Add support for non portable mode (#356)

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SSimco 2022-10-11 23:03:26 -07:00 committed by GitHub
parent 2b9edced81
commit d6ba61cf64
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GPG Key ID: 4AEE18F83AFDEB23
38 changed files with 233 additions and 163 deletions

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@ -1,6 +1,7 @@
cmake_minimum_required(VERSION 3.21.1)
option(ENABLE_VCPKG "Enable the vcpkg package manager" ON)
option(PORTABLE "All data created and maintained by Cemu will be in the directory where the executable file is located" ON)
set(EXPERIMENTAL_VERSION "" CACHE STRING "") # used by CI script to set experimental version
if (EXPERIMENTAL_VERSION)
@ -30,6 +31,10 @@ set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
add_compile_definitions($<$<CONFIG:Debug>:CEMU_DEBUG_ASSERT>) # if build type is debug, set CEMU_DEBUG_ASSERT
if(PORTABLE)
add_compile_definitions(PORTABLE)
endif()
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
# enable link time optimization for release builds

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@ -424,7 +424,7 @@ OnlineValidator Account::ValidateOnlineFiles() const
{
OnlineValidator result{};
const auto otp = ActiveSettings::GetPath("otp.bin");
const auto otp = ActiveSettings::GetUserDataPath("otp.bin");
if (!fs::exists(otp))
result.otp = OnlineValidator::FileState::Missing;
else if (fs::file_size(otp) != 1024)
@ -432,7 +432,7 @@ OnlineValidator Account::ValidateOnlineFiles() const
else
result.otp = OnlineValidator::FileState::Ok;
const auto seeprom = ActiveSettings::GetPath("seeprom.bin");
const auto seeprom = ActiveSettings::GetUserDataPath("seeprom.bin");
if (!fs::exists(seeprom))
result.seeprom = OnlineValidator::FileState::Missing;
else if (fs::file_size(seeprom) != 512)

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@ -289,7 +289,7 @@ uint32 loadSharedData()
for (sint32 i = 0; i < sizeof(shareddataDef) / sizeof(shareddataDef[0]); i++)
{
bool existsInMLC = fs::exists(ActiveSettings::GetMlcPath(shareddataDef[i].mlcPath));
bool existsInResources = fs::exists(ActiveSettings::GetPath(shareddataDef[i].resourcePath));
bool existsInResources = fs::exists(ActiveSettings::GetDataPath(shareddataDef[i].resourcePath));
if (!existsInMLC && !existsInResources)
{
@ -314,7 +314,7 @@ uint32 loadSharedData()
// alternatively fall back to our shared fonts
if (!fontFile)
{
path = ActiveSettings::GetPath(shareddataDef[i].resourcePath);
path = ActiveSettings::GetDataPath(shareddataDef[i].resourcePath);
fontFile = FileStream::openFile2(path);
}
if (!fontFile)
@ -340,7 +340,7 @@ uint32 loadSharedData()
return memory_getVirtualOffsetFromPointer(dataWritePtr);
}
// alternative method: load RAM dump
const auto path = ActiveSettings::GetPath("shareddata.bin");
const auto path = ActiveSettings::GetUserDataPath("shareddata.bin");
FileStream* ramDumpFile = FileStream::openFile2(path);
if (ramDumpFile)
{

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@ -59,7 +59,7 @@ void KeyCache_Prepare()
sKeyCachePrepared = true;
g_keyCache.clear();
// load keys
auto keysPath = ActiveSettings::GetPath("keys.txt");
auto keysPath = ActiveSettings::GetUserDataPath("keys.txt");
FileStream* fs_keys = FileStream::openFile2(keysPath);
if( !fs_keys )
{

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@ -180,12 +180,12 @@ void gameProfile_load()
bool GameProfile::Load(uint64_t title_id)
{
auto gameProfilePath = ActiveSettings::GetPath("gameProfiles/{:016x}.ini", title_id);
auto gameProfilePath = ActiveSettings::GetConfigPath("gameProfiles/{:016x}.ini", title_id);
std::optional<std::vector<uint8>> profileContents = FileStream::LoadIntoMemory(gameProfilePath);
if (!profileContents)
{
gameProfilePath = ActiveSettings::GetPath("gameProfiles/default/{:016x}.ini", title_id);
gameProfilePath = ActiveSettings::GetDataPath("gameProfiles/default/{:016x}.ini", title_id);
profileContents = FileStream::LoadIntoMemory(gameProfilePath);
if (!profileContents)
return false;
@ -276,7 +276,12 @@ bool GameProfile::Load(uint64_t title_id)
void GameProfile::Save(uint64_t title_id)
{
auto gameProfilePath = ActiveSettings::GetPath("gameProfiles/{:016x}.ini", title_id);
auto gameProfileDir = ActiveSettings::GetConfigPath("gameProfiles");
if (std::error_code ex_ec; !fs::exists(gameProfileDir, ex_ec) && !ex_ec) {
std::error_code cr_ec;
fs::create_directories(gameProfileDir, cr_ec);
}
auto gameProfilePath = gameProfileDir / fmt::format("{:016x}.ini", title_id);
FileStream* fs = FileStream::createFile2(gameProfilePath);
if (!fs)
{

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@ -63,7 +63,7 @@ void GraphicPack2::LoadGraphicPack(fs::path graphicPackPath)
void GraphicPack2::LoadAll()
{
std::error_code ec;
fs::path basePath = ActiveSettings::GetPath("graphicPacks");
fs::path basePath = ActiveSettings::GetUserDataPath("graphicPacks");
for (fs::recursive_directory_iterator it(basePath, ec); it != end(it); ++it)
{
if (!it->is_directory(ec))
@ -93,7 +93,7 @@ bool GraphicPack2::LoadGraphicPack(const std::wstring& filename, IniParser& rule
if (it == config_entries.cend())
{
// check for relative path
it = config_entries.find(MakeRelativePath(gp->GetFilename2()).lexically_normal());
it = config_entries.find(MakeRelativePath(ActiveSettings::GetUserDataPath(), gp->GetFilename2()).lexically_normal());
}
if (it != config_entries.cend())

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@ -197,17 +197,17 @@ void LatteShaderCache_load()
LatteShaderCache_initCompileQueue();
// create directories
std::error_code ec;
fs::create_directories(ActiveSettings::GetPath("shaderCache/transferable"), ec);
fs::create_directories(ActiveSettings::GetPath("shaderCache/precompiled"), ec);
fs::create_directories(ActiveSettings::GetCachePath("shaderCache/transferable"), ec);
fs::create_directories(ActiveSettings::GetCachePath("shaderCache/precompiled"), ec);
// initialize renderer specific caches
if (g_renderer->GetType() == RendererAPI::Vulkan)
RendererShaderVk::ShaderCacheLoading_begin(cacheTitleId);
else if (g_renderer->GetType() == RendererAPI::OpenGL)
RendererShaderGL::ShaderCacheLoading_begin(cacheTitleId);
// get cache file name
const auto pathGeneric = ActiveSettings::GetPath("shaderCache/transferable/{:016x}_shaders.bin", cacheTitleId);
const auto pathGenericPre1_25_0 = ActiveSettings::GetPath("shaderCache/transferable/{:016x}.bin", cacheTitleId); // before 1.25.0
const auto pathGenericPre1_16_0 = ActiveSettings::GetPath("shaderCache/transferable/{:08x}.bin", CafeSystem::GetRPXHashBase()); // before 1.16.0
const auto pathGeneric = ActiveSettings::GetCachePath("shaderCache/transferable/{:016x}_shaders.bin", cacheTitleId);
const auto pathGenericPre1_25_0 = ActiveSettings::GetCachePath("shaderCache/transferable/{:016x}.bin", cacheTitleId); // before 1.25.0
const auto pathGenericPre1_16_0 = ActiveSettings::GetCachePath("shaderCache/transferable/{:08x}.bin", CafeSystem::GetRPXHashBase()); // before 1.16.0
LatteShaderCache_handleDeprecatedCacheFiles(pathGeneric, pathGenericPre1_25_0, pathGenericPre1_16_0);
// calculate extraVersion for transferable and precompiled shader cache

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@ -279,7 +279,7 @@ void RendererShaderGL::ShaderCacheLoading_begin(uint64 cacheTitleId)
{
const uint32 cacheMagic = GeneratePrecompiledCacheId();
const std::string cacheFilename = fmt::format("{:016x}_gl.bin", cacheTitleId);
const std::wstring cachePath = ActiveSettings::GetPath("shaderCache/precompiled/{}", cacheFilename).generic_wstring();
const std::wstring cachePath = ActiveSettings::GetCachePath("shaderCache/precompiled/{}", cacheFilename).generic_wstring();
g_programBinaryCache = FileCache::Open(cachePath, true, cacheMagic);
if (g_programBinaryCache == nullptr)
cemuLog_log(LogType::Force, "Unable to open OpenGL precompiled cache {}", cacheFilename);

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@ -133,7 +133,7 @@ void Renderer::SaveScreenshot(const std::vector<uint8>& rgb_data, int width, int
// save to png file
if (save_screenshot)
{
fs::path screendir = ActiveSettings::GetPath("screenshots");
fs::path screendir = ActiveSettings::GetUserDataPath("screenshots");
if (!fs::exists(screendir))
fs::create_directory(screendir);

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@ -442,7 +442,7 @@ void RendererShaderVk::ShaderCacheLoading_begin(uint64 cacheTitleId)
}
uint32 spirvCacheMagic = GeneratePrecompiledCacheId();
const std::string cacheFilename = fmt::format("{:016x}_spirv.bin", cacheTitleId);
const std::wstring cachePath = ActiveSettings::GetPath("shaderCache/precompiled/{}", cacheFilename).generic_wstring();
const std::wstring cachePath = ActiveSettings::GetCachePath("shaderCache/precompiled/{}", cacheFilename).generic_wstring();
s_spirvCache = FileCache::Open(cachePath, true, spirvCacheMagic);
if (s_spirvCache == nullptr)
cemuLog_log(LogType::Force, "Unable to open SPIR-V cache {}", cacheFilename);

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@ -32,8 +32,8 @@ VulkanPipelineStableCache& VulkanPipelineStableCache::GetInstance()
uint32 VulkanPipelineStableCache::BeginLoading(uint64 cacheTitleId)
{
std::error_code ec;
fs::create_directories(ActiveSettings::GetPath("shaderCache/transferable"), ec);
const auto pathCacheFile = ActiveSettings::GetPath("shaderCache/transferable/{:016x}_vkpipeline.bin", cacheTitleId);
fs::create_directories(ActiveSettings::GetCachePath("shaderCache/transferable"), ec);
const auto pathCacheFile = ActiveSettings::GetCachePath("shaderCache/transferable/{:016x}_vkpipeline.bin", cacheTitleId);
// init cache loader state
g_vkCacheState.pipelineLoadIndex = 0;

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@ -2326,7 +2326,7 @@ void VulkanRenderer::WaitCommandBufferFinished(uint64 commandBufferId)
void VulkanRenderer::PipelineCacheSaveThread(size_t cache_size)
{
const auto dir = ActiveSettings::GetPath("shaderCache/driver/vk");
const auto dir = ActiveSettings::GetCachePath("shaderCache/driver/vk");
if (!fs::exists(dir))
{
try
@ -2403,7 +2403,7 @@ void VulkanRenderer::PipelineCacheSaveThread(size_t cache_size)
void VulkanRenderer::CreatePipelineCache()
{
std::vector<uint8_t> cacheData;
const auto dir = ActiveSettings::GetPath("shaderCache/driver/vk");
const auto dir = ActiveSettings::GetCachePath("shaderCache/driver/vk");
if (fs::exists(dir))
{
const auto filename = dir / fmt::format("{:016x}.bin", CafeSystem::GetForegroundTitleId());

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@ -409,7 +409,7 @@ void memory_writeDumpFile(uint32 startAddr, uint32 size, const fs::path& path)
void memory_createDump()
{
const uint32 pageSize = MemMapper::GetPageSize();
fs::path path = ActiveSettings::GetPath("dump/ramDump{:}", (uint32)time(nullptr));
fs::path path = ActiveSettings::GetUserDataPath("dump/ramDump{:}", (uint32)time(nullptr));
fs::create_directories(path);
for (auto& itr : g_mmuRanges)

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@ -563,7 +563,7 @@ void iosuCrypto_loadSSLCertificates()
void iosuCrypto_init()
{
// load OTP dump
if (std::ifstream otp_file(ActiveSettings::GetPath("otp.bin"), std::ifstream::in | std::ios::binary); otp_file.is_open())
if (std::ifstream otp_file(ActiveSettings::GetUserDataPath("otp.bin"), std::ifstream::in | std::ios::binary); otp_file.is_open())
{
otp_file.seekg(0, std::ifstream::end);
const auto length = otp_file.tellg();
@ -586,7 +586,7 @@ void iosuCrypto_init()
hasOtpMem = false;
}
if (std::ifstream seeprom_file(ActiveSettings::GetPath("seeprom.bin"), std::ifstream::in | std::ios::binary); seeprom_file.is_open())
if (std::ifstream seeprom_file(ActiveSettings::GetUserDataPath("seeprom.bin"), std::ifstream::in | std::ios::binary); seeprom_file.is_open())
{
seeprom_file.seekg(0, std::ifstream::end);
const auto length = seeprom_file.tellg();
@ -630,13 +630,13 @@ sint32 iosuCrypt_checkRequirementsForOnlineMode(std::wstring& additionalErrorInf
{
std::error_code ec;
// check if otp.bin is present
const auto otp_file = ActiveSettings::GetPath("otp.bin");
const auto otp_file = ActiveSettings::GetUserDataPath("otp.bin");
if(!fs::exists(otp_file, ec))
return IOS_CRYPTO_ONLINE_REQ_OTP_MISSING;
if(fs::file_size(otp_file, ec) != 1024)
return IOS_CRYPTO_ONLINE_REQ_OTP_CORRUPTED;
// check if seeprom.bin is present
const auto seeprom_file = ActiveSettings::GetPath("seeprom.bin");
const auto seeprom_file = ActiveSettings::GetUserDataPath("seeprom.bin");
if (!fs::exists(seeprom_file, ec))
return IOS_CRYPTO_ONLINE_REQ_SEEPROM_MISSING;
if (fs::file_size(seeprom_file, ec) != 512)

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@ -2116,7 +2116,7 @@ void RPLLoader_LoadDependency(rplDependency_t* dependency)
// attempt to load rpl from Cemu's /cafeLibs/ directory
if (ActiveSettings::LoadSharedLibrariesEnabled())
{
const auto filePath = ActiveSettings::GetPath("cafeLibs/{}", dependency->filepath);
const auto filePath = ActiveSettings::GetUserDataPath("cafeLibs/{}", dependency->filepath);
auto fileData = FileStream::LoadIntoMemory(filePath);
if (fileData)
{

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@ -107,7 +107,7 @@ namespace coreinit
return;
std::error_code ec;
const auto path = ActiveSettings::GetPath("sdcard/");
const auto path = ActiveSettings::GetUserDataPath("sdcard/");
fs::create_directories(path, ec);
FSCDeviceHostFS_Mount("/vol/external01", _pathToUtf8(path), FSC_PRIORITY_BASE);
@ -140,7 +140,7 @@ namespace coreinit
return FS_RESULT::ERR_PLACEHOLDER;
std::error_code ec;
const auto path = ActiveSettings::GetPath("sdcard/");
const auto path = ActiveSettings::GetUserDataPath("sdcard/");
fs::create_directories(path, ec);
if (!FSCDeviceHostFS_Mount(mountPathOut, _pathToUtf8(path), FSC_PRIORITY_BASE))
return FS_RESULT::ERR_PLACEHOLDER;

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@ -291,7 +291,7 @@ void TitleInfo::CalcUID()
fs::path normalizedPath;
if (m_fullPath.is_relative())
{
normalizedPath = ActiveSettings::GetPath();
normalizedPath = ActiveSettings::GetUserDataPath();
normalizedPath /= m_fullPath;
}
else

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@ -98,7 +98,7 @@ void cemuLog_createLogFile(bool triggeredByCrash)
if (LogContext.file_stream.is_open())
return;
const auto path = ActiveSettings::GetPath("log.txt");
const auto path = ActiveSettings::GetUserDataPath("log.txt");
LogContext.file_stream.open(path, std::ios::out);
if (LogContext.file_stream.fail())
{

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@ -61,7 +61,7 @@ bool CreateMiniDump(CrashDump dump, EXCEPTION_POINTERS* pep)
if (dump == CrashDump::Disabled)
return true;
fs::path p = ActiveSettings::GetPath("crashdump");
fs::path p = ActiveSettings::GetUserDataPath("crashdump");
std::error_code ec;
fs::create_directories(p, ec);
@ -356,11 +356,11 @@ void createCrashlog(EXCEPTION_POINTERS* e, PCONTEXT context)
const auto temp_time = std::chrono::system_clock::to_time_t(now);
const auto& time = *std::gmtime(&temp_time);
fs::path p = ActiveSettings::GetPath("crashdump");
fs::path p = ActiveSettings::GetUserDataPath("crashdump");
p /= fmt::format("log_{:04d}{:02d}{:02d}_{:02d}{:02d}{:02d}.txt", 1900 + time.tm_year, time.tm_mon + 1, time.tm_mday, time.tm_year, time.tm_hour, time.tm_min, time.tm_sec);
std::error_code ec;
fs::copy_file(ActiveSettings::GetPath("log.txt"), p, ec);
fs::copy_file(ActiveSettings::GetUserDataPath("log.txt"), p, ec);
}
exit(0);

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@ -1,6 +1,7 @@
#include "config/ActiveSettings.h"
#include "Cafe/GameProfile/GameProfile.h"
#include "Cemu/Logging/CemuLogging.h"
#include "LaunchSettings.h"
#include "util/helpers/helpers.h"
@ -12,17 +13,41 @@
extern bool alwaysDisplayDRC;
void ActiveSettings::LoadOnce()
std::set<fs::path>
ActiveSettings::LoadOnce(const fs::path& user_data_path,
const fs::path& config_path,
const fs::path& cache_path,
const fs::path& data_path)
{
s_full_path = boost::dll::program_location().generic_wstring();
s_path = s_full_path.parent_path();
s_user_data_path = user_data_path;
s_config_path = config_path;
s_cache_path = cache_path;
s_data_path = data_path;
std::set<fs::path> failed_write_access;
for (auto&& path : {user_data_path, config_path, cache_path})
{
if (!fs::exists(path))
{
std::error_code ec;
fs::create_directories(path, ec);
}
if (!TestWriteAccess(path))
{
cemuLog_log(LogType::Force, "Failed to write to {}", path.generic_string());
failed_write_access.insert(path);
}
}
s_filename = s_full_path.filename();
g_config.SetFilename(GetPath("settings.xml").generic_wstring());
g_config.SetFilename(GetConfigPath("settings.xml").generic_wstring());
g_config.Load();
LaunchSettings::ChangeNetworkServiceURL(GetConfig().account.active_service);
std::wstring additionalErrorInfo;
s_has_required_online_files = iosuCrypt_checkRequirementsForOnlineMode(additionalErrorInfo) == IOS_CRYPTO_ONLINE_REQ_OK;
return failed_write_access;
}
bool ActiveSettings::LoadSharedLibrariesEnabled()
@ -226,6 +251,6 @@ fs::path ActiveSettings::GetMlcPath()
fs::path ActiveSettings::GetDefaultMLCPath()
{
return GetPath("mlc01");
return GetUserDataPath("mlc01");
}

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@ -1,69 +1,70 @@
#pragma once
#include <utility>
#include "config/CemuConfig.h"
#include "config/NetworkSettings.h"
// global active settings for fast access (reflects settings from command line and game profile)
class ActiveSettings
{
public:
static void LoadOnce();
[[nodiscard]] static fs::path GetFullPath() { return s_full_path; }
[[nodiscard]] static fs::path GetPath() { return s_path; }
[[nodiscard]] static fs::path GetFilename() { return s_filename; }
[[nodiscard]] static fs::path GetMlcPath();
[[nodiscard]] static fs::path GetPath(std::string_view p)
{
std::basic_string_view<char8_t> s((const char8_t*)p.data(), p.size());
return s_path / fs::path(s);
}
[[nodiscard]] static fs::path GetMlcPath(std::string_view p)
{
std::basic_string_view<char8_t> s((const char8_t*)p.data(), p.size());
return GetMlcPath() / fs::path(s);
}
private:
template <typename ...TArgs>
[[nodiscard]] static fs::path GetPath(std::string_view format, TArgs&&... args)
static fs::path GetPath(const fs::path& path, std::string_view format, TArgs&&... args)
{
cemu_assert_debug(format.empty() || (format[0] != '/' && format[0] != '\\'));
std::string tmpPathStr = fmt::format(fmt::runtime(format), std::forward<TArgs>(args)...);
std::basic_string_view<char8_t> s((const char8_t*)tmpPathStr.data(), tmpPathStr.size());
return s_path / fs::path(s);
return path / _utf8ToPath(tmpPathStr);
}
template <typename ...TArgs>
[[nodiscard]] static fs::path GetPath(std::wstring_view format, TArgs&&... args)
static fs::path GetPath(const fs::path& path, std::wstring_view format, TArgs&&... args)
{
cemu_assert_debug(format.empty() || (format[0] != L'/' && format[0] != L'\\'));
return s_path / fmt::format(format, std::forward<TArgs>(args)...);
return path / fmt::format(fmt::runtime(format), std::forward<TArgs>(args)...);
}
template <typename ...TArgs>
[[nodiscard]] static fs::path GetMlcPath(std::string_view format, TArgs&&... args)
static fs::path GetPath(const fs::path& path, std::string_view p)
{
cemu_assert_debug(format.empty() || (format[0] != '/' && format[0] != '\\'));
auto tmp = fmt::format(fmt::runtime(format), std::forward<TArgs>(args)...);
return GetMlcPath() / _utf8ToPath(tmp);
std::basic_string_view<char8_t> s((const char8_t*)p.data(), p.size());
return path / fs::path(s);
}
template <typename ...TArgs>
[[nodiscard]] static fs::path GetMlcPath(std::wstring_view format, TArgs&&... args)
static fs::path GetPath(const fs::path& path)
{
cemu_assert_debug(format.empty() || (format[0] != L'/' && format[0] != L'\\'));
return GetMlcPath() / fmt::format(fmt::runtime(format), std::forward<TArgs>(args)...);
return path;
}
public:
// Set directories and return all directories that failed write access test
static std::set<fs::path>
LoadOnce(const fs::path& user_data_path,
const fs::path& config_path,
const fs::path& cache_path,
const fs::path& data_path);
[[nodiscard]] static fs::path GetFullPath() { return s_full_path; }
[[nodiscard]] static fs::path GetFilename() { return s_filename; }
template <typename ...TArgs>
[[nodiscard]] static fs::path GetUserDataPath(TArgs&&... args){ return GetPath(s_user_data_path, std::forward<TArgs>(args)...); };
template <typename ...TArgs>
[[nodiscard]] static fs::path GetConfigPath(TArgs&&... args){ return GetPath(s_config_path, std::forward<TArgs>(args)...); };
template <typename ...TArgs>
[[nodiscard]] static fs::path GetCachePath(TArgs&&... args){ return GetPath(s_cache_path, std::forward<TArgs>(args)...); };
template <typename ...TArgs>
[[nodiscard]] static fs::path GetDataPath(TArgs&&... args){ return GetPath(s_data_path, std::forward<TArgs>(args)...); };
[[nodiscard]] static fs::path GetMlcPath();
template <typename ...TArgs>
[[nodiscard]] static fs::path GetMlcPath(TArgs&&... args){ return GetPath(GetMlcPath(), std::forward<TArgs>(args)...); };
// get mlc path to default cemu root dir/mlc01
[[nodiscard]] static fs::path GetDefaultMLCPath();
private:
inline static fs::path s_full_path; // full filename
inline static fs::path s_path; // path
inline static fs::path s_user_data_path;
inline static fs::path s_config_path;
inline static fs::path s_cache_path;
inline static fs::path s_data_path;
inline static fs::path s_filename; // cemu.exe
inline static fs::path s_mlc_path;

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@ -1,4 +1,5 @@
#include "NetworkSettings.h"
#include "ActiveSettings.h"
#include "LaunchSettings.h"
#include "CemuConfig.h"
#include <boost/dll/runtime_symbol_info.hpp>
@ -6,11 +7,10 @@
XMLNetworkConfig_t n_config(L"network_services.xml");
void NetworkConfig::LoadOnce()
{
s_full_path = boost::dll::program_location().generic_wstring();
s_path = s_full_path.parent_path();
n_config.SetFilename(GetPath("network_services.xml").generic_wstring());
n_config.SetFilename(ActiveSettings::GetConfigPath("network_services.xml").generic_wstring());
if (XMLExists())
n_config.Load();
}
@ -37,7 +37,7 @@ void NetworkConfig::Load(XMLConfigParser& parser)
bool NetworkConfig::XMLExists()
{
std::error_code ec;
if (!fs::exists(GetPath("network_services.xml"), ec))
if (!fs::exists(ActiveSettings::GetConfigPath("network_services.xml"), ec))
{
if (static_cast<NetworkService>(GetConfig().account.active_service.GetValue()) == NetworkService::Custom)
{

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@ -38,14 +38,6 @@ struct NetworkConfig {
void Save(XMLConfigParser& parser);
static bool XMLExists();
private:
inline static fs::path s_path;
inline static fs::path s_full_path;
[[nodiscard]] static fs::path GetPath(std::string_view p)
{
std::basic_string_view<char8_t> s((const char8_t*)p.data(), p.size());
return s_path / fs::path(s);
}
};
struct NintendoURLs {

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@ -14,6 +14,7 @@
#include <wx/image.h>
#include <wx/filename.h>
#include <wx/stdpaths.h>
#include "Cafe/TitleList/TitleList.h"
#include "Cafe/TitleList/SaveList.h"
@ -24,6 +25,8 @@ wxIMPLEMENT_APP_NO_MAIN(CemuApp);
extern WindowInfo g_window_info;
extern std::shared_mutex g_mutex;
int mainEmulatorHLE();
void HandlePostUpdate();
// Translation strings to extract for gettext:
void unused_translation_dummy()
{
@ -70,6 +73,42 @@ void unused_translation_dummy()
bool CemuApp::OnInit()
{
fs::path user_data_path, config_path, cache_path, data_path;
auto standardPaths = wxStandardPaths::Get();
#ifdef PORTABLE
fs::path exePath(standardPaths.GetExecutablePath().ToStdString());
user_data_path = config_path = cache_path = data_path = exePath.parent_path();
#else
SetAppName("Cemu");
wxString appName=GetAppName();
#ifdef BOOST_OS_LINUX
standardPaths.SetFileLayout(wxStandardPaths::FileLayout::FileLayout_XDG);
auto getEnvDir = [&](const wxString& varName, const wxString& defaultValue)
{
wxString dir;
if (!wxGetEnv(varName, &dir) || dir.empty())
return defaultValue;
return dir;
};
wxString homeDir=wxFileName::GetHomeDir();
user_data_path = (getEnvDir(wxS("XDG_DATA_HOME"), homeDir + wxS("/.local/share")) + "/" + appName).ToStdString();
config_path = (getEnvDir(wxS("XDG_CONFIG_HOME"), homeDir + wxS("/.config")) + "/" + appName).ToStdString();
#else
user_data_path = config_path = standardPaths.GetUserDataDir().ToStdString();
#endif
data_path = standardPaths.GetDataDir().ToStdString();
cache_path = standardPaths.GetUserDir(wxStandardPaths::Dir::Dir_Cache).ToStdString();
cache_path /= appName.ToStdString();
#endif
auto failed_write_access = ActiveSettings::LoadOnce(user_data_path, config_path, cache_path, data_path);
for (auto&& path : failed_write_access)
wxMessageBox(fmt::format("Cemu can't write to {} !", path.generic_string()), _("Warning"), wxOK | wxCENTRE | wxICON_EXCLAMATION, nullptr);
NetworkConfig::LoadOnce();
HandlePostUpdate();
mainEmulatorHLE();
wxInitAllImageHandlers();
g_config.Load();
@ -83,7 +122,7 @@ bool CemuApp::OnInit()
{
if (m_locale.Init(language))
{
m_locale.AddCatalogLookupPathPrefix("./resources");
m_locale.AddCatalogLookupPathPrefix(ActiveSettings::GetDataPath("resources").generic_string());
m_locale.AddCatalog("cemu");
}
}
@ -115,9 +154,6 @@ bool CemuApp::OnInit()
Bind(wxEVT_ACTIVATE_APP, &CemuApp::ActivateApp, this);
if (!TestWriteAccess(ActiveSettings::GetPath()))
wxMessageBox(_("Cemu can't write to its directory.\nPlease move it to a different location or run Cemu as administrator!"), _("Warning"), wxOK | wxCENTRE | wxICON_EXCLAMATION, nullptr);
auto& config = GetConfig();
const bool first_start = !config.did_show_graphic_pack_download;
@ -187,7 +223,7 @@ int CemuApp::FilterEvent(wxEvent& event)
std::vector<const wxLanguageInfo*> CemuApp::GetAvailableLanguages()
{
const auto path = ActiveSettings::GetPath("resources");
const auto path = ActiveSettings::GetDataPath("resources");
if (!exists(path))
return {};
@ -312,11 +348,11 @@ void CemuApp::CreateDefaultFiles(bool first_start)
// cemu directories
try
{
const auto controllerProfileFolder = GetCemuPath(L"controllerProfiles").ToStdWstring();
const auto controllerProfileFolder = GetConfigPath(L"controllerProfiles").ToStdWstring();
if (!fs::exists(controllerProfileFolder))
fs::create_directories(controllerProfileFolder);
const auto memorySearcherFolder = GetCemuPath(L"memorySearcher").ToStdWstring();
const auto memorySearcherFolder = GetUserDataPath(L"memorySearcher").ToStdWstring();
if (!fs::exists(memorySearcherFolder))
fs::create_directories(memorySearcherFolder);
}
@ -377,15 +413,6 @@ bool CemuApp::SelectMLCPath(wxWindow* parent)
return false;
}
wxString CemuApp::GetCemuPath()
{
return ActiveSettings::GetPath().generic_wstring();
}
wxString CemuApp::GetCemuPath(const wxString& cat)
{
return ActiveSettings::GetPath(cat.ToStdString()).generic_wstring();
}
wxString CemuApp::GetMLCPath()
{
@ -397,6 +424,26 @@ wxString CemuApp::GetMLCPath(const wxString& cat)
return ActiveSettings::GetMlcPath(cat.ToStdString()).generic_wstring();
}
wxString CemuApp::GetConfigPath()
{
return ActiveSettings::GetConfigPath().generic_wstring();
};
wxString CemuApp::GetConfigPath(const wxString& cat)
{
return ActiveSettings::GetConfigPath(cat.ToStdString()).generic_wstring();
};
wxString CemuApp::GetUserDataPath()
{
return ActiveSettings::GetUserDataPath().generic_wstring();
};
wxString CemuApp::GetUserDataPath(const wxString& cat)
{
return ActiveSettings::GetUserDataPath(cat.ToStdString()).generic_wstring();
};
void CemuApp::ActivateApp(wxActivateEvent& event)
{
g_window_info.app_active = event.GetActive();

View File

@ -19,8 +19,12 @@ public:
static void CreateDefaultFiles(bool first_start = false);
static bool SelectMLCPath(wxWindow* parent = nullptr);
static wxString GetCemuPath();
static wxString GetCemuPath(const wxString& cat);
static wxString GetConfigPath();
static wxString GetConfigPath(const wxString& cat);
static wxString GetUserDataPath();
static wxString GetUserDataPath(const wxString& cat);
static wxString GetMLCPath();
static wxString GetMLCPath(const wxString& cat);
private:

View File

@ -10,6 +10,7 @@
#include <wx/gauge.h>
#include <wx/button.h>
#include <wx/msgdlg.h>
#include <wx/stdpaths.h>
#include <curl/curl.h>
#include <zip.h>
@ -470,7 +471,8 @@ void CemuUpdateWindow::WorkerThread()
break;
// apply update
std::wstring target_directory = ActiveSettings::GetPath().generic_wstring();
fs::path exePath = fs::path(wxStandardPaths::Get().GetExecutablePath().ToStdString());
std::wstring target_directory = exePath.parent_path().generic_wstring();
if (target_directory[target_directory.size() - 1] == '/')
target_directory = target_directory.substr(0, target_directory.size() - 1); // remove trailing /

View File

@ -134,7 +134,7 @@ ChecksumTool::ChecksumTool(wxWindow* parent, wxTitleManagerList::TitleEntry& ent
const auto title_id_str = fmt::format("{:016x}", m_json_entry.title_id);
const auto default_file = fmt::format("{}_v{}.json", title_id_str, m_info.GetAppTitleVersion());
const auto checksum_path = ActiveSettings::GetPath("resources/checksums/{}", default_file);
const auto checksum_path = ActiveSettings::GetUserDataPath("resources/checksums/{}", default_file);
if (exists(checksum_path))
m_verify_online->Enable();
}
@ -186,7 +186,7 @@ void ChecksumTool::LoadOnlineData() const
std::string latest_commit;
const auto checksum_path = ActiveSettings::GetPath("resources/checksums");
const auto checksum_path = ActiveSettings::GetUserDataPath("resources/checksums");
if (exists(checksum_path))
{
std::string current_commit;
@ -594,7 +594,7 @@ void ChecksumTool::OnVerifyOnline(wxCommandEvent& event)
const auto title_id_str = fmt::format("{:016x}", m_json_entry.title_id);
const auto default_file = fmt::format("{}_v{}.json", title_id_str, m_info.GetAppTitleVersion());
const auto checksum_path = ActiveSettings::GetPath("resources/checksums/{}", default_file);
const auto checksum_path = ActiveSettings::GetUserDataPath("resources/checksums/{}", default_file);
if(!exists(checksum_path))
return;

View File

@ -65,7 +65,7 @@ bool DownloadGraphicPacksWindow::curlDownloadFile(const char *url, curlDownloadF
bool checkGraphicPackDownloadedVersion(const char* nameVersion, bool& hasVersionFile)
{
hasVersionFile = false;
const auto path = ActiveSettings::GetPath("graphicPacks/downloadedGraphicPacks/version.txt");
const auto path = ActiveSettings::GetUserDataPath("graphicPacks/downloadedGraphicPacks/version.txt");
std::unique_ptr<FileStream> file(FileStream::openFile2(path));
std::string versionInFile;
@ -78,7 +78,7 @@ bool checkGraphicPackDownloadedVersion(const char* nameVersion, bool& hasVersion
void createGraphicPackDownloadedVersionFile(const char* nameVersion)
{
const auto path = ActiveSettings::GetPath("graphicPacks/downloadedGraphicPacks/version.txt");
const auto path = ActiveSettings::GetUserDataPath("graphicPacks/downloadedGraphicPacks/version.txt");
std::unique_ptr<FileStream> file(FileStream::createFile2(path));
if (file)
file->writeString(nameVersion);
@ -90,7 +90,7 @@ void createGraphicPackDownloadedVersionFile(const char* nameVersion)
void deleteDownloadedGraphicPacks()
{
const auto path = ActiveSettings::GetPath("graphicPacks/downloadedGraphicPacks");
const auto path = ActiveSettings::GetUserDataPath("graphicPacks/downloadedGraphicPacks");
std::error_code er;
if (!fs::exists(path, er))
return;
@ -238,7 +238,7 @@ void DownloadGraphicPacksWindow::UpdateThread()
return;
}
auto path = ActiveSettings::GetPath("graphicPacks/downloadedGraphicPacks");
auto path = ActiveSettings::GetUserDataPath("graphicPacks/downloadedGraphicPacks");
std::error_code er;
//fs::remove_all(path, er); -> Don't delete the whole folder and recreate it immediately afterwards because sometimes it just fails
deleteDownloadedGraphicPacks();
@ -258,7 +258,7 @@ void DownloadGraphicPacksWindow::UpdateThread()
std::strstr(sb.name, "..\\") != nullptr)
continue; // bad path
path = ActiveSettings::GetPath("graphicPacks/downloadedGraphicPacks/{}", sb.name);
path = ActiveSettings::GetUserDataPath("graphicPacks/downloadedGraphicPacks/{}", sb.name);
size_t sbNameLen = strlen(sb.name);
if(sbNameLen == 0)

View File

@ -3,6 +3,7 @@
#include "gui/DownloadGraphicPacksWindow.h"
#include "Cafe/GraphicPack/GraphicPack2.h"
#include "config/CemuConfig.h"
#include "config/ActiveSettings.h"
#include "Cafe/HW/Latte/Core/LatteAsyncCommands.h"
@ -326,7 +327,7 @@ void GraphicPacksWindow2::SaveStateToConfig()
for (const auto& gp : GraphicPack2::GetGraphicPacks())
{
auto filename = MakeRelativePath(gp->GetFilename()).lexically_normal();
auto filename = MakeRelativePath(ActiveSettings::GetUserDataPath(), gp->GetFilename()).lexically_normal();
if (gp->IsEnabled())
{
data.graphic_pack_entries.try_emplace(filename);

View File

@ -989,8 +989,8 @@ void MainWindow::OnDebugSetting(wxCommandEvent& event)
{
try
{
const auto path = CemuApp::GetCemuPath(L"dump\\curl").ToStdWstring();
fs::create_directories(path);
const fs::path path(CemuApp::GetUserDataPath().ToStdString());
fs::create_directories(path / "dump" / "curl");
}
catch (const std::exception& ex)
{
@ -1046,8 +1046,8 @@ void MainWindow::OnDebugDumpUsedTextures(wxCommandEvent& event)
try
{
// create directory
const auto path = CemuApp::GetCemuPath(L"dump\\textures");
fs::create_directories(path.ToStdWstring());
const fs::path path(CemuApp::GetUserDataPath().ToStdString());
fs::create_directories(path / "dump" / "textures");
}
catch (const std::exception& ex)
{
@ -1067,8 +1067,8 @@ void MainWindow::OnDebugDumpUsedShaders(wxCommandEvent& event)
try
{
// create directory
const auto path = CemuApp::GetCemuPath(L"dump\\shaders");
fs::create_directories(path.ToStdWstring());
const fs::path path(CemuApp::GetUserDataPath().ToStdString());
fs::create_directories(path / "dump" / "shaders");
}
catch (const std::exception & ex)
{

View File

@ -270,7 +270,7 @@ void MemorySearcherTool::OnFilter(wxCommandEvent& event)
void MemorySearcherTool::Load()
{
const auto memorySearcherPath = ActiveSettings::GetPath("memorySearcher/{:016x}.ini", CafeSystem::GetForegroundTitleId());
const auto memorySearcherPath = ActiveSettings::GetUserDataPath("memorySearcher/{:016x}.ini", CafeSystem::GetForegroundTitleId());
auto memSearcherIniContents = FileStream::LoadIntoMemory(memorySearcherPath);
if (!memSearcherIniContents)
return;
@ -322,7 +322,7 @@ void MemorySearcherTool::Load()
void MemorySearcherTool::Save()
{
const auto memorySearcherPath = ActiveSettings::GetPath("memorySearcher/{:016x}.ini", CafeSystem::GetForegroundTitleId());
const auto memorySearcherPath = ActiveSettings::GetUserDataPath("memorySearcher/{:016x}.ini", CafeSystem::GetForegroundTitleId());
FileStream* fs = FileStream::createFile2(memorySearcherPath);
if (fs)
{

View File

@ -271,7 +271,7 @@ DebuggerWindow2::DebuggerWindow2(wxFrame& parent, const wxRect& display_size)
{
this->wxWindowBase::SetBackgroundColour(*wxWHITE);
const auto file = ActiveSettings::GetPath("debugger/config.xml");
const auto file = ActiveSettings::GetConfigPath("debugger/config.xml");
m_config.SetFilename(file.generic_wstring());
m_config.Load();
@ -471,7 +471,7 @@ bool DebuggerWindow2::Show(bool show)
std::wstring DebuggerWindow2::GetModuleStoragePath(std::string module_name, uint32_t crc_hash) const
{
if (module_name.empty() || crc_hash == 0) return std::wstring();
return ActiveSettings::GetPath("debugger/{}_{:#10x}.xml", module_name, crc_hash).generic_wstring();
return ActiveSettings::GetConfigPath("debugger/{}_{:#10x}.xml", module_name, crc_hash).generic_wstring();
}
void DebuggerWindow2::OnBreakpointHit(wxCommandEvent& event)

View File

@ -665,10 +665,10 @@ void InputSettings2::on_profile_delete(wxCommandEvent& event)
}
try
{
const fs::path old_path = ActiveSettings::GetPath(fmt::format("controllerProfiles/{}.txt", selection));
const fs::path old_path = ActiveSettings::GetConfigPath("controllerProfiles/{}.txt", selection);
fs::remove(old_path);
const fs::path path = ActiveSettings::GetPath(fmt::format("controllerProfiles/{}.xml", selection));
const fs::path path = ActiveSettings::GetConfigPath("controllerProfiles/{}.xml", selection);
fs::remove(path);
profile_names->ChangeValue(kDefaultProfileName);

View File

@ -76,9 +76,9 @@ bool InputManager::load(size_t player_index, std::string_view filename)
{
fs::path file_path;
if (filename.empty())
file_path = ActiveSettings::GetPath(fmt::format("controllerProfiles/controller{}", player_index));
file_path = ActiveSettings::GetConfigPath("controllerProfiles/controller{}", player_index);
else
file_path = ActiveSettings::GetPath(fmt::format("controllerProfiles/{}", filename));
file_path = ActiveSettings::GetConfigPath("controllerProfiles/{}", filename);
auto old_file = file_path;
old_file.replace_extension(".txt"); // test .txt extension
@ -448,7 +448,7 @@ bool InputManager::save(size_t player_index, std::string_view filename)
if (!emulated_controller)
return false;
fs::path file_path = ActiveSettings::GetPath("controllerProfiles");
fs::path file_path = ActiveSettings::GetConfigPath("controllerProfiles");
fs::create_directories(file_path);
const auto is_default_file = filename.empty();
@ -664,8 +664,8 @@ EmulatedControllerPtr InputManager::delete_controller(size_t player_index, bool
if(delete_profile)
{
std::error_code ec{};
fs::remove(ActiveSettings::GetPath(fmt::format("controllerProfiles/controller{}.xml", player_index)), ec);
fs::remove(ActiveSettings::GetPath(fmt::format("controllerProfiles/controller{}.txt", player_index)), ec);
fs::remove(ActiveSettings::GetConfigPath("controllerProfiles/controller{}.xml", player_index), ec);
fs::remove(ActiveSettings::GetConfigPath("controllerProfiles/controller{}.txt", player_index), ec);
}
return result;
@ -680,8 +680,8 @@ EmulatedControllerPtr InputManager::delete_controller(size_t player_index, bool
controller = {};
std::error_code ec{};
fs::remove(ActiveSettings::GetPath(fmt::format("controllerProfiles/controller{}.xml", player_index)), ec);
fs::remove(ActiveSettings::GetPath(fmt::format("controllerProfiles/controller{}.txt", player_index)), ec);
fs::remove(ActiveSettings::GetConfigPath("controllerProfiles/controller{}.xml", player_index), ec);
fs::remove(ActiveSettings::GetConfigPath("controllerProfiles/controller{}.txt", player_index), ec);
return result;
}
@ -782,7 +782,7 @@ void InputManager::apply_game_profile()
std::vector<std::string> InputManager::get_profiles()
{
const auto path = ActiveSettings::GetPath("controllerProfiles");
const auto path = ActiveSettings::GetConfigPath("controllerProfiles");
if (!exists(path))
return {};

View File

@ -161,7 +161,7 @@ void _putenvSafe(const char* c)
void reconfigureGLDrivers()
{
// reconfigure GL drivers to store
const fs::path nvCacheDir = ActiveSettings::GetPath("shaderCache/driver/nvidia/");
const fs::path nvCacheDir = ActiveSettings::GetCachePath("shaderCache/driver/nvidia/");
std::error_code err;
fs::create_directories(nvCacheDir, err);
@ -245,8 +245,6 @@ void unitTests()
int mainEmulatorHLE()
{
if (!TestWriteAccess(ActiveSettings::GetPath()))
wxMessageBox("Cemu doesn't have write access to it's own directory.\nPlease move it to a different location or run Cemu as administrator!", "Warning", wxOK|wxICON_ERROR); // todo - different error messages per OS
LatteOverlay_init();
// run a couple of tests if in non-release mode
#ifdef CEMU_DEBUG_ASSERT
@ -267,7 +265,7 @@ int mainEmulatorHLE()
// init Cafe system (todo - the stuff above should be part of this too)
CafeSystem::Initialize();
// init title list
CafeTitleList::Initialize(ActiveSettings::GetPath("title_list_cache.xml"));
CafeTitleList::Initialize(ActiveSettings::GetUserDataPath("title_list_cache.xml"));
for (auto& it : GetConfig().game_paths)
CafeTitleList::AddScanPath(it);
fs::path mlcPath = ActiveSettings::GetMlcPath();
@ -281,8 +279,6 @@ int mainEmulatorHLE()
CafeSaveList::SetMLCPath(mlcPath);
CafeSaveList::Refresh();
}
// Create UI
gui_create();
return 0;
}
@ -347,10 +343,8 @@ int wWinMain( _In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ L
SDL_SetMainReady();
if (!LaunchSettings::HandleCommandline(lpCmdLine))
return 0;
ActiveSettings::LoadOnce();
NetworkConfig::LoadOnce();
HandlePostUpdate();
return mainEmulatorHLE();
gui_create();
return 0;
}
// entrypoint for debug builds with console
@ -359,10 +353,8 @@ int main(int argc, char* argv[])
SDL_SetMainReady();
if (!LaunchSettings::HandleCommandline(argc, argv))
return 0;
ActiveSettings::LoadOnce();
NetworkConfig::LoadOnce();
HandlePostUpdate();
return mainEmulatorHLE();
gui_create();
return 0;
}
#else
@ -374,11 +366,8 @@ int main(int argc, char *argv[])
#endif
if (!LaunchSettings::HandleCommandline(argc, argv))
return 0;
ActiveSettings::LoadOnce();
NetworkConfig::LoadOnce();
HandlePostUpdate();
return mainEmulatorHLE();
gui_create();
return 0;
}
#endif

View File

@ -306,11 +306,10 @@ bool TestWriteAccess(const fs::path& p)
}
// make path relative to Cemu directory
fs::path MakeRelativePath(const fs::path& path)
fs::path MakeRelativePath(const fs::path& base, const fs::path& path)
{
try
{
const fs::path base = ActiveSettings::GetPath();
return fs::relative(path, base);
}
catch (const std::exception&)

View File

@ -52,7 +52,7 @@ uint32_t GetPhysicalCoreCount();
// Creates a temporary file to test for write access
bool TestWriteAccess(const fs::path& p);
fs::path MakeRelativePath(const fs::path& path);
fs::path MakeRelativePath(const fs::path& base, const fs::path& path);
#ifdef HAS_DIRECTINPUT
bool GUIDFromString(const char* string, GUID& guid);

View File

@ -18,7 +18,7 @@ void libusbWrapper::init()
m_module = LoadLibraryW(L"libusb-1.0.dll");
if (!m_module)
{
const auto path = ActiveSettings::GetPath("resources/libusb-1.0.dll");
const auto path = ActiveSettings::GetDataPath("resources/libusb-1.0.dll");
m_module = LoadLibraryW(path.generic_wstring().c_str());
if (!m_module)
{