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Attempt to fix flicker on resize, don't recreate if image was already acquired. (#522)
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@ -2540,12 +2540,12 @@ bool VulkanRenderer::AcquireNextSwapchainImage(bool mainWindow)
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auto& chainInfo = GetChainInfo(mainWindow);
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auto& chainInfo = GetChainInfo(mainWindow);
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if (!UpdateSwapchainProperties(mainWindow))
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return false;
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if (chainInfo.swapchainImageIndex != -1)
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if (chainInfo.swapchainImageIndex != -1)
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return true; // image already reserved
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return true; // image already reserved
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if (!UpdateSwapchainProperties(mainWindow))
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return false;
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vkResetFences(m_logicalDevice, 1, &chainInfo.m_imageAvailableFence);
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vkResetFences(m_logicalDevice, 1, &chainInfo.m_imageAvailableFence);
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VkResult result = vkAcquireNextImageKHR(m_logicalDevice, chainInfo.swapchain, std::numeric_limits<uint64_t>::max(), VK_NULL_HANDLE, chainInfo.m_imageAvailableFence, &chainInfo.swapchainImageIndex);
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VkResult result = vkAcquireNextImageKHR(m_logicalDevice, chainInfo.swapchain, std::numeric_limits<uint64_t>::max(), VK_NULL_HANDLE, chainInfo.m_imageAvailableFence, &chainInfo.swapchainImageIndex);
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if (result != VK_SUCCESS)
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if (result != VK_SUCCESS)
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