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Fix UI crash on Windows (#813)
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@ -875,7 +875,9 @@ void GeneralSettings2::StoreConfig()
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config.fullscreen_menubar = m_fullscreen_menubar->IsChecked();
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config.fullscreen_menubar = m_fullscreen_menubar->IsChecked();
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config.check_update = m_auto_update->IsChecked();
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config.check_update = m_auto_update->IsChecked();
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config.save_screenshot = m_save_screenshot->IsChecked();
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config.save_screenshot = m_save_screenshot->IsChecked();
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config.feral_gamemode = m_feral_gamemode->IsChecked();
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#if BOOST_OS_LINUX && defined(ENABLE_FERAL_GAMEMODE)
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config.feral_gamemode = m_feral_gamemode->IsChecked();
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#endif
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const bool use_ps = m_permanent_storage->IsChecked();
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const bool use_ps = m_permanent_storage->IsChecked();
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if(use_ps)
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if(use_ps)
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{
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{
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@ -1515,8 +1517,9 @@ void GeneralSettings2::ApplyConfig()
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m_permanent_storage->SetValue(config.permanent_storage);
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m_permanent_storage->SetValue(config.permanent_storage);
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m_disable_screensaver->SetValue(config.disable_screensaver);
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m_disable_screensaver->SetValue(config.disable_screensaver);
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#if BOOST_OS_LINUX && defined(ENABLE_FERAL_GAMEMODE)
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m_feral_gamemode->SetValue(config.feral_gamemode);
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m_feral_gamemode->SetValue(config.feral_gamemode);
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#endif
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// temporary workaround because feature crashes on macOS
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// temporary workaround because feature crashes on macOS
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#if BOOST_OS_MACOS
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#if BOOST_OS_MACOS
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m_disable_screensaver->SetValue(false);
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m_disable_screensaver->SetValue(false);
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@ -43,7 +43,9 @@ private:
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wxCheckBox* m_auto_update, *m_save_screenshot;
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wxCheckBox* m_auto_update, *m_save_screenshot;
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wxCheckBox* m_permanent_storage;
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wxCheckBox* m_permanent_storage;
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wxCheckBox* m_disable_screensaver;
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wxCheckBox* m_disable_screensaver;
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wxCheckBox* m_feral_gamemode;
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#if BOOST_OS_LINUX && defined(ENABLE_FERAL_GAMEMODE)
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wxCheckBox* m_feral_gamemode;
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#endif
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wxListBox* m_game_paths;
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wxListBox* m_game_paths;
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wxTextCtrl* m_mlc_path;
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wxTextCtrl* m_mlc_path;
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