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https://github.com/cemu-project/Cemu.git
synced 2024-12-01 13:34:18 +01:00
add: an option to turn fast math off
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6ba6157bae
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ebcb62a785
@ -251,6 +251,7 @@ void InfoLog_PrintActiveSettings()
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if (ActiveSettings::GetGraphicsAPI() == GraphicAPI::kVulkan)
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{
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cemuLog_log(LogType::Force, "Async compile: {}", GetConfig().async_compile.GetValue() ? "true" : "false");
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cemuLog_log(LogType::Force, "Fast math: {}", GetConfig().fast_math.GetValue() ? "true" : "false");
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if(!GetConfig().vk_accurate_barriers.GetValue())
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cemuLog_log(LogType::Force, "Accurate barriers are disabled!");
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}
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@ -1013,7 +1014,7 @@ namespace CafeSystem
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{
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// starting with Cemu 1.27.0 /vol/storage_mlc01/ is virtualized, meaning that it doesn't point to one singular host os folder anymore
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// instead it now uses a more complex solution to source titles with various formats (folder, wud, wua) from the game paths and host mlc path
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// todo - mount /vol/storage_mlc01/ with base priority to the host mlc?
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// since mounting titles is an expensive operation we have to avoid mounting all titles at once
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@ -7,8 +7,7 @@
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#include "Cemu/Logging/CemuLogging.h"
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#include "Common/precompiled.h"
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#include "HW/Latte/Core/FetchShader.h"
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#include "HW/Latte/ISA/RegDefines.h"
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#include "config/CemuConfig.h"
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extern std::atomic_int g_compiled_shaders_total;
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extern std::atomic_int g_compiled_shaders_async;
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@ -16,8 +15,13 @@ extern std::atomic_int g_compiled_shaders_async;
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RendererShaderMtl::RendererShaderMtl(MetalRenderer* mtlRenderer, ShaderType type, uint64 baseHash, uint64 auxHash, bool isGameShader, bool isGfxPackShader, const std::string& mslCode)
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: RendererShader(type, baseHash, auxHash, isGameShader, isGfxPackShader), m_mtlr{mtlRenderer}
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{
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MTL::CompileOptions* options = MTL::CompileOptions::alloc()->init();
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if (GetConfig().fast_math)
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options->setFastMathEnabled(true);
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NS::Error* error = nullptr;
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MTL::Library* library = m_mtlr->GetDevice()->newLibrary(ToNSString(mslCode), nullptr, &error);
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MTL::Library* library = m_mtlr->GetDevice()->newLibrary(ToNSString(mslCode), options, &error);
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options->release();
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if (error)
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{
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cemuLog_log(LogType::Force, "failed to create library: {} -> {}", error->localizedDescription()->utf8String(), mslCode.c_str());
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@ -32,7 +32,7 @@ void CemuConfig::Load(XMLConfigParser& parser)
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mlc_path = mlc;
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permanent_storage = parser.get("permanent_storage", permanent_storage);
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language = parser.get<sint32>("language", wxLANGUAGE_DEFAULT);
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use_discord_presence = parser.get("use_discord_presence", true);
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fullscreen_menubar = parser.get("fullscreen_menubar", false);
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@ -102,7 +102,7 @@ void CemuConfig::Load(XMLConfigParser& parser)
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cemuLog_log(LogType::Force, "config load error: can't load recently launched game file: {}", path);
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}
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}
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recent_nfc_files.clear();
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auto nfc_parser = parser.get("RecentNFCFiles");
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for (auto element = nfc_parser.get("Entry"); element.valid(); element = nfc_parser.get("Entry", element))
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@ -198,7 +198,7 @@ void CemuConfig::Load(XMLConfigParser& parser)
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{
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graphic_pack_entries[path].try_emplace("_disabled", "true");
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}
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for (auto preset = element.get("Preset"); preset.valid(); preset = element.get("Preset", preset))
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{
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const std::string category = preset.get("category", "");
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@ -206,7 +206,7 @@ void CemuConfig::Load(XMLConfigParser& parser)
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graphic_pack_entries[path].try_emplace(category, active_preset);
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}
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}
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}
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// graphics
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@ -219,6 +219,7 @@ void CemuConfig::Load(XMLConfigParser& parser)
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downscale_filter = graphic.get("DownscaleFilter", kLinearFilter);
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fullscreen_scaling = graphic.get("FullscreenScaling", kKeepAspectRatio);
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async_compile = graphic.get("AsyncCompile", async_compile);
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fast_math = graphic.get("FastMath", fast_math);
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vk_accurate_barriers = graphic.get("vkAccurateBarriers", true); // this used to be "VulkanAccurateBarriers" but because we changed the default to true in 1.27.1 the option name had to be changed
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auto overlay_node = graphic.get("Overlay");
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@ -373,7 +374,7 @@ void CemuConfig::Save(XMLConfigParser& parser)
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// config.set("cpu_mode", cpu_mode.GetValue());
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//config.set("console_region", console_region.GetValue());
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config.set("console_language", console_language.GetValue());
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auto wpos = config.set("window_position");
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wpos.set<sint32>("x", window_position.x);
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wpos.set<sint32>("y", window_position.y);
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@ -408,13 +409,13 @@ void CemuConfig::Save(XMLConfigParser& parser)
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{
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launch_files_parser.set("Entry", entry.c_str());
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}
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auto nfc_files_parser = config.set("RecentNFCFiles");
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for (const auto& entry : recent_nfc_files)
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{
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nfc_files_parser.set("Entry", entry.c_str());
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}
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// game paths
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auto game_path_parser = config.set("GamePaths");
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for (const auto& entry : game_paths)
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@ -455,11 +456,11 @@ void CemuConfig::Save(XMLConfigParser& parser)
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entry.set_attribute("disabled", true);
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continue;
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}
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auto preset = entry.set("Preset");
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if(!kv.first.empty())
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preset.set("category", kv.first.c_str());
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preset.set("preset", kv.second.c_str());
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}
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}
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@ -475,6 +476,7 @@ void CemuConfig::Save(XMLConfigParser& parser)
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graphic.set("DownscaleFilter", downscale_filter);
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graphic.set("FullscreenScaling", fullscreen_scaling);
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graphic.set("AsyncCompile", async_compile.GetValue());
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graphic.set("FastMath", fast_math.GetValue());
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graphic.set("vkAccurateBarriers", vk_accurate_barriers);
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auto overlay_node = graphic.set("Overlay");
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@ -444,6 +444,7 @@ struct CemuConfig
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ConfigValue<bool> gx2drawdone_sync {true};
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ConfigValue<bool> render_upside_down{ false };
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ConfigValue<bool> async_compile{ true };
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ConfigValue<bool> fast_math{ true };
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ConfigValue<bool> vk_accurate_barriers{ true };
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@ -344,6 +344,10 @@ wxPanel* GeneralSettings2::AddGraphicsPage(wxNotebook* notebook)
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m_async_compile->SetToolTip(_("Enables async shader and pipeline compilation. Reduces stutter at the cost of objects not rendering for a short time.\nVulkan only"));
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graphic_misc_row->Add(m_async_compile, 0, wxALL, 5);
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m_fast_math = new wxCheckBox(box, wxID_ANY, _("Fast math"));
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m_fast_math->SetToolTip(_("Enables fast math for all shaders. May cause minor inaccuracies in some games.\nMetal only"));
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graphic_misc_row->Add(m_fast_math, 0, wxALL, 5);
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m_gx2drawdone_sync = new wxCheckBox(box, wxID_ANY, _("Full sync at GX2DrawDone()"));
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m_gx2drawdone_sync->SetToolTip(_("If synchronization is requested by the game, the emulated CPU will wait for the GPU to finish all operations.\nThis is more accurate behavior, but may cause lower performance"));
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graphic_misc_row->Add(m_gx2drawdone_sync, 0, wxALL, 5);
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@ -1038,6 +1042,7 @@ void GeneralSettings2::StoreConfig()
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config.vsync = m_vsync->GetSelection();
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config.gx2drawdone_sync = m_gx2drawdone_sync->IsChecked();
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config.async_compile = m_async_compile->IsChecked();
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config.fast_math = m_fast_math->IsChecked();
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config.upscale_filter = m_upscale_filter->GetSelection();
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config.downscale_filter = m_downscale_filter->GetSelection();
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@ -1500,7 +1505,7 @@ void GeneralSettings2::HandleGraphicsApiSelection()
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selection = GetConfig().vsync;
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m_vsync->Clear();
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if(m_graphic_api->GetSelection() == 0)
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if (m_graphic_api->GetSelection() == 0)
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{
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// OpenGL
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m_vsync->AppendString(_("Off"));
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@ -1515,12 +1520,14 @@ void GeneralSettings2::HandleGraphicsApiSelection()
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m_gx2drawdone_sync->Enable();
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m_async_compile->Disable();
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m_fast_math->Disable();
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}
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else
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else if (m_graphic_api->GetSelection() == 1)
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{
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// Vulkan
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m_gx2drawdone_sync->Disable();
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m_async_compile->Enable();
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m_fast_math->Disable();
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m_vsync->AppendString(_("Off"));
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m_vsync->AppendString(_("Double buffering"));
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@ -1553,6 +1560,24 @@ void GeneralSettings2::HandleGraphicsApiSelection()
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}
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}
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}
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else
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{
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// Metal
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m_gx2drawdone_sync->Disable();
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m_async_compile->Enable();
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m_fast_math->Enable();
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// TODO: vsync options
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m_vsync->AppendString(_("Off"));
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m_vsync->AppendString(_("Double buffering"));
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m_vsync->AppendString(_("Triple buffering"));
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m_vsync->Select(selection);
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// TODO: add an option to select the graphic device
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m_graphic_device->Clear();
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m_graphic_device->Disable();
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}
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}
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void GeneralSettings2::ApplyConfig()
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@ -1604,6 +1629,7 @@ void GeneralSettings2::ApplyConfig()
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m_graphic_api->SetSelection(config.graphic_api);
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m_vsync->SetSelection(config.vsync);
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m_async_compile->SetValue(config.async_compile);
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m_fast_math->SetValue(config.fast_math);
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m_gx2drawdone_sync->SetValue(config.gx2drawdone_sync);
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m_upscale_filter->SetSelection(config.upscale_filter);
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m_downscale_filter->SetSelection(config.downscale_filter);
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@ -28,7 +28,7 @@ private:
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bool m_has_account_change = false; // keep track of dirty state of accounts
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wxPanel* AddGeneralPage(wxNotebook* notebook);
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wxPanel* AddGraphicsPage(wxNotebook* notebook);
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wxPanel* AddAudioPage(wxNotebook* notebook);
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@ -52,7 +52,7 @@ private:
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// Graphics
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wxChoice* m_graphic_api, * m_graphic_device;
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wxChoice* m_vsync;
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wxCheckBox *m_async_compile, *m_gx2drawdone_sync;
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wxCheckBox *m_async_compile, *m_fast_math, *m_gx2drawdone_sync;
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wxRadioBox* m_upscale_filter, *m_downscale_filter, *m_fullscreen_scaling;
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wxChoice* m_overlay_position, *m_notification_position, *m_overlay_scale, *m_notification_scale;
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wxCheckBox* m_controller_profile_name, *m_controller_low_battery, *m_shader_compiling, *m_friends_data;
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@ -106,11 +106,10 @@ private:
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void UpdateAudioDevice();
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// refreshes audio device list for dropdown
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void UpdateAudioDeviceList();
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void ResetAccountInformation();
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void UpdateAccountInformation();
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void UpdateOnlineAccounts();
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void HandleGraphicsApiSelection();
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void ApplyConfig();
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};
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