mirror of
https://github.com/cemu-project/Cemu.git
synced 2024-11-22 00:59:18 +01:00
Vulkan: Allow RGBA16F texture format with SRGB bit
This commit is contained in:
parent
e02cc42d67
commit
f52970c822
@ -2212,6 +2212,7 @@ void VulkanRenderer::GetTextureFormatInfoVK(Latte::E_GX2SURFFMT format, bool isD
|
|||||||
formatInfoOut->decoder = TextureDecoder_R32_G32_B32_A32_UINT::getInstance();
|
formatInfoOut->decoder = TextureDecoder_R32_G32_B32_A32_UINT::getInstance();
|
||||||
break;
|
break;
|
||||||
case Latte::E_GX2SURFFMT::R16_G16_B16_A16_FLOAT:
|
case Latte::E_GX2SURFFMT::R16_G16_B16_A16_FLOAT:
|
||||||
|
case Latte::E_GX2SURFFMT::R16_G16_B16_A16_FLOAT | Latte::E_GX2SURFFMT::FMT_BIT_SRGB: // Seen in Sonic Transformed level Starry Speedway. SRGB should just be ignored for native float formats?
|
||||||
formatInfoOut->vkImageFormat = VK_FORMAT_R16G16B16A16_SFLOAT;
|
formatInfoOut->vkImageFormat = VK_FORMAT_R16G16B16A16_SFLOAT;
|
||||||
formatInfoOut->decoder = TextureDecoder_R16_G16_B16_A16_FLOAT::getInstance();
|
formatInfoOut->decoder = TextureDecoder_R16_G16_B16_A16_FLOAT::getInstance();
|
||||||
break;
|
break;
|
||||||
|
Loading…
Reference in New Issue
Block a user