Correctly create screenshot directory if it does not exist (#551)

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Tom Lally 2022-12-03 16:57:32 +00:00 committed by GitHub
parent b361b154d8
commit dd538d477c
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@ -145,7 +145,7 @@ void Renderer::SaveScreenshot(const std::vector<uint8>& rgb_data, int width, int
{ {
fs::path screendir = _GenerateScreenshotFilename(!mainWindow); fs::path screendir = _GenerateScreenshotFilename(!mainWindow);
if (!fs::exists(screendir.parent_path())) if (!fs::exists(screendir.parent_path()))
fs::create_directory(screendir); fs::create_directories(screendir.parent_path());
if (image.SaveFile(screendir.wstring())) if (image.SaveFile(screendir.wstring()))
{ {
if(mainWindow) if(mainWindow)