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https://github.com/cemu-project/Cemu.git
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rint texture slice & explicitly specify texture lod
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97be576cd6
commit
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@ -2240,6 +2240,8 @@ static void _emitTEXSampleTextureCode(LatteDecompilerShaderContext* shaderContex
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bool unnormalizationHandled = false;
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bool useTexelCoordinates = false;
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bool isRead = ((texOpcode == GPU7_TEX_INST_SAMPLE && (texInstruction->textureFetch.unnormalized[0] && texInstruction->textureFetch.unnormalized[1] && texInstruction->textureFetch.unnormalized[2] && texInstruction->textureFetch.unnormalized[3])) ||
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texOpcode == GPU7_TEX_INST_LD);
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// handle illegal combinations
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if (texOpcode == GPU7_TEX_INST_FETCH4 && (texDim == Latte::E_DIM::DIM_1D || texDim == Latte::E_DIM::DIM_1D_ARRAY))
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@ -2266,8 +2268,7 @@ static void _emitTEXSampleTextureCode(LatteDecompilerShaderContext* shaderContex
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if (!emulateCompare)
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{
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src->add(".");
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if ((texOpcode == GPU7_TEX_INST_SAMPLE && (texInstruction->textureFetch.unnormalized[0] && texInstruction->textureFetch.unnormalized[1] && texInstruction->textureFetch.unnormalized[2] && texInstruction->textureFetch.unnormalized[3])) ||
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texOpcode == GPU7_TEX_INST_LD)
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if (isRead)
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{
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if (hasOffset)
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cemu_assert_unimplemented();
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@ -2353,9 +2354,9 @@ static void _emitTEXSampleTextureCode(LatteDecompilerShaderContext* shaderContex
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_emitTEXSampleCoordInputComponent(shaderContext, texInstruction, 0, LATTE_DECOMPILER_DTYPE_FLOAT);
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src->add(", ");
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_emitTEXSampleCoordInputComponent(shaderContext, texInstruction, 1, LATTE_DECOMPILER_DTYPE_FLOAT);
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src->add("), uint(");
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src->add("), uint(rint(");
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_emitTEXSampleCoordInputComponent(shaderContext, texInstruction, 2, LATTE_DECOMPILER_DTYPE_FLOAT);
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src->add(")");
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src->add("))");
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src->addFmt(", {}", _getTexGPRAccess(shaderContext, texInstruction->srcGpr, LATTE_DECOMPILER_DTYPE_FLOAT, texInstruction->textureFetch.srcSel[3], -1, -1, -1, tempBuffer0));
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}
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@ -2397,9 +2398,9 @@ static void _emitTEXSampleTextureCode(LatteDecompilerShaderContext* shaderContex
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_emitTEXSampleCoordInputComponent(shaderContext, texInstruction, 0, LATTE_DECOMPILER_DTYPE_FLOAT);
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src->add(", ");
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_emitTEXSampleCoordInputComponent(shaderContext, texInstruction, 1, LATTE_DECOMPILER_DTYPE_FLOAT);
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src->add("), uint(");
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src->add("), uint(rint(");
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_emitTEXSampleCoordInputComponent(shaderContext, texInstruction, 2, LATTE_DECOMPILER_DTYPE_FLOAT);
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src->add(")");
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src->add("))");
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}
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else if(texDim == Latte::E_DIM::DIM_3D)
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{
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@ -2443,7 +2444,7 @@ static void _emitTEXSampleTextureCode(LatteDecompilerShaderContext* shaderContex
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// 1D textures don't support lod
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if (texDim != Latte::E_DIM::DIM_1D && texDim != Latte::E_DIM::DIM_1D_ARRAY)
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{
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if( texOpcode == GPU7_TEX_INST_SAMPLE_L || texOpcode == GPU7_TEX_INST_SAMPLE_LB || texOpcode == GPU7_TEX_INST_SAMPLE_C_L)
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if (texOpcode == GPU7_TEX_INST_SAMPLE_L || texOpcode == GPU7_TEX_INST_SAMPLE_LB || texOpcode == GPU7_TEX_INST_SAMPLE_C_L)
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{
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src->add(", ");
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if (texOpcode == GPU7_TEX_INST_SAMPLE_LB)
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@ -2458,7 +2459,7 @@ static void _emitTEXSampleTextureCode(LatteDecompilerShaderContext* shaderContex
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src->add(")");
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}
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}
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else if( texOpcode == GPU7_TEX_INST_SAMPLE_LZ || texOpcode == GPU7_TEX_INST_SAMPLE_C_LZ )
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else if (!isRead && !isGather/*texOpcode == GPU7_TEX_INST_SAMPLE_LZ || texOpcode == GPU7_TEX_INST_SAMPLE_C_LZ*/)
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{
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src->add(", level(0.0)");
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}
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