Search for up to 4 devices at a time

This commit is contained in:
capitalistspz 2024-10-10 15:12:43 +01:00
parent 6a3096e36d
commit d53e4fe35a

View File

@ -243,34 +243,41 @@ void PairingDialog::WorkerThread()
}
// Search for device
inquiry_info* info = nullptr;
const auto respCount = hci_inquiry(hostId, 5, 1, liacLap, &info, IREQ_CACHE_FLUSH);
inquiry_info* infos = nullptr;
const auto respCount = hci_inquiry(hostId, 5, 4, liacLap, &infos, IREQ_CACHE_FLUSH);
if (respCount <= 0)
{
UpdateCallback(PairingState::SearchFailed);
return;
}
stdx::scope_exit freeInfo([info]() { bt_free(info);});
//! Open dev to read name
const auto hostDesc = hci_open_dev(hostId);
stdx::scope_exit freeDev([hostDesc]() { hci_close_dev(hostDesc);});
// Open dev to read name
const auto hostDevDesc = hci_open_dev(hostId);
char nameBuffer[HCI_MAX_NAME_LENGTH] = {};
bool foundADevice = false;
// Get device name and compare. Would use product and vendor id from SDP, but many third-party Wiimotes don't store them
const auto& addr = info->bdaddr;
if (hci_read_remote_name(hostDesc, &addr, HCI_MAX_NAME_LENGTH, nameBuffer,
for (const auto& devInfo : std::span(infos, respCount))
{
const auto& addr = devInfo.bdaddr;
if (hci_read_remote_name(hostDevDesc, &addr, HCI_MAX_NAME_LENGTH, nameBuffer,
2000) != 0 || !isWiimoteName(nameBuffer))
{
UpdateCallback(PairingState::SearchFailed);
return;
continue;
}
L2CapWiimote::AddCandidateAddress(addr);
foundADevice = true;
const auto& b = addr.b;
cemuLog_log(LogType::Force, "Pairing Dialog: Found '{}' with address '{:02x}:{:02x}:{:02x}:{:02x}:{:02x}:{:02x}'",
nameBuffer, b[5], b[4], b[3], b[2], b[1], b[0]);
}
if (foundADevice)
UpdateCallback(PairingState::Finished);
L2CapWiimote::AddCandidateAddress(addr);
else
UpdateCallback(PairingState::SearchFailed);
bt_free(infos);
hci_close_dev(hostDevDesc);
}
#else
void PairingDialog::WorkerThread()