormat, effectiveBaseWidth, effectiveBaseHeight, std::max(1, effectiveBaseDepth));
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glTextureStorage3DWrapper(GL_TEXTURE_2D_ARRAY, hostTexture->glId_texture, mipLevels, hostTexture->glInternalFormat, effectiveBaseWidth, effectiveBaseHeight, std::max(1, effectiveBaseDepth));
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}
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else if (hostTexture->dim == Latte::E_DIM::DIM_3D)
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{
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glTextureStorage3DWrapper(GL_TEXTURE_3D, hostTexture->glId_texture, mipLevels, glFormatInfo.glInternalFormat, effectiveBaseWidth, effectiveBaseHeight, std::max(1, effectiveBaseDepth));
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glTextureStorage3DWrapper(GL_TEXTURE_3D, hostTexture->glId_texture, mipLevels, hostTexture->glInternalFormat, effectiveBaseWidth, effectiveBaseHeight, std::max(1, effectiveBaseDepth));
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}
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else if (hostTexture->dim == Latte::E_DIM::DIM_CUBEMAP)
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{
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glTextureStorage3DWrapper(GL_TEXTURE_CUBE_MAP_ARRAY, hostTexture->glId_texture, mipLevels, glFormatInfo.glInternalFormat, effectiveBaseWidth, effectiveBaseHeight, effectiveBaseDepth);
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glTextureStorage3DWrapper(GL_TEXTURE_CUBE_MAP_ARRAY, hostTexture->glId_texture, mipLevels, hostTexture->glInternalFormat, effectiveBaseWidth, effectiveBaseHeight, effectiveBaseDepth);
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}
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else
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{
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@ -1279,7 +1283,6 @@ void OpenGLRenderer::texture_copyImageSubData(LatteTexture* src, sint32 srcMip,
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{
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auto srcGL = (LatteTextureGL*)src;
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auto dstGL = (LatteTextureGL*)dst;
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if ((srcGL->isAlternativeFormat || dstGL->isAlternativeFormat) && (srcGL->glInternalFormat != dstGL->glInternalFormat))
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{
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if (srcGL->format == Latte::E_GX2SURFFMT::R16_G16_B16_A16_UINT && dstGL->format == Latte::E_GX2SURFFMT::BC4_UNORM)
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@ -195,7 +195,7 @@ private:
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GLuint glStreamoutCacheRingBuffer;
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// cfbo
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GLuint prevBoundFBO = -1;
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GLuint prevBoundFBO = 0;
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GLuint glId_fbo = 0;
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// renderstate
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@ -57,7 +57,12 @@ uint32 LatteTextureVk_AdjustTextureCompSel(Latte::E_GX2SURFFMT format, uint32 co
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LatteTextureViewVk::LatteTextureViewVk(VkDevice device, LatteTextureVk* texture, Latte::E_DIM dim, Latte::E_GX2SURFFMT format, sint32 firstMip, sint32 mipCount, sint32 firstSlice, sint32 sliceCount)
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: LatteTextureView(texture, firstMip, mipCount, firstSlice, sliceCount, dim, format), m_device(device)
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{
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if (dim != texture->dim || format != texture->format)
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if(texture->overwriteInfo.hasFormatOverwrite)
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{
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cemu_assert_debug(format == texture->format); // if format overwrite is used, the texture is no longer taking part in aliasing and the format of any view has to match
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m_format = texture->GetFormat();
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}
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else if (dim != texture->dim || format != texture->format)
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{
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VulkanRenderer::FormatInfoVK texFormatInfo;
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VulkanRenderer::GetInstance()->GetTextureFormatInfoVK(format, texture->isDepth, dim, 0, 0, &texFormatInfo);
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