mirror of
https://github.com/cemu-project/Cemu.git
synced 2024-11-25 18:46:55 +01:00
Vulkan: Use correct texture clear in LatteDraw_handleSpecialState8_clearAsDepth (#321)
This commit is contained in:
parent
11f6e2b7ee
commit
fb5ecca157
@ -580,7 +580,10 @@ void LatteDraw_handleSpecialState8_clearAsDepth()
|
||||
}
|
||||
else
|
||||
{
|
||||
g_renderer->texture_clearColorSlice(view->baseTexture, sliceIndex + view->firstSlice, mipIndex + view->firstMip, clearColor[0], clearColor[1], clearColor[2], clearColor[3]);
|
||||
if (view->baseTexture->isDepth)
|
||||
g_renderer->texture_clearDepthSlice(view->baseTexture, sliceIndex + view->firstSlice, mipIndex + view->firstMip, true, view->baseTexture->hasStencil, 0.0f, 0);
|
||||
else
|
||||
g_renderer->texture_clearColorSlice(view->baseTexture, sliceIndex + view->firstSlice, mipIndex + view->firstMip, clearColor[0], clearColor[1], clearColor[2], clearColor[3]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user