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report total vram correctly
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@ -40,6 +40,7 @@ MetalRenderer::MetalRenderer()
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// Feature support
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// Feature support
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m_hasUnifiedMemory = m_device->hasUnifiedMemory();
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m_hasUnifiedMemory = m_device->hasUnifiedMemory();
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m_isAppleGPU = m_device->supportsFamily(MTL::GPUFamilyApple1);
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m_isAppleGPU = m_device->supportsFamily(MTL::GPUFamilyApple1);
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m_recommendedMaxVRAMUsage = m_device->recommendedMaxWorkingSetSize();
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m_pixelFormatSupport = MetalPixelFormatSupport(m_device);
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m_pixelFormatSupport = MetalPixelFormatSupport(m_device);
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// Resources
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// Resources
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@ -213,7 +214,8 @@ bool MetalRenderer::IsPadWindowActive()
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bool MetalRenderer::GetVRAMInfo(int& usageInMB, int& totalInMB) const
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bool MetalRenderer::GetVRAMInfo(int& usageInMB, int& totalInMB) const
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{
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{
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usageInMB = m_device->currentAllocatedSize() / 1024 / 1024;
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usageInMB = m_device->currentAllocatedSize() / 1024 / 1024;
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totalInMB = usageInMB;
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// TODO: get the total VRAM size? Though would be pretty useless on Apple Silicon
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totalInMB = m_recommendedMaxVRAMUsage / 1024 / 1024;
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return true;
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return true;
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}
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}
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@ -414,6 +414,7 @@ private:
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// Feature support
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// Feature support
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bool m_hasUnifiedMemory;
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bool m_hasUnifiedMemory;
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bool m_isAppleGPU;
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bool m_isAppleGPU;
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uint32 m_recommendedMaxVRAMUsage;
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MetalPixelFormatSupport m_pixelFormatSupport;
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MetalPixelFormatSupport m_pixelFormatSupport;
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// Managers and caches
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// Managers and caches
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