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https://github.com/cemu-project/Cemu.git
synced 2024-11-25 18:46:55 +01:00
More detailed error messages when encrypted titles fail to launch
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5ad57bb0c9
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@ -12,6 +12,8 @@
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#include "boost/range/adaptor/reversed.hpp"
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#define SET_FST_ERROR(__code) if (errorCodeOut) *errorCodeOut = ErrorCode::__code
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class FSTDataSource
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{
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public:
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@ -215,23 +217,22 @@ bool FSTVolume::FindDiscKey(const fs::path& path, NCrypto::AesKey& discTitleKey)
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// open WUD image using key cache
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// if no matching key is found then keyFound will return false
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FSTVolume* FSTVolume::OpenFromDiscImage(const fs::path& path, bool* keyFound)
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FSTVolume* FSTVolume::OpenFromDiscImage(const fs::path& path, ErrorCode* errorCodeOut)
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{
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SET_FST_ERROR(UNKNOWN_ERROR);
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KeyCache_Prepare();
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NCrypto::AesKey discTitleKey;
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if (!FindDiscKey(path, discTitleKey))
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{
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if(keyFound)
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*keyFound = false;
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SET_FST_ERROR(DISC_KEY_MISSING);
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return nullptr;
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}
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if(keyFound)
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*keyFound = true;
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return OpenFromDiscImage(path, discTitleKey);
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return OpenFromDiscImage(path, discTitleKey, errorCodeOut);
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}
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// open WUD image
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FSTVolume* FSTVolume::OpenFromDiscImage(const fs::path& path, NCrypto::AesKey& discTitleKey)
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FSTVolume* FSTVolume::OpenFromDiscImage(const fs::path& path, NCrypto::AesKey& discTitleKey, ErrorCode* errorCodeOut)
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{
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// WUD images support multiple partitions, each with their own key and FST
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// the process for loading game data FSTVolume from a WUD image is as follows:
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@ -240,6 +241,7 @@ FSTVolume* FSTVolume::OpenFromDiscImage(const fs::path& path, NCrypto::AesKey& d
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// 3) find main GM partition
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// 4) use SI information to get titleKey for GM partition
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// 5) Load FST for GM
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SET_FST_ERROR(UNKNOWN_ERROR);
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std::unique_ptr<FSTDataSourceWUD> dataSource(FSTDataSourceWUD::Open(path));
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if (!dataSource)
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return nullptr;
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@ -365,11 +367,15 @@ FSTVolume* FSTVolume::OpenFromDiscImage(const fs::path& path, NCrypto::AesKey& d
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// load GM partition
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dataSource->SetBaseOffset((uint64)partitionArray[gmPartitionIndex].partitionAddress * DISC_SECTOR_SIZE);
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return OpenFST(std::move(dataSource), (uint64)partitionHeaderGM.fstSector * DISC_SECTOR_SIZE, partitionHeaderGM.fstSize, &gmTitleKey, static_cast<FSTVolume::ClusterHashMode>(partitionHeaderGM.fstHashType));
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FSTVolume* r = OpenFST(std::move(dataSource), (uint64)partitionHeaderGM.fstSector * DISC_SECTOR_SIZE, partitionHeaderGM.fstSize, &gmTitleKey, static_cast<FSTVolume::ClusterHashMode>(partitionHeaderGM.fstHashType));
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if (r)
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SET_FST_ERROR(OK);
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return r;
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}
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FSTVolume* FSTVolume::OpenFromContentFolder(fs::path folderPath)
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FSTVolume* FSTVolume::OpenFromContentFolder(fs::path folderPath, ErrorCode* errorCodeOut)
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{
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SET_FST_ERROR(UNKNOWN_ERROR);
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// load TMD
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FileStream* tmdFile = FileStream::openFile2(folderPath / "title.tmd");
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if (!tmdFile)
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@ -379,17 +385,26 @@ FSTVolume* FSTVolume::OpenFromContentFolder(fs::path folderPath)
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delete tmdFile;
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NCrypto::TMDParser tmdParser;
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if (!tmdParser.parse(tmdData.data(), tmdData.size()))
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{
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SET_FST_ERROR(BAD_TITLE_TMD);
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return nullptr;
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}
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// load ticket
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FileStream* ticketFile = FileStream::openFile2(folderPath / "title.tik");
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if (!ticketFile)
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{
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SET_FST_ERROR(TITLE_TIK_MISSING);
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return nullptr;
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}
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std::vector<uint8> ticketData;
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ticketFile->extract(ticketData);
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delete ticketFile;
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NCrypto::ETicketParser ticketParser;
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if (!ticketParser.parse(ticketData.data(), ticketData.size()))
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{
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SET_FST_ERROR(BAD_TITLE_TIK);
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return nullptr;
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}
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NCrypto::AesKey titleKey;
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ticketParser.GetTitleKey(titleKey);
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// open data source
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@ -412,6 +427,8 @@ FSTVolume* FSTVolume::OpenFromContentFolder(fs::path folderPath)
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// load FST
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// fstSize = size of first cluster?
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FSTVolume* fstVolume = FSTVolume::OpenFST(std::move(dataSource), 0, fstSize, &titleKey, fstHashMode);
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if (fstVolume)
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SET_FST_ERROR(OK);
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return fstVolume;
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}
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@ -20,11 +20,21 @@ private:
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class FSTVolume
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{
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public:
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enum class ErrorCode
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{
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OK = 0,
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UNKNOWN_ERROR = 1,
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DISC_KEY_MISSING = 2,
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TITLE_TIK_MISSING = 3,
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BAD_TITLE_TMD = 4,
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BAD_TITLE_TIK = 5,
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};
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static bool FindDiscKey(const fs::path& path, NCrypto::AesKey& discTitleKey);
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static FSTVolume* OpenFromDiscImage(const fs::path& path, NCrypto::AesKey& discTitleKey);
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static FSTVolume* OpenFromDiscImage(const fs::path& path, bool* keyFound = nullptr);
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static FSTVolume* OpenFromContentFolder(fs::path folderPath);
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static FSTVolume* OpenFromDiscImage(const fs::path& path, NCrypto::AesKey& discTitleKey, ErrorCode* errorCodeOut = nullptr);
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static FSTVolume* OpenFromDiscImage(const fs::path& path, ErrorCode* errorCodeOut = nullptr);
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static FSTVolume* OpenFromContentFolder(fs::path folderPath, ErrorCode* errorCodeOut = nullptr);
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~FSTVolume();
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@ -77,6 +77,7 @@ TitleInfo::TitleInfo(const fs::path& path, std::string_view subPath)
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if (!path.has_filename())
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{
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m_isValid = false;
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SetInvalidReason(InvalidReason::BAD_PATH_OR_INACCESSIBLE);
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return;
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}
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m_isValid = true;
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@ -269,6 +270,7 @@ bool TitleInfo::DetectFormat(const fs::path& path, fs::path& pathOut, TitleDataF
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return true;
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}
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}
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SetInvalidReason(InvalidReason::UNKNOWN_FORMAT);
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return false;
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}
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@ -321,6 +323,12 @@ uint64 TitleInfo::GetUID()
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return m_uid;
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}
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void TitleInfo::SetInvalidReason(InvalidReason reason)
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{
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if(m_invalidReason == InvalidReason::NONE)
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m_invalidReason = reason; // only update reason when it hasn't been set before
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}
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std::mutex sZArchivePoolMtx;
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std::map<fs::path, std::pair<uint32, ZArchiveReader*>> sZArchivePool;
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@ -382,21 +390,29 @@ bool TitleInfo::Mount(std::string_view virtualPath, std::string_view subfolder,
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if (!r)
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{
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cemuLog_log(LogType::Force, "Failed to mount {} to {}", virtualPath, subfolder);
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SetInvalidReason(InvalidReason::BAD_PATH_OR_INACCESSIBLE);
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return false;
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}
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}
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else if (m_titleFormat == TitleDataFormat::WUD || m_titleFormat == TitleDataFormat::NUS)
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{
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FSTVolume::ErrorCode fstError;
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if (m_mountpoints.empty())
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{
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cemu_assert_debug(!m_wudVolume);
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if(m_titleFormat == TitleDataFormat::WUD)
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m_wudVolume = FSTVolume::OpenFromDiscImage(m_fullPath); // open wud/wux
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m_wudVolume = FSTVolume::OpenFromDiscImage(m_fullPath, &fstError); // open wud/wux
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else
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m_wudVolume = FSTVolume::OpenFromContentFolder(m_fullPath.parent_path()); // open from .app files directory, the path points to /title.tmd
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m_wudVolume = FSTVolume::OpenFromContentFolder(m_fullPath.parent_path(), &fstError); // open from .app files directory, the path points to /title.tmd
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}
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if (!m_wudVolume)
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{
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if (fstError == FSTVolume::ErrorCode::DISC_KEY_MISSING)
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SetInvalidReason(InvalidReason::NO_DISC_KEY);
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else if (fstError == FSTVolume::ErrorCode::TITLE_TIK_MISSING)
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SetInvalidReason(InvalidReason::NO_TITLE_TIK);
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return false;
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}
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bool r = FSCDeviceWUD_Mount(virtualPath, subfolder, m_wudVolume, mountPriority);
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cemu_assert_debug(r);
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if (!r)
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@ -518,6 +534,7 @@ bool TitleInfo::ParseXmlInfo()
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m_parsedAppXml = nullptr;
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m_parsedCosXml = nullptr;
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m_isValid = false;
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SetInvalidReason(InvalidReason::MISSING_XML_FILES);
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return false;
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}
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m_isValid = true;
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@ -65,6 +65,16 @@ public:
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INVALID_STRUCTURE = 0,
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};
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enum class InvalidReason : uint8
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{
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NONE = 0,
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BAD_PATH_OR_INACCESSIBLE = 1,
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UNKNOWN_FORMAT = 2,
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NO_DISC_KEY = 3,
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NO_TITLE_TIK = 4,
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MISSING_XML_FILES = 4,
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};
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struct CachedInfo
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{
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TitleDataFormat titleDataFormat;
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@ -101,6 +111,7 @@ public:
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CachedInfo MakeCacheEntry();
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bool IsValid() const;
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InvalidReason GetInvalidReason() const { return m_invalidReason; }
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uint64 GetUID(); // returns a unique identifier derived from the absolute canonical title location which can be used to identify this title by its location. May not persist across sessions, especially when Cemu is used portable
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fs::path GetPath() const;
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@ -182,7 +193,7 @@ private:
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bool DetectFormat(const fs::path& path, fs::path& pathOut, TitleDataFormat& formatOut);
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void CalcUID();
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void SetInvalidReason(InvalidReason reason);
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bool ParseAppXml(std::vector<uint8>& appXmlData);
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bool m_isValid{ false };
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@ -190,6 +201,7 @@ private:
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fs::path m_fullPath;
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std::string m_subPath; // used for formats where fullPath isn't unique on its own (like WUA)
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uint64 m_uid{};
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InvalidReason m_invalidReason{ InvalidReason::NONE }; // if m_isValid == false, this contains a more detailed error code
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// mounting info
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std::vector<std::pair<sint32, std::string>> m_mountpoints;
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class FSTVolume* m_wudVolume{};
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@ -559,6 +559,16 @@ bool MainWindow::FileLoad(std::wstring fileName, wxLaunchGameEvent::INITIATED_BY
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{
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wxString t = _("Unable to launch game\nPath:\n");
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t.append(fileName);
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if(launchTitle.GetInvalidReason() == TitleInfo::InvalidReason::NO_DISC_KEY)
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{
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t.append(_("\n\n"));
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t.append(_("Could not decrypt title. Make sure that keys.txt contains the correct disc key for this title."));
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}
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if(launchTitle.GetInvalidReason() == TitleInfo::InvalidReason::NO_TITLE_TIK)
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{
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t.append(_(""));
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t.append(_("\n\nCould not decrypt title because title.tik is missing."));
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}
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wxMessageBox(t, _("Error"), wxOK | wxCENTRE | wxICON_ERROR);
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return false;
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}
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