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Vulkan: Cleanup image barrier code (#988)
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@ -2801,47 +2801,18 @@ void VulkanRenderer::ClearColorImageRaw(VkImage image, uint32 sliceIndex, uint32
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{
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draw_endRenderPass();
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VkImageMemoryBarrier barrier = {};
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barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
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barrier.oldLayout = inputLayout;
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barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
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barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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barrier.image = image;
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barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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barrier.subresourceRange.baseMipLevel = mipIndex;
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barrier.subresourceRange.levelCount = 1;
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barrier.subresourceRange.baseArrayLayer = sliceIndex;
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barrier.subresourceRange.layerCount = 1;
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VkImageSubresourceRange subresourceRange{};
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subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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subresourceRange.baseMipLevel = mipIndex;
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subresourceRange.levelCount = 1;
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subresourceRange.baseArrayLayer = sliceIndex;
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subresourceRange.layerCount = 1;
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VkPipelineStageFlags srcStages = 0;
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VkPipelineStageFlags dstStages = 0;
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barrier.srcAccessMask = 0;
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barrier.dstAccessMask = 0;
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barrier_calcStageAndMask<SYNC_OP::ANY_TRANSFER | SYNC_OP::IMAGE_READ | SYNC_OP::IMAGE_WRITE>(srcStages, barrier.srcAccessMask);
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barrier_calcStageAndMask<SYNC_OP::ANY_TRANSFER>(dstStages, barrier.dstAccessMask);
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barrier_image<SYNC_OP::ANY_TRANSFER | SYNC_OP::IMAGE_READ | SYNC_OP::IMAGE_WRITE, SYNC_OP::ANY_TRANSFER>(image, subresourceRange, inputLayout, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
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vkCmdPipelineBarrier(m_state.currentCommandBuffer, srcStages, dstStages, 0, 0, nullptr, 0, nullptr, 1, &barrier);
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vkCmdClearColorImage(m_state.currentCommandBuffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &color, 1, &subresourceRange);
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VkImageSubresourceRange imageRange{};
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imageRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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imageRange.baseArrayLayer = sliceIndex;
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imageRange.layerCount = 1;
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imageRange.baseMipLevel = mipIndex;
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imageRange.levelCount = 1;
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vkCmdClearColorImage(m_state.currentCommandBuffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &color, 1, &imageRange);
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barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
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barrier.newLayout = outputLayout;
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srcStages = 0;
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dstStages = 0;
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barrier.srcAccessMask = 0;
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barrier.dstAccessMask = 0;
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barrier_calcStageAndMask<SYNC_OP::ANY_TRANSFER>(srcStages, barrier.srcAccessMask);
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barrier_calcStageAndMask<SYNC_OP::ANY_TRANSFER | SYNC_OP::IMAGE_READ | SYNC_OP::IMAGE_WRITE>(dstStages, barrier.dstAccessMask);
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vkCmdPipelineBarrier(m_state.currentCommandBuffer, srcStages, dstStages, 0, 0, nullptr, 0, nullptr, 1, &barrier);
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barrier_image<ANY_TRANSFER, SYNC_OP::ANY_TRANSFER | SYNC_OP::IMAGE_READ | SYNC_OP::IMAGE_WRITE>(image, subresourceRange, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, outputLayout);
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}
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void VulkanRenderer::ClearColorImage(LatteTextureVk* vkTexture, uint32 sliceIndex, uint32 mipIndex, const VkClearColorValue& color, VkImageLayout outputLayout)
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@ -906,10 +906,8 @@ private:
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}
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template<uint32 TSrcSyncOp, uint32 TDstSyncOp>
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void barrier_image(LatteTextureVk* vkTexture, VkImageSubresourceLayers& subresourceLayers, VkImageLayout newLayout)
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void barrier_image(VkImage imageVk, VkImageSubresourceRange& subresourceRange, VkImageLayout oldLayout, VkImageLayout newLayout)
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{
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VkImage imageVk = vkTexture->GetImageObj()->m_image;
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VkPipelineStageFlags srcStages = 0;
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VkPipelineStageFlags dstStages = 0;
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@ -922,22 +920,33 @@ private:
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barrier_calcStageAndMask<TSrcSyncOp>(srcStages, imageMemBarrier.srcAccessMask);
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barrier_calcStageAndMask<TDstSyncOp>(dstStages, imageMemBarrier.dstAccessMask);
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imageMemBarrier.image = imageVk;
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imageMemBarrier.subresourceRange.aspectMask = subresourceLayers.aspectMask;
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imageMemBarrier.subresourceRange.baseArrayLayer = subresourceLayers.baseArrayLayer;
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imageMemBarrier.subresourceRange.layerCount = subresourceLayers.layerCount;
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imageMemBarrier.subresourceRange.baseMipLevel = subresourceLayers.mipLevel;
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imageMemBarrier.subresourceRange.levelCount = 1;
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imageMemBarrier.oldLayout = vkTexture->GetImageLayout(imageMemBarrier.subresourceRange);
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imageMemBarrier.subresourceRange = subresourceRange;
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imageMemBarrier.oldLayout = oldLayout;
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imageMemBarrier.newLayout = newLayout;
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vkCmdPipelineBarrier(m_state.currentCommandBuffer,
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srcStages, dstStages,
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0,
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0, NULL,
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0, NULL,
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1, &imageMemBarrier);
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srcStages, dstStages,
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0,
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0, NULL,
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0, NULL,
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1, &imageMemBarrier);
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}
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vkTexture->SetImageLayout(imageMemBarrier.subresourceRange, newLayout);
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template<uint32 TSrcSyncOp, uint32 TDstSyncOp>
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void barrier_image(LatteTextureVk* vkTexture, VkImageSubresourceLayers& subresourceLayers, VkImageLayout newLayout)
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{
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VkImage imageVk = vkTexture->GetImageObj()->m_image;
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VkImageSubresourceRange subresourceRange;
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subresourceRange.aspectMask = subresourceLayers.aspectMask;
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subresourceRange.baseArrayLayer = subresourceLayers.baseArrayLayer;
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subresourceRange.layerCount = subresourceLayers.layerCount;
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subresourceRange.baseMipLevel = subresourceLayers.mipLevel;
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subresourceRange.levelCount = 1;
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barrier_image<TSrcSyncOp, TDstSyncOp>(imageVk, subresourceRange, vkTexture->GetImageLayout(subresourceRange), newLayout);
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vkTexture->SetImageLayout(subresourceRange, newLayout);
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}
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