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https://github.com/cemu-project/Cemu.git
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fix: vertex buffer leaks
This commit is contained in:
parent
caba20da4b
commit
c6ab45a098
@ -1,5 +1,9 @@
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#pragma once
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#pragma once
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#include <Metal/Metal.hpp>
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constexpr size_t INVALID_OFFSET = std::numeric_limits<size_t>::max();
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inline size_t Align(size_t size, size_t alignment)
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inline size_t Align(size_t size, size_t alignment)
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{
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{
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return (size + alignment - 1) & ~(alignment - 1);
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return (size + alignment - 1) & ~(alignment - 1);
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@ -70,11 +70,11 @@ MetalVertexBufferCache::~MetalVertexBufferCache()
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for (uint32 i = 0; i < LATTE_MAX_VERTEX_BUFFERS; i++)
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for (uint32 i = 0; i < LATTE_MAX_VERTEX_BUFFERS; i++)
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{
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{
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auto vertexBufferRange = m_bufferRanges[i];
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auto vertexBufferRange = m_bufferRanges[i];
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if (vertexBufferRange)
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if (vertexBufferRange.offset != INVALID_OFFSET)
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{
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{
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if (vertexBufferRange->restrideInfo.buffer)
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if (vertexBufferRange.restrideInfo->buffer)
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{
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{
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vertexBufferRange->restrideInfo.buffer->release();
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vertexBufferRange.restrideInfo->buffer->release();
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}
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}
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}
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}
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}
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}
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@ -83,29 +83,30 @@ MetalVertexBufferCache::~MetalVertexBufferCache()
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MetalRestridedBufferRange MetalVertexBufferCache::RestrideBufferIfNeeded(MTL::Buffer* bufferCache, uint32 bufferIndex, size_t stride)
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MetalRestridedBufferRange MetalVertexBufferCache::RestrideBufferIfNeeded(MTL::Buffer* bufferCache, uint32 bufferIndex, size_t stride)
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{
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{
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auto vertexBufferRange = m_bufferRanges[bufferIndex];
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auto vertexBufferRange = m_bufferRanges[bufferIndex];
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auto& restrideInfo = vertexBufferRange->restrideInfo;
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auto& restrideInfo = *vertexBufferRange.restrideInfo;
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if (stride % 4 == 0)
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if (stride % 4 == 0)
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{
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{
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// No restride needed
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// No restride needed
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return {bufferCache, vertexBufferRange->offset};
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return {bufferCache, vertexBufferRange.offset};
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}
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}
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if (restrideInfo.memoryInvalidated || stride != restrideInfo.lastStride)
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if (restrideInfo.memoryInvalidated || stride != restrideInfo.lastStride)
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{
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{
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// TODO: use compute/void vertex function instead
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// TODO: use compute/void vertex function instead
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size_t newStride = Align(stride, 4);
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size_t newStride = Align(stride, 4);
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size_t newSize = vertexBufferRange->size / stride * newStride;
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size_t newSize = vertexBufferRange.size / stride * newStride;
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restrideInfo.buffer = m_mtlr->GetDevice()->newBuffer(newSize, MTL::StorageModeShared);
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restrideInfo.buffer = m_mtlr->GetDevice()->newBuffer(newSize, MTL::StorageModeShared);
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uint8* oldPtr = (uint8*)bufferCache->contents() + vertexBufferRange->offset;
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uint8* oldPtr = (uint8*)bufferCache->contents() + vertexBufferRange.offset;
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uint8* newPtr = (uint8*)restrideInfo.buffer->contents();
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uint8* newPtr = (uint8*)restrideInfo.buffer->contents();
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for (size_t elem = 0; elem < vertexBufferRange->size / stride; elem++)
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for (size_t elem = 0; elem < vertexBufferRange.size / stride; elem++)
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{
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{
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memcpy(newPtr + elem * newStride, oldPtr + elem * stride, stride);
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memcpy(newPtr + elem * newStride, oldPtr + elem * stride, stride);
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}
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}
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debug_printf("Restrided vertex buffer (old stride: %zu, new stride: %zu, old size: %zu, new size: %zu)\n", stride, newStride, vertexBufferRange->size, newSize);
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// TODO: remove
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debug_printf("Restrided vertex buffer (old stride: %zu, new stride: %zu, old size: %zu, new size: %zu)\n", stride, newStride, vertexBufferRange.size, newSize);
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restrideInfo.memoryInvalidated = false;
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restrideInfo.memoryInvalidated = false;
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restrideInfo.lastStride = newStride;
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restrideInfo.lastStride = newStride;
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@ -119,15 +120,15 @@ void MetalVertexBufferCache::MemoryRangeChanged(size_t offset, size_t size)
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for (uint32 i = 0; i < LATTE_MAX_VERTEX_BUFFERS; i++)
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for (uint32 i = 0; i < LATTE_MAX_VERTEX_BUFFERS; i++)
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{
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{
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auto vertexBufferRange = m_bufferRanges[i];
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auto vertexBufferRange = m_bufferRanges[i];
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if (vertexBufferRange)
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if (vertexBufferRange.offset != INVALID_OFFSET)
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{
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{
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if ((offset < vertexBufferRange->offset && (offset + size) < (vertexBufferRange->offset + vertexBufferRange->size)) ||
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if ((offset < vertexBufferRange.offset && (offset + size) < (vertexBufferRange.offset + vertexBufferRange.size)) ||
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(offset > vertexBufferRange->offset && (offset + size) > (vertexBufferRange->offset + vertexBufferRange->size)))
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(offset > vertexBufferRange.offset && (offset + size) > (vertexBufferRange.offset + vertexBufferRange.size)))
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{
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{
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continue;
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continue;
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}
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}
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vertexBufferRange->restrideInfo.memoryInvalidated = true;
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vertexBufferRange.restrideInfo->memoryInvalidated = true;
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}
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}
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}
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}
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}
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}
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@ -1,9 +1,8 @@
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#pragma once
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#pragma once
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#include <Metal/Metal.hpp>
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#include "Cafe/HW/Latte/ISA/LatteReg.h"
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#include "Cafe/HW/Latte/ISA/LatteReg.h"
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#include "Cafe/HW/Latte/Core/LatteConst.h"
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#include "Cafe/HW/Latte/Core/LatteConst.h"
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#include "Cafe/HW/Latte/Renderer/Metal/MetalCommon.h"
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//const uint32 bufferAllocatorIndexShift = 24;
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//const uint32 bufferAllocatorIndexShift = 24;
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@ -68,9 +67,9 @@ struct MetalRestrideInfo
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struct MetalVertexBufferRange
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struct MetalVertexBufferRange
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{
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{
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size_t offset;
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size_t offset = INVALID_OFFSET;
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size_t size;
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size_t size;
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MetalRestrideInfo& restrideInfo;
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MetalRestrideInfo* restrideInfo;
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};
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};
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class MetalVertexBufferCache
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class MetalVertexBufferCache
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@ -82,19 +81,19 @@ public:
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~MetalVertexBufferCache();
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~MetalVertexBufferCache();
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// Vertex buffer cache
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// Vertex buffer cache
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void TrackVertexBuffer(uint32 bufferIndex, size_t offset, size_t size, MetalRestrideInfo& restrideInfo)
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void TrackVertexBuffer(uint32 bufferIndex, size_t offset, size_t size, MetalRestrideInfo* restrideInfo)
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{
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{
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m_bufferRanges[bufferIndex] = new MetalVertexBufferRange{offset, size, restrideInfo};
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m_bufferRanges[bufferIndex] = MetalVertexBufferRange{offset, size, restrideInfo};
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}
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}
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void UntrackVertexBuffer(uint32 bufferIndex)
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void UntrackVertexBuffer(uint32 bufferIndex)
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{
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{
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auto& range = m_bufferRanges[bufferIndex];
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auto& range = m_bufferRanges[bufferIndex];
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if (range->restrideInfo.buffer)
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if (range.restrideInfo->buffer)
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{
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{
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range->restrideInfo.buffer->release();
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range.restrideInfo->buffer->release();
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}
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}
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range = nullptr;
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range.offset = INVALID_OFFSET;
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}
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}
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MetalRestridedBufferRange RestrideBufferIfNeeded(MTL::Buffer* bufferCache, uint32 bufferIndex, size_t stride);
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MetalRestridedBufferRange RestrideBufferIfNeeded(MTL::Buffer* bufferCache, uint32 bufferIndex, size_t stride);
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@ -102,7 +101,7 @@ public:
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private:
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private:
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class MetalRenderer* m_mtlr;
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class MetalRenderer* m_mtlr;
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MetalVertexBufferRange* m_bufferRanges[LATTE_MAX_VERTEX_BUFFERS] = {nullptr};
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MetalVertexBufferRange m_bufferRanges[LATTE_MAX_VERTEX_BUFFERS] = {};
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void MemoryRangeChanged(size_t offset, size_t size);
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void MemoryRangeChanged(size_t offset, size_t size);
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};
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};
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@ -147,7 +146,7 @@ public:
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void CopyBufferCache(size_t srcOffset, size_t dstOffset, size_t size);
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void CopyBufferCache(size_t srcOffset, size_t dstOffset, size_t size);
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// Vertex buffer cache
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// Vertex buffer cache
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void TrackVertexBuffer(uint32 bufferIndex, size_t offset, size_t size, MetalRestrideInfo& restrideInfo)
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void TrackVertexBuffer(uint32 bufferIndex, size_t offset, size_t size, MetalRestrideInfo* restrideInfo)
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{
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{
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m_vertexBufferCache.TrackVertexBuffer(bufferIndex, offset, size, restrideInfo);
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m_vertexBufferCache.TrackVertexBuffer(bufferIndex, offset, size, restrideInfo);
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}
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}
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@ -77,6 +77,7 @@ void MetalRenderer::InitializeLayer(const Vector2i& size, bool mainWindow)
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m_metalLayer = (CA::MetalLayer*)CreateMetalLayer(windowInfo.handle);
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m_metalLayer = (CA::MetalLayer*)CreateMetalLayer(windowInfo.handle);
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m_metalLayer->setDevice(m_device);
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m_metalLayer->setDevice(m_device);
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// TODO: don't always force sRGB
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// TODO: shouldn't this be handled differently?
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// TODO: shouldn't this be handled differently?
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m_metalLayer->setPixelFormat(MTL::PixelFormatRGBA8Unorm_sRGB);
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m_metalLayer->setPixelFormat(MTL::PixelFormatRGBA8Unorm_sRGB);
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@ -476,7 +477,7 @@ void MetalRenderer::buffer_bindVertexBuffer(uint32 bufferIndex, uint32 offset, u
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buffer.size = size;
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buffer.size = size;
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buffer.restrideInfo = {};
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buffer.restrideInfo = {};
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m_memoryManager->TrackVertexBuffer(bufferIndex, offset, size, buffer.restrideInfo);
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m_memoryManager->TrackVertexBuffer(bufferIndex, offset, size, &buffer.restrideInfo);
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}
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}
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void MetalRenderer::buffer_bindUniformBuffer(LatteConst::ShaderType shaderType, uint32 bufferIndex, uint32 offset, uint32 size)
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void MetalRenderer::buffer_bindUniformBuffer(LatteConst::ShaderType shaderType, uint32 bufferIndex, uint32 offset, uint32 size)
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@ -16,8 +16,6 @@
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#define MAX_MTL_TEXTURES 31
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#define MAX_MTL_TEXTURES 31
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#define MAX_MTL_SAMPLERS 16
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#define MAX_MTL_SAMPLERS 16
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constexpr size_t INVALID_OFFSET = std::numeric_limits<size_t>::max();
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struct MetalBoundBuffer
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struct MetalBoundBuffer
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{
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{
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bool needsRebind = false;
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bool needsRebind = false;
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