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Fix macos missing dylib file
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parent
f39a5e757b
commit
f58b260cbd
@ -78,7 +78,7 @@ if (MACOS_BUNDLE)
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set(MACOSX_BUNDLE_BUNDLE_NAME "Cemu")
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set(MACOSX_BUNDLE_BUNDLE_NAME "Cemu")
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set(MACOSX_BUNDLE_SHORT_VERSION_STRING ${CMAKE_PROJECT_VERSION})
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set(MACOSX_BUNDLE_SHORT_VERSION_STRING ${CMAKE_PROJECT_VERSION})
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set(MACOSX_BUNDLE_BUNDLE_VERSION ${CMAKE_PROJECT_VERSION})
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set(MACOSX_BUNDLE_BUNDLE_VERSION ${CMAKE_PROJECT_VERSION})
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set(MACOSX_BUNDLE_COPYRIGHT "Copyright © 2023 Cemu Project")
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set(MACOSX_BUNDLE_COPYRIGHT "Copyright © 2024 Cemu Project")
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set(MACOSX_BUNDLE_CATEGORY "public.app-category.games")
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set(MACOSX_BUNDLE_CATEGORY "public.app-category.games")
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set(MACOSX_MINIMUM_SYSTEM_VERSION "12.0")
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set(MACOSX_MINIMUM_SYSTEM_VERSION "12.0")
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@ -100,6 +100,9 @@ if (MACOS_BUNDLE)
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add_custom_command (TARGET CemuBin POST_BUILD
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add_custom_command (TARGET CemuBin POST_BUILD
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COMMAND bash -c "install_name_tool -add_rpath @executable_path/../Frameworks ${CMAKE_SOURCE_DIR}/bin/${OUTPUT_NAME}.app/Contents/MacOS/${OUTPUT_NAME}")
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COMMAND bash -c "install_name_tool -add_rpath @executable_path/../Frameworks ${CMAKE_SOURCE_DIR}/bin/${OUTPUT_NAME}.app/Contents/MacOS/${OUTPUT_NAME}")
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add_custom_command (TARGET CemuBin POST_BUILD
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COMMAND bash -c "install_name_tool -change /usr/local/opt/libusb/lib/libusb-1.0.0.dylib @executable_path/../Frameworks/libusb-1.0.0.dylib ${CMAKE_SOURCE_DIR}/bin/${OUTPUT_NAME}.app/Contents/MacOS/${OUTPUT_NAME}")
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endif()
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endif()
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set_target_properties(CemuBin PROPERTIES
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set_target_properties(CemuBin PROPERTIES
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