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OpenGL: Fix crash related to wxWidgets handling of vsync (#1112)
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@ -24,11 +24,14 @@
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#define STRINGIFY2(X) #X
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#define STRINGIFY2(X) #X
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#define STRINGIFY(X) STRINGIFY2(X)
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#define STRINGIFY(X) STRINGIFY2(X)
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namespace CemuGL
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{
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#define GLFUNC(__type, __name) __type __name;
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#define GLFUNC(__type, __name) __type __name;
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#define EGLFUNC(__type, __name) __type __name;
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#define EGLFUNC(__type, __name) __type __name;
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#include "Common/GLInclude/glFunctions.h"
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#include "Common/GLInclude/glFunctions.h"
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#undef GLFUNC
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#undef GLFUNC
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#undef EGLFUNC
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#undef EGLFUNC
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}
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#include "config/ActiveSettings.h"
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#include "config/ActiveSettings.h"
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#include "config/LaunchSettings.h"
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#include "config/LaunchSettings.h"
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@ -241,6 +244,17 @@ void LoadOpenGLImports()
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#undef GLFUNC
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#undef GLFUNC
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#undef EGLFUNC
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#undef EGLFUNC
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}
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}
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#if BOOST_OS_LINUX
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// dummy function for all code that is statically linked with cemu and attempts to use eglSwapInterval
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// used to suppress wxWidgets calls to eglSwapInterval
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extern "C"
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EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval)
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{
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return EGL_TRUE;
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}
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#endif
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#elif BOOST_OS_MACOS
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#elif BOOST_OS_MACOS
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void LoadOpenGLImports()
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void LoadOpenGLImports()
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{
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{
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@ -36,6 +36,8 @@ typedef struct __GLXFBConfigRec *GLXFBConfig;
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#endif
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#endif
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namespace CemuGL
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{
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#define GLFUNC(__type, __name) extern __type __name;
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#define GLFUNC(__type, __name) extern __type __name;
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#define EGLFUNC(__type, __name) extern __type __name;
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#define EGLFUNC(__type, __name) extern __type __name;
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#include "glFunctions.h"
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#include "glFunctions.h"
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@ -213,6 +215,8 @@ static void glCompressedTextureSubImage3DWrapper(GLenum target, GLuint texture,
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glBindTexture(target, originalTexture);
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glBindTexture(target, originalTexture);
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}
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}
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}
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using namespace CemuGL;
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// this prevents Windows GL.h from being included:
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// this prevents Windows GL.h from being included:
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#define __gl_h_
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#define __gl_h_
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#define __GL_H__
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#define __GL_H__
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