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nn_fp: Multiple fixes
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@ -328,6 +328,7 @@ namespace iosu
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static const auto FPResult_Ok = 0;
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static const auto FPResult_InvalidIPCParam = BUILD_NN_RESULT(NN_RESULT_LEVEL_LVL6, NN_RESULT_MODULE_NN_FP, 0x680);
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static const auto FPResult_RequestFailed = BUILD_NN_RESULT(NN_RESULT_LEVEL_FATAL, NN_RESULT_MODULE_NN_FP, 0); // figure out proper error code
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static const auto FPResult_Aborted = BUILD_NN_RESULT(NN_RESULT_LEVEL_STATUS, NN_RESULT_MODULE_NN_FP, 0x3480);
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class FPDService : public iosu::nn::IPCSimpleService
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{
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@ -586,7 +587,7 @@ namespace iosu
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if (!ActiveSettings::IsOnlineEnabled())
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{
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// not online, fail immediately
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return BUILD_NN_RESULT(NN_RESULT_LEVEL_FATAL, NN_RESULT_MODULE_NN_FP, 0); // todo
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return FPResult_Ok; // Splatoon expects this to always return success otherwise it will softlock. This should be FPResult_Aborted?
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}
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StartFriendSession();
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fpdClient->hasLoggedIn = true;
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@ -55,8 +55,8 @@ namespace nn
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{
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std::unique_lock _l(m_mtx);
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void* p = g_fp.fpBufferHeap->alloc(size, 32);
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uint32 heapSize, allocationSize, allocNum;
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g_fp.fpBufferHeap->getStats(heapSize, allocationSize, allocNum);
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if (!p)
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cemuLog_log(LogType::Force, "nn_fp: Internal heap is full");
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return p;
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}
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@ -153,8 +153,11 @@ namespace nn
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totalBufferSize += m_vec[i].size;
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totalBufferSize = (totalBufferSize+31)&~31;
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}
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if(totalBufferSize > 0)
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{
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m_dataBuffer = FPIpcBufferAllocator.Allocate(totalBufferSize, 32);
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cemu_assert_debug(m_dataBuffer);
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}
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// update Ioctl vector addresses
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for(uint8 i=0; i<m_numVecIn + m_numVecOut; i++)
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{
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@ -176,9 +179,7 @@ namespace nn
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ppcDefineParamPtr(ipcCtx, FPIpcContext, 1);
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ipcCtx->m_asyncResult = result; // store result in variable since FP callbacks pass a pointer to nnResult and not the value directly
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ipcCtx->CopyBackOutputs();
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cemuLog_logDebug(LogType::Force, "[DBG] AsyncHandler BeforeCallback");
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PPCCoreCallback(ipcCtx->m_callbackFunc, &ipcCtx->m_asyncResult, ipcCtx->m_callbackParam);
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cemuLog_logDebug(LogType::Force, "[DBG] AsyncHandler AfterCallback");
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delete ipcCtx;
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osLib_returnFromFunction(hCPU, 0);
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}
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@ -489,6 +489,11 @@ private:
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bool _alloc(uint32 size, uint32 alignment, uint32& allocOffsetOut)
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{
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if(size == 0)
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{
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size = 1; // zero-sized allocations are not supported
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cemu_assert_suspicious();
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}
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// find smallest bucket to scan
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uint32 alignmentM1 = alignment - 1;
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uint32 bucketIndex = ulog2(size);
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@ -521,7 +526,10 @@ private:
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{
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auto it = map_allocatedRange.find(addrOffset);
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if (it == map_allocatedRange.end())
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assert_dbg();
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{
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cemuLog_log(LogType::Force, "VHeap internal error");
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cemu_assert(false);
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}
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allocRange_t* range = it->second;
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map_allocatedRange.erase(it);
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m_statsMemAllocated -= range->size;
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