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fix: wrong key mapping for NS Pro controller
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parent
cb9570e229
commit
cda7e145ef
@ -174,6 +174,39 @@ bool ClassicController::set_default_mapping(const std::shared_ptr<ControllerBase
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{kButtonId_StickR_Right, kRotationXP},
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};
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}
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else if (sdl_controller->get_guid() == SDLController::kSwitchProController)
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{
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mapping =
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{
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{kButtonId_A, kButton0},
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{kButtonId_B, kButton1},
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{kButtonId_X, kButton2},
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{kButtonId_Y, kButton3},
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{kButtonId_L, kButton9},
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{kButtonId_R, kButton10},
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{kButtonId_ZL, kTriggerXP},
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{kButtonId_ZR, kTriggerYP},
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{kButtonId_Plus, kButton6},
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{kButtonId_Minus, kButton4},
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{kButtonId_Up, kButton11},
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{kButtonId_Down, kButton12},
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{kButtonId_Left, kButton13},
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{kButtonId_Right, kButton14},
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{kButtonId_StickL_Up, kAxisYN},
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{kButtonId_StickL_Down, kAxisYP},
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{kButtonId_StickL_Left, kAxisXN},
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{kButtonId_StickL_Right, kAxisXP},
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{kButtonId_StickR_Up, kRotationYN},
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{kButtonId_StickR_Down, kRotationYP},
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{kButtonId_StickR_Left, kRotationXN},
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{kButtonId_StickR_Right, kRotationXP},
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};
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}
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else
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{
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mapping =
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