mirror of
https://github.com/cemu-project/Cemu.git
synced 2024-11-22 17:19:18 +01:00
Fix error message when SDL fails to initialize (#861)
This commit is contained in:
parent
633e5c0e05
commit
f6a1cc598e
@ -32,7 +32,7 @@ SDLControllerProvider::SDLControllerProvider()
|
|||||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_LUNA, "1");
|
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_LUNA, "1");
|
||||||
|
|
||||||
if (SDL_Init(SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER | SDL_INIT_HAPTIC | SDL_INIT_EVENTS) < 0)
|
if (SDL_Init(SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER | SDL_INIT_HAPTIC | SDL_INIT_EVENTS) < 0)
|
||||||
throw std::runtime_error(fmt::format("couldn't initialize SDL: %s", SDL_GetError()));
|
throw std::runtime_error(fmt::format("couldn't initialize SDL: {}", SDL_GetError()));
|
||||||
|
|
||||||
|
|
||||||
if (SDL_GameControllerEventState(SDL_ENABLE) < 0) {
|
if (SDL_GameControllerEventState(SDL_ENABLE) < 0) {
|
||||||
|
Loading…
Reference in New Issue
Block a user