diff --git a/src/Cafe/HW/Latte/Core/LatteOverlay.cpp b/src/Cafe/HW/Latte/Core/LatteOverlay.cpp index f3e7f8bc..7cc72fdb 100644 --- a/src/Cafe/HW/Latte/Core/LatteOverlay.cpp +++ b/src/Cafe/HW/Latte/Core/LatteOverlay.cpp @@ -80,7 +80,7 @@ void LatteOverlay_renderOverlay(ImVec2& position, ImVec2& pivot, sint32 directio { ImGui::SetNextWindowPos(position, ImGuiCond_Always, pivot); ImGui::SetNextWindowBgAlpha(kBackgroundAlpha); - if (ImGui_BeginPadDistinct("Stats overlay", nullptr, kPopupFlags, pad)) + if (ImGui::Begin("Stats overlay", nullptr, kPopupFlags)) { if (config.overlay.fps) ImGui::Text("FPS: %.2lf", g_state.fps); @@ -141,7 +141,7 @@ void LatteOverlay_RenderNotifications(ImVec2& position, ImVec2& pivot, sint32 di // active account ImGui::SetNextWindowPos(position, ImGuiCond_Always, pivot); ImGui::SetNextWindowBgAlpha(kBackgroundAlpha); - if (ImGui_BeginPadDistinct("Active account", nullptr, kPopupFlags, pad)) + if (ImGui::Begin("Active account", nullptr, kPopupFlags)) { ImGui::TextUnformatted((const char*)ICON_FA_USER); ImGui::SameLine(); @@ -179,7 +179,7 @@ void LatteOverlay_RenderNotifications(ImVec2& position, ImVec2& pivot, sint32 di { ImGui::SetNextWindowPos(position, ImGuiCond_Always, pivot); ImGui::SetNextWindowBgAlpha(kBackgroundAlpha); - if (ImGui_BeginPadDistinct("Controller profile names", nullptr, kPopupFlags, pad)) + if (ImGui::Begin("Controller profile names", nullptr, kPopupFlags)) { auto it = profiles.cbegin(); ImGui::TextUnformatted((const char*)ICON_FA_GAMEPAD); @@ -227,7 +227,7 @@ void LatteOverlay_RenderNotifications(ImVec2& position, ImVec2& pivot, sint32 di { ImGui::SetNextWindowPos(position, ImGuiCond_Always, pivot); ImGui::SetNextWindowBgAlpha(kBackgroundAlpha); - if (ImGui_BeginPadDistinct("Friends overlay", nullptr, kPopupFlags, pad)) + if (ImGui::Begin("Friends overlay", nullptr, kPopupFlags)) { const auto tick = tick_cached(); for (auto it = s_friend_list.cbegin(); it != s_friend_list.cend();) @@ -274,7 +274,7 @@ void LatteOverlay_RenderNotifications(ImVec2& position, ImVec2& pivot, sint32 di ImGui::SetNextWindowPos(position, ImGuiCond_Always, pivot); ImGui::SetNextWindowBgAlpha(kBackgroundAlpha); - if (ImGui_BeginPadDistinct("Low battery overlay", nullptr, kPopupFlags, pad)) + if (ImGui::Begin("Low battery overlay", nullptr, kPopupFlags)) { auto it = batteries.cbegin(); ImGui::TextUnformatted((const char*)(s_blink_state ? ICON_FA_BATTERY_EMPTY : ICON_FA_BATTERY_QUARTER)); @@ -322,7 +322,7 @@ void LatteOverlay_RenderNotifications(ImVec2& position, ImVec2& pivot, sint32 di { ImGui::SetNextWindowPos(position, ImGuiCond_Always, pivot); ImGui::SetNextWindowBgAlpha(kBackgroundAlpha); - if (ImGui_BeginPadDistinct("Compiling shaders overlay", nullptr, kPopupFlags, pad)) + if (ImGui::Begin("Compiling shaders overlay", nullptr, kPopupFlags)) { ImRotateStart(); ImGui::TextUnformatted((const char*)ICON_FA_SPINNER); @@ -377,7 +377,7 @@ void LatteOverlay_RenderNotifications(ImVec2& position, ImVec2& pivot, sint32 di { ImGui::SetNextWindowPos(position, ImGuiCond_Always, pivot); ImGui::SetNextWindowBgAlpha(kBackgroundAlpha); - if (ImGui_BeginPadDistinct("Compiling pipeline overlay", nullptr, kPopupFlags, pad)) + if (ImGui::Begin("Compiling pipeline overlay", nullptr, kPopupFlags)) { ImRotateStart(); ImGui::TextUnformatted((const char*)ICON_FA_SPINNER); @@ -446,7 +446,7 @@ void LatteOverlay_RenderNotifications(ImVec2& position, ImVec2& pivot, sint32 di { ImGui::SetNextWindowPos(position, ImGuiCond_Always, pivot); ImGui::SetNextWindowBgAlpha(kBackgroundAlpha); - if (ImGui_BeginPadDistinct("Misc notifications", nullptr, kPopupFlags, pad)) + if (ImGui::Begin("Misc notifications", nullptr, kPopupFlags)) { const auto tick = tick_cached(); for (auto it = s_misc_notifications.cbegin(); it != s_misc_notifications.cend();) diff --git a/src/Cafe/HW/Latte/Core/LatteShaderCache.cpp b/src/Cafe/HW/Latte/Core/LatteShaderCache.cpp index 936378b9..52c8285d 100644 --- a/src/Cafe/HW/Latte/Core/LatteShaderCache.cpp +++ b/src/Cafe/HW/Latte/Core/LatteShaderCache.cpp @@ -178,6 +178,43 @@ uint32 LatteShaderCache_getPipelineCacheExtraVersion(uint64 titleId) return extraVersion; } +void LatteShaderCache_drawBackgroundImage(ImTextureID texture, int width, int height) +{ + // clear framebuffers and clean up + const auto kPopupFlags = + ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoSavedSettings | + ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoNav | ImGuiWindowFlags_AlwaysAutoResize; + auto& io = ImGui::GetIO(); + ImGui::SetNextWindowPos({0, 0}, ImGuiCond_Always); + ImGui::SetNextWindowSize(io.DisplaySize, ImGuiCond_Always); + ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0); + ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, {0, 0}); + if (ImGui::Begin("Background texture", nullptr, kPopupFlags)) + { + if (texture) + { + float imageDisplayWidth = io.DisplaySize.x; + float imageDisplayHeight = height * imageDisplayWidth / width; + + float paddingLeftAndRight = 0.0f; + float paddingTopAndBottom = (io.DisplaySize.y - imageDisplayHeight) / 2.0f; + if (imageDisplayHeight > io.DisplaySize.y) + { + imageDisplayHeight = io.DisplaySize.y; + imageDisplayWidth = width * imageDisplayHeight / height; + paddingLeftAndRight = (io.DisplaySize.x - imageDisplayWidth) / 2.0f; + paddingTopAndBottom = 0.0f; + } + + ImGui::GetWindowDrawList()->AddImage(texture, ImVec2(paddingLeftAndRight, paddingTopAndBottom), + ImVec2(io.DisplaySize.x - paddingLeftAndRight, + io.DisplaySize.y - paddingTopAndBottom), {0, 1}, {1, 0}); + } + } + ImGui::End(); + ImGui::PopStyleVar(2); +} + void LatteShaderCache_load() { shaderCacheScreenStats.compiledShaderCount = 0; @@ -231,48 +268,36 @@ void LatteShaderCache_load() g_shaderCacheLoaderState.loadedShaderFiles = 0; // get game background loading image - TGAFILE TVfile{}; - g_shaderCacheLoaderState.textureTVId = nullptr; - - std::string tvTexPath = fmt::format("{}/meta/bootTvTex.tga", CafeSystem::GetMlcStoragePath(CafeSystem::GetForegroundTitleId())); - sint32 statusTV; - auto fscfile = fsc_open(tvTexPath.c_str(), FSC_ACCESS_FLAG::OPEN_FILE | FSC_ACCESS_FLAG::READ_PERMISSION, &statusTV); - if (fscfile) + auto loadBackgroundTexture = [](bool isTV, ImTextureID& out) { - uint32 size = fsc_getFileSize(fscfile); - if (size > 0) + TGAFILE file{}; + out = nullptr; + + std::string fileName = isTV ? "bootTvTex.tga" : "bootDRCTex.tga"; + + std::string texPath = fmt::format("{}/meta/{}", CafeSystem::GetMlcStoragePath(CafeSystem::GetForegroundTitleId()), fileName); + sint32 status; + auto fscfile = fsc_open(texPath.c_str(), FSC_ACCESS_FLAG::OPEN_FILE | FSC_ACCESS_FLAG::READ_PERMISSION, &status); + if (fscfile) { - std::vector tmpData(size); - fsc_readFile(fscfile, tmpData.data(), size); - const bool backgroundLoaded = LoadTGAFile(tmpData, &TVfile); + uint32 size = fsc_getFileSize(fscfile); + if (size > 0) + { + std::vector tmpData(size); + fsc_readFile(fscfile, tmpData.data(), size); + const bool backgroundLoaded = LoadTGAFile(tmpData, &file); - if (backgroundLoaded) - g_shaderCacheLoaderState.textureTVId = g_renderer->GenerateTexture(TVfile.imageData, { TVfile.imageWidth, TVfile.imageHeight }); + if (backgroundLoaded) + out = g_renderer->GenerateTexture(file.imageData, { file.imageWidth, file.imageHeight }); + } + + fsc_close(fscfile); } + }; - fsc_close(fscfile); - } - //get game background loading image for DRC - TGAFILE DRCfile{}; - g_shaderCacheLoaderState.textureDRCId = nullptr; + loadBackgroundTexture(true, g_shaderCacheLoaderState.textureTVId); + loadBackgroundTexture(false, g_shaderCacheLoaderState.textureDRCId); - std::string drcTexPath = fmt::format("{}/meta/bootDRCTex.tga", CafeSystem::GetMlcStoragePath(CafeSystem::GetForegroundTitleId())); - sint32 statusDRC; - auto fscfile2 = fsc_open(drcTexPath.c_str(), FSC_ACCESS_FLAG::OPEN_FILE | FSC_ACCESS_FLAG::READ_PERMISSION, &statusDRC); - if (fscfile2) - { - uint32 size = fsc_getFileSize(fscfile2); - if (size > 0) - { - std::vector tmpData(size); - fsc_readFile(fscfile2, tmpData.data(), size); - const bool backgroundLoaded = LoadTGAFile(tmpData, &DRCfile); - - if (backgroundLoaded) - g_shaderCacheLoaderState.textureDRCId = g_renderer->GenerateTexture(DRCfile.imageData, { DRCfile.imageWidth, DRCfile.imageHeight }); - } - fsc_close(fscfile2); - } sint32 numLoadedShaders = 0; uint32 loadIndex = 0; @@ -319,78 +344,21 @@ void LatteShaderCache_load() if (g_renderer->GetType() == RendererAPI::Vulkan) LatteShaderCache_loadVulkanPipelineCache(cacheTitleId); - // clear framebuffers and clean up - auto& io = ImGui::GetIO(); - const auto kPopupFlags = ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoNav | ImGuiWindowFlags_AlwaysAutoResize; - for (int i = 0; i < 2; ++i) + + g_renderer->BeginFrame(true); + if (g_renderer->ImguiBegin(true)) { - g_renderer->BeginFrame(true); - if (g_renderer->ImguiBegin(true)) - { - ImGui::SetNextWindowPos({ 0,0 }, ImGuiCond_Always); - ImGui::SetNextWindowSize(io.DisplaySize, ImGuiCond_Always); - ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0); - ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, { 0,0 }); - if (ImGui::Begin("Background texture", nullptr, kPopupFlags)) - { - if (g_shaderCacheLoaderState.textureTVId) - { - float imageDisplayWidth = io.DisplaySize.x; - float imageDisplayHeight = 720 * imageDisplayWidth / 1280; - - float paddingLeftAndRight = 0.0f; - float paddingTopAndBottom = (io.DisplaySize.y - imageDisplayHeight)/2.0f; - if (imageDisplayHeight > io.DisplaySize.y) - { - imageDisplayHeight = io.DisplaySize.y; - imageDisplayWidth = 1280 * imageDisplayHeight / 720; - paddingLeftAndRight = (io.DisplaySize.x - imageDisplayWidth)/2.0f; - paddingTopAndBottom = 0.0f; - } - - ImGui::GetWindowDrawList()->AddImage(g_shaderCacheLoaderState.textureTVId, ImVec2(paddingLeftAndRight, paddingTopAndBottom), ImVec2(io.DisplaySize.x-paddingLeftAndRight, io.DisplaySize.y-paddingTopAndBottom), { 0,1 }, { 1,0 }); - } - } - ImGui::End(); - ImGui::PopStyleVar(2); - g_renderer->ImguiEnd(); - } - - g_renderer->BeginFrame(false); - if (g_renderer->ImguiBegin(false)) - { - ImGui::SetNextWindowPos({ 0,0 }, ImGuiCond_Always); - ImGui::SetNextWindowSize(io.DisplaySize, ImGuiCond_Always); - ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0); - ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, { 0,0 }); - - if (ImGui::Begin("Background texture2", nullptr, kPopupFlags)) - { - if (g_shaderCacheLoaderState.textureDRCId) - { - float imageDisplayWidth = io.DisplaySize.x; - float imageDisplayHeight = 480 * imageDisplayWidth / 854; - - float paddingLeftAndRight = 0.0f; - float paddingTopAndBottom = (io.DisplaySize.y - imageDisplayHeight)/2.0f; - if (imageDisplayHeight > io.DisplaySize.y) - { - imageDisplayHeight = io.DisplaySize.y; - imageDisplayWidth = 854 * imageDisplayHeight / 480; - paddingLeftAndRight = (io.DisplaySize.x - imageDisplayWidth)/2.0f; - paddingTopAndBottom = 0.0f; - } - - ImGui::GetWindowDrawList()->AddImage(g_shaderCacheLoaderState.textureDRCId, ImVec2(paddingLeftAndRight, paddingTopAndBottom), ImVec2(io.DisplaySize.x-paddingLeftAndRight, io.DisplaySize.y-paddingTopAndBottom), { 0,1 }, { 1,0 }); - } - } - ImGui::End(); - ImGui::PopStyleVar(2); - g_renderer->ImguiEnd(); - } - - g_renderer->SwapBuffers(true, true); + LatteShaderCache_drawBackgroundImage(g_shaderCacheLoaderState.textureTVId, 1280, 720); + g_renderer->ImguiEnd(); } + g_renderer->BeginFrame(false); + if (g_renderer->ImguiBegin(false)) + { + LatteShaderCache_drawBackgroundImage(g_shaderCacheLoaderState.textureDRCId, 854, 480); + g_renderer->ImguiEnd(); + } + + g_renderer->SwapBuffers(true, true); if (g_shaderCacheLoaderState.textureTVId) g_renderer->DeleteTexture(g_shaderCacheLoaderState.textureTVId); @@ -427,35 +395,11 @@ void LatteShaderCache_ShowProgress(const std::function & loadUpdateF g_renderer->BeginFrame(true); if (g_renderer->ImguiBegin(true)) { + // render background texture + LatteShaderCache_drawBackgroundImage(g_shaderCacheLoaderState.textureTVId, 1280, 720); + const auto progress_font = ImGui_GetFont(window_size.y / 32.0f); // = 24 by default const auto shader_count_font = ImGui_GetFont(window_size.y / 48.0f); // = 16 - // render background texture - if (g_shaderCacheLoaderState.textureTVId) - { - ImGui::SetNextWindowPos({ 0, 0 }, ImGuiCond_Always); - ImGui::SetNextWindowSize(io.DisplaySize, ImGuiCond_Always); - ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0); - ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, { 0, 0 }); - if (ImGui::Begin("Background texture", nullptr, kPopupFlags | ImGuiWindowFlags_NoBringToFrontOnFocus)) - { - float imageDisplayWidth = io.DisplaySize.x; - float imageDisplayHeight = 720 * imageDisplayWidth / 1280; - - float paddingLeftAndRight = 0.0f; - float paddingTopAndBottom = (io.DisplaySize.y - imageDisplayHeight) / 2.0f; - if (imageDisplayHeight > io.DisplaySize.y) - { - imageDisplayHeight = io.DisplaySize.y; - imageDisplayWidth = 1280 * imageDisplayHeight / 720; - paddingLeftAndRight = (io.DisplaySize.x - imageDisplayWidth) / 2.0f; - paddingTopAndBottom = 0.0f; - } - - ImGui::GetWindowDrawList()->AddImage(g_shaderCacheLoaderState.textureTVId, ImVec2(paddingLeftAndRight, paddingTopAndBottom), ImVec2(io.DisplaySize.x-paddingLeftAndRight, io.DisplaySize.y-paddingTopAndBottom), { 0,1 }, { 1,0 }); - } - ImGui::End(); - ImGui::PopStyleVar(2); - } ImVec2 position = { window_size.x / 2.0f, window_size.y / 2.0f }; ImVec2 pivot = { 0.5f, 0.5f }; @@ -541,31 +485,7 @@ void LatteShaderCache_ShowProgress(const std::function & loadUpdateF g_renderer->BeginFrame(false); if (g_renderer->ImguiBegin(false)) { - ImGui::SetNextWindowPos({ 0,0 }, ImGuiCond_Always); - ImGui::SetNextWindowSize(io.DisplaySize, ImGuiCond_Always); - ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0); - ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, { 0,0 }); - if (ImGui::Begin("Background texture2", nullptr, kPopupFlags)) - { - if (g_shaderCacheLoaderState.textureDRCId) - { - float imageDisplayWidth = io.DisplaySize.x; - float imageDisplayHeight = 480 * imageDisplayWidth / 854; - - float paddingLeftAndRight = 0.0f; - float paddingTopAndBottom = (io.DisplaySize.y - imageDisplayHeight)/2.0f; - if (imageDisplayHeight > io.DisplaySize.y) - { - imageDisplayHeight = io.DisplaySize.y; - imageDisplayWidth = 854 * imageDisplayHeight / 480; - paddingLeftAndRight = (io.DisplaySize.x - imageDisplayWidth)/2.0f; - paddingTopAndBottom = 0.0f; - } - ImGui::GetWindowDrawList()->AddImage(g_shaderCacheLoaderState.textureDRCId, ImVec2(paddingLeftAndRight, paddingTopAndBottom), ImVec2(io.DisplaySize.x-paddingLeftAndRight, io.DisplaySize.y-paddingTopAndBottom), { 0,1 }, { 1,0 }); - } - } - ImGui::End(); - ImGui::PopStyleVar(2); + LatteShaderCache_drawBackgroundImage(g_shaderCacheLoaderState.textureDRCId, 854, 480); g_renderer->ImguiEnd(); } diff --git a/src/Cafe/HW/Latte/Core/LatteThread.cpp b/src/Cafe/HW/Latte/Core/LatteThread.cpp index 4641e7e6..9ff1e1d7 100644 --- a/src/Cafe/HW/Latte/Core/LatteThread.cpp +++ b/src/Cafe/HW/Latte/Core/LatteThread.cpp @@ -119,17 +119,9 @@ int Latte_ThreadEntry() sint32 w,h; gui_getWindowPhysSize(w,h); - // imgui - ImGui::CreateContext(); - ImGuiIO& io = ImGui::GetIO(); - io.WantSaveIniSettings = false; - io.IniFilename = nullptr; - io.Fonts->AddFontDefault(); - // renderer g_renderer->Initialize(); RendererOutputShader::InitializeStatic(); - io.DisplaySize = ImVec2((float)w, (float)h); LatteTiming_Init(); LatteTexture_init(); diff --git a/src/Cafe/HW/Latte/Renderer/OpenGL/OpenGLRenderer.cpp b/src/Cafe/HW/Latte/Renderer/OpenGL/OpenGLRenderer.cpp index 3b3b8b44..7b5cfcc8 100644 --- a/src/Cafe/HW/Latte/Renderer/OpenGL/OpenGLRenderer.cpp +++ b/src/Cafe/HW/Latte/Renderer/OpenGL/OpenGLRenderer.cpp @@ -252,6 +252,7 @@ void LoadOpenGLImports() void OpenGLRenderer::Initialize() { + Renderer::Initialize(); auto lock = cafeLog_acquire(); forceLog_printf("------- Init OpenGL graphics backend -------"); diff --git a/src/Cafe/HW/Latte/Renderer/Renderer.cpp b/src/Cafe/HW/Latte/Renderer/Renderer.cpp index 1b03bb83..63ba5a7d 100644 --- a/src/Cafe/HW/Latte/Renderer/Renderer.cpp +++ b/src/Cafe/HW/Latte/Renderer/Renderer.cpp @@ -37,6 +37,34 @@ bool Renderer::GetVRAMInfo(int& usageInMB, int& totalInMB) const return false; } + +void Renderer::Initialize() +{ + // imgui + imguiFontAtlas = new ImFontAtlas(); + imguiFontAtlas->AddFontDefault(); + + auto setupContext = [](ImGuiContext* context){ + ImGui::SetCurrentContext(context); + ImGuiIO& io = ImGui::GetIO(); + io.WantSaveIniSettings = false; + io.IniFilename = nullptr; + }; + + imguiTVContext = ImGui::CreateContext(imguiFontAtlas); + imguiPadContext = ImGui::CreateContext(imguiFontAtlas); + setupContext(imguiTVContext); + setupContext(imguiPadContext); +} + +void Renderer::Shutdown() +{ + // imgui + ImGui::DestroyContext(imguiTVContext); + ImGui::DestroyContext(imguiPadContext); + delete imguiFontAtlas; +} + bool Renderer::ImguiBegin(bool mainWindow) { sint32 w = 0, h = 0; @@ -50,6 +78,9 @@ bool Renderer::ImguiBegin(bool mainWindow) if (w == 0 || h == 0) return false; + // select the right context + ImGui::SetCurrentContext(mainWindow ? imguiTVContext : imguiPadContext); + const Vector2f window_size{ (float)w,(float)h }; auto& io = ImGui::GetIO(); io.DisplaySize = { window_size.x, window_size.y }; // should be only updated in the renderer and only when needed diff --git a/src/Cafe/HW/Latte/Renderer/Renderer.h b/src/Cafe/HW/Latte/Renderer/Renderer.h index a02b219e..61ff10c8 100644 --- a/src/Cafe/HW/Latte/Renderer/Renderer.h +++ b/src/Cafe/HW/Latte/Renderer/Renderer.h @@ -12,6 +12,10 @@ #include "util/DXGIWrapper/DXGIWrapper.h" #endif +// imgui forward declarations +struct ImFontAtlas; +struct ImGuiContext; + enum class GfxVendor { Generic, @@ -51,8 +55,8 @@ public: virtual RendererAPI GetType() = 0; - virtual void Initialize() {} - virtual void Shutdown() {} + virtual void Initialize(); + virtual void Shutdown(); virtual bool IsPadWindowActive() = 0; virtual bool GetVRAMInfo(int& usageInMB, int& totalInMB) const; @@ -170,6 +174,11 @@ protected: ScreenshotState m_screenshot_state = ScreenshotState::None; void SaveScreenshot(const std::vector& rgb_data, int width, int height, bool mainWindow) const; + + ImFontAtlas* imguiFontAtlas{}; + ImGuiContext* imguiTVContext{}; + ImGuiContext* imguiPadContext{}; + #if BOOST_OS_WINDOWS std::unique_ptr m_dxgi_wrapper{}; #endif diff --git a/src/Cafe/HW/Latte/Renderer/Vulkan/VulkanRenderer.cpp b/src/Cafe/HW/Latte/Renderer/Vulkan/VulkanRenderer.cpp index 0f8559e1..3c85baac 100644 --- a/src/Cafe/HW/Latte/Renderer/Vulkan/VulkanRenderer.cpp +++ b/src/Cafe/HW/Latte/Renderer/Vulkan/VulkanRenderer.cpp @@ -1517,6 +1517,7 @@ void VulkanRenderer::ImguiInit() void VulkanRenderer::Initialize() { + Renderer::Initialize(); CreatePipelineCache(); ImguiInit(); CreateNullObjects(); @@ -1524,6 +1525,7 @@ void VulkanRenderer::Initialize() void VulkanRenderer::Shutdown() { + Renderer::Shutdown(); SubmitCommandBuffer(); WaitDeviceIdle(); } diff --git a/src/imgui/imgui_extension.cpp b/src/imgui/imgui_extension.cpp index 5efef9e1..15e0de82 100644 --- a/src/imgui/imgui_extension.cpp +++ b/src/imgui/imgui_extension.cpp @@ -50,14 +50,6 @@ extern char const g_fontawesome_data[]; std::unordered_map g_imgui_fonts; std::stack g_font_requests; -bool ImGui_BeginPadDistinct(const char* name, bool* p_open, ImGuiWindowFlags flags, bool pad) -{ - std::string distinctName = name; - if (pad) - distinctName += "##pad"; - return ImGui::Begin(distinctName.c_str(), p_open, flags); -} - void ImGui_PrecacheFonts() { while (!g_font_requests.empty())