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https://github.com/cemu-project/Cemu.git
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include color format data types in ps hash
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parent
8a74445a96
commit
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@ -14,6 +14,9 @@
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#include "config/ActiveSettings.h"
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#include "Cafe/GameProfile/GameProfile.h"
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#include "util/containers/flat_hash_map.hpp"
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#if BOOST_OS_MACOS
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#include "Cafe/HW/Latte/Renderer/Metal/LatteToMtl.h"
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#endif
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#include <cinttypes>
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// experimental new decompiler (WIP)
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@ -544,6 +547,20 @@ void LatteSHRC_UpdatePSBaseHash(uint8* pixelShaderPtr, uint32 pixelShaderSize, b
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_calculateShaderProgramHash(psProgramCode, pixelShaderSize, &hashCachePS, &psHash1, &psHash2);
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// get vertex shader
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uint64 psHash = psHash1 + psHash2 + _activePSImportTable.key + (usesGeometryShader ? hashCacheGS.prevHash1 : 0ULL);
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#if BOOST_OS_MACOS
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if (g_renderer->GetType() == RendererAPI::Metal)
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{
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for (uint8 i = 0; i < LATTE_NUM_COLOR_TARGET; i++)
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{
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auto format = LatteMRT::GetColorBufferFormat(i, LatteGPUState.contextNew);
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uint8 dataType = (uint8)GetMtlPixelFormatInfo(format, false).dataType;
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psHash += (uint64)dataType;
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psHash = std::rotl<uint64>(psHash, 7);
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}
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}
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#endif
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_shaderBaseHash_ps = psHash;
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}
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@ -3216,7 +3216,7 @@ static void _emitExportCode(LatteDecompilerShaderContext* shaderContext, LatteDe
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}
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// pixel color output
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//src->addFmt("#ifdef {}" _CRLF, GetColorAttachmentTypeStr(pixelColorOutputIndex));
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src->addFmt("out.passPixelColor{} = as_type<float4>(", pixelColorOutputIndex/*, GetColorAttachmentTypeStr(pixelColorOutputIndex)*/);
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src->addFmt("out.passPixelColor{} = as_type<{}>(", pixelColorOutputIndex, GetColorBufferDataTypeStr(pixelColorOutputIndex, *shaderContext->contextRegistersNew)/*, GetColorAttachmentTypeStr(pixelColorOutputIndex)*/);
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_emitExportGPRReadCode(shaderContext, cfInstruction, LATTE_DECOMPILER_DTYPE_FLOAT, i);
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src->add(");" _CRLF);
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//src->add("#endif" _CRLF);
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@ -282,7 +282,7 @@ namespace LatteDecompiler
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if ((decompilerContext->shader->pixelColorOutputMask & (1 << i)) != 0)
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{
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//src->addFmt("#ifdef {}" _CRLF, GetColorAttachmentTypeStr(i));
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src->addFmt("float4 passPixelColor{} [[color({})]];" _CRLF/*, GetColorAttachmentTypeStr(i)*/, i, i);
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src->addFmt("{} passPixelColor{} [[color({})]];" _CRLF, GetColorBufferDataTypeStr(i, *decompilerContext->contextRegistersNew)/*, GetColorAttachmentTypeStr(i)*/, i, i);
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//src->add("#endif" _CRLF);
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}
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}
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@ -84,19 +84,17 @@ std::map<Latte::E_GX2SURFFMT, MetalPixelFormatInfo> MTL_DEPTH_FORMAT_TABLE = {
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const MetalPixelFormatInfo GetMtlPixelFormatInfo(Latte::E_GX2SURFFMT format, bool isDepth)
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{
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if (format == Latte::E_GX2SURFFMT::INVALID_FORMAT)
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{
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return {MTL::PixelFormatInvalid, MetalDataType::NONE, 0};
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}
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MetalPixelFormatInfo formatInfo;
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if (isDepth)
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formatInfo = MTL_DEPTH_FORMAT_TABLE[format];
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else
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formatInfo = MTL_COLOR_FORMAT_TABLE[format];
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// Depth24Unorm_Stencil8 is not supported on Apple sillicon
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// TODO: query if format is available instead
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if (formatInfo.pixelFormat == MTL::PixelFormatDepth24Unorm_Stencil8)
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{
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formatInfo.pixelFormat = MTL::PixelFormatDepth32Float_Stencil8;
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}
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if (formatInfo.pixelFormat == MTL::PixelFormatInvalid)
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{
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printf("invalid pixel format: %u\n", (uint32)format);
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@ -32,6 +32,23 @@ const MetalPixelFormatInfo GetMtlPixelFormatInfo(Latte::E_GX2SURFFMT format, boo
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MTL::PixelFormat GetMtlPixelFormat(Latte::E_GX2SURFFMT format, bool isDepth, const MetalPixelFormatSupport& pixelFormatSupport);
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inline const char* GetColorBufferDataTypeStr(const uint32 index, const LatteContextRegister& lcr)
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{
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auto format = LatteMRT::GetColorBufferFormat(index, lcr);
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auto dataType = GetMtlPixelFormatInfo(format, false).dataType;
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switch (dataType)
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{
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case MetalDataType::INT:
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return "int4";
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case MetalDataType::UINT:
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return "uint4";
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case MetalDataType::FLOAT:
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return "float4";
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default:
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return "unknown";
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}
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}
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size_t GetMtlTextureBytesPerRow(Latte::E_GX2SURFFMT format, bool isDepth, uint32 width);
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size_t GetMtlTextureBytesPerImage(Latte::E_GX2SURFFMT format, bool isDepth, uint32 height, size_t bytesPerRow);
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@ -1,14 +1,14 @@
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#include "Cafe/HW/Latte/Renderer/Metal/MetalCommon.h"
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#include "Cafe/HW/Latte/Renderer/Metal/MetalPipelineCache.h"
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#include "Cafe/HW/Latte/Renderer/Metal/MetalRenderer.h"
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#include "HW/Latte/Core/LatteShader.h"
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#include "HW/Latte/Renderer/Metal/CachedFBOMtl.h"
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#include "HW/Latte/Renderer/Metal/LatteToMtl.h"
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#include "HW/Latte/Renderer/Metal/RendererShaderMtl.h"
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#include "HW/Latte/Renderer/Metal/LatteTextureViewMtl.h"
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#include "Cafe/HW/Latte/Core/LatteShader.h"
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#include "Cafe/HW/Latte/Renderer/Metal/CachedFBOMtl.h"
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#include "Cafe/HW/Latte/Renderer/Metal/LatteToMtl.h"
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#include "Cafe/HW/Latte/Renderer/Metal/RendererShaderMtl.h"
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#include "Cafe/HW/Latte/Renderer/Metal/LatteTextureViewMtl.h"
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#include "HW/Latte/Core/FetchShader.h"
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#include "HW/Latte/ISA/RegDefines.h"
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#include "Cafe/HW/Latte/Core/FetchShader.h"
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#include "Cafe/HW/Latte/ISA/RegDefines.h"
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#include "config/ActiveSettings.h"
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static void rectsEmulationGS_outputSingleVertex(std::string& gsSrc, const LatteDecompilerShader* vertexShader, LatteShaderPSInputTable* psInputTable, sint32 vIdx, const LatteContextRegister& latteRegister)
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@ -409,7 +409,6 @@ MTL::RenderPipelineState* MetalPipelineCache::GetRenderPipelineState(const Latte
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{
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debug_printf("error creating render pipeline state: %s\n", error->localizedDescription()->utf8String());
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error->release();
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return nullptr;
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}
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else
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{
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@ -484,13 +483,12 @@ MTL::RenderPipelineState* MetalPipelineCache::GetMeshPipelineState(const LatteFe
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desc->setLabel(GetLabel("Mesh pipeline state", desc));
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#endif
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pipeline = m_mtlr->GetDevice()->newRenderPipelineState(desc, MTL::PipelineOptionNone, nullptr, &error);
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desc->release();
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if (error)
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{
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debug_printf("error creating render pipeline state: %s\n", error->localizedDescription()->utf8String());
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error->release();
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return nullptr;
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}
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desc->release();
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return pipeline;
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}
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