mirror of
https://github.com/cemu-project/Cemu.git
synced 2024-11-22 00:59:18 +01:00
ImGui: match all begin()/end() (#470)
This commit is contained in:
parent
5adb1e9618
commit
be287a1f4e
1
.gitignore
vendored
1
.gitignore
vendored
@ -13,6 +13,7 @@
|
|||||||
*.out
|
*.out
|
||||||
*.app
|
*.app
|
||||||
.vs
|
.vs
|
||||||
|
.vscode
|
||||||
.idea/
|
.idea/
|
||||||
|
|
||||||
build/
|
build/
|
||||||
|
@ -123,8 +123,8 @@ void LatteOverlay_renderOverlay(ImVec2& position, ImVec2& pivot, sint32 directio
|
|||||||
g_renderer->AppendOverlayDebugInfo();
|
g_renderer->AppendOverlayDebugInfo();
|
||||||
|
|
||||||
position.y += (ImGui::GetWindowSize().y + 10.0f) * direction;
|
position.y += (ImGui::GetWindowSize().y + 10.0f) * direction;
|
||||||
ImGui::End();
|
|
||||||
}
|
}
|
||||||
|
ImGui::End();
|
||||||
}
|
}
|
||||||
|
|
||||||
ImGui::PopStyleColor();
|
ImGui::PopStyleColor();
|
||||||
@ -170,8 +170,8 @@ void LatteOverlay_RenderNotifications(ImVec2& position, ImVec2& pivot, sint32 di
|
|||||||
ImGui::TextUnformatted(s_mii_name.c_str());
|
ImGui::TextUnformatted(s_mii_name.c_str());
|
||||||
|
|
||||||
position.y += (ImGui::GetWindowSize().y + 10.0f) * direction;
|
position.y += (ImGui::GetWindowSize().y + 10.0f) * direction;
|
||||||
ImGui::End();
|
|
||||||
}
|
}
|
||||||
|
ImGui::End();
|
||||||
|
|
||||||
// controller
|
// controller
|
||||||
std::vector<std::pair<int, std::string>> profiles;
|
std::vector<std::pair<int, std::string>> profiles;
|
||||||
@ -209,8 +209,8 @@ void LatteOverlay_RenderNotifications(ImVec2& position, ImVec2& pivot, sint32 di
|
|||||||
}
|
}
|
||||||
|
|
||||||
position.y += (ImGui::GetWindowSize().y + 10.0f) * direction;
|
position.y += (ImGui::GetWindowSize().y + 10.0f) * direction;
|
||||||
ImGui::End();
|
|
||||||
}
|
}
|
||||||
|
ImGui::End();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
s_init_overlay = true;
|
s_init_overlay = true;
|
||||||
@ -254,10 +254,8 @@ void LatteOverlay_RenderNotifications(ImVec2& position, ImVec2& pivot, sint32 di
|
|||||||
}
|
}
|
||||||
|
|
||||||
position.y += (ImGui::GetWindowSize().y + 10.0f) * direction;
|
position.y += (ImGui::GetWindowSize().y + 10.0f) * direction;
|
||||||
ImGui::End();
|
|
||||||
}
|
}
|
||||||
|
ImGui::End();
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -306,8 +304,8 @@ void LatteOverlay_RenderNotifications(ImVec2& position, ImVec2& pivot, sint32 di
|
|||||||
}
|
}
|
||||||
|
|
||||||
position.y += (ImGui::GetWindowSize().y + 10.0f) * direction;
|
position.y += (ImGui::GetWindowSize().y + 10.0f) * direction;
|
||||||
ImGui::End();
|
|
||||||
}
|
}
|
||||||
|
ImGui::End();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -363,8 +361,8 @@ void LatteOverlay_RenderNotifications(ImVec2& position, ImVec2& pivot, sint32 di
|
|||||||
}
|
}
|
||||||
|
|
||||||
position.y += (ImGui::GetWindowSize().y + 10.0f) * direction;
|
position.y += (ImGui::GetWindowSize().y + 10.0f) * direction;
|
||||||
ImGui::End();
|
|
||||||
}
|
}
|
||||||
|
ImGui::End();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -435,8 +433,8 @@ void LatteOverlay_RenderNotifications(ImVec2& position, ImVec2& pivot, sint32 di
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
position.y += (ImGui::GetWindowSize().y + 10.0f) * direction;
|
position.y += (ImGui::GetWindowSize().y + 10.0f) * direction;
|
||||||
ImGui::End();
|
|
||||||
}
|
}
|
||||||
|
ImGui::End();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -475,10 +473,9 @@ void LatteOverlay_RenderNotifications(ImVec2& position, ImVec2& pivot, sint32 di
|
|||||||
}
|
}
|
||||||
|
|
||||||
position.y += (ImGui::GetWindowSize().y + 10.0f) * direction;
|
position.y += (ImGui::GetWindowSize().y + 10.0f) * direction;
|
||||||
ImGui::End();
|
|
||||||
}
|
}
|
||||||
|
ImGui::End();
|
||||||
}
|
}
|
||||||
|
|
||||||
ImGui::PopStyleColor();
|
ImGui::PopStyleColor();
|
||||||
ImGui::PopFont();
|
ImGui::PopFont();
|
||||||
}
|
}
|
||||||
|
@ -350,10 +350,10 @@ void LatteShaderCache_load()
|
|||||||
|
|
||||||
ImGui::GetWindowDrawList()->AddImage(g_shaderCacheLoaderState.textureTVId, ImVec2(paddingLeftAndRight, paddingTopAndBottom), ImVec2(io.DisplaySize.x-paddingLeftAndRight, io.DisplaySize.y-paddingTopAndBottom), { 0,1 }, { 1,0 });
|
ImGui::GetWindowDrawList()->AddImage(g_shaderCacheLoaderState.textureTVId, ImVec2(paddingLeftAndRight, paddingTopAndBottom), ImVec2(io.DisplaySize.x-paddingLeftAndRight, io.DisplaySize.y-paddingTopAndBottom), { 0,1 }, { 1,0 });
|
||||||
}
|
}
|
||||||
ImGui::End();
|
|
||||||
ImGui::PopStyleVar(2);
|
|
||||||
g_renderer->ImguiEnd();
|
|
||||||
}
|
}
|
||||||
|
ImGui::End();
|
||||||
|
ImGui::PopStyleVar(2);
|
||||||
|
g_renderer->ImguiEnd();
|
||||||
}
|
}
|
||||||
|
|
||||||
g_renderer->BeginFrame(false);
|
g_renderer->BeginFrame(false);
|
||||||
@ -365,7 +365,7 @@ void LatteShaderCache_load()
|
|||||||
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, { 0,0 });
|
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, { 0,0 });
|
||||||
|
|
||||||
if (ImGui::Begin("Background texture2", nullptr, kPopupFlags))
|
if (ImGui::Begin("Background texture2", nullptr, kPopupFlags))
|
||||||
{
|
{
|
||||||
if (g_shaderCacheLoaderState.textureDRCId)
|
if (g_shaderCacheLoaderState.textureDRCId)
|
||||||
{
|
{
|
||||||
float imageDisplayWidth = io.DisplaySize.x;
|
float imageDisplayWidth = io.DisplaySize.x;
|
||||||
@ -383,11 +383,11 @@ void LatteShaderCache_load()
|
|||||||
|
|
||||||
ImGui::GetWindowDrawList()->AddImage(g_shaderCacheLoaderState.textureDRCId, ImVec2(paddingLeftAndRight, paddingTopAndBottom), ImVec2(io.DisplaySize.x-paddingLeftAndRight, io.DisplaySize.y-paddingTopAndBottom), { 0,1 }, { 1,0 });
|
ImGui::GetWindowDrawList()->AddImage(g_shaderCacheLoaderState.textureDRCId, ImVec2(paddingLeftAndRight, paddingTopAndBottom), ImVec2(io.DisplaySize.x-paddingLeftAndRight, io.DisplaySize.y-paddingTopAndBottom), { 0,1 }, { 1,0 });
|
||||||
}
|
}
|
||||||
ImGui::End();
|
}
|
||||||
ImGui::PopStyleVar(2);
|
ImGui::End();
|
||||||
g_renderer->ImguiEnd();
|
ImGui::PopStyleVar(2);
|
||||||
}
|
g_renderer->ImguiEnd();
|
||||||
}
|
}
|
||||||
|
|
||||||
g_renderer->SwapBuffers(true, true);
|
g_renderer->SwapBuffers(true, true);
|
||||||
}
|
}
|
||||||
@ -452,8 +452,8 @@ void LatteShaderCache_ShowProgress(const std::function <bool(void)>& loadUpdateF
|
|||||||
}
|
}
|
||||||
|
|
||||||
ImGui::GetWindowDrawList()->AddImage(g_shaderCacheLoaderState.textureTVId, ImVec2(paddingLeftAndRight, paddingTopAndBottom), ImVec2(io.DisplaySize.x-paddingLeftAndRight, io.DisplaySize.y-paddingTopAndBottom), { 0,1 }, { 1,0 });
|
ImGui::GetWindowDrawList()->AddImage(g_shaderCacheLoaderState.textureTVId, ImVec2(paddingLeftAndRight, paddingTopAndBottom), ImVec2(io.DisplaySize.x-paddingLeftAndRight, io.DisplaySize.y-paddingTopAndBottom), { 0,1 }, { 1,0 });
|
||||||
ImGui::End();
|
|
||||||
}
|
}
|
||||||
|
ImGui::End();
|
||||||
ImGui::PopStyleVar(2);
|
ImGui::PopStyleVar(2);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -502,8 +502,8 @@ void LatteShaderCache_ShowProgress(const std::function <bool(void)>& loadUpdateF
|
|||||||
text = fmt::format("{}/{} ({}%)", g_shaderCacheLoaderState.loadedShaderFiles, g_shaderCacheLoaderState.shaderFileCount, (int)(percentLoaded * 100));
|
text = fmt::format("{}/{} ({}%)", g_shaderCacheLoaderState.loadedShaderFiles, g_shaderCacheLoaderState.shaderFileCount, (int)(percentLoaded * 100));
|
||||||
ImGui::SetCursorPosX(width - ImGui::CalcTextSize(text.c_str()).x / 2);
|
ImGui::SetCursorPosX(width - ImGui::CalcTextSize(text.c_str()).x / 2);
|
||||||
ImGui::Text("%s", text.c_str());
|
ImGui::Text("%s", text.c_str());
|
||||||
ImGui::End();
|
|
||||||
}
|
}
|
||||||
|
ImGui::End();
|
||||||
ImGui::PopFont();
|
ImGui::PopFont();
|
||||||
ImGui::PopStyleColor(2);
|
ImGui::PopStyleColor(2);
|
||||||
|
|
||||||
@ -529,13 +529,11 @@ void LatteShaderCache_ShowProgress(const std::function <bool(void)>& loadUpdateF
|
|||||||
ImGui::Text("Geometry shaders");
|
ImGui::Text("Geometry shaders");
|
||||||
ImGui::SameLine(offset);
|
ImGui::SameLine(offset);
|
||||||
ImGui::Text("%d", shaderCacheScreenStats.geometryShaderCount);
|
ImGui::Text("%d", shaderCacheScreenStats.geometryShaderCount);
|
||||||
|
|
||||||
ImGui::End();
|
|
||||||
}
|
}
|
||||||
|
ImGui::End();
|
||||||
ImGui::PopStyleColor();
|
ImGui::PopStyleColor();
|
||||||
ImGui::PopFont();
|
ImGui::PopFont();
|
||||||
}
|
}
|
||||||
|
|
||||||
g_renderer->ImguiEnd();
|
g_renderer->ImguiEnd();
|
||||||
lastFrameUpdate = tick_cached();
|
lastFrameUpdate = tick_cached();
|
||||||
}
|
}
|
||||||
@ -565,11 +563,11 @@ void LatteShaderCache_ShowProgress(const std::function <bool(void)>& loadUpdateF
|
|||||||
}
|
}
|
||||||
ImGui::GetWindowDrawList()->AddImage(g_shaderCacheLoaderState.textureDRCId, ImVec2(paddingLeftAndRight, paddingTopAndBottom), ImVec2(io.DisplaySize.x-paddingLeftAndRight, io.DisplaySize.y-paddingTopAndBottom), { 0,1 }, { 1,0 });
|
ImGui::GetWindowDrawList()->AddImage(g_shaderCacheLoaderState.textureDRCId, ImVec2(paddingLeftAndRight, paddingTopAndBottom), ImVec2(io.DisplaySize.x-paddingLeftAndRight, io.DisplaySize.y-paddingTopAndBottom), { 0,1 }, { 1,0 });
|
||||||
}
|
}
|
||||||
ImGui::End();
|
}
|
||||||
ImGui::PopStyleVar(2);
|
ImGui::End();
|
||||||
g_renderer->ImguiEnd();
|
ImGui::PopStyleVar(2);
|
||||||
}
|
g_renderer->ImguiEnd();
|
||||||
}
|
}
|
||||||
|
|
||||||
// finish frame
|
// finish frame
|
||||||
g_renderer->SwapBuffers(true, true);
|
g_renderer->SwapBuffers(true, true);
|
||||||
|
@ -346,7 +346,6 @@ namespace erreula
|
|||||||
std::string button2 = "No";
|
std::string button2 = "No";
|
||||||
if (appearArg.button2Text)
|
if (appearArg.button2Text)
|
||||||
button2 = boost::nowide::narrow(GetText(appearArg.button2Text.GetPtr()));
|
button2 = boost::nowide::narrow(GetText(appearArg.button2Text.GetPtr()));
|
||||||
|
|
||||||
|
|
||||||
float width1 = std::max(100.0f, ImGui::CalcTextSize(button1.c_str()).x + 10.0f);
|
float width1 = std::max(100.0f, ImGui::CalcTextSize(button1.c_str()).x + 10.0f);
|
||||||
float width2 = std::max(100.0f, ImGui::CalcTextSize(button2.c_str()).x + 10.0f);
|
float width2 = std::max(100.0f, ImGui::CalcTextSize(button2.c_str()).x + 10.0f);
|
||||||
@ -359,10 +358,8 @@ namespace erreula
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
ImGui::End();
|
|
||||||
}
|
}
|
||||||
|
ImGui::End();
|
||||||
ImGui::PopFont();
|
ImGui::PopFont();
|
||||||
|
|
||||||
if(g_errEula.buttonPressed || g_errEula.rightButtonPressed)
|
if(g_errEula.buttonPressed || g_errEula.rightButtonPressed)
|
||||||
|
@ -373,8 +373,8 @@ void swkbd_render(bool mainWindow)
|
|||||||
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0);
|
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0);
|
||||||
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, { 0,0 });
|
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, { 0,0 });
|
||||||
ImGui::SetNextWindowBgAlpha(0.8f);
|
ImGui::SetNextWindowBgAlpha(0.8f);
|
||||||
if (ImGui::Begin("Background overlay", nullptr, kPopupFlags | ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoFocusOnAppearing))
|
ImGui::Begin("Background overlay", nullptr, kPopupFlags | ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoBringToFrontOnFocus);
|
||||||
ImGui::End();
|
ImGui::End();
|
||||||
ImGui::PopStyleVar(2);
|
ImGui::PopStyleVar(2);
|
||||||
|
|
||||||
ImVec2 position = { io.DisplaySize.x / 2.0f, io.DisplaySize.y / 3.0f };
|
ImVec2 position = { io.DisplaySize.x / 2.0f, io.DisplaySize.y / 3.0f };
|
||||||
@ -412,10 +412,8 @@ void swkbd_render(bool mainWindow)
|
|||||||
ImGui::PopTextWrapPos();
|
ImGui::PopTextWrapPos();
|
||||||
|
|
||||||
position.y += ImGui::GetWindowSize().y + 100.0f;
|
position.y += ImGui::GetWindowSize().y + 100.0f;
|
||||||
|
|
||||||
ImGui::End();
|
|
||||||
}
|
}
|
||||||
|
ImGui::End();
|
||||||
ImGui::PopFont();
|
ImGui::PopFont();
|
||||||
|
|
||||||
ImGui::SetNextWindowPos(position, ImGuiCond_Always, pivot);
|
ImGui::SetNextWindowPos(position, ImGuiCond_Always, pivot);
|
||||||
@ -490,10 +488,8 @@ void swkbd_render(bool mainWindow)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
ImGui::NewLine();
|
ImGui::NewLine();
|
||||||
|
|
||||||
|
|
||||||
ImGui::End();
|
|
||||||
}
|
}
|
||||||
|
ImGui::End();
|
||||||
|
|
||||||
if (io.NavInputs[ImGuiNavInput_Cancel] > 0)
|
if (io.NavInputs[ImGuiNavInput_Cancel] > 0)
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user